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Blainie

Mage Leveling Guide

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Thanks for the guide!

A couple of things, in the event you choose the Burst of Cold PvP talent, it would probably be better to pick up Ice Ward for the extra Frost Nova charge.

Also, why is Ice Nova always omitted from these leveling guides?  Ice Nova is an incredibly flexible and powerful tool for questing, whereas Bone Chilling requires a good amount of up-time in order to be 100% useful, which is hard to manage while questing.

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On 8/16/2018 at 5:42 PM, Genza said:

In the fire section you advise to take living bomb and meteor, but they aren't mentioned in the rotation.

Indeed. They are also not mentioned in "3.2.3. Summary of Unlocked Abilities for Fire Mage". 

Meteor can be used on cooldown. Living bomb when there are 3+ mobs and the one you target isn't about to die. Check the regular fire mage guide for more information.

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On 8/16/2018 at 2:04 PM, Feida said:

Also, why is Ice Nova always omitted from these leveling guides?  Ice Nova is an incredibly flexible and powerful tool for questing, whereas Bone Chilling requires a good amount of up-time in order to be 100% useful, which is hard to manage while questing.

I agree, now that you can talent for it at low level. From level 18, cast Blizzard at distance then Ice Nova will hold mobs in the Blizzard area for an extra tick or two. From level 32 if gets more powerful, you can also lock mobs from a distance with Freeze and then the Ice Nova will AOE shatter. This will teach also teach crowd control skills and is fun on large packs of mobs in combination with Frost Nova and Cone of Cold.

Edited by Wizeowel
are*a

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On 8/18/2018 at 8:52 AM, Wizeowel said:

Indeed. They are also not mentioned in "3.2.3. Summary of Unlocked Abilities for Fire Mage". 

Meteor can be used on cooldown. Living bomb when there are 3+ mobs and the one you target isn't about to die. Check the regular fire mage guide for more information.

They're not mentioned in unlocked abilities because they are talents - I'll get it added to the rotation, though.

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On 8/16/2018 at 1:04 PM, Feida said:

Thanks for the guide!

A couple of things, in the event you choose the Burst of Cold PvP talent, it would probably be better to pick up Ice Ward for the extra Frost Nova charge.

Also, why is Ice Nova always omitted from these leveling guides?  Ice Nova is an incredibly flexible and powerful tool for questing, whereas Bone Chilling requires a good amount of up-time in order to be 100% useful, which is hard to manage while questing.

You don't take the extra charge because it doesn't actually do anything in terms of helping the CoC combo. You have two charges that still take 30 seconds to recharge and, given that CoC has a 12-second cooldown, you are unlikely to ever use two combos on a single pack. It ends up just being a wasted talent most of the time since a single combo + Blizzard + Ice Lance normally kills any large pulls off.

As for Nova, it's not really considered part of the "rotation", but is included in the spells unlocked section. Since you have to choose when to use it to best survive, it's tough to say when exactly to do so. We can add some advice on using it, though.

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You don't have to save your items until 120 for scrapping; you can scrap well before. There is a quest (alliance: A Load of Scrap - name is the same for Horde) for the scrapper that you qualify for at 110. I'm guessing the 120 note is a holdover from PTR. Instead I'd suggest you go there right after, or during, the welcome tour. Then you can get scrappy at 110. ;) 

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