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We just found out the new heirloom set bonuses, and while they did seem a little lackluster, we couldn't quite be sure of their effectiveness. So we decided to go to the reigning expert on all things leveling, the 49-max-level-warrior having, speed leveling, charity-supporting, 4-hour to level 50 in Shadowlands madman, DesMephisto, to find out what was really going on here. He took a look at the bonuses and evaluated their usefulness, as well as suggested some alternatives of his own, so let's see what he has to say:
You can always catch DesMephisto over on his twitch, and he's having two special charity events this weekend (Saturday for Horde, Sunday for Alliance from 3PM PST to 5PM PST - for AOTC this week we're gonna start supporting Autistic Self Advocacy Network) as well as some possible mount giveaways with help from Jaina Buddies!
Related DesMephisto articles:
Level 1-50 in 4 Hrs 37 Mins on Shadowlands Beta
100% of All Plate Acomplished: DesMephisto's Quest Is Complete!
DesMephisto on the Return of Single-Minded Fury
DesMephisto's Quest for All the Plate in the World: A Short Interview
46 Max Level Warriors, Druids/Paladins Next, Guinness World Record, Autism Charity and More: the DesMephisto Interview
The WoW Engineering Team is celebrating a special milestone today, as they committed the millionth change to the World of Warcraft code repository!
The WoW Engineering Team would like to celebrate a special milestone with you.
First, here’s some quick background. Whenever we want to make a change, implement a feature, or fix a bug in the World of Warcraft code, we author the change on our local computer, have it reviewed by our peers, then commit the change to the World of Warcraft code repository. Each commit is given a sequential and unique ID, which allows it to be referenced and tracked as it works its way into an expansion, patch, or hotfix. These IDs have been increasing, from the number 1, since the moment the very first lines of code were committed to the fledgling game project that would eventually become World of Warcraft.
We are excited to share that we recently committed the 1,000,000th change to the WoW codebase! In addition to being an awesome decimal landmark, this puts us within striking distance (only 48,576 commits away) of being able to report WoW’s total code changes in mega-commits *.
(* This is almost certainly a made-up measurement that no one uses for source code repositories.)
As we celebrate our millionth commit, we can’t help but reflect a bit. For all of us, being an engineer on World of Warcraft is the best job on Earth. It combines the challenges of a massive, highly complex, and ever evolving software project with the creativity, whimsy, and magic that is bringing a world to life.
It’s because of you that we’ve had the privilege of calling Azeroth home for over 473 billion milliseconds. We are honored and humbled by your support, your stories, and your feedback, and we can’t wait to see what the next million commits have in store for us.
Blizzard are finally detailing the new heirloom bonuses! We have rested XP bonuses, out of combat regeneration bonuses and level up bonuses! They're also retiring Elixir of the Rapid Mind, and Excess Potion of Accelerated Learning, making them grey items, while the Draught of Ten Lands will still work to level 50. One other thing to note is that, regardless of the quality and helpfulness of these new bonuses, the heirloom items themselves are still very useful and wanted, since they're constantly upgraded as you level, providing level-appropriate stats the whole way through.
This all comes due to the much faster leveling to the new cap, as we saw is very fast with DesMephisto's recent 4 hour run to level 50 (current 120).
Leading into Shadowlands, the leveling experience will undertake a complete rehaul – the current max level 120 will be squished down to level 50, a new introductory excursion that will teach you the fundamentals of the new character that you created, and a new starting experience that will allow you to select an expansion to level through and experience its full story.
Heirlooms and other experience gained bonuses were originally introduced as a quick fix for alts to not have to spend over 100 hours leveling. With the revamped leveling experience, you can look forward to reaching the new max level more than twice as fast than before. With the quicker leveling experience, the fundamental problem to the long leveling process has been solved and we found that the experience bonuses that come from Heirlooms were no longer necessary and instead, made the new leveling experience feel very awkward with the extra leveling speed.
We want to ensure that players’ investment in these Heirlooms continues to offer unique benefits while leveling, so we’re planning to replace the experience bonus on Heirlooms with unique Heirloom set bonuses.
(2) Set: Rested experience consumed is reduced by 30%. (3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds. (4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes. Defeating additional enemies extends this effect, up to 2 additional minutes. (6) Set: Rested experience consumed is reduced by an additional 30%. The new set bonus can be obtained from all Heirloom pieces except weapons and trinkets. Please keep in mind that the new Heirloom set bonuses are a work in progress and may have additional changes during the course of development and testing.
There are a few other experience bonus items that will also see changes due to the new leveling experience. Monks Peak of Serenity Enlightenment buff will be changed to granting rested experience and Elixir of Ancient Knowledge , Elixir of the Rapid Mind , and Excess Potion of Accelerated Learning will become Poor quality and no longer usable. The Draught of Ten Lands will still retain the 10% experience bonus but will now be capped at level 50.
We hope that you look forward to the new leveling changes that introduces a faster and more flexible leveling experience than ever before.
Following in the footsteps of good old Doubleagent, who was the first Neutral character without a faction to reached Level 120 with just Herbalism and Mining, here's Pandémia who has reached Level 85 so far. Congratulations!
Being neutral requires you to remain in the Pandaren starting area without picking a faction and gain Experience by looting herbs and mining nodes, which is extremely slow and time-consuming.
Update: Blizzard have added a new hotfix, as the issue with C'Thun's eye beam, which we mentioned earlier today, has been resolved as well.
Today's hotfixes bring up the Brawl changeup in retail, as well as the scepter shards becoming epic quality in Classic.
August 4 (source)
Player versus Player
This week’s Comp Stomp Brawl has been replaced with Temple of Hotmogu. Developers’ note: We’ve identified some issues with Comp Stomp and have removed it from the rotation. Comp Stomp will return to the rotation in Shadowlands. WoW Classic
The Blue Scepter Shard, Green Scepter Shard, and Red Scepter Shard quest items are now Epic quality. Developers’ note: We're changing the item quality on the Scepter Shard quest items to Epic (purple) so that they'll be easier to distribute to the correct person in raids using Group Loot or Master Looter. Fixed an issue that caused C’Thun within Temple of Ahn’Qiraj to incorrectly delay casting Eye Beam when engaging in combat.