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Alternative Ending Added to the Fate of Saurfang Questline in Patch 8.1

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Blizzard added an alternative ending to Saurfang's storyline in this week's 8.1 PTR Build 28202. The article contains major story spoilers. Proceed with caution!

If you read our preview of Saurfang's story in Patch 8.1, you probably know what's cooking for Varok in Tides of Vengeance. From the quest it appears that Saurfang has sided with the Alliance (Shaw) and members of the community consider him a traitor now, but the questline forced them to side with Saurfang and Zekhan.

Blizzard recently added an alternative ending to the story. After Zekhan appears and offers the "Grim Tidings" quest, there's a new option available, which allows you to tell Zekhan that you will not betray Sylvanas.

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A new window pops up, informing you that your choice will prevent you from completing the main Fate of Saurfang quests and receiving the Worn CloakWorn Cloak toy. Instead, you will be given an alternative quest to return back to Sylvanas and Zekhan will remember this!

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For the Queen

You chose not to side with the traitor Saurfang and his troll lackey. Now that you know where Saurfang is, and who is with him, you should report to Sylvanas to see if she has any further orders.

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Now you must return back to Sylvanas in Orgrimmar. The quest rewards Artifact Power and you learn that Sylvanas has special plans for Zekhan.

Your loyalty will not go unrewarded, champion. Lyana departed here only moments ago. I have dispatched the dark ranger and a contigent of loyal deathguard to apprehend the traitor Saurfang in Swamp of Sorrows. He may come peacefully, or he may not. Your hands should not, in any case, be bloodied in this confrontation. You are to remain a hero, golden in the eyes of the people, as we have need of. And as for that troll you mentioned, I have special plans for him.

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Quote

Lady Sylvanas Windrunner says: I never doubted you for a moment.

Lady Sylvanas Windrunner says: For the Horde!

Who's Telling the Truth?

It's interesting to see an alternative ending to the storyline, but is Sylvanas really telling the truth?

After you finish "Tracking Tipoff" and Zekhan appears, Dark Ranger Lyana tells you that she must return back to Sylvanas.

Quote

Dark Ranger Lyana says: I must report back to the warchief. You are to take no further action until you hear from me again. Understood?

When you choose to side with Zekhan and accept "Grim Tidings", he tells you that Lyana actually wants to kill him and that she's not reporting back to the warchief.

In Orgrimmar, however, Sylvanas tells you that Lyana departed just a few moments ago from there when you arrive to finish the questline.

What do you think?

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I'm interested to see if the story will actually differ or if it'll just be a faction later down the line that you'll either start off at a higher reputation threshold if you helped Zekhan and Saurfang and lower if you didn't, possibly hated until you do some make up quest. Though, I like that we're being given a choice instead of just doing what we're told like we've done since the game's conception even if it turns out meaningless in the end, it shows that they have the means of doing something like this later down the line and adding new possibilities.

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34 minutes ago, Durf24 said:

I'm interested to see if the story will actually differ(...)

Unlikely, they would have to make two different storylines and how this expansion could move forward, while they have to acknowledge different resolutions? It will likely lead to same outcome, just different perspectives and ways to get there. Also, no choice appears on Alliance side (though they are the ones backing Saurfang).

Edited by Arcling

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Yes, this is a moral dilemma for the Horde alone.  They can choose to follow evil and the true traitor to the Horde, Sylvanas, or they can be on the right side of history.  There will be plenty who make the easy choice to simply follow Sylvanas to their eventual end as yet another disposable pawn in her scheme.

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10 hours ago, Sholto said:

Yes, this is a moral dilemma for the Horde alone.  They can choose to follow evil and the true traitor to the Horde, Sylvanas, or they can be on the right side of history.  There will be plenty who make the easy choice to simply follow Sylvanas to their eventual end as yet another disposable pawn in her scheme.

 

Who says that Sylvanas is a traitor ?! , if this is true it will be another Garosh and seems like blizzard has lazy writers , Sylvanas did what had to be done but ones like you in the Horde didn't have heart to do it . We cant stay friendly with A forever , we have some major problems with them , starting with the boy king itself , And btw if you think choosing Saurfang is freedom you are wrong , you will forever be a pawn in this game no matter which side you choose bro...

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(Alliance player here) Kill Saurfang, we will take care of Sylvanas. Problems solved.

Edited by Skayan
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I think it is great Blizzard is offering us a choice, even if it won't make much of a difference in the end. There where plenty of people who back during MoP wanted to back Garrosh for example.

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I love the idea of choice, it's what the MMORPG's RP part heavily needs, I hope they'd add more of these in game. 
And yes, I would gladly stand with Garrosh back then if I had the similar choice, just like how Nazgrim did.
Because for some of us loyalty and real honor is much more important than advertising "Lok'tar" but not going "Ogar" and kneel at the end instead, that's what Varok did, you know. 

During the Battle for Lordaeron, he went out to die in battle but when he got defeated he kneeled and made himself a prisoner.
How's that Victory or Death? 

If he'd really wanted to die in battle, he'd make a last move at the boy-king's throat and would have his wish, but he didn't.
And as the matter goes on, every move he's making is contradicting with himself, loyalty and honor.

I really wonder where this is going, but I'm also starting to lose my faith in Blizzard's promise that "Sylvanas won't be Garrosh 2.0"
We'll all wait and see I guess... 

Until then, I personally stand with Warchief, because:
"Honor means nothing to a corpse."

 

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21 hours ago, Elendorei said:

Who says that Sylvanas is a traitor ?! , if this is true it will be another Garosh and seems like blizzard has lazy writers , Sylvanas did what had to be done but ones like you in the Horde didn't have heart to do it . We cant stay friendly with A forever , we have some major problems with them , starting with the boy king itself , And btw if you think choosing Saurfang is freedom you are wrong , you will forever be a pawn in this game no matter which side you choose bro...

 

Who says?  

You don't even know how this war was started.  Go tell that warmed over propaganda to someone as ill informed.  You know nothing of your leader much less Anduin.  Why don't you start by getting educated on why Arathi is the first Warfront and see about what happened there.  On top of this there's the whole idea that her schemes re:Azerite put the entire world at risk.

No, she's not another Garrosh.  She's a wannabe Lich Queen who falls somewhere between Gul'Dan and the Burning Legion.

Edited by Sholto

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17 hours ago, Aernath said:

I love the idea of choice, it's what the MMORPG's RP part heavily needs, I hope they'd add more of these in game. 
And yes, I would gladly stand with Garrosh back then if I had the similar choice, just like how Nazgrim did.
Because for some of us loyalty and real honor is much more important than advertising "Lok'tar" but not going "Ogar" and kneel at the end instead, that's what Varok did, you know. 

During the Battle for Lordaeron, he went out to die in battle but when he got defeated he kneeled and made himself a prisoner.
How's that Victory or Death? 

If he'd really wanted to die in battle, he'd make a last move at the boy-king's throat and would have his wish, but he didn't.
And as the matter goes on, every move he's making is contradicting with himself, loyalty and honor.

I really wonder where this is going, but I'm also starting to lose my faith in Blizzard's promise that "Sylvanas won't be Garrosh 2.0"
We'll all wait and see I guess... 

Until then, I personally stand with Warchief, because:
"Honor means nothing to a corpse."

 

There's a BIG difference between being loyal to your country (faction in this case), and loyal to a government (the warchief)

Basically: Saurfang is loyal to the Horde (in fact, he clearly loves it deeply), but not the Warchief which he feels isn't upholdning the principles of the Horde. Victory or Death has no meaning, if he has nothing to fight for.

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“Lok'tar ogar! Victory or death - it is these words that bind me to the Horde. For they are the most sacred and fundamental of truths to any warrior of the Horde.

I give my flesh and blood freely to the Warchief. I am the instrument of my Warchief's desire. I am a weapon of my Warchief's command.

From this moment until the end of days I live and die - For the Horde!”

Daily reminder that anyone who doesn’t support Sylvanas is an oathbreaker and has no place in the Horde.

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On 10/27/2018 at 9:17 AM, Sholto said:

 

Who says?  

You don't even know how this war was started.  Go tell that warmed over propaganda to someone as ill informed.  You know nothing of your leader much less Anduin.  Why don't you start by getting educated on why Arathi is the first Warfront and see about what happened there.  On top of this there's the whole idea that her schemes re:Azerite put the entire world at risk.

No, she's not another Garrosh.  She's a wannabe Lich Queen who falls somewhere between Gul'Dan and the Burning Legion.

I see no point in your sentence dude , you are telling me that Sylvanas is a traitor to "the Horde" and yet you tell me check how the war started . 

On 10/27/2018 at 12:16 AM, Aernath said:

I love the idea of choice, it's what the MMORPG's RP part heavily needs, I hope they'd add more of these in game. 
And yes, I would gladly stand with Garrosh back then if I had the similar choice, just like how Nazgrim did.
Because for some of us loyalty and real honor is much more important than advertising "Lok'tar" but not going "Ogar" and kneel at the end instead, that's what Varok did, you know. 

During the Battle for Lordaeron, he went out to die in battle but when he got defeated he kneeled and made himself a prisoner.
How's that Victory or Death? 

If he'd really wanted to die in battle, he'd make a last move at the boy-king's throat and would have his wish, but he didn't.
And as the matter goes on, every move he's making is contradicting with himself, loyalty and honor.

I really wonder where this is going, but I'm also starting to lose my faith in Blizzard's promise that "Sylvanas won't be Garrosh 2.0"
We'll all wait and see I guess... 

Until then, I personally stand with Warchief, because:
"Honor means nothing to a corpse."

 

^This

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18 hours ago, Brutalis said:

“Lok'tar ogar! Victory or death - it is these words that bind me to the Horde. For they are the most sacred and fundamental of truths to any warrior of the Horde.

I give my flesh and blood freely to the Warchief. I am the instrument of my Warchief's desire. I am a weapon of my Warchief's command.

From this moment until the end of days I live and die - For the Horde!”

Daily reminder that anyone who doesn’t support Sylvanas is an oathbreaker and has no place in the Horde.

My life is For the Horde.
I live and die, For the Horde.

Lok'tar Ogar. Victory or death. I am a child of the Horde. I give my life freely for the Horde. I will take up arms, For the Horde. 
I fight, For the Horde. The Horde is not Sylvannas. The Horde is the inhabitants. The races that fill the ranks of the Horde. I fight and die for them. Even if I'm branded as a traitor by Sylvannas' Horde, I will live and die knowing everything I've done was with honor and I did it For. The. Horde.

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21 hours ago, Elendorei said:

I see no point in your sentence dude , you are telling me that Sylvanas is a traitor to "the Horde" and yet you tell me check how the war started . 


The pretext Sylvanas used to start this off, breaking the cease fire, in a combination of her paranoia that everyone was somehow like her and about to do to her what she would do to them, was this event called "The Gathering".  Where did it occur, you ask?  Arathi.  It's no coincidence this is the site of the first Warfront, not Darkshore.

Who was killed by Sylvanas' dark rangers?  Every member of the The Forsaken's "Desolate Council" in attendence, which was formed in her absence so that the Undercity and its citizens could still have a functioning community, because everyday shit still had to get done while Sylvanas was off figuring out how to not just preserve her finite number of Forsaken but figure out how she was going to turn Stormwind and all Humans into Forsaken 2.0 as well as exacerbate the damage already done to Azeroth by having the Goblins go to town turning Azerite into weapons.

She was not doing this "For the Horde".  She was not doing this for The Forsaken, who do not want to be immortal and her property in perpetuity.  She's doing it for herself, risking all.

Oh, and she also murdered Calia Menethil, who's now a Lightforged Undead and even more capable of being the leader The Forsaken need, even if some of them don't deserve her.  But she slaughtered all of the Forsaken that were present so that there would be no witnesses to counter her version of the events she would give for why they were all dead and why The Horde should once again go to war.
 

Edited by Sholto

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Even prior to this, Sylvanas was threatened by the presence of the Desolate Council.  Not even truly acknowledging that the group formed out of necessity, because she was not there to run the Undercity.  She's both insecure as well as paranoid.  She's been lying to them this whole time and removing all hope from them so that they have no choice but to view her as the center of their world, the only one who will ever care for them and protect them.    You know that speech that the little dwarf psychic gives to the family in Poltergeist about "the Beast" and its lies to all the souls trapped in the house, including Carol Anne?  That's Sylvanas.  She's "the Beast".

She's no better than an average mentally abusive but co-dependent spouse.  Her soul is gone and the fact that The Forsaken are not actually like her, and some still do have a desire for connection to the living world, is a threat.  And ultimately she would sacrifice every single one of them if it meant she got a whole new crop of undead to serve her, which would also solve their desire to be reunited with their Human families and friends.

That's not opinion, that's born out in the lore now.  That's who she is.  In so many words.  

And if in all that you don't see a betrayal of not only "her people" but The Horde, well, I can't help you.  Maybe The Horde deserves the destruction she will bring down on you.   It was formed out of pure evil anyway.  Too bad about the Tauren.

Edited by Sholto
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On 10/26/2018 at 3:46 PM, Aernath said:

During the Battle for Lordaeron, he went out to die in battle but when he got defeated he kneeled and made himself a prisoner.
How's that Victory or Death?

SIGH...

yea not at all tired from fighting off virtually the entire Alliance leadership and their champions.  Not tuckered out at all. Totally bowing to their king.

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Or maybe as one of the (seemingly) few thinking Orcs, maybe he recognizes that dying for nothing, or winning for wrong, maybe, just maybe, he realizes this slogan is B.S. and he wants more than a binary existence that benefits others who would use him.  Maybe his heart really isn't in it and he recognizes that solidarity "For the Horde" blindly, uncritically, is the way of the simple bitch.

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On 10/26/2018 at 12:48 AM, Sholto said:

They can choose to follow evil and the true traitor to the Horde, Sylvanas

Lol, saufarg willingly becomes a puppet for a faction he hates knowing he will be the cause of countless horde ( non forsaken ) deaths.

You cannot top that treason.Sylvanas has shit morals but she is loyal as fuck.She doesnt even abandon the zandalari after the raid despite the fact that they can no longer offer their navy.

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On 11/1/2018 at 5:18 PM, Kurosu said:

Lol, saufarg willingly becomes a puppet for a faction he hates knowing he will be the cause of countless horde ( non forsaken ) deaths.

You cannot top that treason.Sylvanas has shit morals but she is loyal as fuck.She doesnt even abandon the zandalari after the raid despite the fact that they can no longer offer their navy.

You're simply naive and ignorant to how foolish the Horde are to follow her at this point.  Every Horde life lost is on her.  And, I will say again, this war was kicked off by Sylvanas ordering her dark rangers to slaughter every Forsaken partaking in The Gathering.

Sylvanas is not "for the Horde", she is not "for the Forsaken", she is for herself.  Period.  It's only naivete to the explicit story and lore that is now cannon that allows you and any other foolish Horde to think otherwise.

edit: and even though it's thick headed to interpret Saurfang's actions as you describe, it would still be better to be puppet to a good man than slave or puppet or willing fool to an evil one.

Edited by Sholto

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4 hours ago, Sholto said:

You're simply naive and ignorant to how foolish the Horde are to follow her at this point.  Every Horde life lost is on her.  And, I will say again, this war was kicked off by Sylvanas ordering her dark rangers to slaughter every Forsaken partaking in The Gathering.

Sylvanas is not "for the Horde", she is not "for the Forsaken", she is for herself.  Period.  It's only naivete to the explicit story and lore that is now cannon that allows you and any other foolish Horde to think otherwise.

edit: and even though it's thick headed to interpret Saurfang's actions as you describe, it would still be better to be puppet to a good man than slave or puppet or willing fool to an evil one.

Let me guess :  alliance player? You guys do tend not to understand the lore at all.

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On 11/3/2018 at 5:18 AM, Kurosu said:

Let me guess :  alliance player? You guys do tend not to understand the lore at all.

Let me guess, you aren't even versed on "the lore" for what we're going through now.  Because following Sylvanas right now means you're either ignorant, or just an asshole.  And you're not actually "For the Horde" at all, or just don't know the difference in validity between fighting for survival legitimately and fighting to survive a self-inflicted situation. 

 


edit: but it doesn't matter which type of Horde player you are, the dupe or the bully, because she will not be the Warchief by end of this expansion and The Horde will come to actually know her.   Whether they want to interpret how she evolves as "Garrosh 2.0" or not is immaterial now.  There's no redemption, only cleansing and folks have a diminishing window to escape the shame of being on her side.

Edited by Sholto

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On 11/4/2018 at 6:03 PM, Sholto said:

Let me guess, you aren't even versed on "the lore" for what we're going through now.  Because following Sylvanas right now means you're either ignorant, or just an asshole.  And you're not actually "For the Horde" at all, or just don't know the difference in validity between fighting for survival legitimately and fighting to survive a self-inflicted situation. 

 


edit: but it doesn't matter which type of Horde player you are, the dupe or the bully, because she will not be the Warchief by end of this expansion and The Horde will come to actually know her.   Whether they want to interpret how she evolves as "Garrosh 2.0" or not is immaterial now.  There's no redemption, only cleansing and folks have a diminishing window to escape the shame of being on her side.

Case in point.You actually believe whether a leader in this game is "good" or "bad" its dependant on if he survives.So what that she will lose her rank? But if you want to follow your own logic, take a moment to reflect on how varian suicided (yes I said it) and consider how someone's "death" defines him.Or are you that deep in the alliance fanboyism that you didnt even understand how he died?

 

edit : oh and sorry to be the bearer of "bad news" but  blizzard announced sylvanas is not planned to die or anything yet.

Edited by Kurosu
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On 11/11/2018 at 8:37 AM, Kurosu said:

You actually believe whether a leader in this game is "good" or "bad" its dependant on if he survives.

No.  In fact that's one of the most clueless interpretations of something I've said I've ever read/heard.  I've spent way, way too much time pointing out how *bad*, not "bad", some are based on actions.

LOL

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On 11/11/2018 at 8:37 AM, Kurosu said:

oh and sorry to be the bearer of "bad news" but  blizzard announced sylvanas is not planned to die or anything yet.

Sorry to be the bearer of worse news, I know what's going to happen with her already, and though she deserves death I've not really called for her death because good villains should be kept around.  And that is what she is, for The Horde as well, they just don't know it (yet) most of them.

 

Edited by Sholto

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      Season 4 arrives with PvP rankings reset, new gear sets, mounts, titles, and more! Rewards Earn the Vicious Dreamtalon (Horde or Alliance version) for Rated Arena and Rated Battleground, and the Draconic Gladiator’s Drake and "Draconic Gladiator" title for earning the Draconic Gladiator: Dragonflight Season 4 achievement. "Draconic Legend" title can be earned after attaining Draconic Legend: Dragonflight Season 4 when ending the season in the top 0.1% of the Solo Shuffle ladder. DUNGEON CHANGES
      Dragonflight Season 4 brings with it a variety of changes, including new adjustments to dungeons, their progression, and rewards. [LEARN MORE]
      One of the most notable changes players can look forward to is the removal of the timer for Mythic Keystone dungeons for what are currently 0 and 10. Players can run through these dungeons at their own pace without the need to watch the clock while still honing their skills. Heroic difficulty and rewards will move up to roughly the current level of Mythic 0. These dungeons will remain available to queue into via Group Finder (default hotkey: “I”), though the item level requirement to queue will also go up accordingly. Mythic 0 difficulty and rewards will move up to roughly the current level of Mythic 8-10 (this is a bit hand-wavy - numerically it’s close to M10 but not having a timer at all or affixes really offsets that quite a bit). The existing Mythic+ system will pick up where that leaves off, such that a Mythic 5 in Season 4 is roughly equivalent in difficulty, rewards, and M+ Rating awarded, to a Mythic 15 today. Normal This difficulty is unchanged. Heroic The tuning and rewards of this difficulty are increasing to be equivalent to a baseline Mythic (Mythic 0) dungeon in the current system. Mythic difficulty changes and mechanics will not be present in this difficulty. This remains a queueable experience. Mythic The tuning and rewards of this difficulty are increasing to the equivalent of a +10 dungeon with affixes in the current system. There are no timers, affixes, or limitations on changing specializations or talents while in the dungeon. The goal is to create a mega-dungeon like difficulty for this experience. This difficulty should present a meaningful challenge and provide commensurate rewards without the pressures of the current Mythic+ system. Mythic 0 is still on a weekly lockout under this model. Mythic+ The Mythic+ system will have rewards up to level 10, with +2 starting from what would regularly be a +11 in the current Mythic+ system. A +5 should be as hard as a +15 and +10 should be as hard as a +20 in the current Mythic+ system etc. Affixes would slot in at +2, +5, and +10 +2 - Fortified/Tyrannical +5 - Entangling / Incorporeal etc. +10 - Bursting / Bolstering etc. Dungeon ratings should be equivalent to what they represent in the current system. There should be a smaller range of keystone levels to find groups for, and more meaningful progression between each level. At the beginning of Season 4, all Keystones will be reset to level 2, regardless of levels. This is done due to our difficulty refactoring of Mythic and Mythic+. It’s important to note that the basic structure of dungeon rewards is not changing significantly, so what you would have earned for completing a Mythic 0 will be earnable in the Heroic difficulty dungeon instead.  Crest and Flightstone rewards are changing to match the same difficulty with only some minor adjustments. Flightstone earnings for any given Mythic+ will match the equally challenging Mythic+ from previous seasons. This means that a Mythic +2 in Season 4 will give the same number of Flightstones as a Mythic +12 in Season 3 currently does. The rewards will continue to match difficulty, even if what we’re calling those difficulty changes. Bonus Flightstone awards for increasing any party member’s Mythic+ score remain unchanged. Whelpling Crests are no longer available from Mythic+ dungeons, as those difficulties no longer exist. Players can continue to collect Whelpling Crests from many outdoor sources. Players will earn 10 Drake Crests on successful completion of a Mythic 0 dungeon, as there is no timer to beat. Wyrm Crests will be available in Mythic +2 to Mythic +5 dungeons in the same quantities as existing Mythic+ dungeons. Aspect Crests will be available in any Mythic difficulty from +6 and up, also in the same quantities as existing Mythic+ dungeons. NORTHREND CUP
      On April 30 through May 14, soar through the Northrend skies with the dragonrider racing event, Northrend Cup.
      Challenge twelve races across Northrend in Normal, Advanced, and Reverse variations to earn Riders of Azeroth Badges to exchange for rewards with Maztha in Valdrakken. Complete all Northrend Cup races on Gold to earn the achievement Northrend Racing Completionist: Gold, Northrend Racer title, and Ruby Riders of Azeroth tabard. Head to Valdrakken and speak to Lord Andestrasz near the Rostrum of Transformation to pick up the initial quest.
      New rewards are available for purchase with Riders of Azeroth Badges: Icy Drake Racer's transmog set and Checkered Pennant.
      CLASSES
      Developer's note: In Season 4, we're reducing the overall throughput of some healers to better align with our tuning goals as well as increase the comparative power of Holy Paladin, Preservation Evoker, and Holy Priest without needing to further escalate the capabilities of healers.
      DRUID Restoration All healing done reduced by 5%. Does not apply in PvP combat. MONK Mistweaver All healing done reduced by 13%. Does not apply in PvP combat. PRIEST Discipline Developer's note: As part of our goal for balancing healers in raids, we would like to reduce raid healing output for Discipline Priest without affecting them in other content. Atonement transfers 35% of damage to healing (was 40%). Atonement healing increased by 70% outside of raids (was 50%). SHAMAN Restoration All healing done reduced by 5%. Does not apply in PvP combat. DUNGEONS AND RAIDS
      LOOKING FOR RAID In-combat resurrection spells in Looking for Raid difficulty now use the same shared-charge system as other raid difficulties. Groups in Looking for Raid difficulty now start combat with six in-combat resurrection charges, and gain a charge every 90-150 seconds, depending on group size. ABERRUS, THE SHADOWED CRUCIBLE Echo of Neltharion Volcanic Heart now targets 4 players on Mythic difficulty (was 5). VAULT OF THE INCARNATES Raszageth Hurricane Wing's pushback strength reduced by 10% on all difficulties. Lightning Devastation cast time increased to 4 seconds (was 3 seconds). Flame Shield reduced by 23%. Shattering Shroud healing absorb reduced by 20%. DAWN OF THE INFINITE: HARD MODE Dawn of the Infinite: Hard Mode tuning and rewards have been updated. Hard mode does not have a timer and rewards a Hero track item. Hard mode is intended to be more challenging than a standard Mythic difficulty dungeon. ALGETH’AR ACADEMY General Spellbound Scepter Arcane Rain has been removed. Spellbound Scepter Mystic Blast can no longer be interrupted. Spectral Invoker's Arcane Missiles damage reduced by 50%. Encounters Crawth Firestorm frequency reduced to 8 seconds (was 5 seconds). Savage Peck's initial damage reduced by 13%. Savage Peck's periodic damage reduced by 33%. Addressed an issue where Deafening Screech can go off after the cast is interrupted. Vexamus Mana Bomb periodic damage reduced by 20%. Corrupted Mana now has a slight delay before inflicting damage to players inside of its effect. Echo of Doragosa New Mythic mechanic: Unleash Energy – The Echo of Doragosa unleashes powerful arcane energy, inflicting Arcane damage to all players and opening Arcane Rifts in nearby locations. Astral Breath cast time has been increased to 3 seconds (was 2 seconds). THE AZURE VAULT General Increased the Mythic+ timer by 2 minutes. Crystal Fury Piercing Shard now has a precast visual. Piercing Shard impact area reduced by 25%. Conjured Lasher Mystic Vapors will now be cast less frequently. Arcane Tender's Erratic Growth cast time increased to 3.5 seconds (was 2.5 seconds). Unstable Curator's Heavy Tome will now be cast less frequently. Drakonid Breaker Shoulder Slam's knockback has been removed. Shoulder Slam now inflicts Physical damage and increases Physical damage taken by 10%. Shoulder Slam will now be cast less frequently. Encounters Leymor Erupting Fissures now follows current target player. Azureblade Reduced the frequency of periodic damage from Overwhelming Energy to every 2.5 seconds (was every 2 seconds). Umbrelskul Oppressive Miasma removed in Mythic difficulty. Crystalize now pulses Arcane damage while the crystal is shielded. Crackling Vortex now has a larger movement radius. Detonating Crystals and Hardened Crystal now spawn closer to Umbrelskul's location Addressed an issue where Detonating Crystals can fail to spawn. BRACKENHIDE HOLLOW General Withering debuff No longer stacks. Periodic damage reduced by 16%. Haste reduction increased to 10% (was 2%). Movement reduction increased to 10% (was 2%). Fetid Rotsinger Decay Totem health reduced by 20%. Addressed an issue where Withering cast by Decay Totem is inflicting more periodic damage than Withering from other sources. Rotbow Stalker Renamed to Rotbow Ranger. Shoot now has a recast of 6 seconds. Diseased Meat renamed to Rotten Meat, and is now a Poison dispel. Brackenhide Shaper Summon Lashers and Touch of Decay have been removed. Stinkbreath Violent Whirlwind radius reduced to 6 yards (was 7 yards). Stink Breath now locks facing after targeting a player. Stink Breath now has a visual while casting. Wilted Oak Necrotic Breath's casting visual has been updated. Necrotic Breath's cone width has been adjusted to match with the new visual. Gutstabber Withering Poison has been removed. Bracken Warscourge Bloody Bite has been removed. Claw Fighter Bloody Bite has been removed. Decay Speaker Rotchanting Totem has been removed. Encounters Hackclaw’s War-Band Predatory Instincts Haste bonus reduced to 5% (was 10%). Mark for Butchery damage frequency increased to 1 second (was 0.5 seconds). Gash Frenzy damage reduced by 21%. Gash Frenzy duration reduced to 15 seconds (was 45 seconds). HALLS OF INFUSION General Dungeon checkpoint added after defeating Gulping Goliath. Normalized the spawn rate of Crashing Tsunami during the gauntlet. Containment Apparatus' Containment Beam damage reduced by 42%. Primalist Galesinger Wind Buffet and Thunderstorm have been removed. New ability: Thunderstrike – Inflicts Nature damage to all players within 7 yards of impact. Primalist Earthshaker Rumbling Earth rim visual will no longer clip into the terrain. Encounters Watcher Irideus Titanic Fist now has a visual during cast. Power Overload now has a rim visual around afflicted player. Power Field now gradually grows to its full size. Khajin the Unyielding Added rim visuals on Ice Boulders that will trigger Avalanche. Primal Tsunami Cast Away now occurs at 60% health (was 100% energy). NELTHARUS General Each Burning Chain can only be used once. Burning Chain now stuns all enemies in it and increases their damage taken by 50% for 5 seconds. Encounters Chargath Fiery Focus pulsing damage near the Chargath has been removed. Fiery Focus now channels damage on current target. Grounding Chain now persists on defeated player. Grounding Chain now does a small knockback to the player when applied. Warlord Sargha Curse of the Dragon Hoard now stacks. Curse of the Dragon Hoard duration reduced from to 30 seconds (was 5 minutes). Azure Stone of Might has been removed. THE NOKHUD OFFENSIVE General Nokhud Longbow Multi-Shot has been removed. Rain of Arrows will now be cast less frequently. Nokhud Beastmaster Hunt Prey damage bonus reduced by 25%. Desecrated Ohuna Rotting Wind initial damage reduced by 30%. Ukhel Beastcaller Desecrating Roar frequency reduced by 25%. Nokhud Thunderfist Storm Shock has been removed. Primalist Stormspeaker Storm Bolt has been removed. Encounters Balakar Khan Frequency of Stormwinds during intermission has been reduced to every 10 seconds (was every 6 seconds). RUBY LIFE POOLS General Primal Terrasentry Stone Missiles has been removed. Primalist Flamedancer Blaze of Glory now has a 1 second delay before inflicting damage around the caster. Flame Dance’s end of channel damage reduced by 25%. Encounters Kyrakka and Erkhart Stormvein Infernocore duration increased to 4 seconds (was 3 seconds). Infernocore periodic damage reduced by 25%. Flamespit targets reduced to 2 (was 3). ULDAMAN: LEGACY OF TYR General Reduced the Mythic+ timer by 1 minute. Encounters The Lost Dwarves Fiery Surge damage reduced by 75%. Fiery Surge's frequency has been significantly reduced – One dwarf reduced by 33%, two dwarves reduced by 50%, and three dwarves reduced by 100%. Burning Pitch maximum radius reduced to 6 yards (was 10 yards). Fiery Surge and Burning Pitch now properly scales with key level. Fixed an issue where Heavy Arrow was damaging pets. Sentinel Talondras Earthen Shards initial damage reduced by 20%. Earthen Shards periodic damage reduced by 12.5%. Emberon Burning Heat duration reduced to 6 seconds (was 10 seconds). Seeking Flame’s visual has been adjusted to no longer clip into the terrain. PLAYER VERSUS PLAYER
      Honor gained from the Battleground Blitz Brawl now contributes towards the PvP track in the Great Vault.  MONK Mistweaver Ancient Teachings healing transfer amount reduced to 375% in PvP combat (was 412%). PRIEST Discipline Atonement healing increased by 35% in PvP combat (was 15%).  
       
      To view all content update notes, click here.
      For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.
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    • By Staff
      Dragonriding has been renamed to Skyriding in The War Within and we're taking a closer look at how the system works!
      More than 400 mounts have been updated with new animations to support Skyriding in The War Within. Skyriding and all the associated spells reside in your updated SpellbooK.

      The Mounts tab has been updated with a new button that lets you switch flight style. You can switch between Skyriding and standard flying, but some zones still require the Pathfinder achievements to enable standard flying.

      Dynamic Flight Talents cost Dragon Power. You will gain extra Skyriding power as you level up. This how Blizzard is changing the current Dragon Glyphs / talent system.

      There are two new choice nodes to the right in the tree as you can see in the screenshot.
      The first node lets you enable/disable the Ride Along feature.

      The node beneath it lets you pick between Whirling Surge or Lightning Rush.

    • By Staff
      The new Arachnophobia Mode in The War Within also works on spider mounts!
      If you own a spider mount say Bloodfang Cocoon and you turn on Arachnophobia Mode, you will suddenly have a crab mount! Here is a shot from the Alpha by MrGM who did it all for science.
      Placeholder for tweet 1781074564966957538 Check out our news post about the new Arachnophobia Mode for more details.
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