Stan

Battle of Dazar'alor Raid: Unique Flashback Mechanic

13 posts in this topic

zDNwJMJ.jpg

High King Mekkatorque and King Rastakhan were available for testing yesterday and we learned that the raid is linear and the final boss will be Jaina Proudmoore for both factions. The upcoming raid comes with an interesting flashback mechanic which transform you into players of the opposing faction to relive the story (three bosses) from their point of view.

The following article contains mild story spoilers.

Upon switching races, you'll also forget and learn new racials! This is a complete race change, not just a skin swap. Our Highmountain Tauren Druid got transformed into a Night Elf in the raid and the only race that didn't get swapped were Pandaren.

1cfAQwy.jpg?1

Horde players will gain the For the Alliance! For the Alliance! buff when they transform into Alliance and Alliance players will be affected with the For the Horde! For the Horde! buff for three encounters in the raid.

RZOlF2q.jpg?1

Battle of Dazar'alor Boss Order

The raid houses a total of 9 bosses and comes with faction-specific encounters. There are separate raid entrances for both factions. Alliance players enter the raid at the Port of Zandalar and fight their way to the top of the pyramid, whereas the Horde enters the raid at Zocalo, because they're lured by Alliance forces from Nazmir.

Alliance Boss Order

I. Faction-Specific Encounters

  • 1. Champion of the Light
  • 2. Grimfang and Firecaller
  • 3. Grong the Revenant

II. Alliance Story Encounters

The following bosses are part of the Alliance story in Dazar'alor.

  • 4. Treasure Guardian
  • 5. Conclave of the Chosen
  • 6. King Rastakhan

III. Horde Story Encounters

Alliance players will race change into the Horde to relive their story. You'll actually fight the bosses as if you were the opposing faction.

  • 7. High Tinker Mekkatorque
  • 8. Stormwall Blockade
  • 9. Lady Jaina Proudmoore

Horde Boss Order

I. Faction-Specific Encounters

  • 1. Champion of the Light
  • 2. King Grong
  • 3. Flamefist and the Illuminated

II. Alliance Story Encounters

Horde players will race change and get to see the Alliance story halfway through the raid only to find out that the Alliance has slaughtered King Rastakhan.

  • 4. Treasure Guardian
  • 5. Conclave of the Chosen
  • 6. King Rastakhan

III. Horde Story Bosses

The Horde continues to fight escaping Alliance forces ending with Jaina on the High Seas.

  • 7. High Tinker Mekkatorque
  • 8. Stormwall Blockade
  • 9. Lady Jaina Proudmoore

What do you think about the unique mechanic? Are you a fan of separate raid experience for both factions or do you find switching racials confusing? Let us know in the comments and don't forget to check out our Patch 8.1 hub for the latest Tides of Vengeance news!

Share this post


Link to post
Share on other sites

Damnit. I don't want to be a member of the filthy alliance, knowing my luck I'll be transformed into a gnome or dwarf and those short characters always throw me off my game.

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites

It's a bit concerning that the alliance has to deal with random race changed racial abilities at the final bosses. I can see the salt wave coming in like a tsunami. To prevent that, the races they change into should be fixed from the race-class combination to another. Like a human hunter ALWAYS Becomes an Orc Hunter in those cases. So you atleast know which racials you have to deal with.

And i wonder as well, how the bindings will react. Since when you change the race there, you unlearn and learn certain spells. I guess the racials that you have slotted will grey out and you have to put the new racial from the spellbook there? What would annoy me the most, is that i have the Human "anti-cc" Racial slotted in a specific place and binding that i always use for anti cc. If i switch there now, into a goblin for example, i have to replace that skill with a rocket jump? It's not comfortable to use that movement skill intuitively on the same skillslot, and i have to find another place for this skill in this occasion, and have to deal with having an all random other skill the next time?...

In the end, me personally, i dont really care to much, since it is "just" annoying and i am not much of a raider. But i can understand any complaint of other players coming up.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, Lawrenz said:

It's a bit concerning that the alliance has to deal with random race changed racial abilities at the final bosses. I can see the salt wave coming in like a tsunami. To prevent that, the races they change into should be fixed from the race-class combination to another. Like a human hunter ALWAYS Becomes an Orc Hunter in those cases. So you atleast know which racials you have to deal with.

Seems to be the case

7 hours ago, Lawrenz said:

And i wonder as well, how the bindings will react.

They'll use the same tech that the merc. mechanic, so it shouldn't be any majer probelm with spells

But i really think that they shuldn't change the racials,.. i don't know... it's something new and ppl are going to complain regardelss what they do, so...

Share this post


Link to post
Share on other sites

God, I hated knowing that Mekkatorque is going to be defeated but now I have to see it first person? also fighting Jaina? It sucks for me so much 💔 😞

(But the overall idea is quite intriguing)

 

Edited by Donir

Share this post


Link to post
Share on other sites
4 hours ago, Demenzel said:

But i really think that they shuldn't change the racials,.. i don't know... it's something new and ppl are going to complain regardelss what they do, so...

In my opinion, racials in general should have been made cosmetic long time ago, or at least turned off within environments like raids. Not sure how min-maxing top guilds are going to react to this, if they get switched from their races with best racials to some of the worst.

However, it's interesting if they are testing here, how potential cross-faction raids could work. That might have helped some, with how currently factions are unbalanced.

Edited by Arcling

Share this post


Link to post
Share on other sites
4 hours ago, Xhopeon said:

Fighting Jaina again? Can we kill her this time? That would be interesting (and fair for loss of King Rastaman) 😉 

Rastakhan was dead the moment they introduced Talanji. So Jaina-Talanji are equal counterparts in this regard.

Share this post


Link to post
Share on other sites
7 hours ago, Xhopeon said:

Fighting Jaina again? Can we kill her this time? That would be interesting (and fair for loss of King Rastaman) 😉 

Don't think so - she's like a cockroach - survives even a fricking mana bomb. The revenge for Rastaman is likely King Meccano-bot - the old gnome seems more likely to die - a simple raid death just wouldn't fit into Jaina's storyline now. I'd suspect lorewise Jaina is the last boss since she'll act like some kind of rear-guard for retreating Alliance forces and fights us - but miracoulusly escapes in the end. But that's just my guesstimation.

Share this post


Link to post
Share on other sites
27 minutes ago, Badadada said:

Don't think so - she's like a cockroach - survives even a fricking mana bomb. The revenge for Rastaman is likely King Meccano-bot - the old gnome seems more likely to die - a simple raid death just wouldn't fit into Jaina's storyline now. I'd suspect lorewise Jaina is the last boss since she'll act like some kind of rear-guard for retreating Alliance forces and fights us - but miracoulusly escapes in the end. But that's just my guesstimation.

...or the Horde can just capture her? That seems like having a nice hostage, and I can bet Sylvanas can conjure something up out of having her.

Share this post


Link to post
Share on other sites
2 hours ago, Badadada said:

Don't think so - she's like a cockroach - survives even a fricking mana bomb. The revenge for Rastaman is likely King Meccano-bot - the old gnome seems more likely to die - a simple raid death just wouldn't fit into Jaina's storyline now. 

Yeah, Jaina escapes. Mekkatorque doesn't die, he uses an escape pod but is heavily wounded and frozen in statis, so that means he only won't appear for a while.

Edited by Arcling

Share this post


Link to post
Share on other sites

It looks interesting :) But i dont care about who i have to fight, all i want is to "step" on as many ppl as i can, just bc i can :P in fight with Mekkatorque :D

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have some raid fixes today, with Opulence and Rastakhan getting a bit easier, with Jaina getting Chilling Touch nerfed, but also no longer affected by Da Voodo Shuffle. There's also some Druid PvP fixes, mostly focused on Resto and more.
      February 20 (source)
      Dungeons and Raids
      Battle of Dazar’alor Opulence Unleashed Rage (opal gem buff) and Earthen Roots (emerald gem buff) now also increase damage dealt by pets. King Rastakhan Fixed a bug that caused the encounter to unintentionally reset after resurrecting a player who died in the Death Realm. Lady Jaina Proudmoore Chilling Touch duration reduced by 20%. Chilling Touch is no longer affected by Da Voodoo Shuffle. Fixed a bug that caused Freezing Blood to be sometimes applied to players who correctly had allies nearby, on Mythic Difficulty. Items
      Fixed a bug that caused Enveloping Protection to be removed early when a target was hit with an attack that would fully absorb the shield. Player versus Player
      Druid Resolved an issue that caused Thorns to deal damage when the target is struck by unintended spells such as Eye for an Eye, Frost Fever, or Virulent Plague. Restoration Fixed a bug that caused Soul of the Forest to increase the healing of Germination applied by Nourish without being consumed. Fixed a bug that allowed Nourish to apply two copies of Lifebloom to a target. Quests
      Flushed out a bug that prevented players from always being properly credited for objectives on "Flush Them Out". Previous hotfixes.
    • By Stan
      In order to address a bug that caused Open Palm Strikes to stop proccing because the main Fists of Fury target has died, the spell is going to be changed in an upcoming Patch 8.1.5 build to pick a new primary target, similar to how Demon Hunter's Eye Beam works, meaning it will pick the closest thing to you unless you already have a different target.
      Blizzard (Source)
      In the next PTR build*, we’re looking to test this change:
      Now, If your primary target of Fists of Fury is dead or despawns, a new primary target will be picked for the purposes of dealing bonus damage to the primary target. It will pick the closest thing to you, unless you already have something else targeted that’s going to be hit by the damage spell. So this is similar to how Eye Beam picks a target. It should also address Open Palm Strikes (Azerite Trait) sometimes stopping proccing because your main Fists of Fury target has died.
      *This should be soon, but it may be in the public build following the very next one.
    • By Stan
      While this may only affect a very small portion of players, we have some blue posts dealing with faction changing and unlocking the new 8.1.5 Allied Races.
      If you're planning to switch factions and wonder how that's going to affect unlocking Kul Tiran Humans and Zandalari Trolls, keep in mind that:
      Reputations will switch over, meaning if you're Exalted  with Proudmoore Admiralty, your reputation standing with The Zandalari Empire should be Exalted after the transfer as well (needs confirmation). The same goes for 7th Legion/Honorbound. You will be automatically Exalted, although you will have to complete the whole War Campaign on the new faction again. A Nation United an Zandalar Forever! achievements do not transfer and you must complete your faction's entire story to get the achievement. Find out more about the upcoming Allied Races in our Patch 8.1.5 content hub.
      Blizzard (Source)
      I’ve completed all the above on my only 120 character. If I was to faction change to alliance now, would I still be able to unlock Zandalari, or do I need to wait till the unlock quest chain is live before faction changing?
      Sorry for the delay, but I got some details related to characters that swap factions and these requirements! If you do a faction change your reputations will switch over but quest completion does not, so if you want to qualify to unlock the kul tiran/zandalari you will need to do the main storyline for that continent and faction.
      Note that for the War Campaign aspect, if you got to exalted with 7th Legion/Honorbound then you can just do all the chapters without any delays to gain more reputation.
    • By Stan
      The Zandalari Troll racial ability Embrace of the Loa requires the character to make an offering near a shrine within Dazar'alor to gain one of its passive effects. Talking to guards in Dazar'alor will mark the shrine location on the map and the effect can be reset every 5 days.
      One of the Zandalari racials is really unique and requires player interaction. You're going to find 6 shrines in Dazar'alor and making an offering near a shrine will activate one passive effect for your character which can be changed every 5 days.
      Embrace of the Loa - Choose your Loa by making an offering at Loa Shrines around the world. Each Loa offers unique powers. Guards in Dazar'alor will tell you where Shrines can be found.
      Check out our Patch 8.1.5 content hub to learn more about Zandalari Trolls!
      Shrine of Akunda

      Shrine of Bwonsamdi

      Shrine of Gonk

      Shrine of Kimbul

      Shrine of Krag'wa

      Shrine of Paku

    • By Stan
      This week's events include Burning Crusade Timewalking, PvP Brawl: Southshore vs. Tarren Mill, and the Hatching of Hippogryphs micro-holiday.
      Highlights
      It's Burning Crusade Timewalking week and you can clear Black Temple bosses for ilvl 385+ loot. Reins of the Infinite Timereaver has a chance to drop from any Timewalking boss as Personal Loot. Don't forget to complete this week's quest for a cache containing a piece of Normal difficulty Dazar'alor gear. The final Dazar'alor LFR Wing opens next week and Blizzard posted an official preview of Kul Tiran Humans and Zandalari Trolls earlier today. No official release date for Patch 8.1.5 has been announced yet. Mythic Keystone Affixes
      Fortified Sanguine Necrotic Reaping Weekly Quests
      Complete 5 Timewalking dungeons for A Burning Path Through Time to receive a cache with a piece of Normal difficulty Dazar'alor gear. Azerite for the Alliance & Azerite for the Horde: Collect 36,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Island Expeditions
      The following islands are on rotation this week:
      Dread Chain Jorundall Verdant Wilds World Boss
      Warbringer Yenajz
      Dark whispers shroud Stormsong Valley, as rumors of eldritch creatures spread throughout the countryside and families mark their doors with runes from the local scribes. Often dismissed as exaggeration, sometimes housewives' tales fall far short of the true horrors that lurk in the realm beyond our sight.

      Overview
      Warbringer Yenajz periodically calls down Reality Tear and draws players in to the center of Endless Abyss.
       Damage Dealers
      Avoid Reality Tear as they impact the ground. Quickly move away from Warbringer Yenajz when he casts Endless Abyss. Void Nova inflicts heavy unavoidable damage.  Healers
      Avoid Reality Tear as they impact the ground. Quickly move away from Warbringer Yenajz when he casts Endless Abyss. Void Nova inflicts heavy unavoidable damage.  Tanks
      Avoid Reality Tear as they impact the ground. Quickly move away from Warbringer Yenajz when he casts Endless Abyss. Void Nova inflicts heavy unavoidable damage. Loot Table
      Amice of the Rending Abyss Spaulders of the Enveloping Maw Wristwraps of Warped Reality Existence-Shattering Gauntlets Shadow-Wreathed Gloves Leggings of the Endless Void Yenajz's Chitinous Stompers Band of Intense Gravitation Prism of Dark Intensity World Events
      Burning Crusade Timewalking (February 19th - February 26th)
      Blizzard (Source)
      ILLIDAN AWAITS
      Head to Outland to face Illidan and his cohorts once more in The Black Temple!
      The Black Temple raid is available throughout the Burning Crusade Timewalking event. The difficulty is set to Normal and, like any Normal-level raid, will not be available through Raid Finder. To take on this challenge, you’ll need to get your guild or a group of friends together, or head to Group Finder > Premade Groups. The raid scales for your group size (between 10 — 30 players) and your level and gear will be scaled back to match the raid’s challenges.
      Want to relive the time you first defeated Teron Gorefiend? Face (face, face) the Reliquary of Souls once more? Witness the showdown between Maiev and Illidan before the final fight? Now’s your chance. Inside you can earn transmog sets, the pets you need for Raiding With Leashes III, a Music Roll: The Burning Legion, and gear drops. And for Demon Hunters, there’s the enticing possibility of obtaining the legendary Warglaives of Azzinoth. Are you, this time, prepared?
      DUNGEONS IN THE BURNING CRUSADE TIMEWALKING
      All week, open Group Finder (default hotkey: i) and then select Dungeon Finder and Timewalking in the Type dropdown. When you hit ‘Find Group’, you’ll be matched up with other players and sent to one of the following Heroic dungeons:
      The Arcatraz The Black Morass Magister’s Terrace Mana-Tombs Shattered Halls The Slave Pens Your character and items will be scaled down to a power level fitting for the challenge at hand, but bosses will yield loot appropriate for your natural level. Timewalking dungeons also have a chance to drop items that usually drop when you run them on Heroic, and you’ll earn reputation with a faction that is interested in the dungeon. For example, when you Timewalk through The Slave Pens, you’ll earn reputation with the Cenarion Expedition, which could open access to purchasing the Cenarion War Hippogryph mount.
      Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you has a quest for you. Or, if you forget to pick it up there, you can start it from within the Adventure Journal. Quest requirement: Complete 5 Timewalking dungeons. Rewards: Artifact Power and one loot box containing a piece of gear from Normal difficulty Battle of Dazar'alor. EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      PvP Brawl: Southshore vs. Tarren Mill (February 19th - February 26th)
      Two towns clash in this week's PvP Brawl —Southshore vs. Tarren Mill running February 19 - 26.
      Blizzard (Source)
      Originally introduced as a part of the World of Warcraft 10-Year Anniversary event, this Brawl harkens back to the early days of WoW PvP, with an epic battle between the two towns of Tarren Mill and Southshore. In this game of war, you’ll need to work as a team and deplete your foes’ resources to claim victory.
      Hatching of the Hippogryphs (February 23rd)
      Today is the day that the Frayfeather hippogryphs hatch. Head to Frayfeather Highlands in Feralas to witness the spectacle firsthand!
      Love is in the Air (February 12th - February 26th)
      Love is in the Air is here through February 26. You can learn more about 2018 updates in our Love is in the Air guide.