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Starym

All Blizzard Franchises Will Have Mobile Titles

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It doesn't make any sense, except as a get-rich quick scheme that won't work.

Plus there's already a mobile dev in Activision Blizzard: King, which is a money machine.

If Blizzard can make mobile games that use their IP while being a good mobile game (is there such a thing?), why not?

But Diablo Immortal is the counterexample. It will never be a satisfying game, except perhaps for the youngest of players who never had access to a PC or console.

It's simply impossible to control correctly with a small touch screen. It's impossible to see well when your hands already hide half the screen.

In addition, it is indeed a quick rehash of a previous game of the developer, which shows a lot of disrespect to the Diablo community.

Hearthstone is a super slow paced no dexterity needed game, so yes it may be a good fit for mobile.

Maybe Blizzard can do a derivative card game from WoW or a WoW-themed candy crush or something. It will never do a decent WoW client on mobile though, and it shouldn't try, it's not possible. Same for most of its other games.

Last but not least, the only reason to get interested in mobile games is money. This means creating schemes like King and its drug-like addiction scientifically developed to enslave its customers and persuade them to purchase indecent amounts of in-game crap. In the end, it cost these customers more than purchasing a 60$ title and paying a 10$ sub per month.

That's not the business philosophy most customers expect of Blizzard.

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1 hour ago, greatCraft said:

so many idiots. 

This will allow you to connect with 'casuals' at work, etc so they are more likely to play with you on their computers when Diablo 4 eventually comes you. It's simple, easy to access, and fun. It will serve as a means to build relationships and make new friends and family members.

 

This was never meant to be your desktop replacement. 

 

Keep insulting people while trying to make a point, that totally works out for the best.

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2 hours ago, Valhalen said:

but c'mon, better having this new game than nothing.

Paper Mario - Sticker Star would like to have a word with you.

Aside from that: does not look interesting to me so I won't play it. Best thing you can do is speak with your wallet (or game time in this case). If no one is gonna play it (or does play it only for a little bit before de-installing it because of dislike), I am pretty sure this signal would prompt Blizz into rethinking their strategy.

But people really should take step back until then. It is not out yet and maybe by the time of it's release it will be better than expected. Sure, getting some funny memes out of it is a nice thing and I do enjoy this whole scenario for its entertainment value but some people really do get a little too invested in it.

Blizz could have come better prepared as to avoid as much damage as possible but alas, it did not happen. Give them your feedback (without turning into a raging nerd) and see what happens. After all you, as a consumer, have lots of power once the game becomes available. Don't throw it away by going full "Guy That Needs To Be Censored All The Time".

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Even if they are a ways away from revealing the next big thing with Diablo ( Be it Diablo 4 or something else for Diablo 3), they could of given us more. Either a story line hints, concept artwork, character teaser. I get that blizzard wants to make a diverse game set, and they should, but the core of their gamers are console gamers and I think they should of planned for that better. A bit dissapointed with this announcement but still hoping for something big in the trademark "soon" department.

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You want people to be interested or even excited about a mobile game? 

"We're releasing a new Diablo game on PC, Consoles and mobile. We know it's a challenge to make mobile games with gameplay equal to a PC or console game which is why we designed it for PC/Console first. We are up to that challenge and dedicated to getting the controls on mobile done right so it will live up to it's PC and Console versions."

Instead, "Hey we're gonna reskin a gacha game and call it DIABLO"

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11 hours ago, Steveson said:

That clown completely missed the point - we're not pissed only because there will be Diablo Mobile. We were pissed because THAT WAS THE ONLY DIABLO RELATED ANNOUNCEMENT AT BLIZZCON. They didn't even bothered to say something like "Yeah we are working an a few Diablo titles including Diablo 2 Remaster and Diablo 4 but we are not ready to show them yet. As for now we have only this Diablo game for mobile devices but don't worry mates - we are working on the really good stuff". They just said "Here's Diablo Immortal, have fun, kay bye". Those people are nowhere near their community and don't want to hear what thier fans what but rather what their INVESTORS want.

That's a lie... They say that they are working in multiple projects over and over... they don't say what that projects are, but they are working on it

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6 hours ago, Demenzel said:

That's a lie... They say that they are working in multiple projects over and over... they don't say what that projects are, but they are working on it

Have they SHOWN atleast a single tiny teaser of these "multiple projects" at Blizzcon? No. They just gave us this abomination of a game and were like "There ya go kay bye".

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I think people aren't seeing the whole picture here. The decision to make this game in the first place came from the Activision side of the company. This was a 'you guys over there better start making more money for us.... or else' So sadly they had to do this.

Just like the upcoming change in HOTS from Stimpacks to 'Boosts'. Which from the sounds of it I'm thinking will be sold in 'bundles' of stacks of them. Since they will be per match with Boosts rather then per day Stimpacks. And the way they will function with higher XP the more people in each match that have them active. Which is to try and encourage more people to buy them. However I do imagine that there will be single Boost as Rare & 3 as Epic drops in Loot Chests as well. To attempt to entice people to purchase more. I'm sure when they do the change over they'll give us all a stack for free. Yeah know, cause 'the first taste is always free' :p.

Just to let everyone know. While I'm not exactly a fan of this Diablo mobile game, I'm not totally against it either. With all the Jim Sterling and (sadly passed away) TotalBiscuit & people of that ilk videos I've watched over the years I understand the unfortunate situation of things like these in our games increasing more and more in these recent years. Jim Sterling's Jimquisition(s) in the last few weeks was mentioning about how this ever increasing 'need' for more profits, more profits, and more profits year over year in the corporate games industry is possible to eventually lead to a financial bust type situation for them. 

Edited by CyberDVonaven

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On 11/5/2018 at 5:22 AM, Jinzuru said:

I'd look at EA as the ultimate definition of greed, and imo Actiblizz wants to be on that throne.

...i never understood that outlook.

Look, if they were "just about greed," why not charge $500 for each skin?  Cuz nobody would buy it. 

They have to offer items at a price they THINK people will pay.  NOBODY HAS TO PAY IT.  You dont get a tax fine for NOT purchasing EA/Activision/Blizzard products, unlike some OTHER things in the US specifically... 

Hearthstone might be a cashgrab - but you know what?  Ive played it twice and never put a penny in it.  I dont want to.  Ive played HotS numerous times and love to do so, so ive put maybe 15$ in it between my sons account and mine.  Thats barely a wow month sub and weve played it for over a year im sure.  Whenever wow had the flaming Judgment charger mount offer.

Its not greed if you dont get any money from it. 

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On 11/5/2018 at 3:42 AM, Thundertree said:

That is actually more concerning than anything else. They say they want to invest in mobile gaming but they don't do it. There are only two ways in doing it.

1. You port your games onto the Switch which core concept is the fusion of console and mobile gaming.

2. You start from scratch and design a new game that works great on phones. 

They did the first with the release of D3 on the Switch. But they failed the second with Diablo Immortal. Neither an ARPG nor Diablo as a franchise works really well on a phone. If they were serious about that they could have hired a completely new team to develop a mobile-only game that sets a new milestone in mobile gaming. 

The fact that they seem to only want to cash in as fast as possible could mean something positive for us pc gamers all together: Blizzard does not believe in mobile gaming being more than a short trend in gaming. 

Your statement leads me to believe there will be a Diablo 4. They did recent mass hiring for the Diablo team. I seriously doubt all of that hiring was needed for a Chinese port.

Edited by Sharknad0

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