Starym

Overwatch Free Trial: Nov 20-26

Sign in to follow this  

2 posts in this topic

81x2rrU.jpg
 

It seems the free weekends have escalated! We're getting a full week of Overwatch for free starting Tuesday, with all Heroes and Maps available, including Ashe! There's also three sprays to be earned during the promotion for all players, by watching some OW on twitch. Check out the full details below and get some friends to the game if everyone hasn't tried it already!

Blizzard LogoNovember 20 - 26 (source)


From November 20–26, we're calling on all prospective agents: assemble your teams and dive in during the Overwatch Free Trial on PC, PlayStation®4, or Xbox One!

DGSXPCE8EWQS1542162705274.pngFor this free trial, we're making the ultimate team-based shooter’s entire content available including the full roster of 29 heroes—including the newly released gunslinger Ashe—and 19 maps available for play in a variety of modes, such as Quick Play, Custom Games, and the Arcade. Players will also be able to level up, earn Loot Boxes, and unlock different customization options for their heroes.

Plus, if you decide to purchase Overwatch after test driving the game, you'll get to keep any progress that you made during the free Trial—just be sure to use the same Blizzard, Xbox Live, or Sony account that you played on.

ZI52MW6UDJBT1542162705361.png
Never miss a moment of the action by pre-downloading Overwatch onto PlayStation 4 or Xbox One starting today so you’re ready to play when the Free Trial starts November 20.

MBNY10PDGJTC1542162705274.pngDuring the Free Trial, players will have the opportunity to unlock in-game rewards for a limited time! Players with linked Blizzard and Twitch accounts can watch two hours of Overwatch streams starting November 20 through November 26 to earn three Ashe-themed sprays.

 

Q32HA9QFJMSV1542162484920.jpg

IMPORTANT: To be eligible to receive these Twitch Drops you must first link your Blizzard account to your Twitch account. Visit the Twitch Connections page to log in and complete the link now.

 

For more details and to learn how you can participate, read on below!

 

6RI3DAJTYYZL1460950016169.png

The Overwatch Free Trial will run from November 20–26. All PlayStation 4 owners with a PlayStation Plus membership, Xbox One owners with an Xbox Live Gold membership, and Windows PC with a Blizzard account will be able to download and play Overwatch for FREE during this period—no special keys or sign-up codes needed!

The Overwatch Free Trial will begin on November 20 at 11:00 a.m. PST and end on November 26 at 11:59 p.m. PST in supported regions across all platforms. To see when the Free Trial will go live in your region, check out the reference guides below. For additional time zone timezoneconverter.com.

5X8ES54KZ6FI1542217123216.png

 

EUROPE: THE AMERICAS: ASIA:

19:00 GMT on Nov 20

20:00 CET on Nov 20

21:00 MSK on Nov 20

11:00 a.m. PST on Nov 20

1:00 p.m. MDT on Nov 20

2:00 p.m. CDT on Nov 20

3:00 p.m. AST on Nov 20

2:00 p.m. EDT on Nov 20

5:00 p.m. BRST on Nov 20

4:30 p.m. NDT on Nov 20

3:00 a.m. SGT on Nov 21

6:00 a.m. AEDT on Nov 21

8:00 a.m. NZST on Nov 21

3:00 a.m. CST on Nov 21

4:00 a.m. KST on Nov 21

4:00 a.m. JST on Nov 21

The Overwatch Free Trial may not be available in all regions. See our FAQ for details.

HGBRV90JUMW41445962636342.png

Before your watch can begin, you'll first need to install Overwatch on your chosen platform. Every platform is a little different—to install and play on November 20, please follow the instructions below.

FOR WINDOWS PC
(November 20):

Step 1: Download and install the Blizzard Battle.net desktop app, if you haven't already, and launch it.
Step 2: Create a free Blizzard account, or log in with an existing account. 
Step 3: Click the Overwatch icon, located on the left-hand side of the Blizzard desktop app.
Step 4: Select your region from the drop-down menu, then click "Install" to begin the installation process.
Step 5: Once installed, click "Play" to begin!

The Overwatch Free Trial will be available for download from November 20–27. 

FOR PLAYSTATION 4
(Requires PlayStation Plus membership; pre-download starting at 11:00 AM PST on November 15th?

Step 1: Turn on your PlayStation 4 and log in to your preferred local user. 
Step 2: Go to PlayStation Store and select "Search" from the top menu. 
Step 3: In the search field, type in Overwatch.
Step 4: Select "Overwatch Free Trial" from the search results and then click "Download."
Step 5: Once the download and installation process is complete, click "Start" to begin!

The Overwatch Free Trial will be available for download from November 15–26 for PlayStation® 4. 

FOR XBOX ONE
(Requires Xbox Live Gold membership; pre-download starting at 11:00 AM PST on November 15th?

Step 1: Turn on your Xbox One and log in to your Xbox Live account.
Step 2: Go to the Xbox One Store, then select "Search."
Step 3: In the search field, type in "Overwatch."
Step 4: Select "Overwatch: Origins Edition" from the search results and then click "Free Trial."
Step 5: Once the download and installation process is complete, click "Launch" to begin!

The Overwatch Free Trial will be available for download from November 15–26 for Xbox One. 

A110CGRPBBRQ1542162705274.png

Q. In what regions is the Free Trial available?
A. The Free Trial will be offered in all regions on PlayStation 4 and Xbox One. On PC, it will be available in our Americas, Europe, and Asia gameplay regions (excluding Korea).
For more information on which countries are associated with each of our Blizzard gameplay regions, click here.

Q. What game content will be available during the Free Trial? 
A. During the Free Trial, players will have access to Overwatch's full roster of heroes, maps, and a selection of features—including Quick Play, Custom Games, the Arcade, and Loot Boxes.

Q. How many heroes are available in Overwatch? 
A. There are 29 heroes available to play in Overwatch! To learn more about these heroes, click here.

Q. How many maps are available in Overwatch? 
A. There are 19 different maps available in Overwatch, each with different goals and objectives:

  • Assault: Hanamura, Horizon Lunar Colony, Temple of Anubis, and Volskaya Industries
  • Escort: Dorado, Junkertown, Rialto, Route 66, and Watchpoint: Gibraltar
  • Assault/Escort Hybrid: Blizzard World, Eichenwalde, Hollywood, King's Row, and Numbani
  • Control: Busan, Ilios, Lijiang Tower, Nepal, and Oasis

Q. How many players does each mode support?
A. Quick Play maps supports 12 players in a 6v6 format. The Arcade features alternate games modes and maps that support players in 1v1, 3v3, 6v6, and free-for-all formats. 

Q. What different play modes are available in Overwatch during the Free Trial?
A. There are a variety of ways to play Overwatch during the Free Trial! 

  • Quick Play: Jump into a game against other players of similar skill.
  • Play vs. AI: Hone your skills against a team of AI-controlled heroes.
  • Custom Game: Customize the rules and play a game with your friends or AI.
  • Arcade: Change things up with alternate games modes featuring different rules sets and restrictions.

Players can also learn the ropes in a series of training modes: Tutorial, Practice Range, and Practice vs. AI.

Q. Do I need Xbox Live Gold or PlayStation Plus membership to participate in the Free Trial? 
A. Xbox Live Gold and PlayStation are required to play during the Free Trial. 

Q. What languages are supported during Free Trial?
A. The Free Trial will be supported in 13 languages across all platforms: English, French, German, Polish, Italian, Russian, Castilian Spanish, Latin American Spanish, Brazilian Portuguese, Korean, Japanese, Simplified Chinese, and Traditional Chinese.

Q. Will my progress from the Free Trial carry over if I purchase Overwatch later? 
A. Yes. Any progression you earn, including levels as well as skins and other items you get from Loot Boxes, will carry over to the full game if you purchase Overwatch® Legendary Edition on Xbox One or PlayStation 4 or any version of Overwatch on PC—just be sure you purchase the game on the same account you played on during this free trial.

Your stats will also be retained. (Trophies and achievements, however, have been disabled for the Free Trial.)

Q. Will PC and console gamers be able to play together during the Free Trial? 
A: No, cross-platform play is not available in Overwatch. 

Q. Will there be any sort of maintenance planned during the Free Trial?
A. There's no downtime or maintenance currently planned for the Free Trial. If this plan changes at any point, we'll be sure to provide information about major service interruptions in the official forums. For additional status updates, be sure to follow @PlayOverwatch on Twitter.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Here comes a new patch, bringing with it the Paris Assault map! We're also getting the damage/health priority model changed so that all non-recoverable health, shields and armor get removed first, so for example Brigitte's armor isn't "hidden" under regular recoverable shields anymore. The patch is also very heavy on bug fixes, primarily for Heroes, as 9 of them get some issues ironed out.
      Here's the patch rundown from u/itsjieyang, as usual:
       
      February 19 (source)
      New Map – Paris
      Paris, an elegant city of art and romance, is the home of our newest Assault map.
      Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike. After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.
      HERO UPDATES
      General
      Developer Comments: In Overwatch, a health type order determines the prioritization of subtracting health, shield, or armor types when a hero takes damage. For example, if a hero has recoverable shields and takes damage, the damage taken will diminish the recoverable shield before it subtracts from their recoverable health. Previously, it was possible for heroes’ recoverable shields to be prioritized for damage and regeneration, allowing their non-recoverable armor to persist. With the order adjustment, heroes who have been granted non-recoverable armor or shields will now consume those resources before recoverable health, armor, or shields.
      Non-recoverable health, shields, and armor are now consumed before recoverable health, shields, and armor Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health New priority order: non-recoverable shields, non-recoverable armor, non-recoverable health, recoverable shields, recoverable armor, and recoverable health  
      GAME BROWSER AND CUSTOM GAMES UPDATES
      General
      Players can appoint lobby ownership to other players in custom games  
      BUG FIXES
      Arcade
      Fixed a bug in Mystery Heroes that caused the HUD to display an “Unspecified” notification when transitioning from Skirmish to a match Heroes
      General
      Fixed a bug that caused heroes to use the “Behind You” voice line if affected by a damage over time ability Ashe
      Fixed a bug that prevented the lit fuse on Ashe's dynamite from being visible if it was deflected by Genji Fixed a bug that caused Mercy or Ana to see a skull hit marker on their screen if they were healing Ashe when she detonated her dynamite Fixed a bug that caused the lever on Ashe’s rifle to slip out of her hands when she used her Flourish emote Fixed a bug that caused Ashe's rifle to glow significantly brighter when hit with Ana's Nano Boost Fixed a bug that caused Ashe’s reload to cancel if she used the “hello” emote D.Va
      Fixed a bug that prevented D.Va from being visible to teammates if her Junker or Scavenger skins were equipped Fixed a bug that prevented the flags on D.Va’s mech from animating during her Lying Around highlight intro if her Junker or Scavenger skins were equipped Hanzo
      Fixed a bug that caused the arrow arcs of Hanzo's Storm Arrow ability to be visually incorrect Junkrat
      Fixed a bug with Junkrat's Mine Like a Steel Trap achievement that prevented Ashe's Bob from counting as a valid target Fixed a bug that caused the tail on Junkrat’s Krampus skin to clip into the ground during his Shot Put highlight intro Mei
      Fixed a bug that caused Mei's hat to fold into itself when she used Cryo-Freeze with the Mei-rry skin equipped Fixed a bug that caused Bob to stop attacking Mei if she used Cyro-Freeze on top of his head Reaper
      Fixed a bug that caused Reaper’s shoulder to clip through his collar during the Executioner highlight intro if his Lü Bu skin was equipped Reinhardt
      Fixed a bug that prevented Reinhardt's Earthshatter from hitting an enemy if they were pinned by his charge but survived after traveling the maximum distance Fixed a bug that caused Reinhardt’s Rocket Hammer to make a hammer sound rather a blade impact sound if his Guan Yu skin was equipped Soldier: 76
      Fixed a bug that caused the visual effects for Soldier: 76's Tactical Visor to persist after the ability ended if the Ultimate Duration slider was set above 100% in a custom game Symmetra
      Fixed a bug where Symmetra's teleporter could be used to reach unintended locations Fixed a bug that caused Symmetra’s turrets to float in midair after being teleported onto a moving object  
       
       
       
       
       
       
       
       
      Colorblind Options
      [PS4/XB1] Fixed a bug that prevented the scoreboard in Control and Competitive mode from using selected colorblind options Game Browser and Custom Games
      Fixed a bug that prevented players from using the word "support" in the Game Browser Fixed a bug that caused a backfill player to become a spectator if a group leader rejoined the match after leaving Hero Gallery
      Fixed a bug that prevented players from previewing Orisa's Supercharger in the Hero Gallery Fixed a bug that prevented players from rotating hero models in the Hero Gallery if the Mouse 1 button was bound to a keybind in the Miscellaneous section Fixed a bug that prevented the Owned and Unowned filters from displaying accurate results in the Hero Gallery Maps
      Blizzard World
      Fixed a bug that allowed Sombra to throw her Translocator to unintended locations in Blizzard World Château Guillard
      Fixed a bug that caused heroes to clip into a railing when spawning in Château Guillard Numbani
      Fixed a bug that caused Symmetra’s turrets to attach to the wall behind her rather than the intended target in Numbani Petra
      Fixed a bug that caused Ashe's Bob to instantly break destructible tiles he charged across on Petra  
       
       
      Social
      Fixed a bug that prevented an accurate error message from appearing when a player tried to accept a friend invite if their friend list was full UI
      Fixed a bug that caused performance issues whenever the kill feed updated Fixed a bug that caused Doomfist’s ultimate indicator to float in the spectator UI when Meteor Strike was fully charged Fixed a bug that prevented Quick Melee icons from displaying in the kill feed Fixed a bug that prevented the “Draw” notification from displaying color blind colors Fixed a bug that prevented the melee icon from appearing in the kill feed after eliminating training bots, Torbjörn’s turret, Orisa’s Supercharger, D.Va’s mech, and Ashe’s Bob Previous live patch notes.
    • By Starym
      Jeff "Jeff from the Overwatch team" Kaplan took to the forums and talked a little about a pretty basic aspect of the game we often overlook: why don't Heroes get damaged when falling from great heights? It seems we have Widow, Reaper and Pharah to blame/thank for that, as they were creating a lot of problems back when fall damage was a thing, and rather than just selectively turn fall damage on and off for specific Heroes, they just turned it off globally.
      Jeff Kaplan (source)
      We actually tried falling damage in early development of Overwatch. We ran into problems with characters like Widowmaker, Reaper and Pharah. With Widowmaker, it felt strange and unintuitive to be able to grapple to high places but not be able to jump down without taking damage. We found ourselves grappling back down to lower points, which was awkward. Pharah was really odd. If you didn’t feather your jets right before touching the ground you would splat. And with Reaper, we kept teleporting to high locations with no ability to get safely down.
      For awhile, we kept exempting characters from fall damage. But pretty soon, it felt arbitrary who would take fall damage and who was immune so we removed the mechanic completely.
    • By Starym
      Here comes a new PTR and it's a big one with the Paris Assault map coming online! There's also a change to how damage works, aka in what priority it takes down shields, armor and health, along with a whole bunch of bug fixes (for Ashe especially).
       
      PTR January 30 (source)
      New Map – Paris
      Paris , an elegant city of art and romance, is the home of our newest Assault map.
      Begin your journey at the Cabaret Luna, where the velvety alto voice of preeminent diva Luna charms movie stars, revolutionaries, locals, and tourists alike. After the encore, step outside to see the sights and seize victory. Artisanal shops line the streets as you approach the first point, so duck in to sample a macaron or escape enemy fire. Battle through alleys and corridors before clashing with your foes on the banks of the Seine. Once you establish dominance over your adversaries, make your way to Maison Marat and deliver the coup-de-grâce.
      HERO UPDATES
      General
      Non-recoverable health, shields, and armor are now consumed before recoverable health, shields, and armor Previous priority order: non-recoverable shields, recoverable shields, non-recoverable armor, recoverable armor, non-recoverable health, and recoverable health New priority order: non-recoverable shields, non-recoverable armor, non-recoverable health, recoverable shields, recoverable armor, and recoverable health Developer Comments: In Overwatch, a health type order determines the prioritization of subtracting health, shield, or armor types when a hero takes damage. For example, if a hero has recoverable shields and takes damage, the damage taken will diminish the recoverable shield before recoverable health. Previously, it was possible for heroes’ recoverable shields to be prioritized for damage and regenerate, allowing their non-recoverable armor to persist. With the order adjustment, heroes who have been granted non-recoverable armor or shields will now consume those resources before recoverable health, armor, or shields.
      GAME BROWSER AND CUSTOM GAMES UPDATES
      General
      Players can appoint lobby ownership to other players in custom games BUG FIXES
      Arcade
      Fixed a bug in Mystery Heroes that caused the HUD to display an “Unspecified” notification when transitioning from Skirmish to a match Heroes
      Ashe
      Fixed a bug that prevented the lit fuse on Ashe’s dynamite from being visible if it was deflected by Genji Fixed a bug that caused Mercy or Ana to see a skull hit marker on their screen if they were healing Ashe when she detonated her dynamite Fixed a bug that caused the lever on Ashe’s rifle to slip out of her hands when she used her Flourish emote Fixed a bug that caused Ashe’s rifle to glow significantly brighter when hit with Ana’s Nano Boost D.Va
      Fixed a bug that prevented D.Va from being visible to teammates if her Junker or Scavenger skins were equipped Hanzo
      Fixed a bug that caused the arrow arcs of Hanzo’s Storm Arrow ability to be visually incorrect Junkrat
      Fixed a bug with Junkrat’s Mine Like a Steel Trap achievement that prevented Ashe’s Bob from counting as a valid target Mei
      Fixed a bug that caused Mei’s hat to fold into itself when she used Cryo-Freeze with the Mei-rry skin equipped Reinhardt
      Fixed a bug that prevented Reinhardt’s Earthshatter from hitting an enemy if they were pinned by his charge but survived after traveling the maximum distance Soldier: 76
      Fixed a bug that caused the visual effects for Soldier: 76’s Tactical Visor to persist after the ability ended if the Ultimate Duration slider was set above 100% in a custom game Symmetra
      Fixed a bug where Symmetra’s teleporter could be used to reach unintended locations Hero Gallery
      Fixed a bug that prevented players from previewing Orisa’s Supercharger in the Hero Gallery Fixed a bug that prevented players from rotating hero models in the Hero Gallery if the Mouse 1 button was bound to a keybind in the Miscellaneous section Game Browser and Custom Games
      Fixed a bug that prevented players from using the word “support” in the Game Browser Fixed a bug that caused a backfill player to become a spectator if a group leader rejoined the match after leaving Maps
      Fixed a bug that caused Symmetra’s turrets to attach to the wall behind her rather than the intended target in Numbani Fixed a bug that allowed Sombra to throw her Translocator to unintended locations in Blizzard World Fixed a bug that caused Ashe’s Bob to instantly break destructible tiles on Petra Fixed a bug that caused heroes to clip into a railing when spawning in Château Guillard UI
      Fixed a bug that caused performance issues whenever the kill feed updated Fixed a bug that caused Doomfist’s ultimate indicator to float in the spectator UI when Meteor Strike was fully charged Fixed a bug that prevented Quick Melee icons from displaying in the kill feed Fixed a bug that prevented the “Draw” notification from displaying color blind colors Previous Live patch notes.
    • By Starym
      Here comes the latest event, featuring new cosmetics and some major changes to how Armor works in general, lowering its damage reduction from 5 to 3. The event itself brings new skins, emotes and highlight intros, but more importantly it brings back the Capture the Flag game mode on Busan!
      Lunar New Year (source)
        HAPPY NEW YEAR!
      Get ready to ring in the Year of the Pig!
      We're celebrating the 2019 Lunar New Year with new seasonal items, including the legendary skins Lü Bu Reaper, Guan Yu Reinhardt, Zhuge Liang Zenyatta, Hong Gildong Tracer, Zhang Fei Torbjörn, and Huang Zhong Hanzo. Through February 18, items from previous Lunar New Year events will be available to unlock for a discounted credit price. This year, we're also adding a festive Capture the Flag version of the Busan map, and kicking off a second season of Competitive Capture the Flag!
      CAPTURE THE FLAG
      In Capture the Flag, each team attempts to secure the enemy flag and return it to their base, while preventing the opposing team from doing the same. Determined players can try Competitive Capture the Flag, which includes placement matches, leaderboards, and Competitive Points.
      And here's the new skins:
        
        
        
        
      For last year's skins and the new highlight intros and emotes, you can check out the official event page right here.

      And on the patch notes side, in addition to the already mentioned Armor changes, we're also getting another Brigitte nerf, this time to Rally, D.Va's Defensive Matrix also gets hit with its cooldown being doubled, while Reaper gets his lifesteal buffed from 30% to 50%. The rest of the patch is the usual bug fixes as well as competitive play and map fixes.
      But first, here's the patch rundown in quick gfycat form by itsjieyang:
       
      January 24 (source)
      HERO UPDATES
      General
      Developer Comments: Before this change, armor reduced all incoming damage by up to 5, maxing at half of the normal amount. This change reduces the damage reduction to 3, while still capping at half. This change will be most noticeable for heroes who fire quickly or in bursts, such as shotguns, and do more than 6 damage per shot. For example, Soldier: 76’s Heavy Pulse Rifle will now do 16 damage per shot to armored opponents, up from 14 (an increase close to 15%).
      Armor was a bit too strong overall, especially when heroes were being healed quickly and often. This change will help more heroes fight against higher-armored enemies.
      Damage reduction from armor reduced from -5 to -3  
      Brigitte
      Developer Comments: Sometimes Rally could cause a snowballing effect, making it too difficult to deal with the increased health of Brigitte’s allies before she built up another one. This change limits how long Rally’s effect lasts after its initial cast, to make it a bit more manageable in those situations.
      Rally
      Now has a maximum duration of 30 seconds D.Va
      Developer Comments: This change allows D.Va’s enemies to play around her Defense Matrix by increasing its downtime between uses.

      Defense Matrix
      Cooldown increased from 1 second to 2 seconds Reaper
      Developer Comments Reaper’s passive enables him to play aggressively when near enemies. This change allows him to keep the pressure up while he’s dishing damage to his enemies. The added life steal is particularly effective against tanks, as they tend to do less damage than other heroes, and also take more damage from his Hellfire Shotguns due to their larger hit volumes. The Reaping
      Life steal increased from 30% to 50% of damage dealt BUG FIXES
      Heroes
      General
      [PS4/XB1] Fixed a bug that caused a delay for heroes loading into the victory screen line up if they had a golden weapon equipped McCree
      [PS4/XB1] Fixed a bug that caused McCree's model to distort if he used Combat Roll to the right with the Sherlock skin equipped Tracer
      Fixed a bug that caused Tracer’s Pulse Bomb to detonate on the wrong side of Orisa’s Protective Barrier when it was placed on the front Wrecking Ball
      Fixed a bug that prevented Wrecking Ball’s proximity mines from being disabled by Sombra’s EMP [PS4/XB1] Fixed a bug that caused Wrecking Ball's golden weapon to display incorrectly when using certain skins  
       
       
       
       
      Competitive Play
      Fixed a bug in Competitive Play that prevented the team color on the payload progress bar from switching after a round transition  
      Maps
      Nepal
      Fixed a bug that allowed players to capture or contest the point from its exterior on Nepal’s Shrine stage Previous live patch notes.
      The new event is here, with the CTF game mode, new cosmetics and Hero balance changes!
    • By Starym
      The Lunar New Year event starts today and we have another 3 skins revealed! We're getting Torbjorn, Zenyatta and Tracer in the mix, with some pretty nice skins (although not really as nice as the first three revealed).
      Torbjorn's beard gets a little out of hand in this one and his wrench arm gets a little bit fancier:
      The beards are spreading it seems, even to Omnics, as Zenyatta gets an actually pretty good, if hairy, skin out of the deal:
      And finally there's Tracer who's... well it's just Tracer with a new hat:

      Header image by @sakuno2911.