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Starym

Patch 8.1 Hotfixes: January 10th

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It's been a busy week for hotfixes, as we get our third today, focusing on Island Expedition QoL tweaks to the specific enemy types like reducing knockbacks, visibility impacting abilities and more. Other than that we also have the announced PvP tuning for Druids, Monks and Shamans aka Balance, Mistweaver and Elemental.

Blizzard LogoJanuary 10 (source)

Island Expeditions

  • Developers’ notes: Following up on recent community feedback that we requested, a number of quality-of-life concerns led us to changes that we intend to address many frustrating combat experiences with certain Island ecologies.
  • Azerite-themed enemies
    • Enemies now prefer not to use Resonant Burst, Resonant Shield, and Volatile Geyser when a nearby enemy has recently used the ability.
    • Reduced the number of Resonant Focus orbs created per cast of Resonant Burst to 2 orbs (was 4).
    • Removed the Knockback component of Resonant Backlash (triggered from Resonant Shield) on Normal and Heroic difficulties.
    • Reduced the Knockback magnitude of Resonant Focus orbs on Normal and Heroic difficulties.
    • Volatile Eruption's disorient effect (triggered from Volatile Geyser) has been reduced to 1 second on Normal and Heroic difficulties, and reduced to 2 seconds on Mythic difficulty (was 3 seconds).
  • Kvaldir enemies
    • Greatly reduced the magnitude of the two visibility-impacting effects (Fetid Mist, Eerie Fog) triggered from the Kvaldir invasion.
  • Musken and Yak enemies
    • Removed the knockback effect from Ram.
    • Trample damage reduced by about 50% and is now melee defense.

Player versus Player

  • Druid
    • Balance
      • Celestial Alignment Celestial Alignment increases damage of your spells by 10% when engaged in combat with enemy players (was 15%).
      • Incarnation: Chosen of Elune Incarnation: Chosen of Elune increases damage of your spells by 18% when engaged in combat with enemy players (was 25%).
      • Shooting Stars Shooting Stars now generates 2 Astral Power when engaged in combat with enemy players (was 4 Astral Power).
  • Monk
    • Mistweaver
      • Surging Mist Surging Mist (PvP Talent) mana cost increased to 3.8% of base mana (was 2% of base mana), and healing reduced by 20%.
      • Way of the Crane Way of the Crane (PvP Talent) increases physical damage by 25% (was 35%), and now heals for 150% of damage dealt (was 200%).
  • Shaman
    • Elemental
      • Earth Shock Earth Shock damage reduced by 10% when engaged in combat with enemy players.
      • Stormbringer Stormbringer increases Lightning Bolt damage by 115% when engaged in combat with enemy players (was 125%).
      • Surge of Power Surge of Power can now cause up to an additional 2 Lightning Bolt overloads against enemy players (was 3 additional overloads).

Previous hotfixes.

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14 hours ago, Starym said:

Greatly reduced the magnitude of the two visibility-impacting effects (Fetid Mist, Eerie Fog) triggered from the Kvaldir invasion. 

Stuff was like pea soup. 

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