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Valks

Subtlety Rogue PvP

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Guest Weapon choice
On 1/15/2019 at 8:50 PM, Valks said:

This thread is for comments about our Subtlety Rogue PvP guide.

The site says Dagger and fist. you cannot use shadowStrike with a fist weapon . It will not be an option. 

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On 8/14/2022 at 4:21 AM, Guest Weapon choice said:

The site says Dagger and fist. you cannot use shadowStrike with a fist weapon . It will not be an option. 

You can use Shadowstrike as long as you have a dagger in your main hand. The off-hand does not matter. As such you *need* a dagger in your main hand, but your off-hand can be whatever you want, including a fist weapon. You will always pick the item with the best stats in your off-hand as a result.

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Guest shadow

I wish this post went more into detail about talents and why certain ones aren't taken.  

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Guest Kzr44

May I ask which 2-set bonus triggers symbols of death? You mention it as part of the rotation but none of the set items in your gear list have that kind of bonus.

 

thanks!

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On 9/30/2023 at 6:37 PM, Guest Kzr44 said:

May I ask which 2-set bonus triggers symbols of death? You mention it as part of the rotation but none of the set items in your gear list have that kind of bonus.

 

thanks!

The bonus comes from the seasonal set that you can get in your vault or in the raid. It is also displayed on the gear list on the chest and leg slots since these are the recommended parts. If you put your mouse over these, you will see it. By default though since it is redirecting to the wowhead item it displayes the set bonuses of all three specs sorted by alphabetical order, so you need to look past the Assa and Outlaw 2P to spot the Sub one !

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Guest John

Surely "Exhilarating Executions" should be used should it not? 5% heal for every finisher + shield at full hp sounds to good I think.

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Hello. The talent isn't as great as it sounds because it is locked behind a rather bad talent and also doesn't lead to good talents. You're way better off killing your enemies with good offensive talents !
Keep in mind that it's not 5% of your health per finisher, but 5% of the damage you deal. In practise that means that with 0% dampening and no mortal strike effect on you, if you were to 100-0 someone with only finishers, you'd only heal 5% of your health. That doesn't sound so good written that way, right ? 😉

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