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Patch 8.1.5: Ironclad Frostclaw (New Alliance Wolf Mount)

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What a strange-looking horse! We've datamined a new Alliance mount coming in Patch 8.1.5 and unbelievably, it's a wolf!

UPDATE: Ironclad Frostclaw's rewarded from Two Sides to Every Tale Two Sides to Every Tale. You can find the horde counterpart here.

The mount's armor seems to match the one of Vicious War Riverbeast Vicious War Riverbeast that's available for a Vicious Saddle Vicious Saddle

Our Patch 8.1.5 hub has you covered with the latest information about WoW's upcoming content update. Check it out!


Animations (Run / MountSpecial)


Do you like the new Alliance mount? Let us know in the comments!

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Did they run out of horses? 🐎 Impossible! Looks like pvp mount indeed, although it lacks a flag. Would also fit as being captured by the end of next war campaign. 

Edited by Arcling
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I am sad, that they never did more with the lion from the guildmounts. I like the look of that one, and would love an armored lion, without a flag (i hate those poles and pendants, that are strapped on mounts and move so static)

The wolf is cool though 🙂

even if nothing will ever beat the hippo

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    • By Stan
      Patch 8.2 is going live next week on June 25th and here are the official patch notes!
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      Players who manually group with a player that has turned off experience gains will now receive 95% less experience. Developers' note: This change does not impact players who find themselves automatically grouped by matchmaking for activities like Group Finder dungeons or Island Expeditions. Player versus Player
      Arena Tiger's Peak has finished repairs and is once again available as an Arena map. Team colors have been changed from gold and green to gold and purple. Battlegrounds Alterac Valley UI now tracks progress for summoning Lokholar the Ice Lord and Ivus the Forest Lord. Two seasonal quests have been added to Alterac Valley. These quests, similar to the ones offered in Wintergrasp, will reset and are repeatable each season. Seething Shore When the battleground begins, the same three nodes will always be in the first wave (Ridge, Ruins, and Tar Pits). Players who use the jetpack’s Thrust ability while airborne now travel further. Enlistment Bonus Now rewards 50% more Azerite Power for participating in Random Battlegrounds and Epic Battlegrounds. Developers’ note: Battleground queue times become exceedingly long when one faction has more people queuing than the other. When queue times exceed a certain threshold, Mercenary Mode becomes available for the faction with long queue times and the Enlistment Bonus becomes available for the less represented faction. Now, the Enlistment Bonus will increase the amount of Azerite Power from Random Battlegrounds and Random Epic Battlegrounds by 50%. Items Void Stone’s absorption ability has been reduced by 30% for healers and 60% for non-healers in PvP. Diamond-Laced Refracting Prism personal absorption shield has been reduced by 30% for tank specializations and 60% for non-tank specializations in PvP. Abyssal Speaker’s Gauntlets absorption shield is now reduced by 80% in PvP (was 66%). Trident of the Deep Ocean absorption shield is now reduced by 75% in PvP (was 50%). Mindthief’s Eldritch Clasp healing and self-damage effect is now reduced by 50% in PvP. Developers’ note: Several Crucible of Storms raid items had a significant impact on the PvP meta in Season 2. We believe that raid items in PvP can be a meaningful source of gameplay variety that contribute to each season feeling a bit different than ones before it. Due to the nature of our PvP scaling system, which helps make PvP more accessible for more players, means the effects of these items will remain relevant longer than we’d like. Therefore, we’re reducing the effectiveness of these items in the new patch so players can feel good about transitioning to new items they acquire in Season 3. Horde and Alliance Glider Kits now have a prideful new look. All racial abilities that share a cooldown with Honorable Medallion now only display corresponding information when the talent is selected. Death Knight Frost Chill Streak no longer deals damage based on the target’s (or caster’s) maximum health. Chill Streak now deals an additional percent of Attack Power per bounce to applicable targets (up to 9%). Chill Streak no longer adheres to the maximum health percentage PvP talent restrictions. Chill Streak can now critical strike, scale with your increased damage modifications (e.g. Mastery), and benefit from damage taken debuffs applied on the target. Developers’ note: We’re changing Chill Streak from damage based on the target’s maximum health to one based on the Death Knight’s attack power. This has the effect of dealing damage more equally against targets of any health range. Druid Restoration Casting Overgrowth while Soul of the Forest is active will now increase the healing of Overgrowth’s Rejuvenation, instead of its Regrowth heal over time effect. Developers’ notes: Overgrowth applies both Rejuvenation and Regrowth’s heal over time effect, but Soul of the Forest will only effect one of them. We’re adjust the interaction of these two spells to more accurately match players expectations of their synergy. Monk Brewmaster Hot Trub now splits its damage among all enemies hit. Paladin Protection Unbound Freedom now grants its caster Blessing of Freedom when cast on a different target. Unbound Freedom now prevents Blessing of Freedom from being dispelled when cast on the same target. Developers’ note: Unbound Freedom is an underperforming talent that leans into a Paladin’s core strength of enabling their allies. By applying the benefit of Blessing of Freedom to the casting Paladin as well as their teammate, the spell becomes a powerful tool against enemy teams that rely on movement-impairing effects and control. Retribution Unbound Freedom now grants the Paladin Blessing of Freedom when it is cast on another target. Unbound Freedom now prevents Blessing of Freedom from being dispelled when cast on the same target. Developers’ note: Unbound Freedom is an underperforming talent that leans into a Paladin’s core strength of enabling their allies. By applying the benefit of Blessing of Freedom to the casting Paladin as well as their teammate, the spell becomes a powerful tool against enemy teams that rely on movement-impairing effects and control. Priest Discipline Mana regeneration is now reduced by 40% in PvP (was 45%). Dome of Light reduces the cooldown of Power Word: Barrier by 90 seconds (was 60 seconds). Dome of Light reduces damage taken by an additional 25% (was 45%). Premonition now heals up to four friendly targets with your Atonement active (was all nearby friendly targets). Premonition’s heal radius increased to 40 yards (was 30 yards). Premonition now heals for 55% spell power (was 75% spell power). Premonition now damages you for 35% spell power (was 46% spell power). Premonition increases the duration of your Atonements on targets healed by 3 seconds. Trinity now increases the healing transfer of atonement by 20% (was 12%). Ultimate Radiance increases the healing of Power Word: Radiance by 250% (was 200%). Developers' notes: In Season 2, we increased the importance of healer mana management in Arenas and Battlegrounds by reducing mana regeneration in PvP instances. Due to Discipline’s healing style, the spec tends to run out of mana much faster in Arena compared to other specs. So, we’re buffing their mana regeneration in PvP and adjusting some of their PvP talents to increase their throughput. In addition, we’re adjusting Dome of Light to allow it to be used more frequently but with less damage reduction to give them an additional tool to recover after crowd control. Shaman Elemental Lightning Lasso now deals 140% spell power per tick (was 8% of the target’s maximum health). Lightning Lasso now deals damage to permanently stun immune mobs. Warlock Affliction Endless Affliction no longer increases the duration of Unstable Affliction. Endless Affliction now leaves a 10 second debuff on the target after the final Unstable Affliction runs its full duration. Dispelling Endless Affliction will silence, damage, and increase damage taken by 10% to the target while active. Casting Unstable Affliction on a target that has Endless Affliction active will remove it. A new aura icon will indicate to healers that a target has Endless Affliction or Unstable Affliction active. Developers’ note: Our intention with the Endless Affliction talent is to allow the Warlock to opt into longer dispel protection for their team’s damage over time spells and other debuffs. The previous version of this came at a cost of slowing down the rate at which they deal damage. We’ve broken the additional dispel protection off into its own debuff so that this talent doesn’t change the warlocks damage profile. UI The end-of-match scoreboard for Arenas and Battlegrounds now has a new look and provides more information about player rewards. Professions
      Many new items can be crafted by harvesting the corpses of the most dangerous fallen foes in Mechagon and Nazjatar.
      All Battle for Azeroth professions (except Archaelogy) now have a maximum skill of 175 (was 150). Players can now gain the first 25 skill points in each profession by disenchanting, milling, or prospecting items from the respective expansion. Alchemy An upgraded Alchemy Stone can now be crafted along with new Battle Potions, Flasks, and Cauldrons. Blacksmithing Forge new armor to protect you from the hazards you’ll encounter in Mechagon and Nazjatar. Work together with an Engineer to craft a new hovercraft-style mount: the Xiwyllag ATV. Cooking New recipes, including a feast, are now available for the most skilled culinary experts. Enchanting Added new recipes for enchanting weapons and rings. Engineering With the opening of Mechagon, Engineers now have many new gadgets they can create. Keep your eyes safe with the best Engineering goggles available to craft. New Wormhole Generators can teleport players to random locations in Kul Tiras and Zandalar. The new Blingtron 7000 is now available to build and offers players the Blingtron 7000 Gift Package, filled with an assortment of items. Engineers can work together with Blacksmiths to create a new hovercraft-style mount: the Xiwyllag ATV. Fishing New species of fish can be caught from pools scattered across Mechagon and Nazjatar. Inscription Players can now make new item-level 400 Highborne Compendium trinkets, Contracts, and Vantus Runes to use in Azshara’s Eternal Palace. Jewelcrafting The precious ore in the newly discovered areas can be cut into the most powerful gems. Higher level rings can now be crafted. Leatherworking Leatherworkers will now be able to turn the hides of the new beasts they encounter into a variety of armor pieces. Tailoring Stitch together new garments using cloth found in Nazjatar. Quests and World Quests
      Horde players can continue raising their direhorn with new Direhorn Training quests. User Interface
      Accessibility Several slash commands have been added to provide more options for players with vision impairments. Voice Commands Enter voice channel for your guild: /voice guild. Enter voice channel for the officer channel for your guild: /voice officer. Enter general channel for a given community: /voice (community name). Enter a particular channel for a given community: /voice (community. name:channel) Leave the current voice channel: /voice leave. Community Commands Open the Add Community dialog with the invitation link edit box selected. Paste in the link and hit return: /community join. Open the create wow character community dialog with the Name edit box selected. Type in a name, then hit tab, then enter a short name, and hit enter to finalize the creation: /community create wow. Open the create battle.net club dialog with the Name edit box selected. Type in a name, then optionally hit tab and enter a short name, and hit enter to finalize the creation: /community create battlenet. The Pet Journal will now indicate if you are unable to summon a pet. Mount Equipment can be found and listed under Miscellaneous and below Mount. A new option to lower game sound when voice chat is detected can be found under System > Voice Chat. The map now indicates where players need to go to travel for transcontinental quests. The friends list will now sort favorited RealID and BattleTag friends at the top. Role count for damage dealers, tanks, and healers will now display in raid frames. Dungeon entrance indicators on the map can now be toggled on and off. Guild messages will now state the difficulty of the boss defeated. Players who are Bounty Hunted will now display a distinctive icon on their nameplates. Passive talents will now appear in the Spellbook. Added dynamic scaling support for loading screens in ultra-wide resolutions. World
      New Audio Altitude System As you take to the skies in Rise of Azshara, the ambient sound across all of Azeroth will now adjust to reflect the height at which you soar. Companion App
      Added new Rise of Azshara zones: Nazjatar and Mechagon. Added support for new missions. Updated and improved the Guild Roster function. Made Community invite links able to be copied. Added a new accessibility option – Community chat text size can now be changed. Increased the usability of the Community and Calendar features. Improved stability. Bug Fixes
      Achievements The guild achievements Classy Draenei and Classy Dwarves are again earnable by level 120 Shamans. Players can again earn the Darkmoon Race Enthusiast achievement after earning Darkmoon Racer Novice. The guild achievements A Team Effort, Stick Together Team, and Now That’s Teamwork are again achievable on all Rated Battleground maps. Wrecking Ball and Damage Control should now always be awarded to eligible players in Wintergrasp. Allied Races Blood Elves Blood elf female characters’ eyes now glow as intended. Dark Iron Dwarves Dark Iron dwarf male Warriors no longer use the Nightborne voice line when using Charge. Kul Tirans Kul Tiran female characters now make sounds while blacksmithing and mining. The Toy Train Set now plays the correct sounds when used by Kul Tiran or Zandalari troll characters. Mounts summoned by Kul Tirans now scale correctly. Kul Tiran male Arms Warriors now have an Execute animation. Kul Tiran female characters now always play weapon sound effects during Mortal Strike. Zandalari Trolls The Zandalari troll Pterrordax Swoop racial no longer causes the pterrodax to orient off-center when cast while strafing. The Toy Train Set now plays the correct sounds when used by Kul Tiran or Zandalari troll characters. Spell visuals for Zandalari troll male and female characters now appear at the appropriate size when cast. Zandalari troll Druids now play their Flight Form summon sound if they have Artisan or Master Riding unlocked. The Zandalari troll and Kul Tiran Druid variants of Incarnation: Tree of Life now scale properly. Zandalari troll Druids now display banners correctly in all shapeshifted forms. Brawler’s Guild Grandpa Grumplefloot’s Bad Luckydos ability now consistently triggers when it strikes the player. Stitches’ Aura of Rot now applies to pets and guardians. Classes Dismissed pets are no longer resummoned after dismounting. Hunter Beast Mastery Hunters can no longer summon Warp Stalkers when casting Dire Beast. Hunters’ Barbed Shot will again benefit from Bestial Wrath. Hunters’ Hi-Explosive Trap can no longer be seen by enemy players. Rogue Rogues can no longer sometimes re-enter stealth earlier than intended after killing another player. Mage Arcane Arcane Orb now puts enemy players it strikes into combat. Frost Frozen Orb should no longer sink into terrain on certain platforms. Monk Monks no longer enter combat if they cast Transcendence next to an enemy. Paladin Divine Steed no longer cancels when it interferes with collision. Shaman Elemental Master of the Elements now consistently applies its damage increase buff. Dungeons and Raids Battle of Dazar’alor Lady Jaina Proudmoore The Zandalari Ballista can no longer be fired while frozen by Frozen Siege. Siege of Boralus Players can no longer fall off the platform edge by Dread Captain Lockwood’s ship. Shrine of the Storm Brother Ironhull’s Hindering Cleave no longer deals damage to players outside of the ability visual. Temple of Sethraliss The orb used to open the path to Avatar of Sethraliss will no longer vanish if thrown or stolen. Players will again be able to progress through the dungeon if they leave and reenter the instance. Underrot Sporecaller Zancha no longer has issues chasing players with threat. Waycrest Manor Gorestained Piglet should now always grant Enemy Forces contribution. Infest no longer breaks players out of stealth. Guild Bank Guild banks will again display deposited items and allow players to withdraw them. Items Azerite Powers should now correctly function if the player equipped and unequipped the armor piece multiple times. Doomsayer's Robes now alters the appearance of Kul Tirans and Zandalari trolls. The Flight Master's Whistle should now work in the Tradewinds Market. Heart of Azeroth Arcanic Pulsar now always grants Astral Power from Celestial Alignment. Reawakening’s Well Fed buff should now always apply to the target. Ironspine Protocol now allows only the summoning Hunter to ride Hati, and Hati now has a smoother gait when ridden. Mesmerizing Fruit Hat now fits on characters’ heads properly. Relinquished Azerite Tokens should now always grant items. Island Expeditions Undead enemies in Havenswood are now properly categorized as such. Player versus Player Arena Players now must always cast escape abilities before leaving combat (e.g. Vanish and Shadowmeld). Hunter pets should always be able to enter Arenas even if commanded to move while in queue. Players no longer travel through solid structures if they move while casting Fear. Battlegrounds Characters with experience turned off can no longer participate in Battlegrounds with characters that have experience turned on. Arathi Basin Players can no longer stand on top of unintended locations in Arathi Basin. Seething Shore Players no longer receive the Uncharted Territory debuff after launching off the airship. Temple of Kotmogu Healing power-ups will again spawn every 2 minutes as intended. Wintergrasp Wintergrasp Battleground statistics now consistently appear in the Achievement Statistics menu. The Tour of Duty achievement should now always be awarded to players who complete “Victory in Wintergrasp” while in Battle for Azeroth zones. Players can now build new catapults, demolishers, and siege engines in the Vehicle Workshop right after completing construction on another one. Professions Herbalism Players can gather Siren’s Sting in several locations that were previously blocked off. Fishing Players are again able to fish out of the lava pools in Antoran Wastes and Frostfire Ridge. Fishing will again offer multiple rarities of items in Krokuun and Mac'Aree. Quests The Alliance Airship now always appears while the player progresses through “Isolated Victory”. Players now leave combat after completing “A Stitch in Time”. Scrollsage Goji and Trader Kro no longer disappear when the “Naga Attack!” World Quest is active. Players can now interact with Hexlord Raal during the War Campaign quest "Ride of the Zandalari". General Marstone now deals less damage during "Sowing Discord”. “Wild Mine Cart Ride” again completes when the cart ride ends. Players can again share quests with party members anywhere in World of Warcraft. Margrave Dhakar can again be slain during "The Flesh Giant Champion". Players can now complete "Earthcaller's Abode" while Stormsong Incursion is active. Players are no longer sent to the Barrens or Sentinel Hill graveyard if affected by Choking Fog while traveling in Stormsong Valley. Players can again turn in and receive credit for "The Missing Blade". UI Transmogrification sets are again sorted by newest. Guild vendor prices are again consistent. Vendors Allied Race characters again can make purchases at the Scarlet Quartermaster. Voice Chat Players can rejoin voice chat channels after exiting the client while in a party or group. The official patch notes for WoW's latest content update--Rise of Azshara--are now up!
    • By Stan
      The final official zone preview covers Nazjatar, the realm of none other than Queen Azshara.
      Nazjatar comes with new daily quests, world bosses, factions, emissaries, and even an own PvP event. The zone is home to the Naga and both factions will make their final assault on her Eternal Palace that opens on July 9th. You will be able to unlock flying in Nazjatar upon earning Revered reputation standing with the new factions.
      You can find more information about the zone in our Nazjatar Zone Guide.
      Blizzard (Source)
      After a high-stakes chase across the seas, the Alliance and the Horde find themselves facing an ancient enemy who has long been lurking in the depths: Queen Azshara and her fearsome naga army. With their ships decimated by Azshara’s ambush, the Alliance and Horde must establish a new base of operations and join forces with new allies in the perilous realm of Nazjatar. 
      Before you can begin your journey to Nazjatar, you’ll need to reach level 120 and complete the quest Unlocking the World, which grants access to World Quests in Battle for Azeroth. When Rise of Azshara arrives, you’ll receive a summons from either Genn Greymane or Nathanos Blightcaller, setting in motion the events that will lead you to Nazjatar.
      After Azshara’s catastrophic assault leaves your ship in ruins, you’ll wake up among the wreckage to an unfathomable sight: a massive hole in the sea where previously there was only ocean. Your first order of business will be to search for survivors—but Azshara’s army is still on the hunt, and before long you’ll need to traverse impossible cliffs and waterfalls in search of a safe haven. With the help of newfound allies known as the Unshackled, the Horde will find refuge in Newhome in the southern portion of Nazjatar, while the Alliance will join forces with the Waveblade Ankoan in Mezzamere just to the northwest.
      Once you’ve established your base of operations, you’ll need to progress through the zone’s story line before you can engage in the wider array events and activites across Nazjatar. Shortly after Horde players reach the quest Down Into Nazjatar and Alliance players reach the quest A Brief Respite, you’ll unlock access to a vast amount of content throughout the zone—and Nazjatar is yours to explore.

      Nazjatar is a dangerous and beautiful place, filled with coral forests and unfathomable deep-sea creatures skittering through passageways and clinging to rockfaces. Secrets that have remained submerged for millennia are now exposed to the surface world, including the ancient ruins of Zin-Azshari, the once-glorious capital of the kaldorei. Further in the depths, the beautiful and terrible city of the naga—and the palace of the Queen of Tides herself—awaits.
      To help navigate the perils of Nazjatar, Alliance heroes will join forces with the Waveblade Ankoan, a faction of deep-sea warriors skilled in surviving the dangers of the ocean. Meanwhile, Horde heroes will find worthy allies in the Unshackled, a disparate group of makura, sea giants, and gilgoblins who have banded together to seize their freedom from enslavement by the naga.
      As you provide aid to your new allies and prove your worth, your new friends will return the favor by offering the services of their most seasoned warriors and hunters. These special combat allies will journey alongside you as you face the hazards of Nazjatar, growing in power as you complete their special quests—and ultimately unlocking new abilities and rewards.
      Earning reputation with the Waveblade Ankoan or the Unshackled will provide access to new items that can be purchased from their quartermasters using gold or Prismatic Manapearls. For example, Alliance players will be able to tame and ride the mighty Ankoan Waveray when reaching Exalted with their allies. You’ll be able to earn reputation and additional rewards by completing World Quests, taking part in daily activities, hunting rare and powerful creatures, and more as you explore the expanse of Nazjatar.
      As you explore Nazjatar, you’ll collect Prismatic Manapearls, a new kind of soulbound currency you can spend to purchase Benthic tokens and upgrades. These bind-to-account tokens grant a piece of upgradable Benthic gear specific to your armor type (cloth, leather, mail, plate), starting at item level 385. With enough time and effort, players can dedicate their hard-earned Manapearls to upgrade pieces to ilvl 425, just shy of Heroic-level raid gear (ilvl 430). Learn more about Benthic Gear in our earlier preview.
      While in Nazjatar, Queen Azshara will periodically rally her naga forces to summon forth a powerful creature from the depths for a zone-wide event. Each such event will occur in two phases: The first phase will require you to clear out some of Queen Azshara’s elite naga forces within a limited amount of time, while the second phase will require players to work together to defeat the monstrosity the naga have called. Keep an eye out for a skull-shaped icon on your map indicating that one of these events is underway.
      From time to time, players will be called upon to face five of Azshara’s elite commanders, who will appear in various locations throughout Nazjatar (available only when War Mode is off). Defeating any of these five formidable foes will provide you with Prismatic Manapearls—and the more you take down, the more Manapearls you’ll have to spend at your favorite vendor.
      Players who have War Mode enabled in Nazjatar will be able to take part in a new PvP event to earn rewards and achievements. During the Battle for Nazjatar event, the Horde and the Alliance will need to coordinate their forces to capture and hold five points across the zone: Ala’thir Spire, Lemor’athra Spire, Thoras’tal Spire, Tidal Conflux, and Zin-Azshari.
      Once towers are captured, the Horde and Alliance will begin to accumulate points for each tower under their control. The first faction to reach 10,000 points, or whoever has the most points at the end of 45 minutes, will claim victory.
      If you’ve defeated at least one enemy player during the event, the first win of the day will reward 200 Conquest and 10 Nazjatar Battle Commendations, while the losing faction will still receive a small amount of Conquest and Nazjatar Battle Commendations, which can be exchanged for rewards including the imposing Inkscale Deepseeker mount.
      While exploring this dangerous new territory, keep your eyes out for two new World Bosses: Ulmath, the Soulbinder and Wekemara.
      Ulmath, the Soulbinder: Ulmath, the Soulbinder, seeks to enthrall the restless spirits of Nazjatar. If left unchecked it will amass an unstoppable undead force bound to its malevolent will.
      Wekemara: Summoned from the depths by an ancient naga ritual, Wekemara arises once more to wreak havok upon the surface.
      Your journeys in Nazjatar will ultimately lead to Queen Azshara’s seat of power in The Eternal Palace, a new raid featuring 8 new bosses, including the Queen of Tides’ most devoted champions. Learn more about this new raid and its release schedule in our preview.
      In Nazjatar, you’ll experience the next chapter in the ongoing story of Battle for Azeroth, come face-to-face with long-forgotten legends, and earn a trove of treasures, mounts, pets, achievements, and more along the way. Prepare to brave the dangers of Nazjatar when Rise of Azshara arrives on June 25!
    • By Stan
      Blizzard just released the official patch notes for Patch 8.2 and to complement that here is the survival guide and a compilation of all official previews.
      Blizzard (Source)
      Prepare for the Queen of Tides’ grand reemergence June 25 with the Rise of Azshara content update!
      The Rise of Azshara content update is packed with new features, including the addition of Essences to the Heart of Azeroth system; two entirely new zones—Nazjatar and Mechagon; Heritage Armor for tauren and gnomes; new Benthic gear to help you face the trials ahead; a raid that takes you into the depths of Azshara’s Eternal Palace; and much more.

      The Heart of Azeroth will get a boost with the help of MOTHER, and players can seek out new ways to customize their powers through Essences. [LEARN MORE]

      Prepare to explore the ultimate tinker’s paradise and discover the mechanical marvels of Mechagon! Then get ready to face King Mechagon in Operation Mechagon, the new Mythic-difficulty (for now) dungeon. [LEARN MORE]

      Delve into the depths of Nazjatar, capital city of the naga, in an all-new full zone deep beneath the sea.  [LEARN MORE]

      Face Queen Azshara’s most devoted champions in an epic new raid. [LEARN MORE]

      We’re introducing a new type of gear that can be collected in Nazjatar—and can help you stand against the rising threat of Queen Azshara. [LEARN MORE]

      Rise up and stand tall with two new Heritage Armor sets—one for gnomes and one for tauren. [LEARN MORE]

      Ready your best battle pets for a new challenge. We’re introducing a new pet battle dungeon in Rise of Azshara. [LEARN MORE]

      A treasure trove of new mounts, pets, toys, and gear await in Rise of Azshara. [LEARN MORE]

      To help you make your way around Azeroth just a little more convenient, we’re introducing a new mount equipment system, which lets you customize your ride in a variety of ways.[LEARN MORE]
      Read the complete list of updates and changes in our update notes here. [LEARN MORE]
      Upon learning of Sylvanas’s plans to execute Baine Bloodhoof for treason, the Alliance and the Horde send strike teams to infiltrate the Kor’kron Barracks and rescue the noble tauren chieftain—meeting up with an old orcish ally along the way.
      The latest episode of the War Campaign is available to level 120 players who have completed the previous chapters and finished the quest “Clearing the Cache.” Speak to Lady Jaina Proudmoore or Lor’themar in Nazjatar to begin this perilous mission. 
      Set sail and discover two new Islands: Crestfall and Snowblossom Village. New loot including armor, weapons, and pets awaits players, but beware: you’re not alone. Faction rivals will want to hoard the spoils for themselves. Take them down! 
      The new Mythic Keystone Dungeon season opens July 9th with opportunities for new rewards and an all-new challenge with a new seasonal affix: Beguiling. Queen Azshara’s agents have infiltrated dungeons to strike down Azeroth’s champions when they least expect it. Three different emissaries will bolster enemy ranks, and they’ll prove to be deadly adversaries, so make them treat them as priority targets! Visiting emissaries can change every week and can even disrupt patrolling units, who will stop to pay them tribute. Learn more in the Rise of Azshara content update notes.
      PVP SEASON 3
      Season 3 brings a wave of new player-versus-player content on July 9th. Get ready to raze the enemy faction in the Ashran Epic Battleground, take on all comers in the new Mechagon-themed Arena, and fight alongside your allies to conquer a new War Mode event in Nazjatar. Participants can earn two new Vicious Basilisk mounts, and the highest-rated players will unlock new Notorious Gladiator mounts. Learn more in the Rise of Azshara content update notes.
      Take to the skies in Battle for Azeroth by undertaking Pathfinder Part 2 to earn your wings and a brand new mechanical parrot flying mount.
      Rise of Azshara Developer Insights With Ion Hazzikostas
      Learn more about this epic content update in our new Developer Insights video with Game Director Ion Hazzikostas.
      Senior Game Designer Jeremy Feasel shares his insights on the Rise of Azshara content update.
      Where do you find safe haven in a world torn apart by war and strife? Varok Saurfang may just have the answer.
    • By Stan
      The amount of Artifact Power needed to level up your Heart of Azeroth is increasing in Patch 8.2, but Artifact Knowledge will be more powerful.
      Heart of Azeroth progression is shifting to a different system similar to Legion Artifacts and you will be collecting Artifact Power to level it up in Rise of Azshara. Blizzard increased the amount of Artifact Power needed to level up your Heart of Azeroth, but increased Artifact Power catchup to offset the change in Patch 8.2.
      The biggest spike is going to occur in the ~50-60 HoA level range.
      Heart of Azeroth (Artifact Power Required Per Level)
      Heart of Azeroth Level New XP (Patch 8.2) 10 1,000 11 1,000 12 1,000 13 1,000 14 1,000 15 1,000 16 1,000 17 1,000 18 1,000 19 1,000 20 1,000 21 1,000 22 1,000 23 1,000 24 1,000 25 1,000 26 1,000 27 1,000 28 1,000 29 1,000 30 1,000 31 1,000 32 1,000 33 1,000 34 1,000 35 1,000 36 1,000 37 1,270 38 1,660 39 2,150 40 2,800 41 3,640 42 4,730 43 6,140 44 7,990 45 10,380 46 13,500 47 17,550 48 22,820 49 29,660 50 38,560 51 85,210 52 127,820 53 191,730 54 287,600 55 431,400 56 647,100 57 970,650 58 1,455,980 59 2,183,970 60 3,275,950 61 4,913,920 62 7,370,880 63 11,056,320 64 16,584,490 65 24,876,730 66 37,315,090 67 55,972,640 68 83,958,960 69 125,938,430 70 188,907,650 Artifact Knowledge
      The amount of Artifact Power needed to level up the Heart of Azeroth decreases each week thanks to Artifact Knowledge. We currently don't know when they're going to activate Artifact Knowledge in Patch 8.2, but it's going to be more powerful than in the previous patch, based on the 8.2 multiplier.
      Artifact Knowledge Rank Reduction Multiplier (Patch 8.2) 1 1 2 0.666666667 3 0.444444444 4 0.296296296 5 0.197530864 6 0.131687243 7 0.087791495 8 0.058527663 9 0.039018442 10 0.026012295 11 0.01734153 Heart of Azeroth Slot Unlocks
      You will unlock one Major Power slot at Heart of Azeroth Level 35 after completing the Essence intro questline. You will unlock two Minor Power slots at Heart of Azeroth Level 55 Heart of Azeroth Level 65 Minor Power nodes grant 3% Stamina each and unlock at Heart of Azeroth Level 52 Heart of Azeroth Level 57 Heart of Azeroth Level 62 Heart of Azeroth Level 67
      Check out our Heart of Azeroth Essence Guide for more information about the new system.
    • By Stan
      An overview of hotfixes for Ripple in Space, Memory of Lucid Dreams, and Vision of Perfection Essences that will go live on 8.2 PTR soon.
      Blizzard today revealed some tuning coming down the line on 8.2 PTR for the following Essences:
      Ripple in Space (Major power, all ranks) cooldown reduced to 60 secs (down from 1.5 min). Memory of Lucid Dreams (Major rank 1 power) cooldown reduced to 2 min (down from 3 min) and rank 1 duration increased to 12 sec (up from 10 sec). Memory of Lucid Dreams (Major rank 2 power) adds 3 more secs (up from 2 secs). Lucid Dreams (Minor rank 3 power) Versatility decreased by 35%. Patch 8.2 is going live next week on June 25th.
      Blizzard (Source)
      Some Essence tuning changes that are in the process of being hotfixed:
      Ripple in Space
      Major effect cooldown lowered from 90 to 60 seconds at all ranks. Memory of Lucid Dreams
      Major effect cooldown lowered from 180 to 120 seconds at all ranks. Major effect at rank 1 duration increased to 12 seconds, up from 10 seconds. Major effect at rank 2 is now +3 additional seconds, up from +2 additional seconds. This means the whole buff effect will now last 15 seconds at rank 2 or higher, up from 12 seconds. Minor effect rank 3 Versatility buff reduced by 35% These changes should be on the PTR soon.
      Another hotfix that is on the way regarding Vision of Perfection,
      Talents or Azerite traits that were increasing the base duration of the specific cooldown that is being activated by Vision of Perfection are no longer incorrectly being counted when determining the duration of the buff granted by Vision of Perfection.
      For example, a Holy Paladin with Sanctified Wrath talented will receive the same duration of Avenging Wrath from Vision of Perfection as another Holy Paladin with a different talent chosen on that row.
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