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Battle of Dazar'alor Race Day 10: Limit Video and Blog

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There's still more to be had from the race, as a third guild still hasn't made it across the finish line and we have both Limit's kill video and a nice rundown of their entire raid week in written form.

A short update today as no progress has been made in the actual race, but we did get a lot of information on the Limit side of things. After yesterday's stream from GM Max today we got the kill video and a blog talking about Limit's entire raid progression, what they spent most time on and what exactly went wrong on that final day of the US reset, how almost all raid members race changed to Trolls and had managed to get the boss down to 8% before the reset. The blog also covers why it took them so long to down the boss after the reset, but let's first take a look at the video:

Then it's on to the blog by Tagzz over on HeroesHearth, with many interesting details like these:

Quote

Day 6 (Monday)

This was our last hurrah, but because of the troll racial discovery we were actually very confident that we could land a kill.  Our entire raid aside from paladins and demon hunters race changed troll, and we entered the raid with a strategy that we were sure would work if executed correctly.  At this time we started raid as far as I remember Method had a 10% pull with their burn, and it looked like they had plenty of room to improve on that. We still thought that it wouldn’t be enough for them however…  By the end of the day I think they improved to 8%.

When we got into phase 3, it was clear that Bliz had changed Jaina again and made it so she didn’t skip Orb of Frost in her Ice Block anymore (all of her abilities now delayed instead of some being skipped).  This hurt our strategy, but it would still be possible. We had numerous pulls that got as low as 10% (and in these pulls we definitely had the damage and healer cooldowns to kill the boss in time, but in each pull we wiped to a mechanic in phase 3).  It was apparent at this time that Method had definitely passed us in progression as their phase 3’s were much more clean than ours, although we had had more phase 3 reps. This fact is what hurt us most; we did not work on the mechanics in phase 3 to make it consistent due to continuously flip flopping strategies earlier on.

We ended the night in defeat, having never been able to make it cleanly past the Siegebreaker. Every time we successfully suicided the Siegebreaker (if the target dies, the Siegebreaker will not go off), we would die to some other mistake.  We went 2 hours later than our normal raid time this night, but eventually admitted defeat as our pulls started getting worse as people got tired.  We had missed our chance.

Make sure to head on over to HeroesHearth for the full blog, as it really gives you the full picture, along with Method's stream, of just how the race went down.

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