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Starym

PvP Tuning for February 26th: Lifebloom and Bonded Souls

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It's Tuesday so there's a lot of action as a new reset arrives and today we have some additional PvP changes related to the big mana regen tuning from earlier. It seems Resto Druids had some over-efficiency with Lifebloom, so it's getting a bit of a nerf. There's also the Bonded Souls Azerite trait that's been doing a bit too much healing:

Blizzard LogoFebruary 26 (source)

Today, we’re working on hotfixes that will focus on two areas of concern.

As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.

Druid

Additionally, we’ve identified an Azerite Trait that has been providing too much healing in an arena environment when multiple members of a team equip the trait.

Items

  • Heart of Azeroth
  • Bonded Souls Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).

These changes are not live yet, but will be made live soon. I’ll update this post when the changes go live, and as always, you’ll see them noted in their final form in our next Hotfixes Update.

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