Jump to content
FORUMS
Sign in to follow this  
Zadina

Tavern Brawl: Brawl of Champions - Grand Finals

Recommended Posts

PGHm2DH.png

The Season of Rastakhan concludes this week and we have the third and last round of Brawl of Champions.

Here are the Shrines that are available for each class this week:

  • Druid: Gonk's Armament - Whenever you gain Armor, refresh your Mana Crystals.
  • Hunter: Halazzi's Trap - After you cast a spell, put a random Hunter Secret into the battlefield.
  • Mage: Jan'alai's Mantle - Has Spell Damage +1 for each spell in your hand.
  • Paladin: Shirvallah's Protection - After a friendly minion survives damage, give it Divine Shield.
  • Priest: Bwonsamdi's Sanctum - Your Deathrattles trigger two additional times.
  • Rogue: Treasure from Below - At the start of your turn, steal a card from your opponent's deck. It costs (2) less.
  • Shaman: Tribute from the Tides - Your Battlecries trigger two additional times.
  • Warlock: Hir'eek's Hunger - Whenever your hero takes damage on your turn, the enemy hero takes it instead.
  • Warrior: Akali's Champion - The minion's Attack is always equal to your Armor.

 All shrines are actually quite good this time. I'd probably put Hunter, Warlock and Warrior in the top bracket, with Mage, Priest, Rogue and Shaman being in second place. Paladin is actually one of the weakest choices this week, after a full dominance in the two previous versions of this Tavern Brawl.

Don't forget to play the Tavern Brawl three times to get a Rastakhan's Rumble pack, while you have to win it once to get the customary Classic pack.

  • Confused 1

Share this post


Link to post
Share on other sites
9 hours ago, Zadina said:

Paladin is actually one of the weakest choices this week

I think it is still one of the best. This means you always have the board, and capitalise on that however you want. Special cards for paladin is bad though, compared to warlock for example.

Rogue shrine is pure insanity, fortunately it just has 2 health.

Share this post


Link to post
Share on other sites
3 hours ago, FanOfValeera said:

I think it is still one of the best. This means you always have the board, and capitalise on that however you want. Special cards for paladin is bad though, compared to warlock for example.

Rogue shrine is pure insanity, fortunately it just has 2 health.

2 health is next to useless for any shrine, giving you effectively only one round to use it unless your opponent has no minions on the board, or rush/charge minions in hand or no removal spells.

I've had a lot of success with the priest shrine, which is slow to start but devastating if you can keep the shrine in play for the first few turns to get a taunt up. Still pretty fragile at 3 health however.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Lemon1
      A new Legendary Warrior Minion has been revealed, marking the defeat of 25 million bosses in the Blackrock Crash Tavern Brawl.
       
      The dust has barely settled after the Blackrock Crash Part 1, but the Hearthstone player base has already smashed through 25 million Tavern Brawl bosses and earned the fourth and final FIRE FEST-E.V.I.L. card reveal. Meet the new Warrior Legendary, Armagedillo.

      It's a 6 mana 4/7 Beast with Taunt that gives +2/2 to every Taunt Minion in your hand at the end of your turn. It's reminiscent of Grimy Gadgeteer and Bolster - neither of which were played very often. Still, even under-appreciated mechanics like hand-buffing can be powerful on the right card.
      There aren't many great Taunt Minions in Warrior's arsenal right now, so this might be a sign that we can expect to see some in Saviors of Uldum.
      World of Warcraft players may recognize Armagedillo as a rare beast that spawns in the Uldum desert. It drops its tail as an item, which can be used as a mace. This one appears to have been kitted out with some serious ordnance by Blastmaster Boom.
      Check out our Saviors of Uldum hub for more info on the new expansion, plus all the latest card reveals.
    • By Lemon1
      Arch-Villain Rafaam joins the fray this week as the Blackrock Crash continues.
       
      The second week of the Blackrock Crash has kicked off today, continuing the FIRE FEST-E.V.I.L. celebrations. It's a Dungeon Run-style Tavern Brawl: pick a member of the League of E.V.I.L. to play as and fight through a gauntlet of eight bosses, building your deck as you go.
      It's broadly the same as Part 1, but this time Arch-Villain Rafaam joins the fray as a playable hero. Nice of him to lend a hand and all, but I think we've got this - Hearthstone players have already defeated 25 million Blackrock Crash bosses.
      The Big Bad himself is pretty powerful, as you might expect. His starting deck is decent and includes two amazing treasures in Master Scheme and Gloves of Mugging. His Hero Power, Arch-Villainy, steals a card from your opponents deck then, if it's a Minion, puts it onto the board immediately.
      As before, beat the first four bosses of the Brawl to earn a Saviors of Uldum pack to open when the next expansion releases. Beat all eight with Rafaam and you'll earn a Golden copy of Rafaam's Scheme. Perfect for discounting your Golden Jumbo Imp.
    • By Lemon1
      (Times pictured are in BST)
      The full schedule of community card reveals for Saviors of Uldum has been added to the Hearthstone website.
      It's become standard during expansion buildups for Blizzard to give a few cards to popular content creators to share, and Saviors of Uldum will be continuing the tradition.
      The schedule includes a total of 51 cards to be revealed by various sources from across the Hearthstone community - you can click through a card to find out where it will be revealed. The first one will be shown on the Chinese streaming platform Huya on July 19th; the first English language card reveal looks to be on Firebat's Youtube channel on the same day.
      Alongside reveal times, we get to see snippets of artwork for the new cards, so let the speculation begin. (Is that Heistbaron Togwaggle in the artwork of the final card to be revealed?)
      In Rise of Shadows, streamers received their cards locked inside fiendish puzzle boxes. This resulted in some memorable solutions. Here's hoping we have more shenanigans to look forward to.
      Check out our Saviors of Uldum hub for more information on the expansion and every card revealed thus far.
    • By Lemon1
      The Plague card for Shaman has been revealed on Twitter, the third of four cards to be revealed as rewards for the FIRE FEST-E.V.I.L. community challenge.
       
      The Plague card for Shaman has been revealed by the Hearthstone Twitter account: Plague of Murlocs!

      This is the third card revealed as part of the FIRE FEST-E.V.I.L. community challenge. That means that in just five days, the Hearthstone playerbase has defeated around 19 millionBlackrock Crash bosses. Give yourselves a collective pat on the back. Don't stop just yet though; a fourth and final card will be revealed at 25 million boss wins (and this last one will be a Legendary).
      Plague of Murlocs itself is a pretty powerful-looking card. Shaman can't answer Mountain Giant + Conjurer's Calling with any real consistency right now, so this seems like a welcome answer - although it won't do much against opponents who are playing, well, Murloc Shaman. It could even be a buff to your own board in a pinch, since random Murlocs are probably better than Totems and 1/1s.
      Check out our Saviors of Uldum Hub to catch up on this weekend's other new card reveals, including yesterday's trio of 1-Health Paladin Minions.
    • By Damien
      This thread is for comments about our Hint24's Legend Sacrifice Zoo deck.
×
×
  • Create New...