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Starym

Vision of Perfection (the 8.2 Cooldown Essence) Changes Coming

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Vision of Perfection was one of the Essences announced for the new Heart of Azeroth system coming in 8.2, and it's been causing a bit of a stir because of how powerful it currently is on the PTR. Today we got an official comment on the matter, emphasizing that these early stages of the PTR are usually not well tuned and further clarifying exactly why this Essence is so powerful and offering some possible solutions.

The Essence's minor power simply reduces the cooldown by a certain %, increases Versatility and heals you when the cooldown is activated, but the issue at hand is with the major one. The Essence's major power makes your spells and abilities get a chance to trigger your major spec cooldown ability (like Recklessness Recklessness ) at a reduced effectiveness. The problem came with certain accompanying effects that trigger alongside the cooldown (like Azerite Powers, talents etc.) and the fact that they triggered at full power. The currently planed solution is to also reduce the effectiveness of those abilities to the same degree as the main cooldown, but that solution also has some exceptions.

Blizzard LogoVision of Perfection (source)

Thank you for all of the feedback on Vision of Perfection—it’s an idea we’re also very excited about. As always, the first iteration of new abilities on a PTR have tuning that is somewhat preliminary. That’s especially true for this ability, due to the complexity of the effect and the large number of interactions it has. Our goal is to make it an interesting choice among the other available Essences, while preserving the concept of it. For this and the other Essences, there will be ongoing tuning updates in the coming weeks.

On the specific issue of interactions between Vision of Perfection and other effects that trigger from or buff your cooldowns: part of what makes this Essence exciting is the opportunity to explore things like that. At the same time, if they occur at full value every time Vision procs, that may be far too much.

Our initial plan is that, as a standard approach, the added effects or bonuses should be reduced in value, in the same way that the cooldown itself is reduced in duration. For example, if Recklessness Recklessness is proccing at 40% effectiveness, Reckless Abandon Reckless Abandon should also provide 40% of its normal Rage value. There are some cases where this doesn’t work because there’s no way to “scale down” an effect—Summon Infernal Summon Infernal will either stun or not stun when it lands. We’ll have to handle those cases individually.

You’ll see adjustments to this (and likely some other items) in a future build of the PTR.

For more information about Essences and the new Heart of Azeroth system coming in 8.2 in general, check out our preview.

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