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Patch 8.2: Build 30613 - Conflict and Strife Changes

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43601-patch-82-confict-and-strife-pvp-es

The latest 8.2 PTR build comes with changes to the recently-announced Conflict and Strife Essence.

Conflict and Strife is a new Essence added in Patch 8.2 which allows the use of one predetermined PvP talent in PvE. It was obvious that this one is going to be quite difficult to balance and here's the first pass of updates.

6D5HKWY2GULD1465340163386.png Death Knight

  • BloodUnholy Command Unholy Command -  Your Death Grip has two charges.
  • FrostChill Streak Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards.
  • UnholyNecrotic Strike Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved.

KONFY3G21NRT1465340163602.png Mage

  • ArcaneArcane Empowerment Arcane Empowerment changed to Temporal Shield Temporal ShieldEnvelops you in a temporal shield for until cancelled. 100% of all damage taken while shielded will be instantly restored when the shield ends.
  • FireFlamecannon Flamecannon changed to Temporal Shield Temporal ShieldEnvelops you in a temporal shield for until cancelled. 100% of all damage taken while shielded will be instantly restored when the shield ends.
  • FrostConcentrated Coolness Concentrated Coolness changed to Temporal Shield Temporal ShieldEnvelops you in a temporal shield for until cancelled. 100% of all damage taken while shielded will be instantly restored when the shield ends.

4K4NG17DH5OC1465340163651.png Rogue

Assassination: Smoke Bomb Smoke Bomb changed to Maneuverability ManeuverabilitySprint suppresses all movement-impairing effects for 4 sec when used.

Outlaw: Smoke Bomb Smoke Bomb changed to Maneuverability ManeuverabilitySprint suppresses all movement-impairing effects for 4 sec when used.

Subtlety: Smoke Bomb Smoke Bomb changed to Maneuverability ManeuverabilitySprint suppresses all movement-impairing effects for 4 sec when used.

742W2C4VQJ651465340163518.png Demon Hunter

  • HavocDemonic Origins Demonic Origins - The cooldown of Metamorphosis is reduced by 2 min, but now lasts 15 sec.
  • VengeanceCleansed by Flame Cleansed by Flame - Immolation Aura dispels all magical effects on you when cast.

MD3875H6PEN31465340163613.png Monk

  • BrewmasterHot Trub Hot Trub - Purifying Brew deals 30% of your purified staggered damage to all enemies within 10 yards.
  • MistweaverWay of the Crane Way of the Crane - Increases your Physical damage by 25%, you remove and become immune to all snare and root effects and you heal up to 3 nearest allies for 150% of all damage done. Lasts 15 sec.
  • WindwalkerReverse Harm Reverse Harm - Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards.

TGVJ0Y6O051R1465340163670.png Shaman

  • ElementalLightning Lasso Lightning Lasso - Grips the target in lightning, stunning the target and dealing O2% of the target's maximum health in Nature damage over 5 sec. Can move while channeling.
  • EnhancementRide the Lightning Ride the Lightning changed to Thundercharge ThunderchargeYou call down bolts of lightning, charging you and your target's weapons. The cooldown recovery rate of all abilities is increased by 30% for 10 sec.
  • RestorationAncestral Gift Ancestral Gift - You become immune to Silence and Interrupt effects for 5 sec after using Spiritwalker's Grace.

BIML5YS7P8XA1465340163522.png Druid

  • BalanceMoonkin Aura Moonkin Aura changed to Thorns ThornsSprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals up to 5% of the attackers total health in Nature damage. Attackers also have their movement speed reduced by 50% for 4 sec.
  • FeralLeader of the Pack Leader of the Pack changed to Thorns ThornsSprout thorns for 12 sec on the friendly target. When victim to melee attacks, thorns deals up to 5% of the attackers total health in Nature damage. Attackers also have their movement speed reduced by 50% for 4 sec.
  • GuardianSharpened Claws Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec.
  • RestorationOvergrowth Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target.

FTPZBBV8LWHM1465340163625.png Paladin

  • HolyDivine Favor Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted.
  • ProtectionSteed of Glory Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
  • RetributionUnbound Freedom Unbound Freedom - Blessing of Freedom also increases movement speed by 30%.

Y65BR5SJIAKM1465340163689.png Warlock

  • AfflictionEndless Affliction Endless Affliction - Your Unstable Affliction deals the same damage as normal, but its duration is increased by 6 sec.
  • DemonologyNether Ward Nether Ward - Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you.
  • DestructionDemon Armor Demon Armor - Protects the caster, increasing maximum health by 10% and increases armor by 150%.

3AP8QPDFMH191465340163595.png Hunter

  • Beast MasterySurvival Tactics Survival Tactics changed to Hi-Explosive Trap Hi-Explosive TrapHurls a fire trap to the target location that explodes when an enemy approaches, causing 60 Fire damage and knocking all enemies away. Trap will exist for 60 sec.
  • MarksmanshipSurvival Tactics Survival Tactics changed to Hi-Explosive Trap Hi-Explosive TrapHurls a fire trap to the target location that explodes when an enemy approaches, causing 60 Fire damage and knocking all enemies away. Trap will exist for 60 sec.
  • SurvivalSurvival Tactics Survival Tactics changed to Hi-Explosive Trap Hi-Explosive TrapHurls a fire trap to the target location that explodes when an enemy approaches, causing 60 Fire damage and knocking all enemies away. Trap will exist for 60 sec.

MMF2M70OD4PY1465340163646.png Priest

  • DisciplinePremonition Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec.
  • HolyRapid Mending Rapid Mending changed to Holy Ward Holy WardWards the friendly target against the next full loss of control effect.
  • ShadowVoid Origins Void Origins - Void Eruption is now instant cast.

Q21ASBT2SDXX1465340163697.png Warrior

  • ArmsSharpen Blade Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec.
  • FuryBattle Trance Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect.
  • ProtectionThunderstruck Thunderstruck - Thunder Clap roots all targets for 1 sec.

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In 8.2 I plan to switch on and off WW monk and havoc DH , I knew that would be the trait for demon hunters and the monk trait isn’t that bad , both are increase in dps , but wouldn’t that one heart trait that provides a big bonus passive ( for demon hunters it’s to transform into meta for a few seconds) make this an incredible spec next patch cause it has the chance to keep you in meta about 60% of the boss fights because 2 minutes in pvp seems like 30 seconds , popping meta then eyebeaming adds to the duration right now so 4 minute CD , 30 seconds eyebeam turns to like 42 seconds .

Edited by Cntrl
Forgot to add to it .

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Is the bear druid talent a typo? Incarnation is a standard talent, instead of a PvP one. I know bear needs the extra help but that doesn't sound quite right!

  • Thanks 1

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7 hours ago, Rag said:

Is the bear druid talent a typo? Incarnation is a standard talent, instead of a PvP one. I know bear needs the extra help but that doesn't sound quite right!

Yes, this is an error on my end, because I've mistakenly included the recent Vision of Perfection changes here even though this post covers Conflict and Strife. I've reverted the changes and both Guardian Druid / Brewmaster Monks remain unchanged. Thanks for the report.

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23 hours ago, Stan said:

ElementalLightning LassoLightning Lasso - Grips the target in lightning, stunning the target and dealing O2% of the target's maximum health in Nature damage over 5 sec. Can move while channeling.

Well its no "GUST OF WIND" but that sounds fun AF

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