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Tank Druid 1.12 (Classic)

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This thread is for comments and feedback regarding our Tank Druid guide for World of Warcraft: Classic.

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Guest Dieselwarden

In regards to your Pre-Raid BiS,
Recommend adding the following items to pre-raid BiS list:
Head Slot: Mask of the Unforgiven
-reasoning:  In favor of 2% hit and 1% crit   (Hit is hard to find at this stage without sacrificing too much)
Neck Slot: Verek's Collar
-reasoning: Higher Threat value and Higher Effective Health Points

Regards,
A fellow Theorycrafter

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Hybrid Feral DPS/Tank Talent Guide:

Recommend dropping the 1 point in feral aggression and sticking that point in Primal Fury.
Recommend using un-added point in Primal Fury as well.

Regards,
Fellow Druid Theorycrafter

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Thanks Dieselwarden!

 

The Feral Tank/DPS Hybrid build has been revamped a bit and should be up now. I'll take a look at the gear changes as well. Thanks again!

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Guest Dieselwarden
On 9/2/2019 at 3:05 PM, Impakt said:

Thanks Dieselwarden!

 

The Feral Tank/DPS Hybrid build has been revamped a bit and should be up now. I'll take a look at the gear changes as well. Thanks again!

Absolutely!

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Guest Jiffypop

Hey just a quick notice on your section about cooldowns: Barkskin doesn't reduce magic damage. Also, it increases time between attacks by 25%, so your threat generation will be adversely impacted for its duration.

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Guest Loriella

I was wondering why the Blademaster Leggings are not listed as a possible BiS piece for pre-raid.  It comes from UBRS The Beast, and has 154 armor, +5 agi, +1 to hit, +1 to crit, +2 to dodge.

It is relatively equal to Warstrife.  Differences being -150 hp, -12 ap, +1 hit, +1 crit, +48 armor.  Both have the +2 dodge.  As far as I can tell it would be the middle ground between Devilsaur and Warstrife, retaining the defensive +2 dodge for the defensive side, and getting +1 hit and crit for the threat.

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On 10/20/2019 at 5:20 AM, Guest Jiffypop said:

Hey just a quick notice on your section about cooldowns: Barkskin doesn't reduce magic damage. Also, it increases time between attacks by 25%, so your threat generation will be adversely impacted for its duration.

Definitely worth noting. Feral Tank threat is pretty high on single target though, so it shouldn't be too big of an issue as long as you are not using it on pull.

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2 hours ago, Guest Loriella said:

I was wondering why the Blademaster Leggings are not listed as a possible BiS piece for pre-raid.  It comes from UBRS The Beast, and has 154 armor, +5 agi, +1 to hit, +1 to crit, +2 to dodge.

It is relatively equal to Warstrife.  Differences being -150 hp, -12 ap, +1 hit, +1 crit, +48 armor.  Both have the +2 dodge.  As far as I can tell it would be the middle ground between Devilsaur and Warstrife, retaining the defensive +2 dodge for the defensive side, and getting +1 hit and crit for the threat.

I included Devilsaur since it's a much more damage oriented piece, and should really only be used if you have the 2 set with the gloves. That's not a terrible option for tanking dungeons or off-tanking if you are a Feral DPS main. Warstrife are the BiS though since the Agi/Str/Stam is more valuable than the hit/crit. 

 

That being said, Blademaster leggings are still very strong and a great alternative if you don't have Warstrife yet. I'll add those as another option.

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There is an error in the talent description: Swipe swipes in front of you, dealing damage to all targets.

In fact (and you can mouse over the talent itself to check) pre-WotLK druid swipe only hits 3 targets. 

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Guest Eld

While I do love a good guide, this is not one of them good or a guide. I've been watching and waiting to see if you caught even a few of the mistakes you have made, but you haven't. Out of your tanking types you have Mitigation and Avoidance, druid is avoidance. They have never had defense rating, and are not likely to have much of it, it is not a necessary stat for them. While some is Defense rating is nice and slightly helpful, it is not worth trying to stack it. Dodge is their stat always has been, your primary stat is AGI first foremost and above all else. For your Best tanking gear you'll be robbing rogues later in the game because the stats they want, are what you want.

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On 12/6/2019 at 2:35 PM, Guest Eld said:

While I do love a good guide, this is not one of them good or a guide. I've been watching and waiting to see if you caught even a few of the mistakes you have made, but you haven't. Out of your tanking types you have Mitigation and Avoidance, druid is avoidance. They have never had defense rating, and are not likely to have much of it, it is not a necessary stat for them. While some is Defense rating is nice and slightly helpful, it is not worth trying to stack it. Dodge is their stat always has been, your primary stat is AGI first foremost and above all else. For your Best tanking gear you'll be robbing rogues later in the game because the stats they want, are what you want.

Hi Eld,

Thanks for the feedback, but this is a common misconception with Feral Tanking and has no mathematical basis. Armor provides excellent damage mitigation, and Druids are able to reach armor cap much faster than Warriors. This guide doesn't get into the nitty gritty on the math behind damage mitigation and stat values, but you can check out the Druid Discord for some great resources. Specifically, the Feral Tanking spreadsheet linked there includes the effective values of every piece of gear in the game, which includes the relative values of avoidance and mitigation stats.

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Guest Turboboom

Blooddrenched mask is not listed in the tanking helm section after phase 4?  It is superior to mask of the unforgiven in every way and became available with ZG

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