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Blizzard Urges Players to Stay Away from Herod (US) & Shazzrah (EU)

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Herod (US) and Shazzrah (EU) appear to be massively overpopulated and Blizzard advises players to move to other realms, as they anticipate login queues in excess of 10K players, and possibly more.

To provide the best play experience, Blizzard wants players who created their characters on Herod to move to Stalagg before opening up more PvP realms. The goal is to have the player population evenly distributed across realms so that there are no dead realms.

You can read more about realm population in our latest report!

Blizzard LogoBlizzard (Source)

Based on name reservations so far, the Herod realm is looking to be massively overpopulated. If all existing players on this server remain there, login queues in excess of 10,000 players are a certainty, and possibly much higher than that.

We recently opened up the Stalagg realm, and we urge players on Herod to consider moving there. There are a lot of players currently on Herod and we want Stalagg to fill up before we open any new PvP realms. This is so that player population is spread as evenly as possible before launch, in order to provide the best play experience.

While we are able to fit several times more players on a single realm in 2019 than was the case in 2006, we are not going to raise that cap any further, even though we have the technical capacity to do so. Raising realm caps would simply forestall the problem, letting more players in at launch but creating an unsustainable situation down the line, with severe queues when we turn off layering permanently before Phase 2 of our content unlock plan.

Please also note that our realm population estimates of Low, Medium, High, and Full are based on this increased capacity – a Medium realm today already has more characters on it than even the most crowded realms did back in 2006.

Our top priority in planning for WoW Classic’s launch has been ensuring that we are laying the groundwork for strong realm communities that will endure over the months and years to follow, which is why we’re cautiously opening new servers to meet demand.

The same thing applies to Shazzrah in EU. Thanks to @Seksi for bringing this up!

Blizzard LogoBlizzard (Source)

Based on name reservations so far, the Shazzrah realm is looking to be massively overpopulated. If all existing players on this server remain there, login queues in excess of 10,000 players are a certainty, and possibly much higher than that.

We recently opened up the Gehennas realm, and we urge players on Shazzrah to consider moving there. There are a lot of players currently on Shazzrah and we want Gehennas to fill up before we open any new PvP realms. This is so that player population is spread as evenly as possible before launch, in order to provide the best play experience.

While we are able to fit several times more players on a single realm in 2019 than was the case in 2006, we are not going to raise that cap any further, even though we have the technical capacity to do so. Raising realm caps would simply forestall the problem, letting more players in at launch but creating an unsustainable situation down the line, with severe queues when we turn off layering permanently before Phase 2 of our content unlock plan.

Please also note that our realm population estimates of Low, Medium, High, and Full are based on this increased capacity – a Medium realm today already has more characters on it than even the most crowded realms did back in 2006.

Our top priority in planning for WoW Classic’s launch has been ensuring that we are laying the groundwork for strong realm communities that will endure over the months and years to follow, which is why we’re cautiously opening new servers to meet demand.

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blizz is in a tough spot right now, sure these servers are overpopulated right now, you may say just make more servers, but what about after a few weeks/months when the initial wave of players coming into classic start dropping off, we'll be stuck with too many low pop servers if they just keep making them, but on the other hand the launch situation will be a disaster if log in ques exist....well really at all. 

Best thing they could do imo, make an extra 2 or 3 servers with stated purpose of being merged into other servers in few months if needed, that way it's not years worth of a community being thrust into another years worth of community, would only be 2 or 3 months worth of being separate would have much longer future than they would have separate past. is it the best idea, probably not but it's something.

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Me and a bunch of my friends are going to play on Shazzrah, but the decision to do that was before blizzard made Gehennas (or whatever the name was). Had a discussion and we´re still rolling Shazzrah.. so lets hope some people move ??

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12 minutes ago, Hoods said:

Me and a bunch of my friends are going to play on Shazzrah, but the decision to do that was before blizzard made Gehennas (or whatever the name was). Had a discussion and we´re still rolling Shazzrah.. so lets hope some people move ??

Welcome to what other 40k people are thinking judging by the discords xD

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9 hours ago, Grumar said:

blizz is in a tough spot right now, sure these servers are overpopulated right now, you may say just make more servers, but what about after a few weeks/months when the initial wave of players coming into classic start dropping off, we'll be stuck with too many low pop servers if they just keep making them, but on the other hand the launch situation will be a disaster if log in ques exist....well really at all. 

Pretty much their only choice will be to do what they did on retail, connected realms for those with low population. They shouldn't make even more servers right now, queues might last for first few days, it will only go down from there.

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..and why exactly some queuing is a bad thing? It was part of each launch. They wanted to replicate how it used to be... There used to be queues. Better than being left on a dead server...

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11 hours ago, Grumar said:

blizz is in a tough spot right now, sure these servers are overpopulated right now, you may say just make more servers, but what about after a few weeks/months when the initial wave of players coming into classic start dropping off, we'll be stuck with too many low pop servers if they just keep making them, but on the other hand the launch situation will be a disaster if log in ques exist....well really at all. 

Best thing they could do imo, make an extra 2 or 3 servers with stated purpose of being merged into other servers in few months if needed, that way it's not years worth of a community being thrust into another years worth of community, would only be 2 or 3 months worth of being separate would have much longer future than they would have separate past. is it the best idea, probably not but it's something.

That's not a bad idea. I'm with you in thinking that there will be a big drop off after a few months. Knowing ahead of time that your (added) server will probably be merged to another eliminates the frustration of when it finally happens. Or maybe I'm kidding myself that people would be reasonable and remember they accepted that at the start?

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