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Storm League Bronze 5 Update

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In Storm League, rank is always updated by taking the change in rating and determining the equivalent number of rank points to reward. While the Heroes team is quite happy with how it turned out, the system is causing problems in Bronze 5.

In Bronze 5, players gain/lose far fewer points per game than players in other leagues and divisions. The underlying problem makes it harder to climb out of Bronze 5 and causes frustration and bad gameplay experience. The team is working on ways to improve it and provided an explanation of why this is happening.

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With the launch of Storm League season 1 we have seen a dramatic improvement in rank distribution. One of the primary changes in this release was in how rank is determined. In the past, rank and rating were two entirely different concepts, both of which were updated differently after each game. It was very common for a player's rank and rating to diverge throughout each season which could cause the matchmaking system to struggle to find games.

With the changes introduced this season, rank is always updated by taking the change in rating and determining the equivalent number of rank points to reward. This leaves very few ways rating and rank can diverge and results in most players being shown a number equivalent to their rating.

Overall, we are very happy with how the changes are looking; however, we are aware of the inconsistencies players are currently experiencing in Bronze 5. With the new design, players in Bronze 5 will gain/lose far fewer points per game than players in all of the other leagues and divisions. The reason for this is a bit technical but we wanted to take the opportunity to elaborate on what's going on.

Under the hood, matchmaking rating is simply a number on a bell curve. Every league and division encompasses a range of values on the same curve. For example, if the overall bell curve ranges from -10.0 to 10.0 and the range 1.0 to 1.5 maps to Gold 1, then a player with a rating of 1.25 will have the equivalent rank of Gold 1 & 500/1000 points. These numbers are intentionally made up as the real ones are always subject to change but the idea is the same.

The reason for the decrease in points awarded in Bronze 5 is that the range of ratings that maps to Bronze 5 is much larger than other divisions. The difference is that this much larger range of ratings still maps to the same number of rank points. As a result, despite being rewarded the same change in matchmaking rating, the rank points awarded may be lower. This is visualized by the graph below:

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We understand that this inconsistency is a negative experience for players so we will be exploring some ways to improve it.

Thanks for participating in Storm League and providing your feedback!

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28 minutes ago, Undeath said:

Oh, B5 is now officially ELO hell, nice.

HotS doesn't use this system, it's Blizzard's own MMR. Also, it's Elo, not ELO. These letters don't stand for anything, it's a guy's last name. 

Basically, bronze 5 exists, because someone has to be there, probably most of people there are due to trolling, downranking or those who dc a lot. Average player will easily achieve silver or gold.

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4 hours ago, Arcling said:

Basically, bronze 5 exists, because someone has to be there, probably most of people there are due to trolling, downranking or those who dc a lot.

Dude, this is what elo hell means, you gotta know your memes. Casuals, duh...

4 hours ago, Arcling said:

Average player will easily achieve silver or gold.

Aaaand this is the reason this entire blue post exists, right? 

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3 hours ago, Undeath said:

Dude, this is what elo hell means, you gotta know your memes. Casuals, duh...

Nah, I don't really like memes (guess I'm getting "old"). Also, this is not a meme, rather a term carried over from other games. Which doesn't really fit, because system here is a bit different.

Edited by Arcling

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I think its worth mentioning Bronze, Silver and Gold even are the absolute worse in any game. I am generalizing here but based off my experience with HOTS if your a casual like me it's going to take a long time to get out and reach something like plat. If there's one thing I've understood about it it's really the draft that wins games. For example - I had a Sgt hammer last game just messing around all game we constantly had 4 v 5 fights and still managed to win on Cursed Hollow thats pretty much the competitive scene. "Lets pick something fun and roll with even though its ranked" So I question if its worth feeling sorry for the bronze 5's.

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It definitely took an unnecessarily large amount of time to to get out once I was in. But then, I would quickly get sick of people and not play for a while. Funny thing is, after getting out I got pretty bored with it as well, lol. Just takes too long to queue those things. Stick to Quick Match if what you want is to play games. Rank is not worth the wait unless you team up and have voice. If you want a higher skill game just team up with high rank players. Shouldn't be too hard to get some of them to give you a shot.

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