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Starym

Vault Hunter Videos, Interactive Skill Trees and Ways to Play

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Gearbox have been pumping out Vault Hunter-related content recently, with all 4 getting their own spotlight videos as well as "Ways to Play" articles covering everything you need to know about the BL3 classes. To top it all off we also get interactive skill trees for the foursome, so we can check out all the skills in detail and even playn a build or two, if you're that forward-thinking.

Let's start off with the newcomer, Fl4k the Beastmaster, with his many pets:

Fla4k Ways to Play (source)

Tune in to the official Borderlands Twitch channel at 7am PDT on Wednesday, August 14 to see FL4K in action! More info soon.

FL4K the Beastmaster is on a never-ending hunt in Borderlands 3, accompanied by loyal beasts who are eager to please them. This robotic leader of the pack has access to both an Action Skill and an autonomous Pet that fights by their side and obeys commands to pounce on specific targets. Here’s a look at FL4K’s Hunter, Master, and Stalker skill trees, which give them and their Pet the killer instincts they need to overcome whatever the galaxy throws at them.

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Hunter

Action Skill: Rakk Attack!
Pet: Spiderant Centurion

Hit your enemies precisely where it hurts with the Hunter skill tree. When FL4K deploys the Rakk Attack! Action Skill, which has multiple charges, Rakk will soar into the air and swoop down to divebomb nearby enemies. While your Rakk are doing work, FL4K can sic the Spiderant Pet onto their prey, which attacks with globs of acidic goo, spinning charge attacks, and strikes from their pincer and prosthetic drill arm. As an added bonus, FL4K constantly regenerates health while the Spiderant is out.

Critical hits are crucial to the Hunter skill tree, with plenty of passive skills that reward you for hitting your quarry’s weak points. You may get a chance to restore ammo to your magazine after a critical hit, or potentially reduce your Action Skill cooldown. Other options provide boosts to your Hunter Skills - a special type of skill found in all of FL4K’s skill trees. Here are some other helpful picks from the Hunter skill tree:

  • Ambush Predator is perfect for snipers who prefer to fight from afar: while there are no enemies nearby, FL4K’s weapon handling and critical hit damage are increased.
  • The Most Dangerous Game is a Hunter Kill Skill that literally pays dividends if you go after tougher targets. Whenever FL4K kills a Badass or stronger enemy, they gain increased critical hit damage, gun damage, and handling for an extended period. Additionally, they receive a cash reward from the Intergalactic Bureau of Bounty Hunting, which clearly recognizes that FL4K deserves a tip for their hard work.
  • Megavore is a game-changer, giving FL4K a chance to score a critical hit with weapons against any part of enemies. Even if you miss a headshot here and there, Megavore can make a bullet to the *filtered* just as lethal as one to the brain.

Action Skill Augments in the Hunter skill tree give you more ways to wreak Rakk havoc, like adding extra Rakk to the pack or making them deal cryo damage. Meanwhile, you can evolve your Spiderant Pet to deal incendiary or corrosive damage and provide buffs on top of the baseline health regeneration. If you love to carefully line up your shots from a safe distance and execute your target with a few critical hits, the Hunter skill tree plays to your sniping prowess.

FL4K_Master-2re.jpg

Master

Action Skill: Gamma Burst
Pet: Guard Skag

Establish your dominance over the battlefield with the Master skill tree. Bend reality in your favor using the Gamma Burst Action Skill, which creates a rift that instantly teleports your Pet to a target location with a burst of radiation damage. In a pinch, you can also use Gamma Burst as a quick revive when FL4K’s Pet is downed or dead at the cost of increasing your Action Skill cooldown timer. Your Skag Pet buffs your damage and will ravage enemies with vicious bites and projectile vomit. Good boy!

The Master skill tree offers plenty of ways to increase your Pet’s damage output, like a passive skill that causes their first melee attack against an enemy to be an automatic critical hit. Beyond providing cover fire, FL4K can directly aid their Pet through skills like:

  • Who Rescued Who? strengthens the symbiotic bond between FL4K and their Pet. Whenever their Pet deals damage, FL4K regenerates some health, and whenever FL4K deals damage, their Pet will be healed for a portion of the damage dealt.
  • Psycho Head on a Stick, which sounds like a fantastic chew toy, is a Hunter Kill Skill that buffs FL4K’s Pet with increased movement speed and damage for a few seconds whenever FL4K kills an enemy.
  • Dominance emphasizes the ‘master’ in Beastmaster. This new melee attack lets FL4K convert an enemy to their side for a short time, with doubled duration if your dominated target is a beast. Dominance is also a means for dealing damage to your temporary ally: your target loses health until the effect ends or they die fighting for your cause.

FL4K can improve the utility of their Gamma Burst by giving their Pet a radiation aura on activation or providing health regeneration whenever FL4K and their allies are near the rift. The Skag Pet evolutions can give FL4K increased gun damage or fire rate, along with teaching the Skag some destructive new tricks you won’t see at any dog show. Power up your Pet to the fullest with the Master skill tree, then fight alongside your beast as they dutifully do your bidding.

FL4K_Stalker-3re.jpg

Stalker

Action Skill: Fade Away
Pet: Jabber Sidekick

"One of the strongest early game builds for FL4K, I personally think, is using their Fade Away skill with the modification that allows unlimited shots while cloaked. Pair that with the Jakobs manufacturer perk of every critical shot ricochets to another enemy, and you’ll have high powered bullets bouncing everywhere." – Daquan Sease, QA Tester

Evasion and resilience are the hallmarks of the Stalker skill tree. If FL4K is ever in a bind, using the Fade Away Action Skill will facilitate a quick getaway by instantly cloaking them and affording them increased movement speed and health regeneration. Once FL4K maneuvers into a better position, they can fire off three shots that are guaranteed critical hits, completely turning the tide in a tough fight. Your furry Jabber Pet provides bonus movement speed, and even has its own adorable little gun to fill your enemies with lead.

You’ll find plenty of ways to up your survivability in the Stalker skill tree; maybe you’ll opt to simply increase FL4K’s maximum health, or choose a passive skill that shares FL4K’s health regeneration with allies and doubles the bonus for their Pet. Staying healthy is a major part of maximizing your effectiveness with the Stalker skill tree, which includes such life-saving skill as:

  • Lick the Wounds lets your Pet attempt to revive you whenever you’re downed in the Fight For Your Life state. You’ll appreciate your Pet that much more after they pull off a clutch revive during a heated firefight, and it’s a great option for staying alive in solo play.
  • The Fast and the Furryous gives FL4K increased gun damage and movement speed whenever they’re above half health. It sounds simple, but trying to preserve your health and maintain your buffs becomes a metagame in and of itself.
  • The Power Inside makes FL4K and their Pet gain increased damage after FL4K activates an Action Skill—but if FL4K is at full health, that damage increase is doubled. Triggering that doubled bonus is easy to do before a fight, but good luck pulling it off once you’re in the thick of all the ensuing chaos.

Increase your odds of survival even further with Action Skill Augments, like gaining damage reduction after Fade Away ends, or giving your Pet the ability to taunt enemies to grab their attention. Your choice of delightfully coiffed Jabber evolutions will change their gun of choice, along with adding maximum health or critical hit damage buffs on top of the increased movement speed. You’ll be damn difficult to take down when specializing in the Stalker skill tree, giving FL4K and their Pet plenty of ways to outlive their prey.

Check out the FL4K character page if you’d like to tinker with their skill trees, then share your favorite build for the robotic Beastmaster.

Remember, just because you choose a particular Action Skill it doesn’t mean that you’re locked into that skill tree; you’re free to mix and match to see what powerful combinations you can come up with. Be sure to check out the other Vault Hunters you can play as in Borderlands 3: Zane the Operative, Moze the Gunner, and Amara the Siren.

fl4k-mural__560x560.jpg

Next up is Moze the Gunner, with her impressive Iron bear mech action skill:

Moze Ways to Play (source)

Moze the Gunner always has backup in Borderlands 3 thanks to Iron Bear, her 15-ton bipedal mech that packs some heavy-duty firepower. This former Vladof soldier turned Vault Hunter offers a unique take on character builds: the multiple Action Skills that are part of Moze’s Shield of Retribution, Demolition Woman, and Bottomless Mags skill trees are actually weapons mounted onto each of Iron Bear’s arms, so you can mix and match Iron Bear’s loadout across multiple skill trees or even equip two of the same weapon if you’re all about symmetry. Here’s a breakdown of what Moze and Iron Bear are capable of when these inseparable BFFs spend their precious skill points.

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Shield of Retribution

Action Skill: Railgun
Action Skill (Tier 2): Bear Fist

Make Moze and Iron Bear all but unbreakable with the Shield of Retribution skill tree. The Railgun is a great Action Skill weapon for sharpshooters, as Iron Bear fires off electrified, high-velocity projectiles that can easily vaporize your target if your aim is true. By investing a few skill points in Shield of Retribution, you can also access the Bear Fist Action Skill that lets Iron Bear pummel enemies into a pulp at close range.

Moze and Iron Bear already make a great pair, but you can be even more of a team player with some Shield of Retribution skills, like sacrificing some health to give you and your allies incendiary damage whenever you reload. You can also buff your shield’s capabilities by improving maximum capacity, recharge rate, and more. Here are some other helpful skills:

  • Full Can of Whoop-*filtered* causes Moze and her allies to immediately begin recharging their shields at an increased rate whenever Moze jumps into Iron Bear.
  • Force Feedback adds serious staying power to your shield: Moze’s shields will immediately begin recharging any time she scores a critical kill. If you’re an ace at nailing headshots, you’ll be that much tougher to take down.
  • Phalanx Doctrine is a passive ability that grants multiple stacks of a buff by the same name every time you kill an enemy. For every stack, Moze’s maximum shield and gun damage are increased—and the kicker is that there’s no stack limit, though each stack only lasts a limited time. Killing large groups of weak enemies simultaneously will make you ridiculously powerful if you can set it up properly.

Action Skill Augments along the Shield of Retribution skill tree include improvements like making your Railgun shots chain out extra shock damage to nearby enemies and causing the Bear Fist to launch forward and yank enemies over to you. As if Moze and Iron Bear weren’t tough enough already, the Shield of Retribution skill tree will turn you into a true walking tank.

moze_demo.jpg

Demolition Woman

Action Skill: V-35 Grenade Launcher
Action Skill (Tier 2): Vanquisher Rocket Pod

With the knowledge of Moze's arsenal, I would recommend exploring the Demolition Woman skill tree. Iron bear is a crucial part of the Gunner's gameplay and, at an early level, players can successfully rely on the splash damage of its Grenade Launcher. The skill tree offers multiple ways to customize your play-style. Equip the passive ability Stainless Steel Bear, offering additional armor and fuel to stay in Iron Bear longer, or utilize Torgue Cross-Promotion to increase splash damage. Don't forget to equip Moze's action skill in both slots to access the Iron Bear ability, it's too good!” – Daquan Sease, QA Tester

You’ll have a blast again and again with the Demolition Woman skill tree. Your starting Action Skill attachment for Iron Bear is the V-35 Grenade Launcher, which fires off a steady stream of grenades that aren’t affected by Moze’s equipped grenade mod. Your enemies will have a hell of a time trying to stay clear of all the splash damage; more likely, they’ll be blown up into a chunky mixture of blood and guts.

Whether you’re firing off grenades with Iron Bear or throwing them by hand, the Demolition Woman skill tree helps you get the most destructive force possible packed into every explosion. You’ll find helpful passive skills that do things like give Moze’s grenades a chance to score a critical hit, or increase her grenade carrying capacity. Other Demolition Woman skills include:

  • Torgue Cross-Promotion gives all splash damage that Moze deals a chance to double in size. It’s a known fact that explosions are better when they’re bigger.
  • Auto Bear lets Iron Bear fight on your behalf; once Moze jump outs, it will remain deployed in place for a short time. While it’s active, Iron Bear will attack nearby enemies, then charge at an enemy and self-destruct when its duration ends. That’s a true friend right there.
  • Short Fuse lets your guns join the explosion party: whenever Moze deals gun damage, there’s a chance to trigger a secondary explosion centered on your target. Pair this ability with a high-rate-of-fire weapon to create some serious fireworks.

Alternate Demolition Woman Action Skill weapons for the Iron Bear include the Vanquisher Rocket Pod that can rapid-fire rocket volleys, along with Action Skill Augments that make those rockets lock-on and more. If your idea of a good time involves copious explosions and scads of shrapnel, the Demolition Woman skill tree should satisfy your appetite for fiery destruction.

moze_mags.jpg

Bottomless Mags

Action Skill: Minigun
Action Skill (Tier 2): Salamander

Guns don’t do much without ammo, but yours will rarely run dry with the Bottomless Mags skill tree. Give Iron Bear that classic mech aesthetic with the Minigun Action Skill weapon that spews out a steady stream of hot lead. The Bottomless Mags skill tree is also where you’ll find the Salamander Action Skill weapon, a humongous flamethrower that can fry nearby enemies to a crisp.  

You’ll find a good number of straightforward passive skills in the Bottomless Mags skill tree, like increases to Moze’s magazine size and more incendiary damage for both Moze and Iron Bear. But there are also some nifty skills that you can plan your entire build around, focusing on the boosts provided by skills like:

  • Matched Set is an awesome reward for brand loyalty, giving Moze’s currently equipped weapon a stacking bonus to magazine size and decreased heat per shot for every piece of equipped gear that has a matching manufacturer.
  • Specialist Bear encourages you to equip two of the same Action Skill weapon on Iron Bear, increasing their damage by a flat amount. Nothing wrong with a little uniformity, right?
  • Forge is every gunner’s dream, and it’s beautiful in its simplicity: Moze constantly regenerates ammo for her currently equipped weapon. When paired with the unlimited magazine of a COV gun and a bit of prudent shooting, Moze can theoretically fire off rounds until the end of time.

You can improve your Minigun with Action Skill Augments that let you do things like deal increased damage as your gun heats up or fire explosive rounds. The Salamander has some equally fun Action Skill Augments, like dealing corrosive damage by dousing enemies in acid instead of flames. Anyone who loves hoarding ammo and firing off rounds in equal measure will appreciate the bullet bounty inherent to the Bottomless Mags skill tree.  

Check out the Moze character page if you’d like to experiment with her skill tree for yourself; you can also share your build for the dynamic duo of Moze and Iron Bear.

Remember, just because you choose a particular Action Skill it doesn’t mean that you’re locked into that skill tree; you’re free to mix and match to see what powerful combinations you can come up with. Be sure to check out the other Vault Hunters you can play as in Borderlands 3: Zane the Operative, Amara the Siren, and FL4K the Beastmaster.

moze-mural-560.jpg

Then we're on to Amara the Siren, with several varieties of action skill, from old favorite phaselock to some more punchy melee options:

Amara Ways to Play (source)

Amara the Siren is a well-renowned hero to the people, but Borderlands 3 is her chance to shine as a badass Vault Hunter. Using her supernatural Siren abilities, Amara pulverizes her enemies with astral projections, pounding them into a bloody pulp with fists formed from pure energy. We’re taking a top-level look at Amara’s three distinct skill trees—Fist of the Elements, Mystical Assault, and Brawl—to help you decide which build best suits your preferred playstyle. But no matter which way you go, Amara will absolutely bring the beatdowns.

amara-fist-w.jpg

Fist of the Elements

Action Skill: Phasegrasp

“For an early advantage, Amara players can go down the Fist of the Elements skill tree and grab Infusion and the Soulfire Action Skill Element. This will convert a portion of your weapon damage to Incendiary Damage. Incendiary Damage is great for flesh enemies, so Children of the Vault bandits and Skags are very vulnerable. Paired with Anima, Tempest, or Wildfire, Amara quickly becomes an elemental wizard who applies DoTs to incinerate the battlefield.” - Grant Kao, Game Designer

Make Amara a maven of elemental damage with the Fist of the Elements skill tree. Using the Phasegrasp Action Skill you can lock an unfortunate enemy in place, crushing them in the grip of a giant astral fist. While they’re helplessly squirming to break free, you have the perfect opportunity to fill them full of lead, lasers, electricity, or whatever method you favor for ending their miserable life.

You’ll find plenty of ways to amplify your elemental damage output as you progress through the Fist of the Elements skill tree, from flat bonuses like increased magazine size with elemental weapons, to impressive passive abilities like ricocheting bullets. Here are some other elements-focused skills:

  • Wildfire adds a percentage chance that Status Effects applied to an enemy can spread to other enemies. With a little luck, you’ll cause a chain reaction that sets entire groups of baddies ablaze.
  • Catharsis makes it so that any time you trigger an elemental effect on an enemy, they’ll explode on death, dealing Amara’s element damage and any other element currently inflicted upon them to enemies in the blast radius.
  • Conflux gives you a chance to randomly electrocute, ignite, or melt an enemy any time you apply a status effect to them. Whatever the outcome, they’re going to die a very painful death.

Within the Fist of the Elements skill tree, you can access souped-up Action Skills that amplify Phasegrasp, like summoning an additional arm that smashes anything near a grasped enemy. If regular ammo isn’t lethal enough for you, harness the destructive forces of nature with the Fist of the Elements skill tree.

amara-assault-w.jpg

Mystical Assault

Action Skill: Phasecast

Relentless, sustained attacks are a hallmark of the Mystical Assault skill tree. Kick off your skirmishes with a Phasecast, an astral projection that bombards everything in its path with a flurry of fists. Then tear your way through the softened-up enemies to score stacks of Rush, a bonus provided by starter skills in the Mystical Assault skill tree that activate buffs whenever you consume stacks by using an Action Skill.

As you invest more points into Mystical Assault, you’ll unlock even more bonuses that trigger every time you use your Action Skill. Check out these other powerful Mystical Assault skills that reward you for using your Action Skill early and often:

  • Transcend grants increased accuracy and critical hit bonus after activating an Action Skill.
  • Laid Bare makes enemies take increased damage from all sources after they get hit by your Action Skill—perfect for melting a boss’ health bar.
  • Avatar lets you activate your Action Skill while it’s still cooling down once per cooldown, effectively doubling your Action Skill output. It also increases your max Rush stacks, so you can trigger even bigger payoffs every time you cash in your accrued Rush with an Action Skill.

Additional Action Skills available further down the Mystical Assault skill tree improve the astral projection of Phasecast, like increasing its damage for every enemy it hits or exploding on contact. Building up Rush stacks then reaping the benefits by using your Action Skill is the name of the game with the Mystical Assault skill tree.

amara-brawl-w.jpg

Brawl

Action Skill: Phaseslam

Take the title of Pandora’s prize pugilist with the Brawl skill tree. It’s a great option for melee specialists who love wading into the middle of a fight and punching everything in sight, which is the perfect opportunity to drop a well-timed Phaseslam that knocks nearby enemies into the air with an earthshaking ground slam. If anyone’s somehow still standing after you came in like a wrecking ball, you can put them out of their misery with a few bullets.  

Early on in the Brawl skill tree, you’ll find passive abilities that up your survivability, so you can tank a few hits as you close the distance for some hand-to-face melee. Beyond skills that increase your maximum health and give you some damage resistance, you’ll find skills like:

  • Find Your Center ups your melee damage, with the added bonus of granting increased melee range after you use an Action Skill.
  • Guardian Angel makes you even tougher to take down: when you enter the Fight For Your Life downed state, you’ll immediately gain a Second Wind that restores health and creates an elemental nova that knocks back nearby enemies. It’s incredibly powerful but balanced by a lengthy cooldown.
  • Blitz puts the force of Amara’s Siren abilities into a powerful strike, delivering an amped-up melee attack that dashes a short distance and deals elemental melee damage. Best of all, Blitz’s cooldown instantly resets if you kill an enemy with it, so you can combo them together when slugging your way through large groups.

You’ll find some alternate Action Skills along the Brawl skill tree, like the ability to fire an elemental beam from the air before slamming down on your laser-fried foes. If you fancy yourself a melee fanatic, the Brawl skill tree will help you barrel your way into scuffles and punch your way to victory.

Check out the Amara character page if you’d like to experiment with her skill tree for yourself; you can also share your take on the latest Siren joining the Vault Hunter lineage.

Remember, just because you choose a particular Action Skill it doesn’t mean that you’re locked into that skill tree; you’re free to mix and match to see what powerful combinations you can come up with. Be sure to check out the other Vault Hunters you can play as in Borderlands 3: Zane the Operative, Moze the Gunner, and FL4K the Beastmaster.

amara-mural-560.jpg

And finally it's Zane the Operative, with his unique ability to actually have two action skills equipped at the cost of his grenade, with several options from his drone to a personal barrier and more:

Zane Ways to Play (source)

Zane the Operative is Borderlands 3’s resident tech expert, with an ingenious gadget at the ready for any life-or-death situation. Zane can equip two Action Skills at once, though choosing to do so will replace his ability to toss grenades. To help you decide if Zane is the right Vault Hunter for you, here’s a brief overview of his three skill trees: Doubled Agent, Hitman, and Under Cover. Will your Zane build be worthy of the Flynt family name? 

Zane-clone.jpg

Doubled Agent

Action Skill: Digi-Clone

“Take advantage of Zane's unique ability to equip two Action Skills to help decimate your enemies. With the passive tree Doubled Agent, Zane players gain large bonuses such as Synchronicity's increase to gun damage when both Action Skills are active. And don't fear: just because you can't manually throw a grenade doesn't mean you can't use a grenade! Grab Fractal Frags or Duct Tape Mod and your Action Skills and gun fire will litter the area with explosions!” - Grant Kao, Game Designer

Become a master of misdirection with the Doubled Agent skill tree. Whenever Zane’s Digi-Clone is active and drawing enemies’ fire, he can trade places with it on a short cooldown. By learning skills in the Doubled Agent skill tree, you can amplify your Digi-Clone for some truly tricky setups that’ll leave your target’s head spinning before you blast it into a bloody explosion. 

As you progress further into the Doubled Agent skill tree, you’ll find plenty of clever ways to improve your Digi-Clone, along with some bonuses that reward Zane for having two Action Skills active at the same time. Here are just a few of the helpful skills you can unlock:

  • Quick Breather lets Zane immediately start recharging his shield whenever he swaps places with his Digi-Clone, which provides a huge boost to survivability.
  • Enhance causes your Digi-Clone to consume up to 3 grenades when you summon it, giving the Digi-Clone amped-up stats for every grenade consumed.
  • Double Barrel ups your DPS by giving your Digi-Clone a copy of Zane’s current weapon - and swapping places triggers increased gun damage for you and your Digi-Clone. 

The Action Skill Augments on the Doubled Agent skill tree give your Digi-Clone even more utility, like giving you the ability to detonate it for an explosion of fire damage or having it soak up some of your damage. With enough points invested into Doubled Agent, your Digi-Clone gets an upgrade from ‘handsome distraction’ to ‘meaningful source of damage’ that’s always got your back.

Zane-sntnl.jpg

Hitman

Action Skill: SNTNL

Embrace the ‘kill or be killed’ mentality with the Hitman skill tree. You get substantial bonuses whenever you kill an enemy, and that includes any enemies who run afoul of your SNTNL—a hovering drone that peppers targets with machine gun fire. Specializing in Hitman skills is a means for stoking your bloodlust: scoring kills makes you stronger, which makes killing easier, and the cycle repeats until nothing but bodies and loot lie in your wake.

Throughout the Hitman skill tree, you’ll find plenty of perks called Kill Skills that activate every time you end an enemy’s life, like faster firing rates or the chance to shoot additional projectiles. You’ll also find some crucial skills such as:

  • Salvation gives your damage a bit of life steal after you score a kill, so you can shoot your way back to health if your life bar starts dwindling during battle.
  • Death Follows Close improves the effectiveness and duration of your Kill Skills, letting you tear through large groups of enemies with ease.
  • Seein’ Red sets off all of Zane's Kill Skills any time he activates an Action Skill. If you stagger your Action Skills properly, your overall damage output will be through the roof. 

The Action Skill Augments on the Hitman skill tree focus on enhancing the SNTNL’s arsenal, including cryo damage upgrades to its weaponry, a radiation beam that weakens enemies while buffing Zane, and the ability to paint targets for a missile barrage. If you live for the thrill of the kill, the Hitman skill tree gives you all the help you need to rack up a ridiculous body count.

Zane-shield.jpg

Under Cover

Action Skill: Barrier

Keep your entire team safe and buff their damage output with the Under Cover skill tree. The Barrier Action Skill deploys a shield that blocks all enemy fire and gives you and your allies increased gun damage whenever you shoot through it. You can even pick up an active Barrier to turn Zane into a mobile bulwark, though this decreases its size and damage bonuses.

Investing points in the Under Cover skill tree can give your Barrier some clear improvements, like increased maximum shield capacity and decreased recharge rate. Go deeper still, and elemental damage becomes a dominant theme, whether you’re dishing it out more effectively or improving how much you can take. Here’s a sampling of some key Under Cover skills:

  • Confident Competence buffs Zane’s gun damage and accuracy whenever his shields are active, with better bonuses for stronger shield percentages.
  • Calm, Cool, Collected rewards Zane for using cryo weapons; any time you freeze an enemy you’ll regenerate shields, health, or Action Skills in that order, depending on what’s currently full.
  • Distributed Denial is a big one, giving your Barrier the effects of your currently equipped Shield Mod, which also applies to any allies near the Barrier (with reduced bonuses for Zane himself). It’ll feel like everyone’s getting together for a big buff party any time you drop a Barrier.

The Action Skill Augments along the Under Cover skill tree make the Barrier even more effective at saving (or ending) lives, giving it properties like increased movement speed and fire rates for any Vault Hunter who touches it, a dome shape that protects you on all sides, and a Deterrence Field that shocks and staggers any enemy who gets too close. You and your allies will feel unbreakable with the combined powers of the Barrier and the Under Cover skill tree, while your enemies will be frozen from fear and cryo damage before you shatter them into a million pieces.

Check out the Zane character page if you’d like to experiment with his skill tree for yourself; you can even share your build once you’ve crafted your vision of a perfect Zane.

Remember, just because you choose a particular Action Skill it doesn’t mean that you’re locked into that skill tree; you’re free to mix and match to see what powerful combinations you can come up with. Be sure to check out the other Vault Hunters you can play as in Borderlands 3: Moze the Gunner, Amara the Siren, and FL4K the Beastmaster. 

zane_560x560.jpg

And so we now know pretty much everything there is to know about the Vault Hunters, aside from the way they really play, but we don't have long to wait for that either, as there's only 25 more days until Borderlands 3 launches!

Which Hunter will you be starting off as?

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This is gonna sound petty AF, but I unfortunately forgot about the temporarily free DLC for Borderlands 2, and now they want... fifteen dollars for something they were willing to give out for free? That's a nice Screw You. I'll just hold out for BL3's $20 "3rd Best Game of the 7th Week of Whatever Given Year" Edition.

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7 hours ago, Varrick said:

@Starym Thanks for the post definitely going to read upon this I am already liking what I am seeing.

Yea, after taking a deeper look into the skilltrees I really dont know what to play first. Zane's double action skill is really interesting but then you dont get the cool effects of the legendary grenades etc, Moze's mech is great etc etc.

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      Maurice, your sentient Saurian shipmate on Sanctuary III, is continuing his study of humanity’s customs, and has taken an interest in our strange courting rituals. To help him understand the emotional rollercoaster that is Broken Hearts Day, you’ll need to blast the floating hearts that are popping up over baddies’ heads all over the galaxy. Maurice will reward you with sweet Broken Hearts Day loot for your trouble, including two level 53 weapons: Terminal Polyaimorous and Wedding Invitation! 
      Event Toggle
      For the Vault Hunter who already has everything, or prefers their gameplay to be more straightforward, you can now disable the Broken Hearts Day Event in the main menu. This highly requested feature will be included for all future seasonal events as well.
      Skippable Cutscenes
      With this patch, you can now skip all cutscenes in the game, whether you’ve seen the cutscene before or not, during solo play or by the host of your party during multiplayer! Simply press any key during the scene and you’ll be prompted to confirm the skip.
      Level Cap increased to 53
      The level cap has been increased to 53, providing everyone with 3 more skill points to aim for! We are looking forward to seeing what interesting combinations the community finds with their additional skills and will have more to talk about in the future concerning level cap increases and character growth.
      True Takedown Mode
      We’re introducing True Takedown Mode to the Takedown at the Maliwan Blacksite. As of this patch, there will be a way to re-enable the original version of the Takedown scaled to 4 players. Future Takedowns will also launch with both modes enabled.
      The default setting keeps the Takedown scaled depending on how many people are in your party. To turn back on 4-player scaling, toggle the new switch to the right of the Takedown door.
      Guardian Ranks
      You are now able to turn off individual Guardian Ranks or the whole system! If there are any perks that aren’t playing nice with your builds, you can now disable them! Furthermore, for those who want to enjoy a vanilla leveling experience, you have the ability to disable the entire system. This includes both stat bonuses and all perks.
      When the patch goes live, the Guardian Rank system will be turned off by default, giving you a great opportunity to look through your perks to see if there’s anything new you want to try! Note: while the Guardian Rank system is turned off, you will not be able to gain ranks.
      Stadia
      With this patch, Stadia is now caught up to the other platforms! Stadia players can now access Moxxi’s Heist of The Handsome Jackpot, fight through Takedown at the Maliwan Blacksite, and take advantage of the QOL improvements that were included in previous patches.
      Stability
      Addressed multiple reported crashes Addressed multiple reported memory crashes Addressed a reported crash that could sometimes occur when updating the position of the dueling timer during a level transition Addressed a reported crash that could sometimes occur when there is no player character while spectating in the Takedown at the Maliwan Blacksite Addressed a rare crash that could sometimes occur when hijacking a vehicle Addressed a rare crash that could sometimes occur after extended hours of play Addressed a rare crash that could sometimes occur during combat in Athenas Addressed a rare crash that could sometimes occur during combat in Atlas HQ Addressed a rare crash that could sometimes occur in a multiplayer game in The Droughts Addressed a reported crash that could sometimes occur when loading into a map when Campaign Matchmaking Addressed a reported crash that could sometimes occur when elements react in bodies of water Addressed a reported freeze that could sometimes occur during garbage collection Addressed a reported crash that could sometimes occur when using Iron Bear Addressed a rare crash that could sometimes occur after respawning a vehicle and then using the CAR station before the vehicle spawns Addressed a reported crash that could sometimes occur when holding both the left and right arrow keys while on the Skills tab of the ECHO menu on PC Addressed a rare crash that could sometimes occur when quitting to desktop after another user disconnects during multiplayer on PC Addressed a reported crash that could sometimes occur when a host selected Quit to Portal on Stadia Addressed a reported memory leak on map transitions Performance
      We are continuing to work on additional stability and performance updates for future patches.
      Implemented multiple performance optimizations Implemented multiple audio performance optimizations Addressed reported performance issues encountered when players are pushed by another user’s vehicle Addressed a reported performance issue when fighting enemies at Lumberton Junction in Floodmoor Basin Addressed reported performance issues when scrolling through Guardian Rank Menu icons quickly General
      Added weight to the Guardian Rank random reward selection to favor reward options with less tokens applied to them Addressed a reported concern that some missions were not awarding their cosmetic item rewards Players should now have the following mission rewards if they completed the associated missions: - NOG Mask - Techincal NOGout in Meridian Outskirts
      - Atlas Classic skin - Atlas, At Last
      - Gilded Rage Jakobs skin - Cold as the Grave
      - Signature Style CoV skin - The Great Vault
      - Drop It Weapon Trinket - It’s Alive
      Addressed a reported concern that players could be granted starting gear that was far beyond their level Addressed a reported concern that a player in spectator mode would occasionally lose functionality when the Takedown host fast traveled to a different map Addressed a reported concern that a Second Wind would occasionally reset the Takedown mission after players had failed the mission Addressed a reported concern that players were occasionally respawning at the incorrect checkpoint in Meridian Outskirts Addressed a reported concern that the player character on the character select menu would be positioned incorrectly when a player late joins a multiplayer game on Skywell-27 Addressed a reported concern that the weapon Tiggs Boom was spawning projectiles in the wrong location Increased the chance of Tiggs Boom to spawn a projectile Addressed a reported concern that Anointed Enforcer’s shield would occasionally disappear and make the enemy appear vulnerable when they were not Addressed a reported concern that third-person healing effects could occasionally scale larger than intended Addressed a reported concern that players were occasionally being teleported to random places during cutscenes when standing on specific spots in a map Addressed a reported concern that the incorrect icon was displayed when confirming in Japanese on PlayStation 4 Addressed a reported concern that item cards would occasionally remain present on the screen after picking up an item Addressed a reported concern that videos could sometimes appear corrupt on Stadia Addressed a reported concern where certain key inputs would not be accepted properly on Stadia Addressed a reported concern that the joinable status of a game on Stadia could be inaccurate Addressed a reported concern with incorrect key glyphs showing when returning to the Main Menu on Stadia Nativized previous hot fixes Missions
      Addressed a perceived progression blocker after entering Lectra City from another map after completing the “Collect Batteries” objective of “Kill KillaVolt” Addressed a perceived progression blocker that occasionally occurred during the “Return toppings to Tina” objective of “Hammerlocked” Addressed a perceived progression blocker that could sometimes occur after leaving and re-entering the map during the “Check dead drop” objective of “Going Rogue” Addressed a reported concern where dialog could be repeatedly triggered if the player loaded into another map while on the objective “Take alternate path” during “Footsteps of Giants” on Desolation’s Edge Addressed a perceived progression blocker during the “Loot Vault” objective with Typhon during “Footsteps of Giants” Addressed a reported concern where a player with active missions could start a session with no tracked mission if their previously tracked mission could not be tracked Hotfix Notes
      Addressed a reported concern that the “Emergency Response” perk was increasing Shield Recharge Delay, rather than decreasing it Addressed a reported concern that the crowd audio was sometimes coming from a separate location while chasing down Carnivora Added blockers to prevent players from occasionally escaping the map without dying when jumping off the edge of a cliff in Carnivora Addressed a reported concern that players could walk through a wall of rocks in Carnivora Added blockers to prevent players from escaping the map near the Apollyon Transit Station New-U in Neon Arterial Addressed a reported concern that the Gunner could sometimes get stuck in the second area of the Proving Grounds Addressed a reported concern that players could occasionally escape the Skag of Survival boss area in The Proving Grounds Addressed a reported concern that the Siren could escape the map while using the “Downfall” ability in Cistern of Slaughter and the Destroyer’s Rift Addressed a reported concern that the final satellite dish would not appear for the player to destroy at certain distances during “Bad Reception” Addressed a reported concern that players were unable to break an Eridium crystal cluster in Ambermire Addressed a reported concern where aim assist was snapping aggressively on the center of an enemy when fighting the Blue Fire and Red Rain boss enemies during “Slaughterstar 3000”  
    • By Starym
      Borderlands' own Valentine's Day event, Broken Hearts Day, is coming tomorrow, February 13th and it's bringing with it a whole lot of changes. We'll be seeing a 3 level increase with additional skillpoints to use, a toggle for the event itself, the True Takedown mode which brings the raid content back to it's original difficulty, skippable cutscenes, toggleable Guardian ranks and more. We also get to hear about some upcoming improvements in the March patch, including Mayhem 2.0 and FFYL improvements.

      You can also check out the full details of the Broken Hearts Day event at the bottom of the post.
      February 13th Patch (source)
      Hey Vault Hunters! With Valentine's Day (and our own Broken Hearts Day seasonal event) right around the corner, we thought now might be a nice time to pause, reflect, and express our sincere gratitude to all of you with a little love note.
      Borderlands 3's launch was a historic high note for both Gearbox and 2K, and that simply would not have been possible without your support. Your incredible response was overwhelming, so really, from the bottom of our hearts: thank you. Your enthusiasm validates all the time, energy, and passion we poured into this project, and it fuels us still—because we're not done yet!
      We've been hard at work since launch crafting additional content and updating the existing game. It's been a tricky, trying process at times, but we're committed to making Borderlands 3 the best possible Borderlands experience. Today, we'd love to take a moment to look back on everything we've added or updated since launch and, more importantly, outline what's still to come for Borderlands 3—including a bunch highly requested quality-of-life enhancements in the February patch.
      Let's get started!
      A Quick Look Back...
      Since Borderlands 3's release in September, we've worked hard to pack the game with additional content and improve player experience based on your feedback. Here's a quick look at just some of what we've done so far.

      Developer Roadmap
      Now that we've looked at how much has happened in Borderlands 3 to date, it's time we look to the future with another developer roadmap, giving you insight into new features and improvements you can look forward to in the coming weeks. Please note that there can always be unforeseen challenges when working on patches and hotfixes, so we'll share more concrete release timings as these updates progress.
      True Takedown Mode
      In the Borderlands 3 Hotfixes for January 30, we shared our plans for True Takedown Mode now that Takedown at the Maliwan Blacksite scales to your party size by default. True Takedown Mode delivers the extreme difficulty we always intended for Takedown content by tuning the experience for a full party of four decked-out Vault Hunters. To access True Takedown Mode, simply activate the lever located on the right side of the door leading out of the airlock at the beginning of the map. Remember, this is meant to be some of the most challenging content in all of Borderlands 3, so don't get discouraged if your team keeps getting wrecked in True Takedown Mode when it goes live in the February patch.
      Level Cap Increase
      For the first level cap increase, we're currently planning to raise the maximum Vault Hunter level from 50 to 53, timed with the debut of Broken Hearts Day. This will give you three additional skill points to add to your skill trees, allowing you to enhance your existing builds or even experiment with additional abilities. To plan out your updated Vault Hunter builds, check out the skill tree builders on our character pages for Amara the Siren, FL4K the Beastmaster, Moze the Gunner, and Zane the Operative! We'll have more information about future level cap increases later, and intend to make any level cap increases free additions to the game.
      Performance and Stability
      We're continuing to work on Borderlands 3 for all platforms. With each of the coming patches, you can expect some updates to enhance the player experience. The next round of UI improvements will come with the second campaign add-on. Community feedback has been instrumental in shaping these improvements, so if you encounter any issues, please submit a ticket to support.2k.com.
      Skippable Cutscenes Update
      Skippable in-game cutscenes are coming soon! We're in the process of testing this feature now, and it will launch in the upcoming February patch. All cutscenes in the game, whether you've seen the cutscene before or not, will be skippable during solo play or by the host of your party during multiplayer.
      Guardian Rank Toggling
      In a previous roadmap, we shared our intention to let players disable the powerful Perks associated with Guardian Ranks. That change will be coming in the February patch, and will allow you to individually disable specific Perks. You'll also be able to disable the entire system if you prefer a more vanilla leveling experience. In the future, we plan to expand the Guardian Rank system to include additional Perks. We are looking to introduce these new Perks in tandem with the second campaign add-on, but they will not be tied to that content.
      Event Toggling
      During the seasonal Bloody Harvest event, we heard the community loud and clear: you'd like a way to opt out of an ongoing event. This feature will be introduced in the February patch. During the Broken Hearts Day seasonal event, you will now be able to toggle the event's game-wide effects on or off via the main menu.
      Fight For Your Life Improvements
      Fight for Your Life is a big part of the co-op experience, and we've identified a few ways we'd like to improve the system. Specifically, we are looking at increasing the interaction radius between players, telegraphing revives to other players more clearly, and allowing multiple players to contribute to a revive. We expect to have this available in March.
      Mayhem 2.0
      We expanded Mayhem Mode with the even tougher Mayhem 4 level in the Borderlands 3 Patch and Hotfixes for November 21, but more sweeping changes are in the works for Mayhem 2.0, arriving in March. We're still fine-tuning some of its elements and will have a separate update on this in the future, focusing on how Mayhem 2.0 will impact Borderlands 3's endgame experience.
      ECHOcast Twitch Extension expansions
      The Borderlands 3 ECHOcast Twitch Extension has been a huge hit with our community, letting viewers directly interact with Borderlands 3 streamers and even collect some of the same loot. Currently, the ECHOcast Extension features Rare Chest Events, Badass Viewer Events, and Piñata Events for Twitch stream mayhem, and we want to add even more Event types in the near future. We're hoping to introduce a Moxxi-themed Event, which we first teased during Guardian Con 2019, that would let you mix up buff- or debuff-inducing cocktails for the streamer using Twitch Bits. We're aiming to have this ready for the ECHOcast Twitch Extension in March.
      Our Approach to Balance Changes
      As we continue to develop new content, we're always keeping an eye on balancing to ensure that Borderlands 3 continues to be enjoyed for years to come, much like previous Borderlands titles. We prefer to make buffs rather than nerfs. However, in the most extreme cases, we may step in to reduce the power level of weapons, gear, or skills that make competing options feel totally obsolete.
      All changes are made to keep Borderlands 3 feeling fresh for newcomers and veterans alike. We strive to make your chosen Vault Hunter feel unique, powerful, and impactful across all levels, and we want to maintain the thrill of collecting gear for whatever new build you can come up with next. For more insight into how we approach balancing in Borderlands 3, you can read this interview with Borderlands 3 Creative Director Paul Sage.
      More to Come at PAX EAST
      That's everything we're ready to share today. Don't worry, though, there's still plenty more in store for Borderlands 3. Not only will we continue updating the game based on the evolving needs of the community, we're also planning plenty of new content and free events to keep the experience exciting for players of all levels.
      Want to learn more about that upcoming content? Be sure to tune in to the Gearbox panel at PAX East on February 27! The panel will stream live on twitch.tv/borderlands starting at 11:30 AM Pacific / 2:30 PM Eastern / 7:30 PM GMT. Expect a whole bunch of exciting content announcements, including the full reveal of Borderlands 3's second paid campaign expansion!
      For now, be sure to catch today's episode of The Borderlands Show for additional context and insights from Borderlands 3 Live Lead Graeme Timmins, and keep sending us your constructive feedback. Thanks again, and see you at PAX East.
       
      Broken Hearts Day (source)
      New seasonal event and themed loot coming to Borderlands 3 soon.
      Broken Hearts Day is fast approaching in the Borderlands, and Maurice, Sanctuary III's resident sentient Saurian, is hoping you'll assist with his ongoing study of the human condition as he turns his attention to our species' courting rituals. You'll be well rewarded for completing Maurice's challenges during this new seasonal event revealed on episode five of The Borderlands Show, and don't worry, you're not being asked to do anything inappropriate. Simply shoot down the floating hearts that are swirling around enemies across the galaxy as you go about your regular Vault Hunter business.

      The hearts take several forms and break in different ways: some will fall to the ground with a fiery explosion, while others might drop loot or briefly turn enemies into allies, for example. Maurice will keep track of how many hearts you've broken and mail you the following event rewards as you reach each of these totals:
      10 – "ECHOcardiogram" ECHO Skin
      25 – "Cosmic Romance" Weapon Trinket
      50 – "Terminal Polyaimorous" Legendary Maliwan SMG
      75 – "Heartbreaker" Vault Hunter Skin
      100 – "Wedding Invitation" Legendary Jakobs Sniper Rifle
      Hearts will start to materialize across the Borderlands once the February patch deploys before 3:00 PM PT on Thursday, February 13. You'll then have one week to assist Maurice before this seasonal event ends at 8:59 AM PT on Thursday, February 20. If you don't want to take part, you can opt out of the Broken Hearts Day event from the main menu after pressing Play, but when you join an online game, the host player's settings will determine whether or not the event is active.

      For information on some of the other exciting stuff we have in the works for Borderlands 3, check out the Community Love Letter we wrote for you. We mostly skipped the soppy stuff and instead jumped straight into planning our future together with a new update roadmap, which includes plans for things like Mayhem 2.0, skippable cutscenes, level cap increases, and upgrades to the Guardian Rank system. ❤️

      Related articles:
      January 30th Hotfixes: Loot Chest Event, Permanent Maliwan Solo and Rare Buff
      January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Specific Boss Legendary Drop Rates Buffed
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      Some major changes today as we have two events basically made permanent and a third being added! The solo/sub-4 man scaling for Maliwan Takedown has been made permanent, with a new mode coming soon that will re-enable the old 4-player only mode as an optional toggle; the farming frenzy event has been pretty much made permanent, as rare spawns will get a permanent buff to their spawn rate and a buff to their legendary drop to be the same as other bosses; the new event is a rare chest legendary drop buff that will be active through February 13th.
      January 30 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix activates the Rare Chest Riches event, addresses drop rates, and implements permanent scaling for Takedown at the Maliwan Blacksite! To apply hotfixes, wait at the main menu until you see a sign that says "Hotfixes Applied"! If these hotfixes are not applied, you will not benefit from the changes! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Activate the Rare Chest Riches event, running until February 13 Increased the chance to receive Legendary loot from red car trunk chests Addressed a reported issue that the player could sometimes rise into the sky with the cannon during the "One Man's Treasure" mission in Moxxi's Heist of The Handsome Jackpot TRUE TAKEDOWN MODE
      We've been looking at the feedback we received during the Scaling Event for Takedown at the Maliwan Blacksite and have decided to make this Scaled event permanent starting today.
      In a February update, we will include a new switch to re-enable what we call True Takedown Mode. True Takedown Mode will restore the Takedown to the 4-player experience that it launched with for extra difficulty. Once implemented, a lever activating True Takedown Mode will be located on the right side of the door leading out of the airlock at the beginning of the map.
      RARE SPAWNS AND DROP RATES
      Once the Farming Frenzy event is over, we are implementing a permanent change to the Rare Spawns and Drop Rates. After analyzing play patterns, we are permanently increasing the spawn rate for these enemies and have buffed their drop rates and their Anointed chance to be on par with bosses.
      RARE CHEST RICHES EVENT
      When the hotfixes roll out today before 3:00 PM PST, a new event will be activated! During the Rare Chest Riches Event, which runs until February 13 at 8:59am PST, all Rare Chests will drop rare loot at an increased rate, so you're more likely to receive Legendary items any time you open one. This increased drop rate will also apply when you watch a Twitch streamer open a Rare Chest, assuming both of you have the ECHOcast Twitch Extension enabled. Any rewards you score while watching streamers will be waiting for you in your in-game mailbox the next time you play Borderlands 3. In case you haven't done so already, click here for a step-by-step guide to linking your SHiFT and Twitch accounts so you can receive ECHOcast rewards. The Rare Chest Riches event will also apply to the Stadia version of Borderlands 3.

      Related articles:
      January 23rd Hotfixes: Proving Grounds Loot Buff, Fl4k Buff and More
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Specific Boss Legendary Drop Rates Buffed
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      We have some buffs in today's hotfixes, both for loot and a Vault Hunter, as the Proving Grounds chest gets increased drops and Fl4k's Gamma Burst gets almost double it's radiation damage buff effect. There's also fixes for some bugs that could block story progression and Varkid texture changes:
      January 23 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and some perceived progression blockers! To apply hotfixes, wait at the main menu until you see a sign that says “Hotfixes Applied”! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Updated a texture for the Incendiary Badass and Super Badass Varkid Adjusted the chest rewards at the end of the Proving Grounds to be more rewarding at all tiers of completion With more players running the Proving Grounds for dedicated loot drops from the bosses, we noticed the chests not rewarding players as much as we intended. We’ve boosted these chests to reflect the effort players must take to complete the objectives.  Completing all of the objectives gives the best Legendary drop rate and scales down accordingly.
      Increased bonus radiation damage while Gamma Burst is active from 65% to 115% We’re happy to see the response to the boosted Anointment bonuses we released last week. After additional testing, we want to also boost the effects of Gamma Burst anointments for FL4K.
      Addressed a perceived progression blocker that could occur when the player travels to another map and back to Sanctuary after releasing Tannis during the mission “Sanctuary” Addressed a perceived progression blocker where players could not speak to Brick during the mission “Hammerlocked” in The Anvil Addressed a perceived progression blocker where Ember would sometimes not appear to assist the players in various mission steps

      Related articles:
      Hotfixes for Jan 16th: Huge Anointed Item Buffs, Events Start and More
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
      Specific Boss Legendary Drop Rates Buffed
      Borderlands 3 Patch 5 Notes + Full Week of Gifts
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Hotfixes for Novemeber 26th: Butcher Recoil Fix
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
    • By Starym
      We have some really big hotfixes today that will introduce both the Maliwan Takedown scaling event, which sees the raid difficulty scale to the number of players entering it, as well as the Farming Frenzy event, which will see more rare mobs spawned and increase legendary drop chances for all bosses and rares, both lasting until January 30th.

      But the big news is that anointed items for Fl4k, Moze and Zane are getting massive buffs to offset the power of Amara's, with some tripling the bonuses they offer! There's also some tuning for the bosses in the Handsome Jackpot, as some were on the weak side, a nerf for the Ion Cannon and more.

      As usual, the hotfixes go live somewhere between now and midnight CET, which usually means around 7PM.
      January 16 (source)
      Today we will release a hotfix for Borderlands 3, which will be live on PlayStation®4, Xbox One, and PC by 3:00 PM PST. This hotfix addresses various concerns reported by the community and kicks off the two-week long Takedown Event and Farming Frenzy! To apply hotfixes, wait at the main menu until you see a sign appear! If you are experiencing any issues or want to provide feedback, please submit a ticket to support.2k.com.
      Takedown at the Maliwan Blacksite and Farming Frenzy!
      This week starts the Takedown at the Maliwan Blacksite event! From when the hotfix goes live today until 8:59 AM PT on January 30, Takedown at the Maliwan Blacksite will be scaled to the number of players! During this event, matchmaking will be set up to get you into the Takedown as quickly as possible. The Takedown is no easy feat, so make sure that you’re ready with the Takedown at the Maliwan Blacksite Quick Guide (keep in mind that this is written for the normal Takedown).
      In addition, during the Farming Frenzy mini-event running for the same duration, we’re making a few other changes. Rare Spawn enemies will also show up more often*, and we’re temporarily boosting the Anointed and Legendary drop rates! For the next two weeks, every boss in the game has boosted drop rates, including the Takedown at the Maliwan Blacksite bosses!
      May these two weeks be challenging, rewarding, and full of loot!
      *The Debt Collector is excluded from this list, as it’s tied to an achievement!
      Bug Fixes
      Addressed a reported concern with itemcard and hotfix sometimes not showing information correctly Addressed a reported concern that Judge Hightower was sometimes not dropping items from his dedicated item pool Adjusted the balance of Fabrikator, Freddie, ST4NL3Y, Constructor, Tony Bordel, Tricksy Nick, and Third Rail to provide a greater challenge Developer note – We noticed that the bosses in the Handsome Jackpot weren’t providing players with a satisfying challenge. We’ll be monitoring these bosses and make adjustments as needed in the future.
      The Ion Cannon now has a 5 second reload and consumes at least 6 ammo per shot The Ion Cannon is a strong weapon and we don’t want to change that, but it’s a little over performing. We’ve increased the reload time and made it consume more ammo but left its damage unchanged to still provide a strong burst of damage.
      Added collisions to prevent the Gunner from sometimes becoming stuck in Meridian Mercantile Added collisions to prevent players from sometimes escaping the map in various locations Increased the radius of the New-U station at The Arrogant Approach Increased Anointment Effectiveness for the Operative, Gunner, and Beastmaster
      In looking at the bonuses from Anointments, we felt that some were not providing enough of a bonus. We’ve increased the bonuses on the Anointments below.
      Moze the Gunner
      While Auto Bear is active, deals 75% (from 20%) bonus incendiary damage After exiting Iron Bear, the next 2 magazines will have 125% (from 40%) bonus incendiary damage After exiting Iron Bear, gain 160% (from 120%) increased Splash damage for 18 seconds When entering and exiting Iron Bear, nova damage increased Zane the Operative
      While Barrier is active, Accuracy is increased by 60%, and Critical Hit damage is increased by 70% (from 30%) While SNTL is active, gain 100% (from 50%) of damage as bonus Cryo damage FL4K the Beastmaster
      When exiting Fade Away, nova damage increased After using Rakk Attack!, gain 50% (from 25%) critical hit damage for a short time
      Related articles:
      Hotfixes for Jan 9th: Anointed Nerfs, Maliwan Takedown Solo Event, Fl4k fixes
      Handsome Jackpot DLC Live Now + Launch Trailer
      Hotfixes for Dec 19: Solo Takedown, Matchmaking Improvements
      Specific Boss Legendary Drop Rates Buffed
      Borderlands 3 Patch 5 Notes + Full Week of Gifts
      December 5th Hotfixes, 13 Minutes of New DLC Gameplay
      Hotfixes for Novemeber 26th: Butcher Recoil Fix
      Guide Writer Thoughts on Mayhem 4 and Maliwan Takedown
      Maliwan Raid DLC + Massive Patch Notes: Mayhem 4, Vault Hunter Tuning, Bank Space and More
      New Borderlands 3 Guides - Gun Manufacturers, Item Categories, Vault Hunter Builds
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