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Patch 8.2.5 Cinematics & War Campaign Spoilers

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Patch 8.2.5 is now live in North America and players finished the final chapter of Battle for Azeroth's War Campaign, revealing the contents of all the juicy videos that were encrypted on PTR. This article contains spoilers.

Props to Wowhead for the videos.

Video #1

In the first video, the Alliance and the Horde come together and vow to save Azeroth and defeat Sylvanas.

Video #2

Next, Alliance players get teleported to Razor Hill. Alleria tells Anduin that Sylvanas may have the only forces capable of defeating N'Zoth (Undead can't be corrupted by the Old Gods), but Anduin insists we kill her. If you ask him where's Tyrande, he tells you that vengeance may have consumed her as she's gone missing.

The War Campaign continues as the joint forces press on to the gates of Orgrimmar. Pretty much everyone is there including Saurfang, Zekhan, Genn, Anduin, Jaina, Lor'themar, and more.

The second video is an in-game cinematic, where Saurfang challenges Sylvanas to Mak'gora, a duel of honor and death. All happens at the gates of Orgrimmar and the event bares resemblance to the Wrathgate. Anduin gives Saurfang his sword, but Sylvanas slices through the High Overlord with ease. She is wielding Xal'atath in the duel and delivers a single blow to Saurfang, killing him immediately. 

Afterward, she flies away and then the core characters discuss what sort of magic Sylvanas used to single-handedly killed Saurfang. It seems she is on her own now, we don't know where she went and the Horde does not interest here any longer. She tells everyone that they are nothing quite literally.

Video #3

Saurfang loyalists pay tribute to Saurfang in Orgrimmar.

Alliance players are supposed to meet Calia Menethil and Derek Proudmoore after this portion. She offered him guidance. It seems Calia will be leading the Undead in the future, or at least they're setting her up for an Allied Race or something important.

There is an alternative ending for Sylvanas loyalists. Sylvanas talks about a bargain she made with Azshara, which remains unknown for now.

Quote

Lady Sylvanas Windrunner: My bargain with Azshara will yet bear fruit. The armies of Azeroth will fight her master, and he will line their streets with corpses. In the end, he too will serve Death. Enough reflection. There are preparations to be made. Nothing lasts. When next you see me, you will understand.

Horde players meet with Sylvanas at Windrunner Spire in Ghostlands, where the Lich King raised her.

Such is the ending of Battle for Azeroth's War Campaign. Completing the final chapter rewards the Veteran of the Fourth War title.

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So in regards to whether or not Sylvannas is "Garroshed" like Blizzard swore up and down wouldn't happen...

Well see there’s a difference.  He started a war, tried to kill prominent characters who questioned him, failed, and they started a rebellion. That caused a siege of orgrimmar to happen! Garrosh was captured,went to trial but escaped and ran away to be used in a setup for a different storyline.

Whereas in a completely different plotline, Sylvannas started a war, tried to kill prominent characters who questioned her, failed, and they started a rebellion. That caused a siege of orgrimmar to happen! Sylvannas however escaped without capture and trial, and is awaiting setup for a different storyline.

Completely not Garrosh 2.0!

Also did we Really "Defeat" Sylvannas because she lost her @%*$ after a 2cm cut on her face, and screamed in her Auditorium voice that the Horde was nothing?    Literally all this "Brilliant strategist" had to do was not start talking as she killed Saurfang.    She would have won an honorable challenge, Anduin and Thrall would have looked dishonorable if they attacked again anyway, she'd have kept the horde.    Flashbacks to burning a world tree because some elf cried for her.

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15 minutes ago, Migol said:

So in regards to whether or not Sylvannas is "Garroshed" like Blizzard swore up and down wouldn't happen...

Well see there’s a difference.  He started a war, tried to kill prominent characters who questioned him, failed, and they started a rebellion. That caused a siege of orgrimmar to happen! Garrosh was captured,went to trial but escaped and ran away to be used in a setup for a different storyline.

Whereas in a completely different plotline, Sylvannas started a war, tried to kill prominent characters who questioned her, failed, and they started a rebellion. That caused a siege of orgrimmar to happen! Sylvannas however escaped without capture and trial, and is awaiting setup for a different storyline.

Completely not Garrosh 2.0!

Also did we Really "Defeat" Sylvannas because she lost her @%*$ after a 2cm cut on her face, and screamed in her Auditorium voice that the Horde was nothing?    Literally all this "Brilliant strategist" had to do was not start talking as she killed Saurfang.    She would have won an honorable challenge, Anduin and Thrall would have looked dishonorable if they attacked again anyway, she'd have kept the horde.    Flashbacks to burning a world tree because some elf cried for her.

Let's not forget the parallel between Garrosh and his newfound powers acquired through the heart of Y'Shaarj and Sylvanas wielding Xal'atath, potentially also having new powers as demonstrated in Video #2.

As for her plan, it seems her goal is to feed corpses to somebody, just like Bwonsamdi, but for power. Now that she has become this powerful entity portrayed in the cinematic, factions do not interest her.

To me, this story seems like a blend of WotlK and MoP.

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5 minutes ago, Migol said:

She would have won an honorable challenge, Anduin and Thrall would have looked dishonorable if they attacked again anyway, she'd have kept the horde.    Flashbacks to burning a world tree because some elf cried for her.

I guess the only explanation is that she didn't care about Horde at this point, as she states in that ending that enough souls have been "fed". Turns out like Ashvane and Zul, she was working with Azshara all this time. What's interesting is that both Sylvanas and Azshara want to use N'zoth for their own means. Perhaps we are going to defeat N'zoth in next patch, only to find out that we've only weakened him enough, so they can force him into servitude (after all, Azshara wants to be the only ruler, and doesn't want to share any power with N'zoth). Also, her relationship with Nathanos has been confirmed in loyalist ending. Windrunner sisters really have a thing for humans...

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7 minutes ago, Stan said:

Let's not forget the parallel between Garrosh and his newfound powers acquired through the heart of Y'Shaarj and Sylvanas wielding Xal'atath, potentially also having new powers as demonstrated in Video #2.

As for her plan, it seems like her goal is to feed corpses to somebody, just like Bwonsamdi.

To me, this story seems like a blend of WotlK and MoP.

Honestly, since Garrosh escaping led to TBC version 2.0, my guess is Sylvannas run off to Icecrown with her forsaken loyalists, stabbies Bolvar a lot, and picks up a helm of domination to add to her kit.     No more forsaken giving her the stink eye after they're all mind controlled slaves after all.    And there's all those scourge still kicking around so conveniently nearby.

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9 minutes ago, Migol said:

Honestly, since Garrosh escaping led to TBC version 2.0, my guess is Sylvannas run off to Icecrown with her forsaken loyalists, stabbies Bolvar a lot, and picks up a helm of domination to add to her kit.     No more forsaken giving her the stink eye after they're all mind controlled slaves after all.    And there's all those scourge still kicking around so conveniently nearby.

Rise of the Lich Queen 9.0? ?Sometimes, I just wish we'd blow up Azeroth to make room for completely new lore, something like an expansion based around the return of Algalon and planetary re-origination now that we've destroyed Azeroth by farming all the Azerite from her woons.

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7 minutes ago, Stan said:

Rise of the Lich Queen 9.0. ?Sometimes, I just wish we'd blow up Azeroth to make room for completely new lore.

meh, we've only barely scratched the surface of this new portion of the lore.

Im excited to see where it goes.

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6 minutes ago, PatrickHenry said:

meh, we've only barely scratched the surface of this new portion of the lore.

Im excited to see where it goes.

I too am interested to see where this goes. We've seen a good junk of BfA, yet the story is still very unclear.

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1 hour ago, Stan said:

Let's not forget the parallel between Garrosh and his newfound powers acquired through the heart of Y'Shaarj and Sylvanas wielding Xal'atath, potentially also having new powers as demonstrated in Video #2.

As for her plan, it seems her goal is to feed corpses to somebody, just like Bwonsamdi, but for power. Now that she has become this powerful entity portrayed in the cinematic, factions do not interest her.

To me, this story seems like a blend of WotlK and MoP.

Meh, Sylvanas was never a very interesting character to begin with, due the way the handled her. She had a lot of potential though, but in the end, she is way too edgy.

Edited by Valhalen
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Seems like writers wanted to go GoT style. A ruler wants to make something right, fucks up and goes mad.

How u see BfA: Sylv made a preemptive strike, made several tactical mistakes that led to an all-out war, wnated to work on her side-project of returning undead to mortality, failed, thought that being immortal (not invulnerable) has some advantages, wanted to make horde not so agressive and did not get the chance to apologize.

And the only way to know that she is not really mad is by reading side stories (not represented in game).

I understand all sides, i agree with both sides, WHY CAN'T PEOPLE SIT AND TALK THINGS OUT? (because there would be no game or story otherwise)

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Don't worry - you are not the only one who doesn't get what's going on, I have no clue either, even though I was closely following the story. But that's probably normal before Blizzcon - I think they have quite a lore explanation coming with some Sylvanas future teaser. I mean, that's a 6 minute official video released (well, datamined, but I think it counts as official) just to confuse people.

But what Anduin says about Tyrande gone missing is just as interesting as what we are witnessing on the video. I mean dude - you are her line-manager, boss, king (whatever) and in the crucial moment of your crusade all you can do is sum up that she's not there? Come on, those fellas on the Alliance side doesn't seem to have a strong bond either.

Edited by Badadada

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40 minutes ago, Badadada said:

But what Anduin says about Tyrande gone missing is just as interesting as what we are witnessing on the video. I mean dude - you are her line-manager, boss, king (whatever) and in the crucial moment of your crusade all you can do is sum up that she's not there? Come on, those fellas on the Alliance side doesn't seem to have a strong bond either.

Not sure how that one is going to turn out, as devs have said that Tyrande got her revenge in Darkshore. There might be a follow up or nothing (that seems likely too). Gallywix also appears to be missing, he isn't among leaders during ending speech, Gazlowe is there instead. Doesn't look like he is loyal to Sylvanas, probably has no reason to keep following her if she abandoned the Horde.

Overall, it's a sudden change in Sylvanas' character, since even in the book she had intended to win that war and wasn't thinking about discarding her Horde. That barely makes any sense, unless she got other powers and forces now, if some death or void creatures are going to serve her. Hopefully, there is something interesting out there, because she might either simply end up as another villain or do another spin, turning into some kind of savior. After all, Illidan has been forgiven, even after doing some nasty stuff, like forcefully turning orcs in Outland into fel orcs.

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the way i see it:

No matter what they do with Sylvannas, not everyone will be happy.

She is a bad guy:  OMG BLIZ PLAYED OUT GARROSH 2.0

She's a savior: OMG Illidan 2.0

She'... idk fades into obscurity?:  OMG HER STORY COULDA BEEN SO MUCH MORE

There's literally no happy medium that i can find.

So far i think theyve done a good job, given that nobody will be 100% happy.  I like the idea of a more unified azeroth, with the obvious and likely traitorous groups fighting amongst themselves.

 

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*Kerrigan 2.0

Although Kerrigan is how would you make it good, when not appealing to teenage angst.

Sad that RTS can tell a better story than an RPG. 

World of Edgelords

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1 hour ago, Koxsos said:

*Kerrigan 2.0

Although Kerrigan is how would you make it good, when not appealing to teenage angst.

Sad that RTS can tell a better story than an RPG. 

World of Edgelords

As much as I love starcraft, Kerringan's "genocide multiple planets then become a god and save everything she almost destroyed" is iffy

Edited by Aegrotat
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5 hours ago, PatrickHenry said:

She's a savior: OMG Illidan 2.0

More like Wrathion. He seems to be the person that will help us in the final fight against N'Zoth.

6 hours ago, Badadada said:

But what Anduin says about Tyrande gone missing is just as interesting as what we are witnessing on the video. I mean dude - you are her line-manager, boss, king (whatever) and in the crucial moment of your crusade all you can do is sum up that she's not there? Come on, those fellas on the Alliance side doesn't seem to have a strong bond either.

It's exactly as Sylvanas wanted in the book -- her main goal was to cause distress between Alliance leaders, so that she could weaken the Alliance and attack Stormwind.

I thought the War Campaign would be about the meeting between Anduin and Sylvanas, where she kills Calia (as outlined in the Before the Storm Novel) only to be resurrected later on. Instead, the game offers us a Lightforged Undead Calia with no explanation whatsoever. Players who don't read books are left with like no explanation...

The lore involving Calia should be explained thoroughly in the game. Anyway, here's an excerpt from the book:

VlxTI72.png 

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Uncommon Patron

I have so many things to say.

I see Sylvanas has also discarded the Forsaken or at least is terribly disappointed by them. It also seems odd that her fanatical followers would just let the Horde-Alliance army in. Was the death of Saurfang by black smoke  against the Mak'gora rules ?
 

I always supected she just wanted casualties but I still don't know why. Maybe the reason lies with Helya's bargain as we know she is alive. What if Sylvanas wants to imprison Helya in the dagger and take her powers ?

In the end, whatever she will do, she will use azerite to power it(or empower). It is because in the feast scene she said that the azerite changes everything(on this story thread she might even want to become a titan of death with the blood of azeroth).

 

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13 hours ago, Crackklaus said:

finaly saurfang dies ❤️ this retard ty blizzard for letting me see this plague die ?

now pls let green jesus die

Who hurt you to have such hate for decent and good characters

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10 hours ago, Stan said:

More like Wrathion. He seems to be the person that will help us in the final fight against N'Zoth.

I thought the War Campaign would be about the meeting between Anduin and Sylvanas, where she kills Calia (as outlined in the Before the Storm Novel) only to be resurrected later on. Instead, the game offers us a Lightforged Undead Calia with no explanation whatsoever. Players who don't read books are left with like no explanation...

They really should do something with Wrathion this time, so hopefully he's not going to disappear this time. It seemed like they had no idea what to do with him. So much preparation for Legion's invasion, only for him to disappear.

About Calia, it's what I was worried about - introducing character without any explanation what happened to her, although Calia is just one of many such examples. Not enough information in game, relying too much on books and short stories. Even characters like Valeera, who is also present in this patch, originally appeared in game without any background, for those who haven't read that comic about Varian (I guess most people still don't know her story and mainly recognise her from Hearthstone or HotS). There was a way to explain Calia, for example by introducing quest with a flashback where Anduin tells what happened.

Edited by Arcling

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17 hours ago, Aegrotat said:

As much as I love starcraft, Kerringan's "genocide multiple planets then become a god and save everything she almost destroyed" is iffy

It feels incredibly forced and out of nowhere, pretty much the same with Sylvanas and this whole talk that she is doing all of this just to attack the Old Gods.

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8 hours ago, XeaKon said:

Was the death of Saurfang by black smoke  against the Mak'gora rules ?

The problem with Mak'gora is only ONE set of rules was provided that is canon so far (namely, Cairne in 'The Shattering: a Prelude to Cataclysm' - the moive taking place in a different Universe.), and it literally says nothing about magic.

Moreover, both Sylvanas and Saurfang wear armor and have more than one weapon, which violates the mak'gora rules as it is, similarly to Thrall and Garrosh breaking each rule in their duel back in WoD. Either Blizzard disregards their lore, or they just didn't want to show undead titties of Sylvanas. 

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18 hours ago, Teufel said:

The problem with Mak'gora is only ONE set of rules was provided that is canon so far (namely, Cairne in 'The Shattering: a Prelude to Cataclysm' - the moive taking place in a different Universe.), and it literally says nothing about magic.

Moreover, both Sylvanas and Saurfang wear armor and have more than one weapon, which violates the mak'gora rules as it is, similarly to Thrall and Garrosh breaking each rule in their duel back in WoD. Either Blizzard disregards their lore, or they just didn't want to show undead titties of Sylvanas. 

Probably the undead titties reason.

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      Windwalker (Source)
      Developers’ notes: Please note that not all of the below changes will be available in Public Alpha 2, but we want to give players a full picture our next planned update for Windwalker, so we’ve opted to include all of our changes.
      Windwalker Expel Harm no longer triggers combo strikes. Chi Wave no longer triggers combo strikes. Combat Wisdom now balances your Chi to 2 while out of combat. Developers’ notes: With the removal of Expel Harm from the list of combo strikes triggers, we’d like to naturally smooth out Windwalker’s opener by having them start each combat with some additional Chi. This also reduces the ramp-up steps for them to get going rotationally. Storm, Earth, and Fire now triggers Combo Strikes. Developers’ notes: Moving forward, we’d like for Combo Strikes to not trigger from spells that aren’t intuitive to mix into your rotation or aren’t directly under your control, such as Flying Serpent Kick and Chi Wave / Expel Harm procs. Along this line of thinking, we’re also adding Storm, Earth and Fire to the list of spells that can trigger Combo Strikes. We want the initiation of cooldowns to feel as smooth as possible, and we’d like to allow for Ordered Elements to feel easier to play around (also back to back Rising Sun Kicks are fun!). Ordered Elements now has a 7 sec duration (was 5). Jadefire Harmony now increases damage and healing taken by 8% for its duration (was 12%). Crane Vortex is now a 1 point talent and increases the radius of Spinning Crane Kick by 15%. Rising Star is now a 1 point talent. Vivify healing increased by 30% for Windwalker. Developers’ notes: With the removal of Expel Harm as an active button for Windwalker, we’d like Vivify to better fill the on-demand healing niche for them. Skytouch no longer increases the range of Tiger Palm, now increases critical strike chance by 15% (was 50%), and its lockout duration is 30 sec (was 60). Dance of Chi-Ji may now stack up to 2 times. Storm, Earth, and Fire clones will now copy your Tiger’s Lust casts. Developers’ notes: With the removal of Serenity in mind, we’re looking to open up counter play options for Windwalkers when their Storm, Earth, and Fire clones are crowd controlled in PvP. Flying Serpent Kick is now a 30 sec cooldown (was 20). Shadowboxing Tread’s extra Blackout Kicks are now 80% effective (was 100%). Developers’ notes: We’re adding a tuning knob to Shadowboxing Treads so we can more easily tune Blackout Kick’s damage between single target and AoE scenarios.
    • By Staff
      Blizzard have detailed the changes coming to Fire Mages in this War Within build, as we as their intentions behind them. There are many talent tree changes, with new talents aimed at more choices being available, especially in the AoE department.
      Fire (Source)
      Hello Mages!
      We have a lot of Fire Mage changes hitting the Alpha today, and we want to take some time to go over what changes were made and why. As mentioned in our update post last week, we have a few goals that span all mage specializations. These are:
      Allow you to acquire each specialization’s core gameplay with less talent point investment. Simplify rotational complexity. Provide new nodes that can help you adapt your damage profile to better match a given encounter’s demands. Provide competitive choice nodes that let you opt-out of complex gameplay. Since we’re talking about Fire only, we can get a bit more granular:
      Fire’s AOE
      The biggest issue we were looking to address with this iteration was giving you more ways to adjust your talents and rotation to better suit different profiles, which goes hand-in-hand with increasing the effectiveness and excitement of Flamestrike, Phoenix Flames, and Living Bomb. We’re excited to see what Fire Mages can cook up with the new talents. Our goal with these changes is to push Ignite-spreading out of the default playstyle in higher forms of content, especially above 3 targets-- but retain and add talent support for it so its still exciting to utilize when it makes sense.
      Sun King’s Blessing
      Sun King’s Blessing is a powerful and exciting capstone that Fire Mage players have been utilizing heavily for quite a while. We like the Sun King’s Blessing / Unleashed Inferno capstone choice node, but recognize that Unleashed Inferno still has some gaps to close, particularly in AOE.
      By increasing the stack requirement of Sun King’s Blessing to 10 and increasing Unleashed Inferno’s effectiveness in AOE, we’re hoping that the two talents can better coexist as a meaningful choice when going into an encounter.
      Maintenance Buffs
      Fire’s array of maintenance buffs has been a sore spot in Dragonflight, and its something we’re looking to address moving forward-- especially given the addition of the Aberrus tier set as talents in the Fire tree.
      Firemind is our first removal, but we’re also being sensitive to the fact that Firemind didn’t require you to play around it very much, so its removal might not be doing much to simplify the landscape of Fire’s maintenance buffs.
      We’re also simplifying Improved Scorch’s damage amplification effect to be less punishing when its dropped, but also allowing it to be opt-in complexity. Fire Mages who want increased execute damage without the addition of another maintenance buff should look towards Down in Flames, a new choice node against Improved Scorch.
      Feel the Burn is on our radar, but its output is impactful enough that it serves as a great way to express skill for Fire Mages who have mastered its gameplay. New talents along with effects from the Frostfire and Sunfury trees are increasing player’s access to Fire Blast and Phoenix Flames, so keeping Feel the Burn up should be easier than ever before.
      That’s all for this update. We’re excited to read all of your feedback on the new Fire talents!
      And here are the specific changes from the development notes:
      Fire (Source)
      Fire Fuel the Fire is now baseline New Talent - Lit Fuse: Consuming Hot Streak has a small chance to grant Lit Fuse. Lit Fuse makes your next Phoenix Flames apply Living Bomb to up to three targets. Living Bomb explodes after 2 sec, dealing damage to the target and up to 5 nearby enemies. Up to 5 enemies hit by this explosion gain Living Bomb, but this effect cannot spread further. New Talent - Explosive Ingenuity: Consuming Hot Streak has a higher chance of granting you Lit Fuse. Living Bomb damage increased by 50%. New Talent - Down in Flames (Choice node with Improved Scorch): Scorch deals 300% damage to targets below 30% health. New Talent - Quickflame (Choice node with Flame Patch): Flamestrike damage increased by 25%. New Talent - Focused Fury: Living Bomb deals more damage the fewer targets it hits, up to 300% at 1 target. New Talent - Mark of the Fire Lord: Flamestrike and Living Bomb apply Mastery: Ignite at 100% increased effectiveness. New Talent - Spontaneous Combustion (Choice node with Improved Combustion): Casting Combustion refreshes up to 3 charges of Fire Blast and up to 3 charges of Phoenix Flames. New Talent - Charring Embers: Phoenix Flames applies Charring Embers to all enemies it damages, increasing their damage taken from you by 5% for 12 sec. New Talent - Fire’s Ire: When you’re not under the effect of Combustion, your critical strike chance is increased by 2.5%. When you’re under the effects of Combustion, your critical strike damage is increased by 2.5%. Two-rank talent. New Talent - Explosivo: Casting Combustion grants Lit Fuse. While under the effects of Combustion, consuming Hot Streak has a substantially increased chance to grant you Lit Fuse. New Talent - Blast Zone: Lit Fuse can now apply Living Bomb to up to five targets. Living Bombs can now spread to eight enemies. New Talent - Ashen Feather (Choice node with Majesty of the Phoenix): If Phoenix Flames hits only one target, it deals 50% increased damage and applies Ignite at 100% effectiveness. New Talent - Majesty of the Phoenix (Choice node with Ashen Feather): When Phoenix Flames damages 3 or more targets, your next 2 Flamestrikes have their cast time reduced by 1.5 sec and their damage is increased by 20%. Fervent Flickering has been redesigned: Now reduces the cooldown of Fire Blast by 2 sec Controlled Destruction has been redesigned: Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. This effect stacks up to 25 times. Developers’ notes: This talent is currently stacking past 25. This is not intentional and will be corrected in a future update. Improved Scorch has been redesigned: Casting Scorch on targets below 30% health increases the damage the target takes from you by 5% for 12 sec. This effect stacks up to 2 times. Flame Accelerant has been redesigned: Every 12 seconds, your next Fireball, Flamestrike, or Pyroblast has a 40% reduced cast time. Unleashed Inferno has been redesigned: While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec. Convection has been redesigned: When a Living Bomb expires, if it did not spread to another target, it refreshes its duration. A Living Bomb can only benefit from this effect once. Pyromaniac has been redesigned: Casting Pyroblast or Flamestrike while Hot Streak is active has an 8% chance to repeat the spell cast at 100% effectiveness, but the copied spell cannot contribute to Hot Streak. This effect counts as consuming Hot Streak. Phoenix Reborn has been redesigned: When your direct damage spells hit an enemy affected by Charring Embers 20 times, the damage of your next 2 Phoenix Flames is increased by 200% and they refund a charge on use. Call of the Sun King is now in Gate 1 Searing Touch has been removed. Searing Touch’s critical strike threshold functionality is now baseline to Scorch. Improved Scorch’s movement speed increase is now baseline to Scorch. Incendiary Eruptions, Firemind, and Tempered Flames removed. Firestarter, Intensifying Flame, Inflame, Controlled Destruction, Wild Fire, and Flame Accelerant are now in Gate 2. Flame On is now 1 point and no longer reduces the cooldown of Fire Blast. Critical Mass is now 1 point. Wildfire is now 1 point. Conflagration has been removed. Fevered Incantation is now 2 points Sun King’s Blessing now grants Sun King’s Fury after consuming 10 Hot Streaks. Hyperthermia now has an activation overlay.
    • By Staff
      The Earthen join the Allied Race roster in this week's War Within Alpha build! Blizzard detail their current Alpha experience, as well as their racial abilities and future plans.
      Earthen (Source)
      Greetings, Alpha testers!
      With today’s Alpha update, testers can all rock the Earthen first hand.
      First, some context.
      To get right into the action, new Earthen on the Alpha bypass their starting quest experience. We also have abilities that are in the final stages of design but aren’t quite ready in terms of visuals or corner-case functionality. If you’d like a higher level experience, you can create a template character using an Earthen, but in this release, we’re particularly looking for your impressions of the extensive customization options the Earthen have to offer. Feel free to show us your awesome creations!
      We’re also looking for your thoughts on the set of racial abilities we’ve imbued in our rocky friends.
      Earthen’s active ability is Azerite Surge, an empower spell which has the following effects:
      (We’re still working on the visuals for this spell, so expect to see changes in the near future as we refine it.)
      Azerite Surge–
      Draw upon your inner strength. Release to invoke the power of Azerite, dealing $s1 Fire damage. Empowering has the following effects: Stage 1: Deals Fire damage to enemies. Stage 2: Heals allies for a moderate amount. Stage 3: Deals additional Fire damage to the highest health enemy. Additionally, Earthen have four other characteristics/traits:
      Ingest Minerals – You are always Well Fed, but cannot consume food. Activate Ingest Minerals to consume a gem and change the benefit granted to you by Well Fed. Hyper Productive – Increases Finesse, which increases the chances of gathering additional materials. Titan-Wrought Frame – Base armor from items is increased by a moderate amount. Wide-Eyed Wonder – When you gain experience for exploring a location, gain additional exploration experience. Please let us know what you think in this thread. Thank you!
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