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November 7th Hotfixes: Bloody Harvest Increased Loot, Less Terror Anoints

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We have some hotfixes coming today, with some pretty major changes to how the Bloody Harvest event operates, as well as some damn good news for Zane mains, as anointed enemies will no longer be immune to cryo damage (but still can't be frozen)!

In the Bloody Harvest department we have Captain Haunt getting a buff to his shields but also his legendary drop rate, ghosts will yield significantly more hecktoplasm, loot ghosts drop more loot and a bigger chance for Bloody Harvest legendaries. Terror anoints are also much less likely to drop from regular enemies clearing up the loot pool, as they'll mostly drop from haunted enemies now.

Blizzard LogoNovember 7th Hotfixes (source)

This week's Borderlands 3 hotfixes, which will be live on all platforms by or before 3:00 PM PDT today, include quality-of-life adjustments to Bloody Harvest and address various issues reported by the community. We appreciate all the help. Please keep sending in your bugs and feedback to support.2k.com!

Bloody Harvest Adjustments

Captain Haunt is a fun boss fight with multiple phases, but players were often skipping entire phases because Captain Haunt's shields were so low. We increased his shields to make the fight slightly more engaging for most players and dramatically increased the loot drop chance, so players are compensated nicely for defeating Captain Haunt.

  • Increased Captain Haunt's chance to drop legendary gear
  • Increased Captain Haunt's shields
  • The Hecktoplasm drop rate from Ghosts has been increased
    - Ghosts drop 2 Hecktoplasm
    - Badass Ghosts drop 3 Hecktoplasm
    - Loot Ghosts drop 5 Hecktoplasm
  • Loot Ghosts now drop more loot
  • Loot Ghosts have an increased the chance of dropping Bloody Harvest specific legendary gear

Terror Anointments

Following what we’ve seen and heard from the Community and the fading Halloween season, you’re going to start seeing less Terror anointed parts dropping from regular enemies. Bloody Harvest enemies (including Ghosts!) will be picking up the slack, so if you are hunting to make a spooky build you know where to look!

  • The chance for Terror anointed parts to drop from regular enemies has been decreased.
  • The chance for Terror anointed parts to drop from Bloody Harvest enemies has been increased.

Bug fixes

  • Anointed enemies are no longer immune to Cryo damage.

Note: Although they can be slowed by Cryo damage, they cannot be frozen.

  • Addressed a reported potential progression blocker for "It's Alive" with the Abomination bot.
  • Addressed a reported potential progression blocker if players quit the game at a certain point in "The Guns of Reliance"
  • Addressed a reported issue that Explosive Gunpowder barrels where not showing effects when shot.
  • Explosions created by enemy Badass' weapons have a much quicker explosion effect to reduce screen clutter

We found that Badass enemies with heavy weapons were creating too many explosion effects that lingered on the screen, hindering the player's view at times. We are going to make a larger change to their weapons in the patch but wanted to shorten the explosion particle effect to dramatically lower screen clutter.

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