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Warcraft 3: Reforged Release Date Is Januay 28th 2020

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We finally have the Warcraf 3: Reforged release date and it actually won't be coming this year, as was previously announced. We won't have to wait that much longer, however, as we'll be replaying the classic at the end of January, on the 28th, to be precise. We also have the global release times listed, so you know when exactly it will unlock. The header image of a pre-tragedy Stratholme is also a very nice touch for the announcement.

Blizzard LogoReforgd Release Date (source)

The drums of war thunder once again. Wacraft III: Reforged—the recreation of Warcraft III: Reign of Chaos and Warcraft III: The Frozen Throne—will be available at 3 p.m. PST on January 28, 2020.

Though we’ve been working hard to get Reforged in your hands before the end of the year, as we started approaching the finish line, we felt we’d need a little extra development time for finishing touches. As always, our goal is to honor the high standards you hold us to.

Step Back in Time

Warcraft III: Reforged takes you back to a tumultuous time in Azeroth’s history, when a dark shadow eclipsed a peaceful land, the world trembled before the coming of the Burning Legion, and heroes risked it all to prevent the death of their world.

Soon you’ll be able to relive the definitive real-time strategy classic, with revitalized visuals, an epic single-player campaign spanning over 60 missions, rebalanced online play, a suite of contemporary social and matchmaking features, a vast universe of player-created games, and more.

Welcome Back to War

You can pre-purchase the standard edition of Warcraft III: Reforged digitally now from the Blizzard Shop for $29.99—or for $39.99, you can pick up the Spoils of War Edition, which includes a host of extras as well as in-game bonuses for other Blizzard games that will unlock immediately upon pre-purchase. In addition, players who pre-purchase either version will get access to the ongoing beta test for Warcraft III: Reforged.

See below for all the bonus items included in the Spoils of War Edition:

  • Warcraft III: Reforged
    • Champion of the Horde Thrall Hero Skin
    • Daughter of the Seas Proudmoore Hero Skin
    • Fallen King Arthas Hero Skin
    • Emerald Nightmare Cenarius Hero Skin
  • World of Warcraft
    • Meat Wagon Mount
  • Overwatch
    • Player Icons: Human, Orc, Undead, Night Elf, and Lich King
    • Animated Sprays: Footman, Grunt, Ghoul, and Archer
  • Diablo III
    • Mal’ganis pet
  • Heroes of the Storm
    • Anub’arak Hero
    • Jaina Hero
    • Thrall Hero
    • Tyrande Hero
  • StarCraft II
    • Alliance Console Skin
    • Horde Console Skin
    • Sentinels Console Skin
    • Scourge Console Skin
  • StarCraft: Remastered
    • Spoils of War Console

Charging Toward Battle

We’re looking forward to kicking off whole new era of Warcraft III, and we can’t wait to face off with your mighty armies online starting January 28!

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A bit ominous that a preorder date they've taken money for all year is delayed at the 11th hour.    Surely they realized it wouldn't be ready a while back?

And Shadowlands is Dec. 31 2020 😕

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1 hour ago, Migol said:

A bit ominous that a preorder date they've taken money for all year is delayed at the 11th hour.    Surely they realized it wouldn't be ready a while back?

And Shadowlands is Dec. 31 2020 😕

Is it confirmed as final? Couldn't find anything right now, looks like it's still not confirmed, although we should expect around a year of waiting.

As for Reforged, well beta from what I could see on gameplays looks still quite incomplete, with some optimisation issues and quite a lot of units being unfinished. Probably even more work is required for campaign. Rather expected, although they shouldn't have waited until almost last moments. From what I've read about campaign, they aren't going to change much after all, only some minor things like Stratholme's entrance.

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2 hours ago, Arcling said:

Is it confirmed as final? Couldn't find anything right now, looks like it's still not confirmed, although we should expect around a year of waiting.

As for Reforged, well beta from what I could see on gameplays looks still quite incomplete, with some optimisation issues and quite a lot of units being unfinished. Probably even more work is required for campaign. Rather expected, although they shouldn't have waited until almost last moments. From what I've read about campaign, they aren't going to change much after all, only some minor things like Stratholme's entrance.

Shadowlands still says "On or before Dec. 31, 2020" So there's a good chance it'll come out in the usual September-ish time frame most expansions release

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13 hours ago, Arcling said:

Is it confirmed as final? Couldn't find anything right now, looks like it's still not confirmed, although we should expect around a year of waiting.

Nope, not confirmed but most like likely Sept/Oct.

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WC3 reforged decidedly needs more work, I wonder if we will be able to actually have a working ladder system when it launches due to the delay..one can hope! 🙂

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8 hours ago, Aegrotat said:

Shadowlands still says "On or before Dec. 31, 2020" So there's a good chance it'll come out in the usual September-ish time frame most expansions release

Considering they are actually early into working on Shadowlands I'd expect a late release date going into 2021 over anything close to September.

Edited by Calysia

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An 11th hour delay after 12 months of preorders looks Busch League.

Management should've seen this coming earlier and made concessions.

Is it true the map editor will have a la carte purchases?

Edited by Abom

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4 minutes ago, Abom said:

An 11th hour delay after 12 months of preorders looks Busch League.

Management should've seen this coming earlier and made concessions.

Is it true the map editor will have a la carte purchases?

Make concessions so you can *filtered* and complain about them!?

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Honestly this disappoints me. The delay does not bother me as much since that's not much further away (though remember when they initially said it would come out around summer 2019? then after taking our money labeled it as "before or on december 31st, 2019?).

I've been waiting to show this game to my girlfriend who has taken interest in some of these characters I talk about from time to time, so what actually disappoints me is whispers of the campaign leaving things out or being incomplete. With this much money paid and this much time waiting I do in fact expect a full remaster.

But I suppose we'll wait and see, perhaps doubt is clouding reality.

However, as the years go by, expectations of Blizzard continue to lower for this guy who's been playing Blizz titles since 1995.

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No matter how people dress it up this is straight up fake advertisment. Its blizzard we are talking about, they could make the promised released date if they trully wanted to. They dont lack recources. There are even a lot of beta testers since everyone that pre order is allowed to test the game. There is really no excuse. The game doesnt neet a lot of work either, the gameplay and the campaign missions are already there, its merely applying the reskin over them ( though I heard somewhere that 8 missions are being changed a bit ? cant find a solid source though).

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1 hour ago, Kurosu said:

No matter how people dress it up this is straight up fake advertisment. Its blizzard we are talking about, they could make the promised released date if they trully wanted to. They dont lack recources. There are even a lot of beta testers since everyone that pre order is allowed to test the game. There is really no excuse. The game doesnt neet a lot of work either, the gameplay and the campaign missions are already there, its merely applying the reskin over them ( though I heard somewhere that 8 missions are being changed a bit ? cant find a solid source though).

Doing a remake isn't really just "apply a reskin over them". Coding is an extremely fickle thing where you can change a line of code somewhere, and it breaks something completely unrelated. Resources also aren't the only thing that determines when a game is going to be ready, and the last thing we need in the industry is more crunch.

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2 hours ago, Aegrotat said:

Doing a remake isn't really just "apply a reskin over them". Coding is an extremely fickle thing where you can change a line of code somewhere, and it breaks something completely unrelated. Resources also aren't the only thing that determines when a game is going to be ready, and the last thing we need in the industry is more crunch.

It's still a remaster, since they aren't remaking game from the scratch, just remaking models and updating some assets, a lot of work anyway.

BTW, I've got mail today about release date and they are offering a refund for those who don't want to wait any longer. Looks like that pre-order law is still in effect.

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9 hours ago, Aegrotat said:

Doing a remake isn't really just "apply a reskin over them". Coding is an extremely fickle thing where you can change a line of code somewhere, and it breaks something completely unrelated. Resources also aren't the only thing that determines when a game is going to be ready, and the last thing we need in the industry is more crunch.

Lets assume you are right(which you are not because your code argument is basically a recource. Or do you trully imply that they lack programmers at blizzard ? ). According to your logic it was obvious way before, that the game would not be done on 2019, yet it was originally implied on a summer released ,then they said "on or before december 31) and just a few days before release ( remove christmas and weekends and you are looking at merely 6 working days)  they move it yet another month later.

 

You are not talking about a small indie company mate. You are talking about a company that almost has 10k employes. ( they might have actually passed that number in 2019, last count was on 2018).

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On 12/18/2019 at 5:59 AM, Seksi said:

WC3 reforged decidedly needs more work, I wonder if we will be able to actually have a working ladder system when it launches due to the delay..one can hope! 🙂

Wholeheartedly agree, Grubby was also saying something similar.

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14 hours ago, Kurosu said:

Lets assume you are right(which you are not because your code argument is basically a recource. Or do you trully imply that they lack programmers at blizzard ? ). According to your logic it was obvious way before, that the game would not be done on 2019, yet it was originally implied on a summer released ,then they said "on or before december 31) and just a few days before release ( remove christmas and weekends and you are looking at merely 6 working days)  they move it yet another month later.

 

You are not talking about a small indie company mate. You are talking about a company that almost has 10k employes. ( they might have actually passed that number in 2019, last count was on 2018).

What I mean is that throwing money at a game doesn't magically make the game get made faster. Throwing more people at something won't always make it come out faster; that's like saying "oh well they can just put double the people working on it and it'll be out in half the time!" actions clash, problems need to get fixed.

It's not about Blizz being a huge company. The team on this game specifically isn't as big as you seem to think and they aren't just going to hire a load of people here. Even if they did, what happens to them when the game is done? Blizz already has a problem of letting people go out of the blue. Surely you've heard the term "too many cooks in the kitchen will spoil the broth"?

I always see people saying this about every game. "Oh just put more people on the project so it's out faster" From people that have no experience with making a game. Does no one sit there and think that hey, maybe there's a reason that no company does that? But nah, the people upset that their game is delayed probably know better than the people actually making the games.

Edited by Aegrotat
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1 hour ago, Aegrotat said:

What I mean is that throwing money at a game doesn't magically make the game get made faster. Throwing more people at something won't always make it come out faster; that's like saying "oh well they can just put double the people working on it and it'll be out in half the time!" actions clash, problems need to get fixed.

It's not about Blizz being a huge company. The team on this game specifically isn't as big as you seem to think and they aren't just going to hire a load of people here. Even if they did, what happens to them when the game is done? Blizz already has a problem of letting people go out of the blue. Surely you've heard the term "too many cooks in the kitchen will spoil the broth"?

I always see people saying this about every game. "Oh just put more people on the project so it's out faster" From people that have no experience with making a game. Does no one sit there and think that hey, maybe there's a reason that no company does that? But nah, the people upset that their game is delayed probably know better than the people actually making the games.

 10k employed = its  not such a big company .

Well this conversation is beyond hopeless.

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16 minutes ago, Kurosu said:

 10k employed = its  not such a big company .

Well this conversation is beyond hopeless.

when did I say it's not such a big company? I said it's not ABOUT that. They don't just shift people between projects like a game of musical chairs. People on the diablo dev team aren't just going to be assigned to WC3 remastered to rush it out, especially in the middle of development.

You seem to think that everyone in blizzard is just interchangeable

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26 minutes ago, Aegrotat said:

They don't just shift people between projects like a game of musical chairs.

You seem to think that everyone in blizzard is just interchangeable

RIP Heroes of the Storm team, who got chucked to other IPs 😭.

(Context is different but good excuse to cry about hots)

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15 hours ago, Kurosu said:

 10k employed = its  not such a big company .

It's not just Blizzard doing this remaster, a lot of work was outsourced to Lemon Sky studios (in Malaysia), like they did with SC Remastered.

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