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Blizzard announced a series of improvements coming to Alterac Valley in the near future in WoW Classic.
They are working on a hotfix that will make honorless targets unlootable to discourage camping the starting caves. With the weekly maintenance in each region, you will be able to join Alterac Valley as a group of five, there will be no number in the name of the battleground in the "Join Battle" screen, and Alterac Valley won't start with just 20 players on a team. Starting next week, the calculations of diminishing returns will be updated to match patch 1.12 of original WoW. Honor will now decrease by 10% per repeated kill in both battlegrounds and world PvP. Blizzard (Source)
We’ve prepared a collection of improvements that we’re going to make to Alterac Valley in WoW Classic over the next few days. Our goal is to make surgical adjustments that address some of the more prominent pain points and unfortunate behaviors, without cracking open the substance of the battleground.
As Soon As Possible
We’re working on a hotfix that will go live soon that will make honorless targets unlootable. This is intended to further discourage camping the starting caves as an efficient activity.
With Scheduled Weekly Maintenance
Several concurrent adjustments should positively affect the initial state of each instance of Alterac Valley:
Alterac Valley will now allow parties of up to 5 players to queue together. When a party queues together, they will be placed into the same battleground. There will no longer be a number in the name of the battleground in the “Join Battle” screen. We’re fixing a setting that allowed the battleground to start with as few as 20 players on a team. Soon After the Weekly Honor and Raid Reset
In WoW Classic (and original WoW), players who get fewer than 15 kills aren’t given any rank progress, and are given a standing amongst other players who had fewer than 15 kills. This standing is ignored and causes confusion, so it will no longer be displayed.
Finally, we’re updating the calculation of diminishing returns to match patch 1.12 of original WoW. When WoW Classic first launched the Honor System, we made the decision to decrease Honor by 25% per repeated kill. With world PvP being the only option for obtaining Honor at that time, this made sense. Now, PvP has primarly moved to battlegrounds where repetitious engagements can happen with much greater frequency. Starting next week, Honor will now decrease by 10% per repeated kill in both battlegrounds and world PvP.
Update: The Blackhand's Command attunement quest is now dropping!
We have the release date for the second part of Phase 3, most importantly Blackwing Lair! The update lands on February 12th and will also have level 50 class quests, the Eternal Quintessence, new reputation rewards and the Darkmoon Faire (which is actually coming earlier, on the 10th)! The blue post below mentions it will be live simultaneously on all realms, which turns out to be midnight on the 13th for Europe.
Phase 3, Part 2 (source)
At 3:00 p.m. PST (6:00 p.m. EST) on Wednesday, February 12, we will unlock the following WoW Classic content simultaneously on all realms:
In the dark recesses of the mountain’s peak, Nefarian, the eldest son of Deathwing, conducts some of his most awful experimentation, controlling mighty beings like puppets and combining the eggs of different dragonflights with horrific results. Should he prove successful, even darker pursuits rest on the horizon. And, yet, the Lord of Blackrock is not a mere scientist - he is a great dragon cornered in his lair. Can he truly be defeated by mortal hands?
The Blackwing Lair attunement quest, “Blackhand's Command ”, will become available on all realms tomorrow, Friday, January 10.
Level 50 Class Quests
All players, starting at level 50, can now begin class-specific questlines offered by class trainers in capital cities. These quests conclude with a choice of one of three powerful rare items.
New Reputation Rewards
The Argent Dawn, Thorium Brotherhood, Timbermaw Hold, Silverwing Sentinels, and Warsong Outriders faction vendors now offer reputation reward items that were added in patches 1.6 and 1.7 of original WoW.
Players who complete “Hands of the Enemy ” and reach Revered reputation with Hydraxian Waterlords may now obtain Eternal Quintessence from Duke Hydraxis.
Darkmoon Faire – Coming Earlier in February
A gathering of the exotic from around the world and beyond, Silas Darkmoon has brought together the Darkmoon Faire as a celebration of the wondrous and mysterious found in Azeroth. While the Faire spends most of their time in parts unknown, they do stop from time to time in Mulgore and Elwynn Forest. When the faire is on its way barkers will stop by Orgrimmar and Ironforge to announce its arrival.
The first Darkmoon Faire in WoW Classic will get underway in early February, with barkers and the Faire setup appearing on Friday, February 7, and the festivities opening on Monday, February 10. Look for the many Darkmoon Cards that make up the beasts, elementals, portals, and warlords sets to begin dropping from enemies and bosses on Wednesday, February 5.
The second part of Phase 3, namely BWL, Darkmoon Faire and more releases on February 12th!
WoW Classic "Not a Bug" List Update: January 7th WoW Classic Hotfixes: January 7th Charity Server Blades Arrive Damaged to Collectors Marks of Honor Last Longer Than 24 Hrs in the Mailbox Patch 1.13.3 Patch Notes Detailed Honor System Clarifications and Stats Issues Addressed Combat Log Range Hotfix: November 21st Jokerd Removed from Method Org After Ninja Looting World's Fastest Molten Core Clear in Phase 1 by Salad Bakers
Update: the second part of Phase 3 has received a release date as well! It's coming February 12th/13th and you can check out all the content that's coming with it here.
Blizzard revealed their plans to open Alterac Valley and Warsong Gulch on all realms the week of December 10. Blackwing Lair and Darkmoon Faire will be available in early 2020.
WoW Classic just received the new Honor System and we already have a date for the upcoming Phase 3 which comes with two battlegrounds (Warsong Gulch & Alterac Valley) Elemental Invasions, Blackwing Lair and Darkmoon Faire.
Both battlegrounds will arrive December 10 and the raid along with Darkmoon Faire are scheduled for early 2020.
Warsong Gulch and Alterac Valley will open in WoW Classic simultaneously on all realms the week of December 10. At the same time, Elemental Invasions will occur in Kalimdor, with Blazing, Thundering, Watery, and Whirling Invaders appearing in Un’goro Crater, Azshara, Winterspring, and Silithus respectively.
We’ve been following the deadly deeds of the Classic community closely over the last week as the Honor system sparked an impressive amount of World PvP on PvP realms, and we’re excited to see what might transpire over the next three weeks. Nonetheless, like many of you, we can’t wait to charge into some battlegrounds, so we’ve detached this content unlock from the plan we previously announced. Blackwing Lair and Darkmoon Faire are coming in early 2020.
We’ll have an exact timestamp for this content unlock to share with you in early December.
See you there!
WoW Classic Phase 3 with Alterac Valley and Warsong Gulch will go live the week of December 10.
As the level 60ies multiplied after Jokerd's WF, APES guild managed to gather enough max level players and went to visit the firelord. After getting enough players through the Hydraxian Waterlords quest line and having the required number of Eternal Quintessences ready, they went into Molten Core just a few hours ago and stormed though all the way to Ragnaros. They even managed to get the big red guy down in 1 try!
And so Classic's first raid has been cleared in the first week, 5 days after launch! We don't know if an Asian guild got the kill sooner, but so far it seems this is the first one.
Congratulations go out to all APES players who pushed to 60, through the attunement and Waterlords quests, all the way through to Rag himself for that Classic World First!
We have some new Classic hotfixes in this new reset, with Somnus becoming more kiteable and some macro fixes relating to swing timers for certain abilities!
January 7 (source)
Somnus will no longer become stuck evading when he is kited a great distance. Fixed a bug that caused /stopattack and /startattack macros to pause the swing timer (rather than reset it) when used with abilities such as Slam .
Charity Server Blades Arrive Damaged to Collectors Marks of Honor Last Longer Than 24 Hrs in the Mailbox Patch 1.13.3 Patch Notes Detailed Honor System Clarifications and Stats Issues Addressed Combat Log Range Hotfix: November 21st Jokerd Removed from Method Org After Ninja Looting World's Fastest Molten Core Clear in Phase 1 by Salad Bakers