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Starym

Diablo 3 Patch 2.6.9 (Season 21 Precursor) Is Now Live + Patch Notes

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While we still have a week and a half's wait for Season 21, the patch containing pretty much everything aside from the season-related stuff has gone live now! Check out the patch notes below.

Blizzard Logo2.6.9 (source)

2.6.9 is now LIVE in all regions.

So what does the patch entail? Well, we get everything aside from the seasonal power, cosmetic rewards, conquests, journey and Haedrig's Gift, meaning the new sets, legendaries and skill tweaks! If you want to check out the specific seasonal rewards coming on July 3rd you can check out the season preview post, but for now here's what's live as of today:

Blizzard Logo2.6.9 Patch Notes (source)

Patch Notes

Below you will find the final patch notes for the most recent update for Diablo III, Patch 2.6.9. Changes specifically from the last version of the PTR have been highlighted in RED.

PATCH 2.6.9

Items

Demon Hunter

  • New Demon Hunter Set: Gears of Dreadlands 
    • 2-Piece Bonus
      • Gain 4 seconds of MomentumMomentum when attacking with a Primary skill, at a maximum of 20 seconds. Your Primary skills deal 10% increased damage per second of MomentumMomentum
    • 4-Piece Bonus
      • Casting StrafeStrafe against enemies will automatically shoot your last used primary skill, and also give 60% damage reduction while strafing and for 5 seconds after. While Strafing, you gain 8% increased movement speed for each second of MomentumMomentum.
    • 6-Piece Bonus
      • Your primary skills deal 10000% more damage
  • Leonine Bow of HashirLeonine Bow of Hashir
    • BolasBolas have a 30% 100% chance on explosion to pull in all enemies within 24 yards, and also deal 100-150% increased damage.
  • Emimei's DuffelEmimei's Duffel
    • BolasBolas now explode instantly and deal 150-175% increased damage.
  • The Ninth Cirri SatchelThe Ninth Cirri Satchel
    • Hungering ArrowHungering Arrow has 20-25% is guaranteed to pierce and also deals 450-600% increased damage.
  • Odyssey's EndOdyssey's End
    • Enemies snared by your Entangling ShotEntangling Shots take 20-25% 100-150% increased damage from all sources.
  • Hunter's WrathHunter's Wrath
    • Your primary skills attack 30% faster and deal 45-60% 150-200% increased damage.
  • Holy Point ShotHoly Point Shot
    • ImpaleImpale throws 2 additional knives and deals 75-100% increased damage.

Necromancer

Developer's Note: With the adjustments coming in for a few past Necromancer sets and abilities, we will continue to evaluate the performance of the new set this season and may make additional adjustments in future seasons if we believe they are necessary.

  • New Necromancer Set: Masquerade of the Burning Carnival
    • 2-Piece Bonus
      • Your SimulacrumSimulacrums no longer take damage, gains all runes, and its cooldown is refreshed when you die.
    • 4-Piece Bonus
      • While you have a SimulacrumSimulacrum, damage is reduced by 50%. Damage you take is split with your SimulacrumSimulacrums as well.
    • 6-Piece Bonus
  • Grasps of EssenceGrasps of Essence
    • When an exploded corpse damages at least one enemy, Your Corpse ExplosionCorpse Explosion deals 75-100% 150-200% increased damage for 6 seconds, stacking up to 5 times.
  • Haunted VisionsHaunted Visions
  • Razeth's VolitionRazeth's Volition
    • Skeletal MageSkeletal Mage gains the effect of the Gift of DeathGift of Death and SingularitySingularity runes. You gain 35-60% damage reduction if your Essence is not full.
  • Jesseth Arms
    • 2-Piece Set BonusWhile your skeletons are commanded to attack a target, you deal 400% increased damage.
  • Grace of Inarius
    • 4-Piece Set BonusBone ArmorBone Armor grants an additional 2% 3% damage reduction per enemy hit.
  • Pestilence Master's Shroud

Crusader

General

  • Stone of JordanStone of Jordan
    • Added powerEach of your elemental's damage bonus is equal to your highest static elemental bonus to skill.
  • Reaper's WrapsReaper's Wraps
    • Added a 2-second internal cooldown to the Health globe effect.
  • Mantle of ChannelingMantle of Channeling
    • Now works with the Necromancer's Siphon Blood.
  • Convention of ElementsConvention of Elements
    • Added "non-static" to the wording of the legendary power's description. The functionality is unchanged

 

Skill Changes

  • Necromancer
  • Witch Doctor
    • Spirit BarrageSpirit Barrage
      • The Spectres from the PhantasmPhantasm rune no longer benefit from pet bonuses.

 

Bug Fixes

  • Necromancer
    • Fixed an issue where Skeletal MageSkeletal Mages were not attacking certain creatures
  • PTR Specific: 
    • Note: The following issues were only live on the PTR, but we’re including the fixes here for visibility to indicate intended functionality on live. 
    • Seasonal effects no longer deal area damage. 
    • Seasonal buff resets if player exits and reenters a rift. 
    • Seasonal theme should no longer work in Set Dungeons. 
    • Fixed Maltorius' Petrified SpikeMaltorius' Petrified Spike dealing additive bonus damage instead of multiplicative. 
    • Fixed seasonal buff that sometimes may drop off whenever the player enters an invulnerable state. 
    • Changed seasonal buff to base its damage on the amount of kills. (not really a bug, more of a change) 

 

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