Jump to content
FORUMS
Sign in to follow this  
Starym

Rumor: Naxxramas and Burning Crusade Classic Beta Release Dates

Recommended Posts

DY7P8bc.jpg
 

We have some rumors to take a look at for Classic (as noticed by Barrens Chat), with a core member of the Nostalrius team talking about probable release dates for both the next raid (and Phase 6), as well as the beta for the as-yet-unconfirmed Burning Crusade Classic expansion!

In case you weren't aware, Nostalrius was a private Vanilla WoW server which Blizzard shut down, but then they also invited the staff of the project over to the Blizzard offices to talk about the then still under development Classic WoW, and possibly even borrowed some information from the private server when creating Classic. This lends some credibility to the above as it is possible some Nostalrius members do have contacts inside Blizzard and could potentially have inside info.

Now, about the timeline itself, this would put Phase 5 at a little over 4 months duration, which is longer than any phase in Classic so far, as the average length has been about 3 months. The extended duration for Phase 5 doesn't seem like that big of a stretch though, as it brought a big 40 man raid, a 20 man one and a solid amount of additional content. However, previous phases did mostly have in-between patches, with things like Dire Maul and battlegrounds coming out about a month after a phases release. You could argue the War Effort for AQ changes things, as many servers haven't even opened their gates yet, so a 4 month P5 duration doesn't seem like quite that much.

FKtXIbh.jpg

The beta rumor, however, is a little more far fetched, as there isn't much to compare it to other than the original timeline of Vanilla and TBC, where it gets relatively close, as the original TBC beta started a year and 10 months after Vanilla released, and according to this rumor, the Classic TBC beta would start about 1 year and 8 months after WoW Classic was released. It would also mean that Phase 6 and Naxxramas would also last around 4 months, same as Phase 5 and AQ.

Now whether you put any faith in this rumor is entirely up to you, but on our end it seems that the Naxxramas and Phase 6 dates make at least some sense, but the TBC beta is a bit too far off (and also we don't even officially know that it's coming at all) so it sounds a bit less reliable. In any case, all of these timelines are very loose, especially with the new working conditions due to the pandemic, so any rumors and guesses will always be at least a little off.

If you're looking for more dates to compare, we've recently taken a look at all the Classic phase durations and compared them to the same patch periods in Vanilla, and you can check that out here.

Source.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, D3monaz said:

If we get TBC in 21...hoping for WotLK in 2022-23 

And then no more vanilla expansions.

Make new content after WotLK.

Edited by Knuda
  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, Knuda said:

And then no more vanilla expansions.

Make new content after WotLK.

Can you imagine Cata Classic? 

 

Can't wait for WotLK 😄

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Ravenclaw89 said:

Can you imagine Cata Classic? 

 

Can't wait for WotLK 😄

No Cata Please 😄

As Knuda said: No more Vanilla after WotLK 😄 😄 

  • Like 1

Share this post


Link to post
Share on other sites

I think it would be stupid not to continue with TBC and after that WotLK.

Classic, TBC and WotLK are the big 3 of WoW, if it comes to lore, content and nostalgia. Nothing was perfect, but not bad/not good in an acceptable way. After WotLK, the rapid (self made) decline of WoW started and they would be wise to start something new after WotLK.

Share this post


Link to post
Share on other sites
41 minutes ago, Helvorn said:

I think it would be stupid not to continue with TBC and after that WotLK.

Classic, TBC and WotLK are the big 3 of WoW, if it comes to lore, content and nostalgia. Nothing was perfect, but not bad/not good in an acceptable way. After WotLK, the rapid (self made) decline of WoW started and they would be wise to start something new after WotLK.

I think they should stop with WotLK, I don't see them making all expansions as classics, it would be weird. 

Share this post


Link to post
Share on other sites

I think they should keep the current servers progressing toward WotLK, then open 2-4 servers just to keep the legacy Vanilla and TBC servers, with a monthly "twist" to the raiding encounters just to add some flavor and keep it from just dying out. As far as classic+, I think that should be reserved for after WotLK or for the Vanilla legacy servers.

Share this post


Link to post
Share on other sites
3 hours ago, Ravenclaw89 said:

I think they should stop with WotLK, I don't see them making all expansions as classics, it would be weird. 

It would be like a cracked server with different expansions 😄

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      While retail players are waiting for the Shadowlands version of the Scourge invasion, it's arriving to the Classic PTR right now! 
      Scourge Invasion (source)
      A little while ago, we enabled the Scourge Invasion on the Public Test Realm (PTR).
      This event was first released with original WoW patch 1.11, and will happen in WoW Classic concurrent with the release of the Naxxramas raid.
      The basic structure of this event is that Necropoleis appear in six different zones, with crystals spawning beneath, and undead spawning around those. Killing the undead allows you to combat the crystals, which in turn allows you to clear the necropolis and defend the zone.
      You’ll find scourge invasions marked on the World Map with a purple skull in:
      Eastern Plaguelands
      Burning Steppes
      Blasted Lands
      Tanaris
      Winterspring
      Azshara
      See you there!
    • By Staff
      As the Phase 6 Classic PTR continues, we now have some Naxxramas raid testing scheduled! This Thursday we get to try out 3 bosses in the Military Quarter, including the legendary Four Horsemen!
      Raid Testing (source)
      Tomorrow, Thursday, October 15, we will be begin our raid tests in Naxxramas, starting with the Military Quarter.
      2:00 p.m. PDT (5:00 p.m. EDT) to 6:00 p.m. PDT (9:00 p.m. EDT)
      Available Bosses:
      Instructor Razuvious Gothik the Harvester The Four Horsemen Known Issues:
      Gothik the Harvester’s encounter may fail to clean up properly after a wipe. This testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      Q: How do I get into the raid zone?
      A: To facilitate and expedite testing, there is an NPC named Johnny McWeaksauce that has taken up temporary residence at Light’s Hope Chapel in Eastern Plaguelands. He will provide players with Naxxramas attunement and instant teleportation into the Naxxramas raid. Johnny’s brother Jimmy, can be found within the raid and will provide access to consumables and reagents.
      Q: Can I test with less than a full, content-ready raid?
      A: There will be a zone aura present within the raid that will provide players with a significant health and damage boost to help them overcome the challenges of Naxxramas. The intent of these raid tests is not to provide a challenge that perfectly matches what we expect players to experience when the raid goes live. The intent is to exercise boss mechanics and give us additional confidence that the raid encounters are behaving as expected. The hope is that even if you cannot muster a full 40-person raid to test with, or wish to form a pick-up-group on the PTR, you can still participate and make considerable progress within the dungeon if you so desire.
      Please use the in-game bug reporter to send us any bug reports or issues that you encounter while playtesting on the PTR. We appreciate you taking the time to test this content, and we look forward to your feedback.
    • By Staff
      It seems the update to PvP pools that removed non-existent characters has been delayed, due to a lot of player feedback on the issue.
      PvP pools (source)
      Following further review, we’ve decided to wait to address this issue. The change announced for this week will not be implemented.
      We’ll let you know as soon as we’ve developed a solution to the issue of non-existent characters being counted, that conforms with the great deal of feedback we’ve received.
      Thank you!
       
    • By Starym
      We've seen some weird stuff lately, from Stockade speed runs, to DM Tribute solo speed runs, my personal favorite, the fastest death speed run, the 80 character multi-boxing max level speed run, and a lot more, but this one might just take the cake. However, it also might actually have some value to players, as the runs actually serve a very specific purpose: getting the right name for your Imp. Considering there are over 960 Imp name combinations and it's something that you'll be seeing a lot of in your entire playtime as a Warlock, many players have some preferred names.
      And so Dendo set out to perfect the fastest Imp name run in Classic, and may have just achieved that goal!
      There's also an interesting little tidbit from redditor PlayerSalt, in terms of unique Imp names:
      Source.
    • By Starym
      Most of us are probably used to Hunters pulling everything in sight (either from personal experience or the memes), but this one went and did the opposite! It seems to be the week of speed clears, from the AQ40 ones to the weird Stockade race that just spontaneously started , and now we have a pretty cool one as well. Zeroji has been trying to perfect the Dire Maul Tribute solo run, and is pretty close to it, if not done. There's also a really great moment at the end of the video when you realize he's apparently a Hunter in real life as well!
      In this 5 minute run he only kills 1 Wandering Eye that's patrolling and the 2 final bosses themselves, using some great tricks including an Invis potion, a lot of Feign Death, and some pet tricks on top of that, as well as knowing the layout perfectly. It's a really fun watch, even if you're not impressed by speed clears in general:

      Source.
×
×
  • Create New...