Jump to content
Sign in to follow this  

Hearthstone bugged?

Recommended Posts

Tonight has been the strangest night on Hearthstone.


First there was an instance where a card that was supposed to proc (the Acolyte of Pain) didn't proc when my opponent killed him.


Then in another game, there was the pally that played one Alarm-O-Bot to substitute in Fordring, then another to substitute in Deathwing (who didn't proc and kill all the minions as he was supposed to) and then immediately after playing Deathwing, summoned TWO MORE Alarm-O-Bots.


Now, maybe I've forgotten my math, but that's four of the same card when only two are allowed. Or are Alarm-O-Bots an exception? Was my pally opponent a hacker or something?

Share this post

Link to post
Share on other sites

How did the Acolyte  die? The Acolyte  only procs if it takes damage. Abilties that outright destroy the card with out doing direct damage like Spihon soul, does not proc the card draw.

The Alarm-o-Bot does not trigger battle cry effects, meaning cards like deathwing dont get their effects triggerd. This can be good or bad depending on the card. For example if the Alarm-o-Bot swaps for a facelesss manipulator the copy effect will not come into play. The Alarm-o-Bot swaps place with a random card in your hand meaning you get the Alarm-o-Bot back when it triggers.

Share this post

Link to post
Share on other sites

And if you saw 4 different Alarm-o-Bots, that tells me that you're playing Arena. More likely, though, is that you saw 1-2 Alarm-o-Bots get used more than once. They go back into your hand when they swap with another minion, right?

Share this post

Link to post
Share on other sites

What happened with Alarm-O-Bots:

Turn 1: Pally summoned first Alarm-O-Bot. 

Turn 2: At the start of his next turn, the Alarm-O-Bot went back into his hand, and replaced Fordring onto the field.

Turn 3: Pally summoned second Alarm-O-Bot

Turn 4: At the start of his next turn, the Alarm-O-Bot went back into his hand, and replaced Deathwing onto the field.

Battlecry reads: Does something when played from hand.

Deathwing was nat played by the character from hand, instead it was swapped with the alarm-o-bot. The alarm-o-bot changed it.


Turn 5: Pally puts down 2 alarm-o-bots.



Acolyte case: If acolyte doesn't take damage, it won't trigger its effect.

Examples: Siphon Soul, Shadow Word: Pain and Death (if the acolyte is buffed up) etcetc.


Suggestion: Read every card's description word by word!

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Skyaire
      Hey everyone!
      I was playing my Paladin today and as I get to where I unlock my concordance on my off specs, I had been distributing my AP so I don't have too much to grind when I turn my attention to them. Today it was the Holy spec. I added some AP from my daily AP grind. But instead of popping my Concordance and the 4  talents around it, it stopped at Silver Touch and stacked all my remaining points into it. Now my Holy Weapon says it is maxxed out. I did report it as a bug, but I was very curious if this has happened to anyone else. I did take a screenshot of what it looks like, and have posted it below.

    • By Niteshadow
      Hey guys! Just scrolling through the forums briefly and didn't see any forums made for bugs. Just thought I'd start one (or maybe a new, fresh one), just leave a response in the comments and hopefully we can fix some stuff we find. I have one I'd like to share; I was playing as Abathur, just came out of an Ultimate Evolution after mining up an aggressive position and found my Toxic Nest on a 35 second cooldown with no charges. The cooldown was also about 6/10 of the way through, implying an approximate 75 second cooldown. If you have anything you've found, feel free to let the community know down below!
    • By KingVallard
      While tanking h hfc i noticed i was taking MUCH more damage than usual as my protadin (703) on the hallway before xhul and I didn't realize what was happening until the felgaurd mini boss in xhul's room (pre boss trash) crit me for a 310k auto attack. I was under the impression tanks were immune to crits in pve but this is a pretty annoying issue. As far as I can tell xhul himself didn't crit me nor did gor or his adds.
      I don't know what else is affected by it but i'm making a bug report and figured I'd throw a heads up.
      Edit: Can confirm bosses critting too and it's not limited to prot pally or any particular mob/boss. 
  • Create New...