Jump to content
Sign in to follow this  

Patch 9.0.2 Hotfixes: January 11th

Recommended Posts


More hotfixes arrive today, as we get the announced class tuning, Torghast doors/portals get re-sealed, PvP tweaks arrive and more. The Druid Night Fae ability Convoke the Spirits also got a buff that wasn't mentioned in the previous tuning post, as it's now functioning much better in regards to its interaction with crowd control abilities.

Blizzard LogoJanuary 11 (source)


  • The achievement Parasoling will now correctly display your current progress.


  • Death Knight
    • Blood
      • [With regional restarts] Bone Shield grants armor equal to 70% of Strength (was 50%).
    • Frost
      • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Druid
    • General
      • [With regional restarts] Convoke the Spirits (Night Fae Ability) no longer attempts to cast spells at targets affected by Cyclone and will no longer ignore targets affected by crowd control abilities that break on damage, such as Entangling Roots or Mass Entanglement.
  • Mage
    • Frost
      • [With regional restarts] All damage abilities increased by 9%.
  • Monk
    • Brewmaster
      • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
    • Windwalker
      • [With regional restarts] All damage is increased by an additional 2% while a two-handed weapon is equipped.
  • Rogue
    • Asssassination
      • [With regional restarts] All damage abilities increased by 8%.
  • Warrior
    • Fury
      • [With regional restarts] All damage abilities increased by 8%, except for Bladestorm (Talent) and Dragon Roar (Talent).
      • [With regional restarts] Meat Cleaver (Talent) now increases Whirlwind’s damage by 25% (was 30%).

Dungeons and Raids

  • Theater of Pain
    • Kul’tharok
      • Draw Soul should no longer apply Soulless to Warriors while Bladestorm is active.

Items and Rewards

  • The Stamina from Tempered Armor Patch has been reduced to 24 (was 50) and can only be applied to items worn on the chest to match the Heavy Desolate Armor Kit.
    • Developers’ note: This item was always meant to be a lesser version of Heavy Desolate Armor Kit that you can earn as a rare drop or rare find on a vendor, but this item was accidentally missed when the Heavy Desolate Armor Kit was changed in Beta. The tooltip will be updated to reflect the change in a future hotfix or patch.

Player versus Player

  • Resolved an issue that prevented the base status User Interface from displaying the correct base icons in the Arathi Basin battleground.
  • Resolved an issue that prevented the Orb of Power icons from being displayed on the Temple of Kotmogu battleground map while they are at their pedestals.
  • Rogue
    • Outlaw
      • Resolved an issue that caused Evasion (Rank 2) to fail to strike the target with Main Gauche while Evasion is active.
      • Resolved an issue that caused the interaction of a Paladin's Eye for an Eye (Talent) and Evasion (Rank 2) to deal more damage than intended.

Torghast, Tower of the Damned

  • The door to the next floor is once again locked until the Empowered enemy guarding it is defeated.
  • Anima Powers
    • Warlock
      • Fixed an issue where Pact of Infernal Intimacy stacks would reset when using portals on certain floors.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It took a while, but I finally caught up with Complexity-Limit and had a chat about their big Castle Nathria Race to World First win over at Raider.IO. We talked about the global release and how it could be implemented, the extremely exciting final day on Denathrius with Echo, the old-school kill-hiding ways returning, their thoughts on Shadowlands systems, their back-to-back win, obviously, and many many more topics!
      Here's a couple highlights, but be sure to check out the full interview over on Raider.IO.
    • By Starym
      The boost sale communities have taken it up a notch, as basically taking over Trade Chat and Group Finder (despite the latter being against ToS) wasn't enough, and they're resorting to some very low-tech ways.
      Unfortunately this isn't one of the actually funny corpses spelling out a site name stories, but a really annoying one, as players have been receiving in-game spam mail!

      This has been going on for quite a while, but we thought we'd highlight it, especially since the above is an actual real-money operation and not one of the more frequent gold-based ones. Aside from the very concept being borderline insane (who in their right mind would go to an outside site based on getting in-game spam mail?), it's also pretty damn annoying. Apparently being constantly inundated by advertising spam in basically every channel on Azeroth and having to sift through dozens of ads in the group finder wasn't enough, and now we need to hire goblins and gnomes to create a physical spam filter on our mailboxes! Suffice it to say that even before this became a thing the ads were getting out of hand and most players are very much fed up with them, so this really is the cherry on top of a really bad sundae.
      Have you received one of these in the past?
    • By Stan
      If you use your Hearthstone while lying down, your character will also arrive lying down where you've set your Hearthstone.
      This one's a little ridiculous. A while back, we posted an article on how to hearth efficiently in WoW and learned that you should face in the direction you want to move after hearthing when setting your Hearthstone because most of us do so facing the innkeeper.
      It turns out you can use the Hearthstone while lying down, and the funny part is that you will also arrive lying down at the inn!
      Kudos to flyingbookworm for the screenshot.

      Source: Reddit
    • By Starym
      The "elevator boss" running gag got a lot more serious in Revendreth, at least with War Mode on, as there have been some existential fights happening over there for a while now. There's also a lot of mystery surrounding how they actually work, as the "mechanism" that seems to power them might just be a cover.
      Pavle decided to take possession of one of Revendreth's elevators and charge a fee to use it, the fee being your life.
      That poor, poor paladin! This isn't anything new, of, course, as players have been using the elevators for some damn good PvP since launch!
      But it's not just the players and their PvP antics that are troublesome, as the elevators themselves, like all of Revendreth, just don't seem quite... right.
      Meanwhile the LITERAL elevator boss is probably just standing there shaking his head at all the carnage and malfunctions:
    • By Starym
      We have another intrepid traveler deciding to boycott the flight masters and make their own way across the Shadowlands!
      We already know all the Shadowlands realms are actually on 1 connected map, and we've even seen low level characters glide into the Maw from Ardenweald, but that was a strictly downward trajectory! This time we're going up, to the very top of Oribos, and we're using fairy dust to do it! Hezerd went VERY far up in the weald and then proceeded to Demon Hunter glide/Fel Rush/goblin glide over into the Arbiter's room in Oribos!
  • Create New...