Vomitory

Some Thoughts On Trinkets

Sign in to follow this  

9 posts in this topic

I just won inv_jewelry_orgrimmarraid_trinket_18.jpgNazgrim's Burnished Insignia, and I'm wondering with my current gear, is it worth it?

 

I know the two I have are probably better in the end, even though it's not the heroic one yet (casual guild, we're in no hurry for AoTC, we'll get it), however I'm wondering if the trinket procs on each target a Chain Heal affects, or if it's only the initial target, OR if at all. Any thoughts?

Share this post


Link to post
Share on other sites

I personally don't think that the Multistrike/Cleave trinkets are very worthwhile, but, do you feel like the regen from your Siege trinket is needed?

 

If yes, then keep it the way you have it.  The trinket is worth a lot of spirit/regen, and the static int is very passive and an easy gain.

 

If no, then try out the Nazgrim's.  The multistrike isn't worth a huge amount to a resto shaman, since it won't affect Totem heals (I think), and the large int proc can be a little more difficult to manage.  But done well, it should be a small increase in throughput.

Share this post


Link to post
Share on other sites

I don't need the regen at all from it but I do like the static int, which is why I'm super skeptical. I'm not very good at deciphering numbers and such, reading through logs confuses the hell out of me which is why I don't log any of my attempts but I'm thinking maybe in Flex carries or something, might come in handy. I don't know... maybe I should just vendor the thing lol. Druid heals didn't want it for whatever reason.

Share this post


Link to post
Share on other sites

I personally prefer modifying trinkets.

Sha trinket never dropped for me, but i had Samophlange and dropped it for the Insignia.

So now I'm raiding with Thok's Acid-Grooved Tooth (Cleave) and Nazgrim's Burnished Insignia (Multistrike).

 

In this log you can see our 10-man Malkorok HM tries, where all the raid is extremely spread out:

http://www.worldoflogs.com/reports/rt-kg8esjyntwsmeqcg/details/10/?enc=wipes&boss=71454

Multistrike: 2.9% of Healing Done (25% Overheal)

Cleave: 2.4% of Healing Done (58% Overheal)

 

Malkorok NM - raid is spread out, low damage:

http://www.worldoflogs.com/reports/rt-4n2l1ii9vsc9k20r/details/2/?s=8605&e=8775

 

Multistrike: 2.3% of Healing Done (38% Overheal)

Cleave: 7.8% of Healing Done (29% Overheal)

 

Norushen HM - most of the raid stack close, moderate damage:

http://www.worldoflogs.com/reports/rt-2pel5u3tqsoleghq/details/1/?s=2100&e=2496

Multistrike: 2.5% of Healing Done (65% Overheal)

Cleave: 5.1% of Healing Done (69% Overheal)

 
Galakras HM - everybody stay in place, low damage:

Multistrike: 2.9% of Healing Done (69% Overheal)

Cleave: 6.5% of Healing Done (63% Overheal)

 

My personal trinkets raiting is :

1. Prismatic Prison, 2. Thok's Tooth, 3. Insignia, 4. Samophlange

 

The first place is obvious: roughly saying, this nice thing adds to all your useful stats without causing overheal or popping Spirit in the wrong time.

 

My reason for putting the Samophlange on the last place is its questionable benefit for our (and yours) current situation - Heroic progression. It was really good on the start of SoO, when every point of the main stat (Int) and every bit of mana were important and useful, but now, when you have 2-4 Heroic pieces of T16, stats or mana are really not the issue.

I would say that every resto shaman who still have mana issues on this stage of progress need to overview the efficiency of his healing.

 

If I could have a choice between Thok's and Nazgrim's trinkets, I would prefer Thok's. As you can see in the logs, while both trinkets have the same Overhealing more or less, Thok's Cleave 'Healing Done' is normally twice higher than Nazgrim's.

But i still would save the Insignia for some specific fights.

 

So, the answer on your question - Yes, trade the Samophlange for the Insignia. Direct modification of your heal will contribute more on your current stage of progression.

And change Insignia for the Toooth when you'll get it smile.png

Edited by Pandacho

Share this post


Link to post
Share on other sites

I would phrase it alternately:

 

The Multistrike trinket is fantastic, but unpredictable. The Samophlange is predictable, but you don't need its regen.

 

So in my view you have two choices;

 

  1. Ditch Samophlange for Multistrike and gain some unpredictable (but doubtless strong) healing.
  2. Ditch a load more Spirit for Crit or Mastery and keep Samophlange.

 

It's often said but rarely actually remembered that you should find yourself under 10% mana at the end of a fight. Right now, I'm at 11k Spirit and I still have 90% at the end of most fights with Samophlange equipped. From that point of view, 2k (nearly 4k in your case!) stats would go a long way to making you a more consistently strong healer. I calculated when I got the Samophlange that it's worth somewhere in the region of 3-4k Spirit on average.

 

I prefer the Samophlange, for the static bonus and the extra stats I can reforge from Spirit.

 

One last note: the extra static power is really damn useful on Heroic Malkorok progress, effectively meaning your casts top people up that little bit more. It makes all the difference.

Share this post


Link to post
Share on other sites

Trinkets in SOO are all very situational and besides the sha trinket I can't say any of them are better all the time.

The multistrike has worked well for me when I am using more single target heals or focusing a tank. The int proc is always welcome

Thok's has worked well on clumped fights in 25 man and the int is nice.

I also keep the regen trink around for when I need to heal and burn mana.

My advice, learn when each trinket helps your style the most and use it at that time.

Stoove's post is dead on as far as using the regen to help you pick up some harder hitting stats. Have fun with it.

Share this post


Link to post
Share on other sites

I personally prefer modifying trinkets.

Sha trinket never dropped for me, but i had Samophlange and dropped it for the Insignia.

So now I'm raiding with Thok's Acid-Grooved Tooth (Cleave) and Nazgrim's Burnished Insignia (Multistrike).

 

In this log you can see our 10-man Malkorok HM tries, where all the raid is extremely spread out:

http://www.worldoflogs.com/reports/rt-kg8esjyntwsmeqcg/details/10/?enc=wipes&boss=71454

Multistrike: 2.9% of Healing Done (25% Overheal)

Cleave: 2.4% of Healing Done (58% Overheal)

 

Malkorok NM - raid is spread out, low damage:

http://www.worldoflogs.com/reports/rt-4n2l1ii9vsc9k20r/details/2/?s=8605&e=8775

 

Multistrike: 2.3% of Healing Done (38% Overheal)

Cleave: 7.8% of Healing Done (29% Overheal)

 

Norushen HM - most of the raid stack close, moderate damage:

http://www.worldoflogs.com/reports/rt-2pel5u3tqsoleghq/details/1/?s=2100&e=2496

Multistrike: 2.5% of Healing Done (65% Overheal)

Cleave: 5.1% of Healing Done (69% Overheal)

 
Galakras HM - everybody stay in place, low damage:

Multistrike: 2.9% of Healing Done (69% Overheal)

Cleave: 6.5% of Healing Done (63% Overheal)

 

My personal trinkets raiting is :

1. Prismatic Prison, 2. Thok's Tooth, 3. Insignia, 4. Samophlange

Now, with your analysis, I'm kind of curious why you still put Insignia ahead of Samophlange.  If Insignia's throughput is only 2.5-3%, do you not think that the ~2400 Int would increase your healing by the same ~3%?

 

I'm sticking to my own assessment, with the addition from Stoove.  I'd keep the Samophlange, and drop 2/3/4k spirit into other stats until the regen from the Samophlange is worthwhile.

Edited by Hybrys

Share this post


Link to post
Share on other sites

It's worth noting that the throughput benefit from Samophlange is totally reliable, in stark contrast to the procs off the other trinkets. That, I think, is why it pulls ahead for healers so much.

Share this post


Link to post
Share on other sites

If you can use Samophlange to reforge more spirit off your gear I think its an easy choice.

 

Outside of that just beware cleave is close to useless on certain 10 man fights

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By PinkFap
      Quick info:
      <Shiny Happy People>
      Faction: Alliance
      Realm: Thunderhorn / Wildhammer
      Laid back Heroic raiding
      Semi-serious PvP
      Raid days: Twice a week with a possible third if we're close to downing a boss.
      Website
      Discord
      Contact: PinkFap#2713
      Current recruitment needs:
      Mainly looking for ranged DPS and healers of any class. Tank OS is a big plus.
      TL;DR:
      <SHP> Is looking for lost souls to join us in BFA. We're accepting both socials and people willing to take a serious(ish) approach to Heroic raiding and PvP. We're long-time friends and former hardcore raiders going as far back as Vanilla. We're going casual+ for BFA to enjoy ourselves better and play the game under our own more laid back rules. We're highly active both ingame as well as in our Discord channel. Most of all we're looking for like-minded people who enjoy doing stuff together.
      Full info:
      Wagwan blud,
      We are Shiny Happy People! A group of super duper fun, friendly and fun-loving friends who have known and played with each other for many years. We're a very diverse bunch. We have white Dutchman, white Englishman and white Vikingman. A more culturally diverse group you cannae havenae.
      While we play many different games, this recruitment ad' primary focus is on World of Warcraft. It is our 'main' game and it requires a bit more organization and has a slightly higher barrier to entry than some of the other games we play. However joining SHP means gaining entry to much fun being had with many good people across a wide variety of PC video games.
      Our guild was founded by a large group of rerollers in Warlords of Draenor shortly after the launch of the Hellfire Citadel patch. As the guild Movida we cleared HFC on Heroic in a timely manner and also had a short but fruitless stint in Mythic. Due to a lack of good recruits the guild fell apart and anyone with a grain of skill promptly fucked off for greener pastures.
      In comes SHP; A long-standing semi-small group of friends hell-bent on not really doing much or changing at all for the Battle For Azeroth expansion. We're a bunch of uncensored slackers trying to have some fun in this outdated piece of shit we still pay for on a monthly basis. We have been together for many years playing many different games but WoW was the love song that made us come together and continues to serenade us back in. All this means that SHP is built upon a rock solid foundation that will stand the test of time.
      Despite adopting the life of the casual we are by no means trash players. Some of us have played and raided since launch. Most of us have raided on a hardcore Heroic/Mythic level at some point in this game' lifespan. A lot of that raiding was even done together. But we've decided that Mythic simply is too stressful and too time consuming for a bunch of twenty-something-year-old single (mostly) men. I mean, some of us have oil night at the Chaps Cruising-Bar to go to!
      With that in mind we've decided we want to take things slow and enjoy WoW the way it was meant to be enjoyed; Barely. We will be a Heroic focused raiding guild, weaving in some semi-serious PvP to get rid of our toxic male hormones and to get some sweet transmogs and mounts. Raid days and times TBA. We have no strict attendance rules. Odds are you scrubs bring about as much to the table as an LFR hero and are thus easily replaced by a PUG anyway. We do ask that you let someone know if you can't make it to a raid you signed up for. Wether that is before raid start or 2 days after.
      If you think you have what it takes to play with us and then not report us then head to our website and drop an application or join our Discord and bother someone there. For questions or concerns you can contact me on my Bnet.
      Thank you for reading!
    • By Narii625
      SERVER: Illidan
      RAID TIMES: Fridays & Sundays 10pm - 1am Server Time.
      LEGION PROGRESSION: 2/11M at the end, started Mythic on every other raid tier.
       
      CURRENTLY RECRUITING
      Tank ABOUT US
      Now recruiting for BfA!
      Currently looking for a skilled and laid back Tank for the upcoming expansion.
      We're semi-casual in terms of the time we spend raiding, but are serious about progression, attendance, and performance.
      Booty Pirates is a close-knit late night guild that hangs out in Discord frequently. We enjoy joking around, playing alts, doing Mythic+, playing other games, or just hanging out. 
      Fun guild events are scheduled often!
      Overall, we're very social with guild members that actually talk to each other.
      (18+ required, we talk like pirates!)
      GOALS FOR BfA
      In Battle for Azeroth we plan to push Mythic more than we did previously in Legion, and not spend nearly as much time on Heroic. 
      This means we will jump into Mythic/Heroic weekends as soon as the majority of the Heroic gear is done. (Mythic Friday and Heroic Sunday, for example, until we phase Heroic out completely.) 
      SCHEDULE UNTIL FIRST TIER*
      Below are our events the beginning weeks of BfA! All events start at 10pm CT.
      Week 1
      August 13th (Mon) - BfA Weekday Leveling Party! August 17th (Fri) - Leveling up in BfA Drinking Party August 19th (Sun) - Leveling up in BfA Non-Drinking Party Week 2
      August 24th & 26th (Fri/Sun) - Mandatory Mythic 0 to prep for Tier 1 *Schedule subject to changes.
      JOINING THE BOOTY PIRATES CREW
      Make sure to add me on Battle.net and/or fill out our app to join us. We look forward to speaking with you!
      Start the app here! 
      Battle.net ID: LadyPluu#1299
    • By Darksickness
      About Us:
      Two Strike Policy is a weekday Mythic hardcore progression guild on US-Sargeras. In our spare time, we run various high Mythic keystones/carries, Heroic Uldir carries and optional Mythic Uldir pug runs. Currently we are recruiting for our BFA Mythic Team. Most of our members are 3-4k+ Raider.io and retain top 10 spots on Sargeras Alliance side. We value camaraderie, communication, preparedness and excellence in each other. Discord is used to communicate during raids.
      Although BFA brings changes to the loot system, we expect raiders to be aware of their BIS and ideal gearing setup, and willing to trade where possible to best equip the raid team. The type of people we want would almost JUMP at giving gear to their fellow raid member/team if it is a sidegrade for themselves. Guild repairs, flasks and food are provided to all raiders, including trials.
      Current Progression:
      11/11M Antorus 
      6/9M ToS
      7/10M NH - (Started tier late as a guild most are 9/10M & 10/10M)
      7/7M EN
      Raid Times:
      Tuesday - 7pm-10pm CST
      Wednesday - 7pm-10pm CST
      Optional Tuesday Morning On Reset - 10am-12pm CST (depends on server restart) - Heroic Uldir on mains 
      Optional Thursday 7pm-10pm CST - Alt Heroic Uldir 
      Optional Saturday 7pm-10pm CST - Mythic Alt Uldir                                                                                                                 
      Invitations start 30 minutes before raid time.
      Recruitment:
      We are currently recruiting strong applicants of all classes and roles, with the ability to handle calls and criticism like an adult. 
      High Priority Recruitment:
      Ranged DPS: Shadow Priest, Warlock, Hunter (that can play both MM/BM), Mage (Arcane, Fire and Frost) and Balance Druid 
      Melee DPS: Ret Paladin and Arms Warrior
      Healer: Resto Druid and Holy Paladin 
      Tank: Blood DK, Brewmaster Monk, Protection Paladin and Vengeance Demon Hunter
      ALL exceptional applicants will be considered. Please visit us at twostrikepolicy.com for more information. 
      Guild Master/Raid Leader: Darksickness/Zahedd - Ghostdragon#19918
      Recruitment Officer: Alandran - TheKiserSoze#1742
    • By positiv2
      This thread is for comments about our Midrange Shudderwock Shaman deck.
    • By positiv2
      This thread is for comments about our Token Shaman guide.