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Hello DKs. (I dunno why it does this annoying thing with the background)
I have been playing around with different WeakAuras for a few weeks now and i finally found something that works really well for me personally in PvP.
Both BGs and arena.
I have a small screen to work with, so i would try to fit as much info in as i could, on as little space as possible, without having any info there that i didnt need.
I also found out... With all the pressure and fast thinking happening in pvp, you dont have time to look all over your screen to see important CDs or hp points or whatever.
So again, i've found a way to track everything i need to know, without moving my eyes to the edges of the screen.
I am by no means any expert on WA and my designs are pretty basic, for some they might look abit cluttered, but everything that i link here, is quite easy to change.
Deletes single groups u dont want, or change colours/sounds anyway u like it.
I really hope you people enjoy what i have made and i hope some of you can use it for yourself.
It's the first time i ever do post stuff like this... Now, i'll explain what the different auras do:
Pretty basic. It will show a stun icon, with a small timer underneath.
If you dont like the timer, u can delete the group and u can even change the texture to a progress texture, then the bar would deplete as the stun timer went on.
I do prefer the timer underneath cause of diminishing returns, it often doesnt stun the full 5 sec.
CC and Disruption cooldowns:
Mind freeze (interrupt) and Death grip on the same height
Asphyxiate and Gnaw (ghoul stun) on the same height.
These icon will only if the given ability is on cooldown. It will not if it is ready
Often times there are so many icons on your screen counting down, so i made this to quickly find out what CC is ready.
Apocalypse - Dark Transformation - Soul Reaper cooldowns:
I put these in the same group, cause they are what i use basically everytime they are of CD (if im in range of my target ofc)
They contribute to the very important sustained damage of unholy and it was important for me to track them close to each other.
They will both bounce in and yellow text will appear when an ability is ready - Something i made so i never miss or forget one of these as i am focusing my target.
Festering wound tracker:
Obviously one of the most important things to keep track of for unholy.
I've tried with different icons and progress bars, but fact is that, even though they look prettier and more neath, they aren't as practical.
So i made a simple, yet very effective tracker for it.
A flashing purple wheel appears if you are in combat and no wound is active on your target.
It bounces and turns red if there are 1-2 stack active, cause this is where you should apply more debuff before detonating.
Standard purple colour will appear with 3-5 stacks, cause with this amount you are free to detonate your wounds and not having to reapply new ones or worring about there being to many. (Because you are obvioulsy free to Festering strike if you are at like 3 stacks)
It will flash purple/white when there are 6-8 stacks, cause here you need to detanote and not reapply anymore festering strikes, atleast until it reaches below six.
Offensive burst/go for kill/swap target cooldowns:
I didnt put "Blighted rune weapon" in with the other sustain damage CDs because i feel even though it is good for sustained damage, it does not need to be used of cd.
It works very well if you want to surprise swap to a different targets.
There are stacks for BRW and timer for your gargoyle - Again, a very simple but very effective design, that tells you everything you need to know. These will also disappear when they are ready.
Scourge of worlds proc:
Very, very important debuff to track. Changes your priority alot of times in your rotation for the next 5-6 secs.
Even though it could work with the normal icon and the design is cool, it is again. Not practical for pvp, cause u need ONLY to see useful info.
So i made it very simple with a standard timer, so u never miss the debuff and it doesnt clutter your screen.
Sudden doom proc:
These can ofcourse be changed to any texture you might like better.
1 bar appears with 1 proc - 2 bars appears with 2 procs.
Again for practical use - Minimize the amount of numbers and bars on your screen with this.
I sometimes forget to reapply this in stressed situations. I made this aura to make sure it never happens.
A white flashing icon shows when it is not active, a simple sound plays when it runs out and a white bar shows the progress.
Really hope you guys enjoy it and will give me some feedback!
I love playing around with WeakAuras and just as i have had alot of help from others designs i really hope someone can use mine.
Hello, I have a reasonably geared subtlety rogue with disappointing dps. My iLevel is 894 equipped and my artifact level is 54 (max). A link to my character is provided below. On Nighthold, depending on my familiarity with the fights, I can do 350-400—which usually puts me in the bottom of the groups I pug.
I'm pretty sure I am doing something systematically wrong. I did a quick LFR to generate some logs and have attached them below. I was worried about my up time for symbols of death, but that doesn't seem to be the issue. Any insight more experienced rogues can offer would be appreciated.
LFR Combat Log:
I just recently swapped over to subtlety from sin, and have been slightly struggling on the meters since doing so. My artifact weapon is only ilvl 885 in sub compared to 909 for sin, but i cant help but feel like that isnt the only thing bringing me down. I feel like im pretty comfortable on the rotation but something isnt adding up on the meters. Even on my best pulls i still fall wayy behind most of my other guildies.
https://www.warcraftlogs.com/rankings/character/22644191/latest/ my newest logs.
http://us.battle.net/wow/en/character/tichondrius/Eadley/simple My armory.
If anyone here could help me out with some tips or advice, it would be much appreciated.
Did some reading on how the subtlety rotation works in the AMR sim and noticed it saying
http://www.askmrrobot.com/wow/theory/rotation/amrroguesubtletydefault?spec=RogueSubtlety&version=live from here
Does this mean if I have dos equipped, and activate both sprint and dos at the same time the damage done won't prevent me from getting the vanish? Or is this related to using dos during the vanish effect making it not break stealth?
I haven't had time to test this myself as I'm at work, but if anyone has any experience with this I would appreciate some feedback.
Just did some testing on a dummy and in nighthold. The damage still let's your trigger the sprint vanish during the trinket channel, which means you will not loose out on dps from the 3 sec channel time. It would be best to make sure your energy is pretty low and you're not cp capped. It seems you can still proc shadow techniques during the channel as well.
However it didn't really feel like much of a dps increase, I would habe to practise the timing a bit more. It makes the opener weird. My armory for reference: http://eu.battle.net/wow/en/character/argent-dawn/Jjajangmyeon/advanced
So the CoF trinket dropped for me yesterday, which means Im having a lot more uptime of Shadowblades. I guess its a good time to switch to Anticipation, since i will have a lot more CP overflow (+4 Set Bonus) and Deeper Strategem got nerfed too. Damage-wise i don't see a difference to DS though, while SimC calculates 20k+ dps with Anticipation. And should i always stack CP to 9-10 when i don't have the Finality Eviscerate Buff ? Im just torn between these two talents.
Another Problem i've noticed is SimC and Icy Veins say that Weaponmaster is better than Master of Subtlety although "top sub rogues" still play with MoS. Is there any reason behind that?
Incase you need it: http://eu.battle.net/wow/de/character/blackmoore/Yatan/simple