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Starym

9.1 Bug Massively Buffs BfA Mythic Dungeons

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Well, it seems that one Shadowlands Mythic+ Season 2 item in Legion's Maw of Souls isn't the only old-content scaling issue 9.1 is having, as Battle for Azeroth Mythic dungeons got a turbo boost!

Many players have been reporting the health of mobs and bosses in BfA Mythic dungeons has been  tripled, causing many to be unable to clear them. Some bosses have 900,000 HP, more than in some Shadowlands dungeons!

"BfA Dungeon Scaling Changed in 9.1"
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While some specs can still get the job done, albeit with much more difficulty and taking more time to do it, this has prevented many from doing what they were easily able to do last week before 9.1 arrived.

I just tried soloing base mythic underrot like I have been able to the past few months, just to find out just about every mob has double if not triple the HP they did last week. First boss took almost 4 and a half minutes to beat and I had to give up on the second boss, which had almost 700K health when I am almost positive he had a third of that or even less last week. I do not understand how blizzard broke so much old content this patch cycle, has anyone else experienced this? I am 218 ilvl and this was no problem for me beforehand. - Castover18
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Yes I also had problems with this. Last boss in Freehold has over 900k health. That’s more health than current mythic dungeon bosses. I could kill him last week but now it’s a no go. Very irritating I hate hate hate how old content is scaling so badly these days. - superduperbutt
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I noticed this too. Good Ol Harlan went from 400k ish health to 900k and it makes me wanna die d: - BlackAsianJew__
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I just ran Freehold and Underrot Mythic for a chance at the mounts. I noticed that the dungeons were way harder than before patch 9.1. Like fights took 3 times as long and were 3 times as hard.
My guess is that they tuned up mythic dungeons for season 2 in SL, but why is this also applied to old content dungeons? This would basically mean you will never be able to outgear older content. If that is intended it feels really unfair, because 1 week ago I could run this with ease and now it is in question if I can make it. - DakeyH

It's unclear why exactly this happened at patch launch, as changes to item levels haven't arrived to the game yet, as Season 2 launches with the next reset, but it seems the base patch had everything set up, just waiting for Blizzard to turn it all on on Tuesday, and that messed with a few old-content related things.There's definitely a hotfix coming, hopefully soon, as many bugs have already been squashed in the first week of hotfixes.

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