Jump to content
FORUMS
Sign in to follow this  
Staff

Covenant Legendary Power Tuning

Recommended Posts

8oJX9R0.jpg

Blizzard is making some changes to the new Covenant Legendary Powers added in Patch 9.1. The adjustments will be soon available for testing on the PTR before they'll hit live servers.

Blizzard Logo(Source)

In Chains of Domination, players are going to earn new Legendary items that will augment Covenant class abilities for the first time. As with the previous Legendaries, our goal with these items is to expand the number of choices players have when crafting and equipping Legendary items.

Based on our testing and community feedback, we’ve concluded that several of these new Legendaries could use some adjustments to make them more balanced choices. We’re preparing the following changes in a hotfix that we’ll test on the PTR soon.

Death Knight

  • Kyrian - Final Sentence: Damage per stack increased to 3% to 15% (was 2% to 10%), and duration increased to 18 seconds (was 10 seconds).
  • Night Fae - Rampant Transference: Strength gain increased to 2% per stack (was 1% per stack).
  • Venthyr - Insatiable Hunger: Base damage increased by 12%.

Demon Hunter

  • Night Fae - Blazing Slaughter: Now grants 4% agility per target struck (was 3%).
  • Venthyr - Agony Gaze: Extends the duration of Sinful Brand by 0.75 seconds (was 0.5 seconds).

Druid

  • Kyrian - Kindred Affinity: Bonus stats now give 8% (was 5%), and Mastery Rating given is now 150 (was 100).
  • Night Fae - Celestial Spirits: Convoke the Spirits’ duration reduced by 25% (was a 50% reduction).

Hunter

  • Night Fae - Fragments of the Elder Antlers: Proc chance increased to 100% when fewer than 5 targets are hit.
  • Venthyr - Pouch of Razor Fragments: Bleed increased to 60% (was 35%), and radius increased to 12 yards (was 8 yards).

Priest

  • Kyrian - Spheres’ Harmony: Cooldown reduction increased to 3 seconds (was 2 seconds) and cap increased to 80 seconds (was 60 seconds).
  • Venthyr - Shadow Word: Manipulation: Gain 5% Critical Strike for each second remaining for 10 seconds (was 3%).

Mage

  • Kyrian - Harmonic Echo: Echo damage increased to 30% (was 25%).
  • Night Fae - Heart of the Fae: Buff duration increased to 15 seconds (was 10 seconds).
  • Venthyr - Sinful Delight: Cooldown reduction increased to 4 seconds (was 3 seconds).

Monk

  • Necrolord - Bountiful Brew: Procs per minute increased to 1.5 (was 1.25).
  • Venthyr - Sinister Teachings: Cooldown reduction increased to 5 seconds (was 3 seconds).

Rogue

  • Night Fae - Toxic Onslaught: Buff duration increased to 12 seconds (was 8 seconds).
  • Venthyr - Obedience: Versatility granted reduced to 0.5% per stack of Flagellation (was 1% per stack).

Shaman

  • Kyrian - Raging Vesper Vortex: Damage increased by 50%.
  • Night Fae - Seeds of Rampant Growth: Crit bonus increased to 4% (was 3%).
    • For Enhancement Shamans: Feral Spirits cooldown reduction increased to 9 seconds (was 7 seconds).
  • Necrolord - Splintered Elements: Increased Haste bonus to 8% (was 5%).

Warlock

  • Venthyr - Contained Perpetual Explosion: Impending Catastrophe’s damage increase has been increased to 125% (was 75%).

Warrior

  • Venthyr - Sinful Surge: Condemn now extends the duration of Recklessness by 1.5 seconds (was 2 seconds).

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We've seen the crazy Torghast speed runs with players just sprinting to the finish line in a mad dash to the sub-3 minute mark, but today we have... well a different kind of mad dash!
      Gitoff has gone for speed AND performance in layer 12, not only going pretty fast in general (perhaps not as fast as the recent 2 minute 56 second run, but definitely faster than most of us can ever hope to go), but also getting the 5-star flawless score as well!   The immediate comment in the video description? "Wasted at least 30seconds on floor 1 :(" Granted, Gitoff did have a nice little 9-minute Momentum buff ready before entering the run, but that's preparation for you!
    • By Starym
      The final hotfixes of the week focus on Shards of Domination tuning.
      July 30 (Source)
      Items and Rewards
      Shards of Domination [With weekly maintenance in each region] Blood Link – The damage and healing amount has been increased at all ranks by 20%. [With weekly maintenance in each region] Winds of Winter – The amount of damage and healing stored by the Winds has been increased at all ranks by ~45%. Developers’ note: The difference between the three Rune Words for the Shards of Domination system is bigger than we want it to be. We have identified and fixed a bug in Winds of Winter which was preventing some damaging and healing abilities from counting towards its total, and we have retuned Winds of Winter and Blood Link so that the relative power between Rune Word bonuses is more balanced. Jotungeirr, Destiny's Call will now reset its cooldown at the end of boss encounters. Fixed an issue where Ticking Sack of Terror could trigger more than intended in the presence of multiple trinkets.
    • By Starym
      As the WoW team mentioned in their statement, they have been removing references "that are not appropriate for our world". While we've noticed the /spit emote change on the BCC PTR, most/all of the other content removal seems to be centered on references to Alex Afrasiabi, who was talked about in the Activision Blizzard lawsuit. Today we'll take a look at some of the things already removed from the game and some that remain, as the removal seems to be an ongoing process.
      First off we have many references already removed, with the Fras Siabi and Foror names being replaced by Ezra Grimm and Nostro. There's many more items, NPCs etc. related to the two names above and others, which you can check out over on Wowhead. The most notable NPC change, however, is the one that received immediate retribution from players when news of the lawsuit broke, as Field Marshall Afrasiabi is now Field Marshall Stonebridge. For a longer list of some of the items that have been removed, check out Wowhead's article here.

      Source: Wowhead.
      However, it seems the work is still ongoing, as there are some references that have not been addressed yet, or some that didn't quite go through completely, like the below. You can see the while the NPC's name remains problematic, it is actually changed in the chat window when he speaks:

      Source: MrGraffio.
      While many references to Fras Siabi have been removed from Stratholme, like the mini-boss, quest etc, at least one remains:

      Source: Thekingchem.
      And then there's this very specific one, which might have even gone completely missed if yuvalal hadn't spotted it, as Foror is mentioned in a conversation between two NPCs in the Escape from Durnholde Keep/Old Hillsbrad Foothills Caverns of Time dungeon:

      Source: yuvalal.

      Clearly the removal of references is still ongoing, and even the ones missed above may already be removed from the game when you read this, as Blizzard have a lot of them to go through.
    • By Staff
      Blizzard announced some nerfs for Shards of Domination set bonuses recently. They even made it live briefly, but have been reverted, as the devs didn't want to proceed with the change.
      Further Shard adjustments will be made in the coming days, but they don't want to nerf them now that many players have obtained and upgraded them. 
      (Source)
      Items and Rewards
      Shards of Domination Earlier this week, a change to the power of Shards of Domination set bonuses (e.g. Chaos Bane) was briefly applied to the live game. We are no longer planning to proceed with that change at all. We may make further adjustments in the coming days, but we will not reduce the power of Shards now that many players have earned and upgraded them.
    • By Stan
      Tired of looking up Soul Ash and Soul Cinder costs? Check out this simple macro that tells you how much of each you need to upgrade Legendary items in Patch 9.1!
      If you run the following macro in the chat, you will see how much Soul Ash / Soul Cinders you need for:
      A new Rank 1 and 4 Legendary; Rank 5 and 6 Soul Cinder costs; Soul Ash & Cinders cost from Rank 1 to 6. The macro was created by Shinela and improved by DoverBoys.
      /run local f,r,i,j,a,c=C_CurrencyInfo.GetCurrencyInfo,"\nRank","\124T3743738:0\124t","\124T4067362:0\124t" a=f(1828).quantity c=f(1906).quantity print(r,"1:",i,1250-a,r,"4:",i,5150-a,r,"5:",j,1100-c,r,"6:",j,1650-c,"/n",r,"1 to 6:",i,3900-a,j,1650-c) The following appears in the chat window when you run it.

      Source: Reddit
×
×
  • Create New...