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Stan

Patch 9.1.5 Build 40290 Class Changes

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Here's a recap of all class changes that went live this week on the 9.1.5 PTR.

Covenant Abilities

  • Fleshcraft Fleshcraft absorption in PvP situations decreased to 30% (was 40%).

Druid

Restoration

PvP Talents

  • Keeper of the Grove Keeper of the Grove Tranquility's healing is increased by 100% and is unable to be interrupted. Tranquility protects you from all harm while it is channeled, and its healing is increased by 100%.
  • Strength of the Wild Strength of the Wild When using Regrowth on an ally the initial heal will always have a critical effect and the cast time of Regrowth will be reduced by 50% for 6 sec. When using Regrowth on an ally the initial heal will have a 50% increased critical chance and the cast time of Regrowth will be reduced by 30% for 6 sec.
  • Strength of the Wild Strength of the Wild radius increased from 6 to 10 yards in PvP.

Monk

Windwalker

  • Dance of Chi-Ji Dance of Chi-Ji (Level 45 Talent) - Spending Chi has a chance to make your next Spinning Crane Kick free and deal an additional 200% 150% damage.

Priest

Discipline / Holy

  • Halo Halo (Level 45 Talent) - Creates a ring of Holy energy around you that quickly expands to a 30 yd radius, healing allies for [ 144% 115% of Spell Power ] and dealing [ 103% of Spell Power ] Holy damage to enemies. The spell now deals reduced healing beyond 6 targets.
  • Divine Star Divine Star now deals reduced healing beyond 6 targets. The spell cap is now independent on the outgoing/return trips.

Rogue

Legendary Powers

  • Toxic Onslaught Toxic Onslaught Your stealth ability used while Sepsis is active grants you one of Shadow Blades, Adrenaline Rush, or applies Vendetta to your current target for 12 sec.
    • Assassination: When Sepsis expires on your target you gain Adrenaline Rush and Shadow Blades for 10 sec.
    • Outlaw, Subtlety: When Sepsis expires on your target you gain Adrenaline Rush and apply Vendetta to your current target for 10 sec.

Shaman

PvP Talents

  • Unleash Shield Unleash Shield
    • Elemental: Lightning Shield knockback increased by 33%.
    • Restoration: Earth Shield root increased to 4 seconds (was 3).

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Ya know, Enh has hardly been touched. Especially with the removal of the AoE cap. I hope to at least see chain lightning hit at least 5 targets and not 3. Kinda crazy that if we want some form of burst aoe we need some legendary power to do so or specific covenant powers... feels sad man. 

Edited by Rhondis

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