Jump to content
FORUMS
Sign in to follow this  
Starym

Activision Blizzard Has Fired 20 Employees Over Harassment Claims and More

Recommended Posts

60465-activision-blizzard-lawsuit-expand
 

According to an internal letter to staff, Activision Blizzard has fired 20 employees and taken significant additional action in connection to the recent harassment lawsuit and all the allegations surrounding it.

The Financial Times initially reported on the 20 employees fired, as the internal staff letter also talked about 20 more that were reprimanded in relation to all the recent and past accusations, as well as a large expansion to the company's ethics and compliance team in order to create a "more accountable workplace". The Financial Times also spoke to Activision Blizzard’s chief compliance officer Frances Townsend (who had a pretty bad initial response to the lawsuit), and while she didn't name the specific employees fired due to legal reasons, she did clarify they included several game developers and a few supervisors, and that the company is trying to earn their team's confidence that new reports will be handled well. She also added that "Kotick and the Board basically gave me a blank cheque" for implementing changes to improve these issues.

Activision Blizzard is also tripling its training resources and is adding 19 full-time roles for its ethics and compliance team. You can read the full story over at the Financial Times or over at Reuters.

  • Sad 1

Share this post


Link to post
Share on other sites
Uncommon Patron

I have little faith that all these employees may deserve it if they're treating this situation like they are removing in game material. There is no reason to believe they aren't either.

Edited by Grumar
  • Like 4

Share this post


Link to post
Share on other sites

My feeling on this is that it's unlikely to stop once and for all until Bobby Kotick goes. Most of the things in this lawsuit happened under his leadership. Rot starts at the head.

Edited by Monlyth

Share this post


Link to post
Share on other sites
1 hour ago, Monlyth said:

Most of the things in this lawsuit happened under his leadership. Rot starts at the head.

Absolutely false. Afrasiabi started the harassment way before Kotick had any influence in the company. And there are allegations of others in that time period as well (2003-2007). Afrasiabi was already highly placed back then so if you conclude Blizzard to be a multi headed hydra, then rot still starts at the head? 🤔

Share this post


Link to post
Share on other sites

They still didn't fire Townsend, so there is that. She should have been one of the first to go.

8 hours ago, Monlyth said:

My feeling on this is that it's unlikely to stop once and for all until Bobby Kotick goes. Most of the things in this lawsuit happened under his leadership. Rot starts at the head.

Unfortunately, some of the "old guard" weren't those great guys people believed them to be. As it was mentioned above, it started way before their parent company changed from Vivendi (and they weren't saints either) to Activision. As scummy as Kotick is, he wasn't directly in charge of their subsidiaries, it's not his job to run daily operations. Most of lawsuit pointed to how Mike Morhaime neglected instances of harassment, like "Alex, stop being overly friendly with employees, ok?". Jeff Kaplan was also the one who brought Afrasiabi into the company, they were close friends, so his earlier departure might had something to do with it, possibly just neglect like with Morhaime and several others.

To be honest, it's not surprising more cases like these are being discovered. "Culture" in the industry was horrible back then (it still is in many places), plus there wasn't that much of a public talk about these issues. Especially with companies that were started and ran by a group of friends, so some people were untouchable there and the most they would get was the aforementioned "don't be too friendly". Hard to remove abusers when they are friends with company's presidents.

Edited by Arcling

Share this post


Link to post
Share on other sites
Uncommon Patron

"a large expansion to the company's ethics and compliance team in order to create a "more accountable workplace""

 

In English that means a team of unaccountable pitchfork-wielding wokesters with a license to engage in unencumbered witch hunts. It will create every bit as toxic a workplace as the sexual harassers did.

  • Like 4

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      We have new information coming out of a GamerBraves interview with Art director Jeremy Collins and Senior Software Engineer Andy Lim, as they explain that the game will not feature loot boxes or NFTs. Many players were concerned as the game wasn't available in Belgium, where there are strict laws aginst loot boxes and similar mechanics, but with Blizzard's clarification that may change before it is released. 
      “There’s no loot box mechanics or anything like that in the game. If you want to purchase a unit, you basically scroll down to the bottom of the store, we have various different bundle sizes, you buy a bundle coin and spend it exactly on what you want because it is already in your store and you can buy it right then. So there’s no conjecture on what you’re getting at the end of the day.”
      They have also confirmed that there will be no NFTs in the game. We didn’t expect that there would be, but it’s good to know that there won’t.

      There's plenty more information on the game in the interview, from the 5 families you can choose, the PvE focus and 70 missions, the differences between it and Clash Royal, and more, so make sure to read the whole thing over at GamerBraves. 
    • By Starym
      We have two gameplay videos to check out, featuring the new Arclight Ruble game, as we get to see it in action! First off, Towelliee has put together a video of his own experiences with the new Warcraft mobile game, as he details some features while showing off a solid chunk of gameplay as well.
      The second video, from 巴哈姆特電玩瘋 (via snailkill3r), shows off the shop, team editing and then a different mission:

      You can check out the official announcement here, and sign up for the beta here.
    • By Staff
      We have two unofficial statements and some minimum specs to check out for the Warcraft mobile game, as Towelliee might have some inside info on the matter. Let's start with the official information, as the minimum specs for the game are iOS (6S and up) and Android (S7 and up), as noted in the reveal.
      Towelliee talked about the release window for the game during his reveal stream, as there's nothing specific yet, but it is expected in 2022. With the Diablo: Immortal change and recent PC addition, the "is it coming to PC" question is a big one. But it seems Arclight Rumble is not getting the Immortal treatment, as Towelliee talked with Blizzard, and got some information about the mobile focus of the game and seemingly no plans for PC (clipped by Wowhead) :

    • By Staff
      President and COO Daniel Alegre informed the community that Activision Blizzard will halt new sales in Russia, rendering players unable to renew their subscriptions.
      (Source)
      Team -
      Throughout the past week, we have watched the news from Ukraine and the worsening humanitarian crisis that is unfolding. Our company’s commitment is to help those impacted by this terrifying violence and to provide assistance in every way possible.
      Today, we are announcing that Activision Blizzard will be suspending new sales of and in our games in Russia while this conflict continues. We will continue to look at ways to support the Ukrainian people. I want to reassure you that the safety of our employees is our leadership team’s top priority. We are doing everything possible to assist employees, and their families, who are being directly affected by this tragedy. If you or a colleague needs support, please don’t hesitate to reach out to your manager or local HR leaders. I’d also like to remind you that our Employee Assistance Program is available to those who need emotional support during this difficult time.
      I also want to take a moment to recognize the incredible work of our teams to support the Ukrainian people. The company is matching employee donations 2:1 to organizations providing immediate relief in the region. Together we have raised over $300,000 in this effort. Next week we plan to add additional charities to choose from for consideration and also will raise the company matching limit from $1,000 to $10,000.
      I’d also like to applaud the tremendous contributions from our colleagues in Poland, where people have volunteered their time to assist Ukrainian refugees and others in need. We continue to work with them to find ways we can further assist this effort. We stand with the Ukrainian people and will provide updates on any new actions we take as this crisis continues to unfold.
      Daniel
    • By Staff
      Due to the ongoing Microsoft acquisition, there was no earnings call for Q4 2021. Instead, Activision Blizzard posted a press release, where we learn about "substantial new content" planned for the Warcraft franchise in 2022, including a new mobile game.
      We summarized highlights of the press release below:
      In 2021, World of Warcraft delivered its strongest engagement and net bookings outside of a Modern expansion year in a decade.  Hearthstone's fourth-quarter net bookings grew year-over-year, driven by a steady cadence of new content. Blizzard is planning substantial new content for the Warcraft franchise in 2022, including new experiences in WoW and Hearthstone, and getting all-new mobile Warcraft content into players' hands for the first time. In the Diablo franchise, Diablo 2 Resurrected sold through more units from its September release until the year-end than any other Activision Blizzard remaster over an equivalent period. On mobile, Diablo Immortal concluded its public testing with positive feedback. Blizzard is making strong progress on its pipeline, including new experiences in Warcraft, ongoing development in Diablo and Overwatch, and an exciting new IP (most likely the recently-unveiled survival game). Activision Blizzard had 371 million monthly active users in Q4 2021. You can read the full press release here.
×
×
  • Create New...