Jump to content
FORUMS
Sign in to follow this  
Stan

Blizzard Co-Leader Jen Oneal Leaves Blizzard, Mike Ybarra Becomes Sole Leader

Recommended Posts

FbsgUaK.jpg

Jen Oneal, named co-leader of Blizzard Entertainment in August 2021, has left the company.

Activision Blizzard announced that Jen Oneal is stepping down from her role as Blizzard co-leader, according to Venture Beat. As a result, Mike Ybarra will become the sole leader of Blizzard. 

Mike Ybarra and Jen Oneal were named co-leaders after J. Allen Brack departed the company on August 3, 2021. Here is what Oneal had to say about her departure:

“I am doing this not because I am without hope for Blizzard, quite the opposite — I’m inspired by the passion of everyone here, working towards meaningful, lasting change with their whole hearts,” Oneal notes in her goodbye letter. “This energy has inspired me to step out and explore how I can do more to have games and diversity intersect, and hopefully make a broader industry impact that will benefit Blizzard (and other studios) as well. While I am not totally sure what form that will take, I am excited to embark on a new journey to find out.”

Jen Oneal was the head of Vicarious Visions, which Activision absorbed into Blizzard earlier this year. Make sure to read the whole post over at Venture Beat.

Share this post


Link to post
Share on other sites
4 minutes ago, Prophet001 said:

Hmm... wonder if we'll ever know why she left.

If the last sentence is any clue, I have a hunch she's probably as unhappy on how everything down with the VV team. She likely didn't feel like part of the Blizzard future because the VV team couldnt have their own.

Share this post


Link to post
Share on other sites

Wow, lasted less than 3 months.  Great sign for the company going forward.  I mean something had to have drastically changed in 3 months cause I mean really she was on the job for 3 months so either she really didn't like something or the even higher ups didn't like what she was doing ( but how much could she have really done in 3 months?)

Share this post


Link to post
Share on other sites

This reminds me of Jeff Kaplan's departure. Very sudden, at least this is what is shown to the public, there might be more to it. Also this quote: "This energy has inspired me to step out and explore how I can do more to have games and diversity intersect". Similar wording to Brack's reason for "leaving to explore new business opportunities".

 

Edited by Arcling

Share this post


Link to post
Share on other sites

I'm fine with her gone. Someone who's whole goal in the industry is to "woke" it instead of just trying to make fun games isn't someone I want in charge at Blizz.

  • Thanks 1
  • Sad 1

Share this post


Link to post
Share on other sites
2 hours ago, Stan said:

how I can do more to have games and diversity intersect, and hopefully make a broader industry impact

Well, aren't you a bright and fresh ray of sunshine? Thanks for letting me know Jen, I'll be sure to ignore any product you've been involved in. The co-leader situation was ridiculous anyway, but now Blizzard is ''headed'' by what seems to be a nice guy in a position lesser than that of JAB. Activision will say 'Jump!' and Ybarra will ask 'How high?' I'm not optimistic about Blizzard's future at all.

  • Like 1
  • Sad 1

Share this post


Link to post
Share on other sites
14 hours ago, Logarithm said:

I'm fine with her gone. Someone who's whole goal in the industry is to "woke" it instead of just trying to make fun games isn't someone I want in charge at Blizz.

Based

  • Like 1

Share this post


Link to post
Share on other sites

I doubt we will ever know for certain, but I just can't see someone taking a CEO level position, then bailing in under 6 months unless there are major issues. I also can't see a company donating a million dollars on behalf of a CEO who leaves under those circumstances, unless it is hush money to keep them from blabbing about something shady.

Edited by Atroxus

Share this post


Link to post
Share on other sites
On 11/2/2021 at 10:07 PM, Calorat said:

Wow, lasted less than 3 months.  Great sign for the company going forward.  I mean something had to have drastically changed in 3 months cause I mean really she was on the job for 3 months so either she really didn't like something or the even higher ups didn't like what she was doing ( but how much could she have really done in 3 months?)

She likely wanted to do stuff they didn't like and people in power, man or woman, do not like to lose that power, its how it is....all people with power want, is more power.

Or, she tried to be controlling and the men just didn't bow down to her demands and she left...both are possible reasons.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      We have new information coming out of a GamerBraves interview with Art director Jeremy Collins and Senior Software Engineer Andy Lim, as they explain that the game will not feature loot boxes or NFTs. Many players were concerned as the game wasn't available in Belgium, where there are strict laws aginst loot boxes and similar mechanics, but with Blizzard's clarification that may change before it is released. 
      “There’s no loot box mechanics or anything like that in the game. If you want to purchase a unit, you basically scroll down to the bottom of the store, we have various different bundle sizes, you buy a bundle coin and spend it exactly on what you want because it is already in your store and you can buy it right then. So there’s no conjecture on what you’re getting at the end of the day.”
      They have also confirmed that there will be no NFTs in the game. We didn’t expect that there would be, but it’s good to know that there won’t.

      There's plenty more information on the game in the interview, from the 5 families you can choose, the PvE focus and 70 missions, the differences between it and Clash Royal, and more, so make sure to read the whole thing over at GamerBraves. 
    • By Starym
      We have two gameplay videos to check out, featuring the new Arclight Ruble game, as we get to see it in action! First off, Towelliee has put together a video of his own experiences with the new Warcraft mobile game, as he details some features while showing off a solid chunk of gameplay as well.
      The second video, from 巴哈姆特電玩瘋 (via snailkill3r), shows off the shop, team editing and then a different mission:

      You can check out the official announcement here, and sign up for the beta here.
    • By Staff
      We have two unofficial statements and some minimum specs to check out for the Warcraft mobile game, as Towelliee might have some inside info on the matter. Let's start with the official information, as the minimum specs for the game are iOS (6S and up) and Android (S7 and up), as noted in the reveal.
      Towelliee talked about the release window for the game during his reveal stream, as there's nothing specific yet, but it is expected in 2022. With the Diablo: Immortal change and recent PC addition, the "is it coming to PC" question is a big one. But it seems Arclight Rumble is not getting the Immortal treatment, as Towelliee talked with Blizzard, and got some information about the mobile focus of the game and seemingly no plans for PC (clipped by Wowhead) :

    • By Staff
      President and COO Daniel Alegre informed the community that Activision Blizzard will halt new sales in Russia, rendering players unable to renew their subscriptions.
      (Source)
      Team -
      Throughout the past week, we have watched the news from Ukraine and the worsening humanitarian crisis that is unfolding. Our company’s commitment is to help those impacted by this terrifying violence and to provide assistance in every way possible.
      Today, we are announcing that Activision Blizzard will be suspending new sales of and in our games in Russia while this conflict continues. We will continue to look at ways to support the Ukrainian people. I want to reassure you that the safety of our employees is our leadership team’s top priority. We are doing everything possible to assist employees, and their families, who are being directly affected by this tragedy. If you or a colleague needs support, please don’t hesitate to reach out to your manager or local HR leaders. I’d also like to remind you that our Employee Assistance Program is available to those who need emotional support during this difficult time.
      I also want to take a moment to recognize the incredible work of our teams to support the Ukrainian people. The company is matching employee donations 2:1 to organizations providing immediate relief in the region. Together we have raised over $300,000 in this effort. Next week we plan to add additional charities to choose from for consideration and also will raise the company matching limit from $1,000 to $10,000.
      I’d also like to applaud the tremendous contributions from our colleagues in Poland, where people have volunteered their time to assist Ukrainian refugees and others in need. We continue to work with them to find ways we can further assist this effort. We stand with the Ukrainian people and will provide updates on any new actions we take as this crisis continues to unfold.
      Daniel
    • By Staff
      Due to the ongoing Microsoft acquisition, there was no earnings call for Q4 2021. Instead, Activision Blizzard posted a press release, where we learn about "substantial new content" planned for the Warcraft franchise in 2022, including a new mobile game.
      We summarized highlights of the press release below:
      In 2021, World of Warcraft delivered its strongest engagement and net bookings outside of a Modern expansion year in a decade.  Hearthstone's fourth-quarter net bookings grew year-over-year, driven by a steady cadence of new content. Blizzard is planning substantial new content for the Warcraft franchise in 2022, including new experiences in WoW and Hearthstone, and getting all-new mobile Warcraft content into players' hands for the first time. In the Diablo franchise, Diablo 2 Resurrected sold through more units from its September release until the year-end than any other Activision Blizzard remaster over an equivalent period. On mobile, Diablo Immortal concluded its public testing with positive feedback. Blizzard is making strong progress on its pipeline, including new experiences in Warcraft, ongoing development in Diablo and Overwatch, and an exciting new IP (most likely the recently-unveiled survival game). Activision Blizzard had 371 million monthly active users in Q4 2021. You can read the full press release here.
×
×
  • Create New...