10 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.
The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.
Thank you for your time reading this.
The LoN Rapid Fire grenade build hinges upon the the effects of The Wailing Host and Litany of the Undaunted`s Set bonus and the power of Wojahnni Assaulter combined with the ability to channel forever with the Sin Seekers
Rapid FireBombardment Marked for DeathContagion VaultTumble Fan of KnivesBladed Armor PreparationInvigoration VengeancePersonal Mortar Secondary skills
Grenadier Perfectionist Thrill of the Hunt Awareness 3.1 Gear Setup
Helm:Visage of Gunes Shoulders:Mantle of Channeling Gloves:Magefist Chest:Aquila Cuirass Belt:Hellcat Waistguard Pants:Pox Faulds Boots:Boots of Disregard Bracers:Krelm's Buff Bracers Amulet:Hellfire Amulet of Dexterity Ring 1:The Wailing Host Ring 2:Litany of the Undaunted Weapon:Wojahnni Assaulter Offhand:Sin Seekers 3.2 Legendary Gems
Legendary Gem 1:Bane of the Powerful Legendary Gem 2:Bane of the Trapped Legendary Gem 3:Molten Wildebeest's Gizzard 3.3 Kanai's Cube
Weapon slot: Dawn Armour slot:St. Archew's Gage Jewelry slot:Obsidian Ring of the Zodiac
[H][Stormreaver]<Skunkworks> 10/11M, Tues/Thurs 10PM-2AM EST 7PM to 11PM PST - NEED RANGE DPS - All Exceptional PlayersBy Casdon
[US] Stormreaver — Skunkworks
Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
3/3M Trial of Valor
7/7M Emerald Nightmare
Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
Past Raiding Achievements
#US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
How to Apply
Apply with Google Forms
All applications are kept private.
Please include at least the following.
Prominent links to relevant armory pages ]A guild history with reasons for departure
The reason(s) you have chosen to apply to this guild
UI screenshots or fraps/Stream footage
Aerivore (Recruitment Officers)
Real ID: Aerivore#1581
Real ID: Sov#1192
Hello all! I figured i'd make this thread to get some up to date information on the AOE rotation for unholy. Currently i'm 935 ilvl, and I run Incstructor's fourth lesson and Soul. (For lack of a better option.) However it is my understanding that these two legendaries make for the strongest aoe rotation. Is this true?
That is my first question. My second is what is the priority for aoe when running these two. Is it to wait for defile to drop, then festering wound a target a couple times, then Scourge Strike? Or is the priority to just put Wounds on then pop them asap, dropping the defile whenever it's available. Typically I wait for defile before I start building Wounds, but given the soul and the extra talent, i suspect it's better to just aoe without Defile if it's unavailable or perhaps just better to rarely spend runes on defile? Curious as to your thoughts!