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Hello guys i would like to share my weakauras for each healing class, hope you like it ;)
Any feedback is appreciated
New to Weakauras ?
You can download it here :
Copy - paste the code of which you can find down below (Import string) On the wago.io webpage links you can find a copy string button on the right, colored red.
Like this : When ingame type /wa to open the control panel of weakaura. Select "import" Paste the string from the wago webpage into this. A screen will pop-up and select the import button on it. ____________________________________________________________________________________________________
Update Log :
17-06-17 : Alot of changes to the Shaman Healing tool and a few to the Druid Healing tool.
26-06-17 : Massive update for Holy palading Healing tool !
01-07-17 : Massive update for Holy Priest Healing tool !
16-07-17 : Big improvement for the Druid Healing tool.
29-07-17 : Shaman healing tool now supports legendary's and trinkets from 7.2.5
25-08-17 : Massive update for Disc Priest healing tool
26-08-17 : Tuned Paladin and Druid healing tool and some small improvements
02-09-17 : Small update for Holy Priest healing tool
15-09-17 : Shaman healing tool now supports PvP feature's and some tuning to Paladin healing tool
Shaman Druid Paladin Priest Monk ____________________________________________________________________________________________________
Starting off with the shaman ↓
Resto Shaman - Healing Tool
Import string : https://wago.io/SJAG4cTub ←
What's making sound :
Riptide - off cooldown
Healing rain - off cooldown
Resto Shaman - Small Healing Tool
If you prefer a smaller setup, you might like this one. (But doesnt cover everything)
Import string : https://wago.io/H1SpVcaOZ ←
Resto Shaman - Cooldowns
Import string : https://wago.io/r1JWBcp_Z ←
Resto Shaman - Usable cooldowns
Import string : https://wago.io/S1u7HqpdZ ←
Druid - Healing Tool
Import string : https://wago.io/H1ZvS9p_b ←
What's making sound :
Life-Bloom - when its about to expire from target
Druid - Cooldowns
Import string : https://wago.io/rJnjBqaOZ ←
Paladin - Healing tool
Import string : https://wago.io/BkQJU96dZ ←
What's making sound :
Holyshock - off cooldown
Paladin - Cooldowns
Import string : https://wago.io/rJibIqTdZ ←
Paladin - Light of Dawn info *additional*
Import string : https://wago.io/HyrN6y4YZ ←
Holy Priest - Healing Tool
Import string : https://wago.io/H1PU8qa_Z ←
Holy Priest - Cooldowns
Import string : https://wago.io/HJvY89au- ←
Holy Priest - Trail of light Talent Tracker *Additional*
Import string : https://wago.io/EyclhaZuZ ←
Disc Priest - Healing Tool
Import string : https://wago.io/SyCn89TdZ ←
Since i know little about monk healing, i do not feel like ill be the right person to try and make a weakaura
for the monk, but i've got a link from someone else his. Since i still want to be some what helpfull to
any healing class.
*credits to Emarline*
As the title suggests - I think it's time that we discuss our Beacon(s) and their place in the current 'meta'.
Most of you will probably not agree with me but I feel like there's a very limited impact to beacon currently. When Legion was first announced I was thrilled at the prospect of tanks losing the 'I am a wall of iron....' and becoming more dependent on their healers again. And I say this despite playing a Guardian Druid for most of WoD with raiding Mythic throughout the expansion.
Once more it was going to be down to your healers to keep you level and you would focus primarily on smoothing out the damage intake while still picking up adds, tank swaps, controlling pace, positioning etc. (the list goes on and on obviously!). Healing yourself was no longer to be your responsibility!
Currently it feels like we've moved too far away from that again. Now this - of course, being an issue not only for paladins but an overall issue with the current state of tanking.
But I digress.... The reason why I feel Beacon needs to be reworked slightly is because currently beacon is having a very minor effective healing vs the overhealing it 'provides'. I've heard several arguments for this. Some feel that 'it is free overhealing so why should we care?' but I lean to the side of: What is the point of having a spell, which is undoubtedly one of our core abilities, that have such a low impact?
I feel like some tuning is in order for it. Maybe rework what it actually does? Tuning overall healing throughput of tanks?
Rework our mastery to be more interactive with throughput in relation to beacons?
I can't really offer any substantial solutions to the problem but I still feel that it is, in fact, a problem.
What are your thoughts on this? Has Blizzard dug themselves into a hole again with the current state of tanking or could a rework of the Beacon sort the issue so that it feels that Holy Paladins are once more the Go-To 'Tank Healer' with a more impactful kit?
Hello DKs. (I dunno why it does this annoying thing with the background)
I have been playing around with different WeakAuras for a few weeks now and i finally found something that works really well for me personally in PvP.
Both BGs and arena.
I have a small screen to work with, so i would try to fit as much info in as i could, on as little space as possible, without having any info there that i didnt need.
I also found out... With all the pressure and fast thinking happening in pvp, you dont have time to look all over your screen to see important CDs or hp points or whatever.
So again, i've found a way to track everything i need to know, without moving my eyes to the edges of the screen.
I am by no means any expert on WA and my designs are pretty basic, for some they might look abit cluttered, but everything that i link here, is quite easy to change.
Deletes single groups u dont want, or change colours/sounds anyway u like it.
I really hope you people enjoy what i have made and i hope some of you can use it for yourself.
It's the first time i ever do post stuff like this... Now, i'll explain what the different auras do:
Pretty basic. It will show a stun icon, with a small timer underneath.
If you dont like the timer, u can delete the group and u can even change the texture to a progress texture, then the bar would deplete as the stun timer went on.
I do prefer the timer underneath cause of diminishing returns, it often doesnt stun the full 5 sec.
CC and Disruption cooldowns:
Mind freeze (interrupt) and Death grip on the same height
Asphyxiate and Gnaw (ghoul stun) on the same height.
These icon will only if the given ability is on cooldown. It will not if it is ready
Often times there are so many icons on your screen counting down, so i made this to quickly find out what CC is ready.
Apocalypse - Dark Transformation - Soul Reaper cooldowns:
I put these in the same group, cause they are what i use basically everytime they are of CD (if im in range of my target ofc)
They contribute to the very important sustained damage of unholy and it was important for me to track them close to each other.
They will both bounce in and yellow text will appear when an ability is ready - Something i made so i never miss or forget one of these as i am focusing my target.
Festering wound tracker:
Obviously one of the most important things to keep track of for unholy.
I've tried with different icons and progress bars, but fact is that, even though they look prettier and more neath, they aren't as practical.
So i made a simple, yet very effective tracker for it.
A flashing purple wheel appears if you are in combat and no wound is active on your target.
It bounces and turns red if there are 1-2 stack active, cause this is where you should apply more debuff before detonating.
Standard purple colour will appear with 3-5 stacks, cause with this amount you are free to detonate your wounds and not having to reapply new ones or worring about there being to many. (Because you are obvioulsy free to Festering strike if you are at like 3 stacks)
It will flash purple/white when there are 6-8 stacks, cause here you need to detanote and not reapply anymore festering strikes, atleast until it reaches below six.
Offensive burst/go for kill/swap target cooldowns:
I didnt put "Blighted rune weapon" in with the other sustain damage CDs because i feel even though it is good for sustained damage, it does not need to be used of cd.
It works very well if you want to surprise swap to a different targets.
There are stacks for BRW and timer for your gargoyle - Again, a very simple but very effective design, that tells you everything you need to know. These will also disappear when they are ready.
Scourge of worlds proc:
Very, very important debuff to track. Changes your priority alot of times in your rotation for the next 5-6 secs.
Even though it could work with the normal icon and the design is cool, it is again. Not practical for pvp, cause u need ONLY to see useful info.
So i made it very simple with a standard timer, so u never miss the debuff and it doesnt clutter your screen.
Sudden doom proc:
These can ofcourse be changed to any texture you might like better.
1 bar appears with 1 proc - 2 bars appears with 2 procs.
Again for practical use - Minimize the amount of numbers and bars on your screen with this.
I sometimes forget to reapply this in stressed situations. I made this aura to make sure it never happens.
A white flashing icon shows when it is not active, a simple sound plays when it runs out and a white bar shows the progress.
Really hope you guys enjoy it and will give me some feedback!
I love playing around with WeakAuras and just as i have had alot of help from others designs i really hope someone can use mine.
As the topic says, I need some help with my paladin. I feel that I'm underperforming extremely during single target fights, such as Goroth. I feel sort of comfortable with my AoE encounters, but open to suggestion and advice there as well.
I feel that I've focused on the wrong stats as well, because I've read somewhere that if you have the cloak, you should have around 28-30% haste.
https://www.warcraftlogs.com/character/eu/twisting-nether/rambon - Take a look at the Goroth encounter, where I don't even reach the epic bracket for my IL.
I'm pretty sure I'm using the right and best rotation, my opening may differ tho. Open to input and advice, and of course criticism about my rotation.
If there is something I've missed in this thread, that someone notices that I'm doing wrong, please include it in your comment.
so Ive been turning to icy-veins' guides for advice for some time now, and I hope somebody can help me with my current problem as well.
Im a Ret-Pally currently 903 equipped with 45 traits. According to the parses on warcraftlogs and also my personal feeling, Im performing rather poorly on NH HC raids.
Here's some info:
Things I am already aware of:
- Zeal isnt optimal for single target (forgot to get tomes to change during raid)
- Potion of old war is better than Prolonged power (same issue)
- Missing enchants on neck and back
Now I see how the above might add up some damage, but it feels like im lacking substantially more. The parse of scorp in particular seemed underwhelming, although this might be because we didnt pull all adds constantly (?). Anyhow, I looked at checkmywow for reference, and I wasted almost no CDs, barely any HP and my HP-Spender with judgement up ratio was between 95 and 100%.
I dont have access to Convergence or 4 set bonus right now, nor any better legendary than Sephuz.
I wanna improve but I am kinda stuck right now, unsure of what to work on. Any advice would be greatly appreciated.