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FFXIV Patch 6.05 Notes

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The patch notes for Patch 6.05 are here! After maintenance, players will have access to the Pandaemonium: Asphodelos Savage raids, the Excitatron 6000 treasure dungeon, new housing and crafted items, and a new weekly tomestone currency!

Square Enix LogoPatch 6.05 Notes (Source)

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Patch 6.05 brings a multitude of additions and refinements to the realm, including the Savage version of the Pandæmonium raid, the new Excitatron 6000 treasure dungeon, and the introduction of Allagan tomestones of astronomy.

FINAL FANTASY XIV Patch 6.05

Patch 6.05 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Treasure Hunt

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The Excitatron 6000 has been added.

The Excitatron 6000, a special instance similar to the Dungeons of Lyhe Ghiah, can be accessed after finding and opening treasure coffers obtained from kumbhiraskin treasure maps. Here, players will have the chance to test their luck and obtain priceless treasures.

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Housing

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Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the FFXIV Furnishing Design Contest 2019.

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New furnishings have been added.

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New orchestrion rolls have been added.

The Manderville Gold Saucer

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New prizes are available for purchase using MGP.

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Actions and traits have been adjusted as follows:

* All adjustments are based on actions as they function at level 90.

Pugilist/Monk

Action   Adjustment
Arm of the Destroyer   When under the effect of Perfect Balance, now grants Raptor Chakra even when missing a target.
Rockbreaker   When under the effect of Perfect Balance, now grants Opo-opo Chakra even when missing a target.
Four-point Fury   When under the effect of Perfect Balance, now grants Coeurl Chakra even when missing a target.
Shadow of the Destroyer   When under the effect of Perfect Balance, now grants Raptor Chakra even when missing a target.
Elixir Field   Now grants Lunar Nadi and Formless Fist even when missing a target.
Flint Strike   Now grants Solar Nadi and Formless Fist even when missing a target.
Rising Phoenix   Now grants Solar Nadi and Formless Fist even when missing a target.

Dragoon

Action   Adjustment
Wyrmwind Thrust   Potency has been increased from 370 to 420.
Geirskogul   Potency has been increased from 250 to 260.
Nastrond   Potency has been increased from 350 to 360.

Ninja

Action   Adjustment
Raiton   The status effect granted upon execution has been changed from "Forked Raiju Ready" to "Raiju Ready."
The status effect duration has been increased from 15 to 30 seconds.
Bunshin   The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
This action now changes to Phantom Kamaitachi upon execution.
The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.
Phantom Kamaitachi   Execution no longer consumes a stack of Bunshin.
Increase to Ninki Gauge has been changed from 5 to 10.
* Prior to Patch 6.05, both the execution of Phantom Kamaitachi and the effect of Bunshin increased the Ninki Gauge by 5, resulting in a total increase of 10. The above adjustment ensures this increase to the Ninki Gauge remains unchanged when executing Phantom Kamaitachi.
Forked Raiju   Potency has been increased from 400 to 560.
The additional effect "Grants Fleeting Raiju Ready" has been removed.
The requirement for execution has been changed from "while under the effect of Forked Raiju Ready" to "while under the effect of Raiju Ready."
Fleeting Raiju   Players will no longer rush target upon execution.
Range has been reduced from 20 yalms to 3 yalms.
Potency has been increased from 450 to 560.
The requirement for execution has been changed from "while under the effect of Fleeting Raiju Ready" to "while under the effect of Raiju Ready."
Can now be set to the Hotbar.

Samurai

Action   Adjustment
Higanbana   Range has been increased from 3 yalms to 6 yalms.
Kaeshi: Higanbana   Range has been increased from 3 yalms to 6 yalms.
Midare Setsugekka   Range has been increased from 3 yalms to 6 yalms.
Kaeshi: Setsugekka   Range has been increased from 3 yalms to 6 yalms.

Reaper

Action   Adjustment
Arcane Crest   Cure potency of the Crest of Time Returned effect has been reduced from 100 to 50.

Dancer

Action   Adjustment
Standard Finish   Action category has been changed from ability to weaponskill.
Technical Finish   Action category has been changed from ability to weaponskill.
Tillana   Action category has been changed from ability to weaponskill.

Summoner

Action   Adjustment
Fountain of Fire   Potency has been increased from 430 to 520.
Brand of Purgatory   Potency has been increased from 180 to 240.

Scholar

Action   Adjustment
Fey Union   Range has been increased from 15 yalms to 30 yalms.
The range within which players must stay has been increased from 15 yalms to 30 yalms.
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The raid dungeon Pandæmonium: Asphodelos (Savage) has been added.

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Players can only register to enter Pandæmonium: Asphodelos (Savage) via the Raid Finder.
* Item level restrictions and role requirements do not apply when registering as a full party.

     
Level Requirement   Disciple of War or Magic level 90 (Two or more of the same job is not permitted)
Item Level Requirement   Asphodelos: The First Circle (Savage): Average Item Level 570
Asphodelos: The Second Circle (Savage): Average Item Level 575
Asphodelos: The Third Circle (Savage): Average Item Level 580
Asphodelos: The Fourth Circle (Savage): Average Item Level 580
Party Size   Eight players
Time Limit   Asphodelos: The First Circle (Savage): 90 minutes
Asphodelos: The Second Circle (Savage): 90 minutes
Asphodelos: The Third Circle (Savage): 90 minutes
Asphodelos: The Fourth Circle (Savage): 120 minutes

Requirements

To access Pandæmonium: Asphodelos (Savage), players must speak with Nemjiji in Labyrinthos (X:8.4 Y:27.4) with a level 90 Disciple of War or Magic after completing the quest "Who Wards the Warders."

Rewards

Upon completing Pandæmonium: Asphodelos (Savage) duties, a treasure coffer will appear containing an Asphodelos Coffer. Using this item transforms it into gear corresponding to the user's current job. In addition, the coffers that appear upon completing Asphodelos: The Fourth Circle (Savage) yield weapons.

Coffer Type   Equipment Reward
Asphodelos Weapon Coffer   Weapons
Asphodelos Head Gear Coffer   Head
Asphodelos Chest Gear Coffer   Body
Asphodelos Hand Gear Coffer   Hands
Asphodelos Leg Gear Coffer   Legs
Asphodelos Foot Gear Coffer   Feet
Asphodelos Earring Coffer   Earrings
Asphodelos Necklace Coffer   Necklace
Asphodelos Bracelet Coffer   Bracelets
Asphodelos Ring Coffer   Ring

If your party contains players replaying a circle prior to the weekly reset, the number of treasure coffers appearing upon completion will decrease. Furthermore, players will be ineligible for rewards from treasure coffers as well as Asphodelos Mythos when replaying a circle prior to the weekly reset.
* If there are one to four players in your party replaying an area, only a single treasure coffer will appear. If there are five to seven players in your party replaying an area, no treasure coffers will appear.
* Reward eligibility will be reset every Tuesday at 12:00 a.m. (PST).


By selecting "Duty Completion," players will not be matched with those who have already completed the duty.

Item Exchange

In addition to gear, players will receive an Asphodelos Mythos from each area, which can be exchanged for gear of your choosing.
* Players will only receive one Asphodelos Mythos per area each week upon completing said area for the first time.

By speaking with Mylenie in Labyrinthos (X:8.3 Y:27.6) or Djole in Radz-at-Han (X:10.3 Y:9.6), players can exchange Asphodelos Mythos from Pandæmonium: Asphodelos (Savage) for corresponding gear.

Item Type   Required Token / Number of Tokens
Weapons   Asphodelos Mythos IV x 8
Gladiator's Arm   Asphodelos Mythos IV x 5
Shield   Asphodelos Mythos IV x 3
Head   Asphodelos Mythos II x 6
Body   Asphodelos Mythos IV x 8
Hands   Asphodelos Mythos II x 6
Legs   Asphodelos Mythos III x 8
Feet   Asphodelos Mythos II x 6
Accessories   Asphodelos Mythos I x 4
Radiant Roborant   Asphodelos Mythos III x 4
Radiant Twine   Asphodelos Mythos III x 4
Radiant Coating   Asphodelos Mythos II x 4
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The following duties have been added to the Raid Finder:

  • Asphodelos: The First Circle (Savage)
  • Asphodelos: The Second Circle (Savage)
  • Asphodelos: The Third Circle (Savage)
  • Asphodelos: The Fourth Circle (Savage)

When registering to undertake these duties, parties will be matched with one pure healer and one barrier healer.

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New elite marks have been added.

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Allagan tomestones of astronomy have been added.

Players can only obtain 450 Allagan tomestones of astronomy per week, and carry a maximum of 2,000. Moreover, players can only receive Allagan tomestones of astronomy after reaching level 90 with at least one Disciple of War or Magic.
* Speak with Cihanti in Radz-at-Han (X:10.8 Y:10.3) after completing the main scenario quest "Endwalker" to exchange Allagan tomestones of astronomy for gear.
* Speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) after completing the main scenario quest "Endwalker" to enhance gear received in exchange for Allagan tomestones of astronomy.

Furthermore, with the introduction of Allagan tomestones of astronomy, the number of tomestones required for weapons exchange has been reduced from 1,000 to 500.

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The number of Allagan tomestones received for completion of duty roulette has been adjusted.

Duty Roulette   Allagan Tomestones
Duty Roulette: Expert   60 Allagan tomestones of aphorism
40 Allagan tomestones of astronomy
Duty Roulette: Leveling   100 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
Duty Roulette: Trials   60 Allagan tomestones of aphorism
15 Allagan tomestones of astronomy
Duty Roulette: Main Scenario   300 Allagan tomestones of poetics
100 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
Duty Roulette: Alliance Raids   120 Allagan tomestones of poetics
120 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
Duty Roulette: Normal Raids   80 Allagan tomestones of poetics
60 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
Duty Roulette: Mentor   30 Allagan tomestones of aphorism
10 Allagan tomestones of astronomy
Duty Roulette: Frontline   50 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
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The following trials have been added to Stone, Sky, Sea:

  • Asphodelos: The First Circle (Savage)
  • Asphodelos: The Second Circle (Savage)
  • Asphodelos: The Third Circle (Savage)
  • Asphodelos: The Fourth Circle (Savage)

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New items have been added.

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Items added in Patch 6.05 will be listed at a later date.

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New recipes have been added.

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* Recipes added in Patch 6.05 will be listed at a later date.

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New master recipes have been added.

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New mounts have been added.

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New minions have been added.

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New achievements and titles have been added.

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The option Duty Complete (Weekly Reward Unclaimed) has been added to the Party Finder.

This option is only available when recruiting party members for high-end raids.

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New music has been added.

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The following issues have been addressed.

  • An issue when playing as warrior wherein players could be incapacitated by damage over time effects while under the effect of Holmgang.
  • An issue when playing as dark knight wherein players could be incapacitated by damage over time effects while under the effect of Walking Dead.
  • An issue wherein the description of dancer trait Enhanced Devilment was incorrect.
    * This issue did not affect the functionality of this trait. The correct effect duration was 20 seconds.
  • An issue wherein the effect of the PvE action Sharpcast was removed erroneously under certain conditions.
  • An issue when playing as warrior wherein the healing effect of Nascent Flash could not be triggered on party members in PvP.
  • An issue when playing as botanist or miner wherein triggering the Gatherer's Boon effect did not award players with company credits.
  • An issue wherein the number of tomestones needed to purchase items from Mowen's merchant in the Crystarium (X:10.1 Y:11.8) was incorrect.
  • An issue wherein the Heavensturn event items Golden Tora Kabuto and Silver Tora Kabuto were named incorrectly.
  • Other minor text issues have also been addressed.

Other various issues have also been addressed.

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  • An issue in the Excitatron 6000 wherein certain enemy actions do not appear in the battle log.
  • An issue wherein the description for the action Phantom Kamaitachi is incorrect.
    * This issue does not affect the functionality of this action. Execution of this action increases the Ninki Gauge by 10.
  • An issue wherein the icon of certain high-quality items introduced in Patch 6.05 are incorrect.
  • An issue wherein certain items introduced in Patch 6.05, that are be purchased in exchange for MGP, can be sold to NPC vendors.
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So apparently the changes to Ninja are an overall potency gain of 30, according to some preliminary calculations on The Balance, for anyone wondering.

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      Players may participate as either pilots or ground support.
      Piloting a Mech
      When a mech op directive is issued, players may use their exotablets to submit a pilot application, which must first be purchased with lunar credits. Once the entry period has expired, five players will be selected at random from the applicants and assigned to a mech. Players who are not chosen will regain their pilot application. Furthermore, each time a player is not chosen, their chances of being chosen next time will improve.

      By completing mech ops, players will obtain a variety of rewards, including tickets to participate in a special type of cosmic fortune, explained further below.
      Ground Support
      By traveling to the directive's location and selecting "Join Event" from the duty list, players may participate in a mech op as ground support, assisting the pilots.

      By completing mech ops, players will obtain cosmic exploration-specific currency, experience points, and a bonus effect for a set number of stellar missions.
      Cosmic Exploration Projects
      Large-scale projects will be triggered as milestones are reached in cosmic exploration.

      When a project has been scheduled, a notification will be issued at the top of the screen, and after an allotted time has passed, the project will automatically commence. In order to participate, press the "Join FATE" button while in the designated location.

      When a project has been completed, progress will be advanced to the next stage and changes to the field will be reflected. Participants will receive rewards dependent on contribution.
      Currencies
      Stellar missions, mech ops, and projects will all yield currencies exclusive to cosmic exploration.
      Cosmocredits
      Players may exchange cosmocredits for gear, furnishings, and other items by speaking with Mesouaidonque in Sinus Ardorum (X:21.8 Y:21.8).
      Lunar Credits
      Players may exchange lunar credits for mech op pilot applications by speaking with Alerot in Sinus Ardorum (X:22.4 Y:20.3), or use them to draw cosmic fortunes, explained below.
      Stellar Successes
      Players may earn rewards by contributing to cosmic exploration in certain ways.

      Daily Successes are reset daily, whereas Standard Successes incorporate all contributions made to cosmic exploration. By completing these successes, players can earn rewards like cosmocredits and lunar credits.

      You can confirm your current successes via the exotablet.
      Cosmic Fortunes
      Cosmic fortunes are roulettes that grant a variety of items as prizes.

      Players may exchange lunar credits to draw cosmic fortunes by speaking with Orbitingway in Sinus Ardorum (X:21.8 Y:21.1). Players may pick between two roulettes with differing prizes.

      Additionally, a special roulette exists for those in possession of tickets earned from piloting during a mech op.
      Star Contributors
      Players with the highest contribution scores at the end of any given ranking period are celebrated as "Star Contributors."
      Calculating Player Contributions
      Ranking periods become active or inactive every twenty-four hours, and reset daily at 9:00 (GMT) / 10:00 (BST) / 19:00 (AEST).

      During active ranking periods, players' contributions from stellar missions, mech ops, and projects are calculated. Players can check their current standing by speaking with Scanningway in Sinus Ardorum (X:21.2 Y:21.0).
      Commendation
      Star Contributors will be honored for fourteen days in the following ways:
      A hologram of the player will be displayed in Sinus Ardorum (X:21.1 Y:21.1).
      * The hologram will be established after a certain stage of progress is completed. The player's name will be displayed on the starward standings stela in Sinus Ardorum (X:21.1 Y:21.1). A special visual effect will be applied to the character in cosmic exploration areas. Star Contributors cannot be reselected for fourteen days. However, if the current Star Contributor still holds the highest contribution score on the fourteenth day after being selected, they will be designated as Star Contributor again on the following day.
      Cosmic tools have been added.
      By participating in cosmic exploration, players can obtain class-specific tools for Disciples of the Hand and Land which can be enhanced.
      Requirements
      Players can unlock cosmic tools by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
      Obtaining Cosmic Tools
      By using the cosmic prototype coffer obtained by completing the quest "A Cosmic Homecoming," players may obtain the first cosmic tool prototype of their current class.

      Players may obtain subsequent prototypes by speaking with Researchingway in Sinus Ardorum (X:21.1 Y:21.8).
      Enhancing Cosmic Tools
      By completing stellar missions, players will obtain research data critical for tool enhancement. Cosmic prototypes do not need to be equipped to accrue research data.

      Players can confirm required research via "Cosmic Research" on the exotablet.
      Once players have accrued sufficient research data, they may report to Researchingway in Sinus Ardorum (X:21.1 Y:21.8). Doing so will allow players to obtain enhanced prototypes and cosmic tools.

      While players may obtain numerous cosmic prototypes and tools, research data can only be accrued via stellar missions for any given class.
      New items have been added.
      * Items added in Patch 7.21 will be listed at a later date.
      New dyes have been added.
      Carmine Red Dye Neon Pink Dye Bright Orange Dye Neon Yellow Dye Neon Green Dye Azure Blue Dye Violet Purple Dye Metallic Pink Dye Metallic Ruby Red Dye Metallic Cobalt Green Dye Metallic Dark Blue Dye
      New mounts have been added.

      A new minion has been added.
      A new accessory has been added.
      New facewear has been added.

        In order to prevent server congestion, we will be implementing multiple field instances for Mare Lamentorum and the area newly added in Patch 7.21.
      * We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
        The division of Heritage Found into multiple instances, added to alleviate congestion in Patch 7.2, will be removed.
      New achievements and titles have been added.
      New accents have been added for portraits.
      New accents have been added for adventurer plates.
      The following text commands have been added:
      Command   Description /visage   USAGE:
       /visage [subcommand]

      →Capture your visage in your exotablet.

      >>Subcommands:
       motion Perform motion only.

      Both text and motion will be displayed when no subcommand is specified. /rage   USAGE:
       /rage [subcommand]

      →Shake with rage.

      >>Subcommands:
       motion Perform motion only.

      Both text and motion will be displayed when no subcommand is specified. Additions have been made to the auto-translation dictionary.
      Additions have been made to the PlayStation®5, PlayStation®4, and Xbox Series X|S auto-complete dictionaries.
      New trophies have been added. (PlayStation®5)
      New achievements have been added. (Xbox Series X|S)
      New music and sound effects have been added.
      The launcher has been adjusted. (Windows®)
      As the launcher has been adjusted to accommodate WebView2, players must install Microsoft Edge WebView2. This may already be installed for many players, but certain Windows® 10 configurations will require a separate installation. The installation will commence upon opening the launcher for those who do not have it installed already.

      Additionally, this will cause the "Remember Square Enix ID" checkbox to reset, so please be sure to select it once more.

      The following issues have been addressed. An issue with AAC Cruiserweight M4 (Savage) wherein the actions Sand Surge and Wind Surge used by certain enemies dealt more damage than intended. An issue when using duty actions wherein the icon indicating the selected target is out of range did not display. An issue wherein certain elite marks could not be targeted. An issue wherein the description for the bard PvE action Barrage listed the incorrect potency for Shadowbite.
      * This was a text-only issue. The potency of the action remains unchanged. An issue when playing as sage wherein an action that cannot be executed or set to the hotbar appeared in the Actions & Traits window. An issue when playing as certain races wherein a portion of the following hairstyles displayed with the incorrect color:
      Voidswept Strands, Sharlayan Studies, Sharlayan Rebellion An issue with the following gear wherein applying certain dyes caused material qualities to display incorrectly:
      Augmented Temple Circlet, Augmented Temple Cyclas, Augmented Temple Gloves, Augmented Temple Gaskins, Augmented Temple Boots An issue when equipping the leg gear Ninja Hakama, Koga Hakama, or Augmented Ninja Hakama while playing as certain races wherein the graphics displayed incorrectly. An issue with the leg gear Argute Culottes wherein a portion of the colors were incorrect. An issue wherein the elemental clusters required to craft the newly implemented Cronopio Leather and Diatryma Felt were reversed. An issue wherein a striking dummy erroneously appeared by the Kugane aetheryte plaza. An issue when using the Sit emote and interacting with certain furniture while in an estate hall wherein moving and then stopping erroneously triggered the sitting animation. An issue when using master recipe tomes for which you do not meet the level requirement wherein the recipes did not display in the Crafting Log. An issue with the Wondrous Tails duty "Dungeons (Lv. 1-49)" available at level 99 and below wherein completing the Bowl of Embers, the Navel, or the Howling Eye did not mark the task as complete. An issue during certain quest cutscenes wherein objects erroneously obstructed the view of the player and NPCs.
      * We are continuing to investigate and address this issue. An issue after completing the seasonal quest "Eggceeding Expectations" wherein Egg Hunter Riggy was not added to the toy chest. Other various issues have also been addressed.

      An issue when speaking with Scanningway while participating in Cosmic Exploration wherein dialogue relevant to the player's contribution in the previous ranking period is erroneously displayed.
      * Taking part in a Stellar Mission and making a contribution before speaking with Scanningway again will trigger the correct dialogue. An issue with certain Cosmic Exploration reward windows wherein the player is able to move the cursor to areas with no item icon present. An issue with Cosmic Exploration wherein specific NPCs are displayed incorrectly under certain conditions. An issue when participating in Cosmic Exploration projects wherein allowing the timer to run out causes other players to display incorrectly under certain conditions. An issue when participating in Cosmic Exploration wherein the NPC Orbitingway does not display while the project "Mech Hangar Beta Expansion" is underway.
      * Orbitingway will reappear once the project "Mech Hangar Beta Expansion" has been completed. An issue when participating as ground support in a Mech Op during Cosmic Exploration wherein leaving and rejoining causes the field scanner to become inaccessible.
      * Using Stellar Return or Teleport will cause the field scanner to become accessible again. An issue when participating in Cosmic Exploration wherein the Lunar Credit bonus granted by cosmic tools occasionally does not function correctly. An issue when playing cosmic exploration wherein the 5% lunar credit bonus for certain levels of cosmic tool is not adequately accrued. Other minor text issues have also been discovered.
    • By Jaym0
      Reunite with old friends and embark on new adventures with the Callback Campaign starting now! Don't miss out out on the exclusive rewards!
      The Final Fantasy XIV Callback Campaign is returning! If you have any friends who haven't logged in for a while, now is the perfect time to invite them back. 
      From Friday, 11 April 2025 at 8:00 GMT (18:00 AEST) to Friday, 9 May 2025 at 8:00 GMT (18:00 AEST) you can select in-game friends or company members and invite them back to play.
      In order to do so, you need to:
      Log into the game and open your friend list or free company member list. Select an offline friend. Right-click on the friend and select "Invite Friend to Return". They will receive an email indicating you wish to invite them back to play Final Fantasy XIV. Your friend needs to return to the game and purchase a subscription within 90 days if you want to get the rewards.
      It is important to note that the invited player must have been inactive for at least 90 days, otherwise they will not receive any email. They must also have purchased and registered Final Fantasy XIV to their service account. This will not work for players using the Free Trial.
      Each character on a service account can invite up to five friends.
      If you are one of the players being called back, here is what you need to do:
      Open the email that is registered on your Square Enix account.  Click on 'Redeem Your Rewards' to be redirected to the Final Fantasy XIV: Mog Station. Log into the Mog Station with the same account. Redeem your rewards. Players who are being called back will receive the following exclusive gifts:
      7 Days of Free Play. The timer will start from the first day you log back into the game. x99 Aetheryte Tickets. 10 Silver Chocobo Feathers, which you can exchange at the Calamity Salvager in Limsa Lominsa, Gridania, or Ul'dah. For players who call friends back, your friend needs to buy a subscription if you want to receive the 5 Gold Chocobo Feathers, which you can trade at the Calamity Salvager as well. 
      As a reminder, Gold Chocobo Feathers can be exchanged for rare items such as:
      Twintania Neurolink Key. Amber Draught Chocobo Whistle. Mangarm Horn. Aetheryte Ticket x10. Rare Dye x5.
      For more information on the Callback Campaign, you can head to the official Square Enix website.
    • By Jaym0
      The Chinese App Store may have just given us a hint about the first possible release window for the FFXIV mobile game! Here is everything we know so far!
      A few months ago, the first trailer for the upcoming Final Fantasy XIV Mobile Game has been released! Tencent and Square Enix teamed up to create a new version of our favorite MMORPG. If you did not see the trailer, you can watch it here:
      The game will most likely be slightly different from your original version, however, it should contain everything you need from story, to mechanics and off-combat functionalities!
      Naoki Yoshida is also directing things for the mobile version, and it will be developed by LightSpeed Studio, which is part of Tencent.
      Recently, players have noticed a date appeared on the Chinese App Store: 29 August 2025:
      While it is unsure if this is the official release date in China, or only for the first playtests, this does indicate that things are moving forward. We should expect more information about the mobile game soon! Maybe some beta for a global release as well. 
      If you want to be among the first players to join, you can already sign up on the Official FFXIV Mobile Game website as well!
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