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FFXIV Patch 6.05 Notes

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The patch notes for Patch 6.05 are here! After maintenance, players will have access to the Pandaemonium: Asphodelos Savage raids, the Excitatron 6000 treasure dungeon, new housing and crafted items, and a new weekly tomestone currency!

Square Enix LogoPatch 6.05 Notes (Source)

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Patch 6.05 brings a multitude of additions and refinements to the realm, including the Savage version of the Pandæmonium raid, the new Excitatron 6000 treasure dungeon, and the introduction of Allagan tomestones of astronomy.

FINAL FANTASY XIV Patch 6.05

Patch 6.05 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Treasure Hunt

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The Excitatron 6000 has been added.

The Excitatron 6000, a special instance similar to the Dungeons of Lyhe Ghiah, can be accessed after finding and opening treasure coffers obtained from kumbhiraskin treasure maps. Here, players will have the chance to test their luck and obtain priceless treasures.

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Housing

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Furnishings from the FFXIV Furnishing Design Contest have been added.

Learn more about the FFXIV Furnishing Design Contest 2019.

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New furnishings have been added.

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New orchestrion rolls have been added.

The Manderville Gold Saucer

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New prizes are available for purchase using MGP.

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Actions and traits have been adjusted as follows:

* All adjustments are based on actions as they function at level 90.

Pugilist/Monk

Action   Adjustment
Arm of the Destroyer   When under the effect of Perfect Balance, now grants Raptor Chakra even when missing a target.
Rockbreaker   When under the effect of Perfect Balance, now grants Opo-opo Chakra even when missing a target.
Four-point Fury   When under the effect of Perfect Balance, now grants Coeurl Chakra even when missing a target.
Shadow of the Destroyer   When under the effect of Perfect Balance, now grants Raptor Chakra even when missing a target.
Elixir Field   Now grants Lunar Nadi and Formless Fist even when missing a target.
Flint Strike   Now grants Solar Nadi and Formless Fist even when missing a target.
Rising Phoenix   Now grants Solar Nadi and Formless Fist even when missing a target.

Dragoon

Action   Adjustment
Wyrmwind Thrust   Potency has been increased from 370 to 420.
Geirskogul   Potency has been increased from 250 to 260.
Nastrond   Potency has been increased from 350 to 360.

Ninja

Action   Adjustment
Raiton   The status effect granted upon execution has been changed from "Forked Raiju Ready" to "Raiju Ready."
The status effect duration has been increased from 15 to 30 seconds.
Bunshin   The Phantom Kamaitachi Ready status effect no longer expires when the effect of Bunshin ends.
This action now changes to Phantom Kamaitachi upon execution.
The Phantom Kamaitachi Ready status effect now has a duration of 45 seconds.
Phantom Kamaitachi   Execution no longer consumes a stack of Bunshin.
Increase to Ninki Gauge has been changed from 5 to 10.
* Prior to Patch 6.05, both the execution of Phantom Kamaitachi and the effect of Bunshin increased the Ninki Gauge by 5, resulting in a total increase of 10. The above adjustment ensures this increase to the Ninki Gauge remains unchanged when executing Phantom Kamaitachi.
Forked Raiju   Potency has been increased from 400 to 560.
The additional effect "Grants Fleeting Raiju Ready" has been removed.
The requirement for execution has been changed from "while under the effect of Forked Raiju Ready" to "while under the effect of Raiju Ready."
Fleeting Raiju   Players will no longer rush target upon execution.
Range has been reduced from 20 yalms to 3 yalms.
Potency has been increased from 450 to 560.
The requirement for execution has been changed from "while under the effect of Fleeting Raiju Ready" to "while under the effect of Raiju Ready."
Can now be set to the Hotbar.

Samurai

Action   Adjustment
Higanbana   Range has been increased from 3 yalms to 6 yalms.
Kaeshi: Higanbana   Range has been increased from 3 yalms to 6 yalms.
Midare Setsugekka   Range has been increased from 3 yalms to 6 yalms.
Kaeshi: Setsugekka   Range has been increased from 3 yalms to 6 yalms.

Reaper

Action   Adjustment
Arcane Crest   Cure potency of the Crest of Time Returned effect has been reduced from 100 to 50.

Dancer

Action   Adjustment
Standard Finish   Action category has been changed from ability to weaponskill.
Technical Finish   Action category has been changed from ability to weaponskill.
Tillana   Action category has been changed from ability to weaponskill.

Summoner

Action   Adjustment
Fountain of Fire   Potency has been increased from 430 to 520.
Brand of Purgatory   Potency has been increased from 180 to 240.

Scholar

Action   Adjustment
Fey Union   Range has been increased from 15 yalms to 30 yalms.
The range within which players must stay has been increased from 15 yalms to 30 yalms.
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The raid dungeon Pandæmonium: Asphodelos (Savage) has been added.

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Players can only register to enter Pandæmonium: Asphodelos (Savage) via the Raid Finder.
* Item level restrictions and role requirements do not apply when registering as a full party.

     
Level Requirement   Disciple of War or Magic level 90 (Two or more of the same job is not permitted)
Item Level Requirement   Asphodelos: The First Circle (Savage): Average Item Level 570
Asphodelos: The Second Circle (Savage): Average Item Level 575
Asphodelos: The Third Circle (Savage): Average Item Level 580
Asphodelos: The Fourth Circle (Savage): Average Item Level 580
Party Size   Eight players
Time Limit   Asphodelos: The First Circle (Savage): 90 minutes
Asphodelos: The Second Circle (Savage): 90 minutes
Asphodelos: The Third Circle (Savage): 90 minutes
Asphodelos: The Fourth Circle (Savage): 120 minutes

Requirements

To access Pandæmonium: Asphodelos (Savage), players must speak with Nemjiji in Labyrinthos (X:8.4 Y:27.4) with a level 90 Disciple of War or Magic after completing the quest "Who Wards the Warders."

Rewards

Upon completing Pandæmonium: Asphodelos (Savage) duties, a treasure coffer will appear containing an Asphodelos Coffer. Using this item transforms it into gear corresponding to the user's current job. In addition, the coffers that appear upon completing Asphodelos: The Fourth Circle (Savage) yield weapons.

Coffer Type   Equipment Reward
Asphodelos Weapon Coffer   Weapons
Asphodelos Head Gear Coffer   Head
Asphodelos Chest Gear Coffer   Body
Asphodelos Hand Gear Coffer   Hands
Asphodelos Leg Gear Coffer   Legs
Asphodelos Foot Gear Coffer   Feet
Asphodelos Earring Coffer   Earrings
Asphodelos Necklace Coffer   Necklace
Asphodelos Bracelet Coffer   Bracelets
Asphodelos Ring Coffer   Ring

If your party contains players replaying a circle prior to the weekly reset, the number of treasure coffers appearing upon completion will decrease. Furthermore, players will be ineligible for rewards from treasure coffers as well as Asphodelos Mythos when replaying a circle prior to the weekly reset.
* If there are one to four players in your party replaying an area, only a single treasure coffer will appear. If there are five to seven players in your party replaying an area, no treasure coffers will appear.
* Reward eligibility will be reset every Tuesday at 12:00 a.m. (PST).


By selecting "Duty Completion," players will not be matched with those who have already completed the duty.

Item Exchange

In addition to gear, players will receive an Asphodelos Mythos from each area, which can be exchanged for gear of your choosing.
* Players will only receive one Asphodelos Mythos per area each week upon completing said area for the first time.

By speaking with Mylenie in Labyrinthos (X:8.3 Y:27.6) or Djole in Radz-at-Han (X:10.3 Y:9.6), players can exchange Asphodelos Mythos from Pandæmonium: Asphodelos (Savage) for corresponding gear.

Item Type   Required Token / Number of Tokens
Weapons   Asphodelos Mythos IV x 8
Gladiator's Arm   Asphodelos Mythos IV x 5
Shield   Asphodelos Mythos IV x 3
Head   Asphodelos Mythos II x 6
Body   Asphodelos Mythos IV x 8
Hands   Asphodelos Mythos II x 6
Legs   Asphodelos Mythos III x 8
Feet   Asphodelos Mythos II x 6
Accessories   Asphodelos Mythos I x 4
Radiant Roborant   Asphodelos Mythos III x 4
Radiant Twine   Asphodelos Mythos III x 4
Radiant Coating   Asphodelos Mythos II x 4
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The following duties have been added to the Raid Finder:

  • Asphodelos: The First Circle (Savage)
  • Asphodelos: The Second Circle (Savage)
  • Asphodelos: The Third Circle (Savage)
  • Asphodelos: The Fourth Circle (Savage)

When registering to undertake these duties, parties will be matched with one pure healer and one barrier healer.

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New elite marks have been added.

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Allagan tomestones of astronomy have been added.

Players can only obtain 450 Allagan tomestones of astronomy per week, and carry a maximum of 2,000. Moreover, players can only receive Allagan tomestones of astronomy after reaching level 90 with at least one Disciple of War or Magic.
* Speak with Cihanti in Radz-at-Han (X:10.8 Y:10.3) after completing the main scenario quest "Endwalker" to exchange Allagan tomestones of astronomy for gear.
* Speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) after completing the main scenario quest "Endwalker" to enhance gear received in exchange for Allagan tomestones of astronomy.

Furthermore, with the introduction of Allagan tomestones of astronomy, the number of tomestones required for weapons exchange has been reduced from 1,000 to 500.

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The number of Allagan tomestones received for completion of duty roulette has been adjusted.

Duty Roulette   Allagan Tomestones
Duty Roulette: Expert   60 Allagan tomestones of aphorism
40 Allagan tomestones of astronomy
Duty Roulette: Leveling   100 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
Duty Roulette: Trials   60 Allagan tomestones of aphorism
15 Allagan tomestones of astronomy
Duty Roulette: Main Scenario   300 Allagan tomestones of poetics
100 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
Duty Roulette: Alliance Raids   120 Allagan tomestones of poetics
120 Allagan tomestones of aphorism
50 Allagan tomestones of astronomy
Duty Roulette: Normal Raids   80 Allagan tomestones of poetics
60 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
Duty Roulette: Mentor   30 Allagan tomestones of aphorism
10 Allagan tomestones of astronomy
Duty Roulette: Frontline   50 Allagan tomestones of aphorism
20 Allagan tomestones of astronomy
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The following trials have been added to Stone, Sky, Sea:

  • Asphodelos: The First Circle (Savage)
  • Asphodelos: The Second Circle (Savage)
  • Asphodelos: The Third Circle (Savage)
  • Asphodelos: The Fourth Circle (Savage)

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New items have been added.

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Items added in Patch 6.05 will be listed at a later date.

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New recipes have been added.

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* Recipes added in Patch 6.05 will be listed at a later date.

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New master recipes have been added.

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New mounts have been added.

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New minions have been added.

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New achievements and titles have been added.

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The option Duty Complete (Weekly Reward Unclaimed) has been added to the Party Finder.

This option is only available when recruiting party members for high-end raids.

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New music has been added.

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The following issues have been addressed.

  • An issue when playing as warrior wherein players could be incapacitated by damage over time effects while under the effect of Holmgang.
  • An issue when playing as dark knight wherein players could be incapacitated by damage over time effects while under the effect of Walking Dead.
  • An issue wherein the description of dancer trait Enhanced Devilment was incorrect.
    * This issue did not affect the functionality of this trait. The correct effect duration was 20 seconds.
  • An issue wherein the effect of the PvE action Sharpcast was removed erroneously under certain conditions.
  • An issue when playing as warrior wherein the healing effect of Nascent Flash could not be triggered on party members in PvP.
  • An issue when playing as botanist or miner wherein triggering the Gatherer's Boon effect did not award players with company credits.
  • An issue wherein the number of tomestones needed to purchase items from Mowen's merchant in the Crystarium (X:10.1 Y:11.8) was incorrect.
  • An issue wherein the Heavensturn event items Golden Tora Kabuto and Silver Tora Kabuto were named incorrectly.
  • Other minor text issues have also been addressed.

Other various issues have also been addressed.

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  • An issue in the Excitatron 6000 wherein certain enemy actions do not appear in the battle log.
  • An issue wherein the description for the action Phantom Kamaitachi is incorrect.
    * This issue does not affect the functionality of this action. Execution of this action increases the Ninki Gauge by 10.
  • An issue wherein the icon of certain high-quality items introduced in Patch 6.05 are incorrect.
  • An issue wherein certain items introduced in Patch 6.05, that are be purchased in exchange for MGP, can be sold to NPC vendors.
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So apparently the changes to Ninja are an overall potency gain of 30, according to some preliminary calculations on The Balance, for anyone wondering.

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      If you are still working through the main story in A Realm Reborn, the Duty Support system will be adding Cutter's Cry to its list of compatible duties. Perfect for new players, or even veterans trying a new job for the first time!
      PvP Updates

      PvP gets regular updates every few months, such as beginning a new PvP Series and PvP action changes. But did you expect a new Crystalline Conflict arena too?! I LOVE the beach: it makes me feel like I can play some serious matches here!

      For those who enjoy ranking, they have also added two new Crystalline Conflict tiers: Omega and Ultima. Be sure to start the PvP Series 9 season at the Bayside Battleground, and get those rankings up!
      Cosmic Exploration Update

      As mentioned before, Cosmic Exploration will get several updates in Patch 7.3, including exploration on a new star. We will finally get to survey beyond the moon -- Phaenna awaits!
      The same features from Sinus Ardorum are in place on Phaenna, such as Cosmic Tool enhancements and the Starward Standings stela. Better return to work, gatherers and crafters! If you have yet to try Cosmic Exploration, it's a perfect opportunity to level up your Disciples of the Land and Hand!
      Phantom Weapons Update

      There will also be another update to Phantom Weapons, the Relic weapon series from Occult Crescent. I wonder why the Warrior of Light is so disappointed here...
      Deep Dungeon Update

      THERE'S ALSO A NEW DEEP DUNGEON? Gamers, we know this may not be the most exciting content to progress through, but this is one part of the game many players secretly enjoy (including me!). Those wanting to level fast and looking for a new solo challenge will surely have a great time here.

      You will need to complete the main scenario quest "Endwalker" and progress to floor 50 of the Palace of the Dead. You must be level 91 or above to enter, and the new Deep Dungeon can be accessed by speaking to a NPC in Il Mheg.

      In addition, something new to Deep Dungeons is a post-completion Bonus Duty! A harder version of the floor 99 boss battle will be accessible after completing floor 100. You can challenge this at level 100 with a party of four players.
      No Ultimate Raid in Patch 7.3
      I know a lot of players were expecting a new Ultimate in Patch 7.3, but there will be no Ultimate raid this upcoming patch. It will release one day, just not soon. Sorry!
      That disappointed Warrior of Light is more relatable the longer I look at it...
      Miscellaneous Updates

      A few other things the development team has worked on includes chat bubbles! This feature is both optional and toggleable in/out of combat (PvE and PvP). As well, you can select the bubble colour and which channel(s) that will appear!
      There is also expanded headgear support for both Hrothgars and Vieras!

      They not only get some newly supported hats and helmets, but also the option to hide Viera ears?! I'm pretty conflicted, I quite like the fluffy ears clipping through my hats...

      WAIT IS THAT THE HAIR FRINGE PEEKING THROUGH TOO?! If you like what you see, be sure to buy your hat glamours before they sell out!

      Whiteboard Feature in Patch 7.4+

      The Whiteboard will NOT release in Patch 7.3. This is an in-game tool that the development team has been working hard towards implementing, but it seems the release date is much later than anticipated. At least it looks really good so far, keep up the good work!
      Some functions that they are also considering are:
      Ability to display the board whenever (like in combat!) Highlight specific jobs Set-up multiple boards for a single duty Shareable with others! If they can add these features, it would be an amazing game-changer to the current learning scene. I can't wait to see more!
      Live Events and New Merchandise
      That's all for the in-game updates! But what about any new live events?

      If you happen to live close to, or will be visiting Shibuya, Tokyo, the FFXIV Summer Festival of Light will be celebrating its one-year anniversary from Saturday, July 12th to Tuesday, July 15th. More details will be available on the Japanese Lodestone.

      What if you're in Los Angeles, California? For this year's Anime Expo convention, FFXIV events will be happening from Thursday, July 3rd to Sunday, July 6th. In addition, Producer & Director Naoki Yoshida will be hosting a panel discussion on Friday July 4th at 12:30 PM (PDT). Better mark your calendars!

      As for new merchandise related to Final Fantasy XIV, the Square Enix Store currently has pre-orders open for the silver ear cuff, inspired by the Elezen twins from Eorzea! This will be the perfect accessory for cosplaying as Alphinaud and Alisaie, because I can wear it on either ear!

      There are also an assortment of other goods too, such as stickers and a Doman Mahjong inspired T-shirt. The Sugar Riot stickers have holographic sparkles too, they're so shiny! I need to pre-order these soon!

      You can also purchase the new merchandise early at Japan's pop-up stores in Osaka and Tokyo! The pop-up stores will be open between July to September, though the schedule is always subject to change.

      What if you love the outdoors? Well, now you can bring the game you love with you! Collaborating with LOGOS, a Japanese outdoor brand first established in 1985, the marketing team has created a whole set of outdoor goods for you to camp with! They'll be releasing later this year in North America and Europe.

      Are there any FFXIV lore enjoyers reading this? Well, you might be interested in the Chronicles of Light Volume 2! This features 30 different stories, including 4 brand-new stories, the Tales of the Shadows, Tales from the Twilight, and so much more! Pre-order now, before its digital release on October 7th!

      In addition, there is a 10% purchase discount off the custom order photobook: Memories of Light. This is a limited-time Japan campaign from Friday, June 20th to Monday, July 21st. Check out its official website to learn more!

      And last, but not least, the Primals Dark Decades Tour has sold out completely! This music tour will be happening across various locations in Japan, from late July to late August. Be sure to take photos for me!

      Job Opportunities
      Currently, the FFXIV team in Japan are looking for new applicants to join their staff! How would you like to work on a game millions of players, including yourself, love?

      Even if you are not interested in the following jobs, you can also apply for a Square Enix position too. Please note: both positions require professional-level Japanese. Oof!

      And this will be the end of the Part 1 Live Letter for Final Fantasy XIV Patch 7.3! I know this was quite a long summary, but I hope you enjoyed reading through it. See you next time for Part 2!
    • By Piyo
      FFXIV Mobile's Open Beta in China just released yesterday, and players are discovering what the monetization has in store for them... literally and figuratively!
      If you haven't heard already, Final Fantasy XIV's Mobile game is currently available for open beta testing on their Chinese servers. We have previously covered how to play and what features the game offers, but what about their plans for monetization? Has it held up to what the developers said, and what the community wants to see?
      Over at the r/FFXIV_Mobile community on Reddit, a lot of players have already dipped their toes, excited to revive their love for the Final Fantasy XIV universe. If it’s been a while, watching a new player go through A Realm Reborn might hit you right in the nostalgia.

      Thanks to Reddit user RablaAndrews, they have summarized all of the things you can pay for in FFXIV Mobile. The game is currently free to play, but any game development takes time and money. For example, FFXIV on consoles and the PC requires you to pay a monthly subscription. So what are the ways you can support the game financially?
      In-Game Currency & the Shop

      Well, for starters, you can obtain exclusive in-game items using "Top-Up Points," which are purchasable with Chinese yuan. The approximate conversion rate is 1 Yuan for 0.14 USD, but keep in mind the current conversion rate changes and the Global version of the game may not reflect the same prices. These look just like the Crysta you can purchase from the Mog Station!

      Everything in the "Mog Station" shop is purchasable using these Top-Up Points. This includes discounted costume sets we've seen from the actual FFXIV Online Store, mounts, minions, and even consumables such as the infamous Fantasia!

      Surprisingly, even regular armor — the kind you'd normally grab off the marketboard for under 1,000 Gil — has been monetized. Have you seen how cute the penguin mount is?!

      Monthly Subscription
      FFXIV Mobile also offers a "daily check-in" subscription service that you can purchase for 30 days at a time. The game is free-to-play, but this is an optional premium service. It provides Top-Up Points each daily reset, and also seems to offer unique buffs and discounts, such as:
      EXP Boost and Booster Consumables Less Marketboard Tax More Marketboard Slots Faster Mount Speed This is very similar to the "monthly card" system you can see in a lot of gacha games, such as Genshin Impact and Zenless Zone Zero. However, it is a little more player-friendly, as you can apparently "store them for up to 15 days if you [forget to login]". The current FFXIV subscription model does not account for daily gameplay, though this is slightly different for other regional versions of FFXIV.

      Battle Pass System
      FFXIV Mobile also offers a battle pass system, where players can do daily activities for battle pass points, and receive valuable rewards when the battle pass levels up. They originally didn't have a free tier in place, but it was added for the Open Beta after receiving player feedback. The battle pass provides up to 60 free levels of rewards, and an additional 80 (and some more) if you purchase for the paid tier instead.

      Some of the free rewards this current battle pass offers include:
      If you purchase for the paid tier instead, you'll get the free items along with some paid-exclusive things that appear to be purchasable from the shop too. Check out the full list here, translated by Reddit user RablaAndrews.
      That’s everything noted so far from the Open Beta. What did you think of the different ways FFXIV Mobile has monetized their game? Do you think we will see something similar in the Global version of the game when it releases? If you want to show your appreciation, be sure to check out the full post on Reddit! Or even better, try FFXIV Mobile yourself!
    • By Piyo
      If you have played Final Fantasy XIV since Dawntrail's release, you may have heard about PlayerScope, a third-party tool. Recently they got a cease and desist letter!
      Let's discuss what this means for the plugin's development, distribution of data, and what players should expect moving forward. As a reminder, Square Enix does not encourage any use of third-party tools. You can consult the official Prohibited Activities FAQ for more information.
      What is PlayerScope and How Does It Work?
      In summary, PlayerScope is a third-party plugin that records data from thousands of players without their explicit permission. This data can include anything regarding your character data to even learning about your User ID (which ties all of your characters together). Previously, Square Enix had officially confirmed third-party plugins cannot access your account, such as address and payment details, unless you give away your security information.
      How does collecting this data work? According to what the community knows, players using this third-party plugin can automatically collect information from other players nearby. It’s like walking up to a stranger and they instantly know everything about you. Weird, but more importantly, scary: it only takes one nefarious player to ruin someone's day.

      And opting out wasn’t easy either—you had to dig into their Discord and hand over your info just to be removed. Talk about unnecessary hoops! Square Enix has previously implemented a solution by changing how the information was being collected, but there is no official confirmation yet on its success, nor any hints we will get one. You can review the Letter from the Producer LIVE Part LXXXV where this topic was addressed below:

      PlayerScope Stops All Development

      Well thankfully, the PlayerScope third-party plugin announced on Discord they will be ceasing all activities due to a "formal cease and desist notice." Shared by the community on Reddit, the activities include "all stored data, including character and user records have been permanently and irreversibly deleted." This supposedly covers files from the public server and the developer's personal server.
      What does this mean for the general playerbase? Thankfully, there is one less person who will advocate for sharing your data without permission. However, this does not stop future plugin developers, or those who have previously saved your data, from trying again. Unfortunately, the best we can do is to try and prevent it whenever we see it.
      Are third-party tools prohibited in Final Fantasy XIV? It really depends. For example, we can say using a VPN or communicating over an external voice program are third-party tools. But neither of those really impacts how others enjoy the game. It definitely toes the line with the Terms of Service, but as far as we know, no one in any community has any positive feedback about PlayerScope.
      Square Enix has been putting in the effort to prevent harassment and privacy breaches as much as possible, so we should be helping them. You can provide player feedback through their official channels. If you can't stop it from happening, at least spread the word so others can stay vigilant too.
    • By Piyo
      Have you ever wondered what soloing Final Fantasy XIV is like? Some may see this as a lonely experience, but it certainly isn't for RathGames and the solo community.
      MogTalk is a Final Fantasy XIV podcast where the host FrostyMog interviews people of interest within the community! This podcast started many years back in February 2015, well before the Heavensward expansion even released in June; both the game and podcast have definitely come a long way.

      The latest interview on June 16th, 2025 released as Episode 317 on MogTalk, featuring RathGames, a FFXIV player who exclusively does everything in-game solo. This includes the entire main story questline; no marketboard, trading, or partying with other players; no Trust Support; and so much more. His in-game name, Solo Only, is but a glimpse into his devotion to the cause.
      If you want a transcript,  a digest from Frosty_TV was released earlier today on Reddit. Just want the interesting tidbits? Read on!

      RathGames and the rest of the Final Fantasy XIV solo community are well-known for their "single-player adventure" efforts. Many of them help each other and new players learn how to beat Deep Dungeons alone—a feat less than 4.9% of players across all data centers have achieved. If you've ever tried to clear Deep Dungeons alone, you know it is a difficult challenge!
      Now imagine that, but for everything else in the game, from when you first started as a new adventurer to the end of the current Main Story. That's basically what RathGames has been doing for 870 hours (and counting!). The fact that he has already made it to Titania, around the start of Shadowbringers, is impressive!

      Now, this doesn't mean that soloing FFXIV is necessarily easy: RathGames has had his share of struggles and often had to restart duties from scratch if his melds are a little off, or he misses some very critical hits. Thankfully, his supportive community has grown over the length of his journey, offering to help him with maximizing his damage output or even counting the number of frames it takes to kill a boss. That is some impressive dedication!
      Did you know RathGames also has his own favorite solo-friendly jobs? I hear he's a big fan of Warrior's mitigation and healing, but don't forget Paladin either! This is one job that gets better through Stormblood, trust us. He's also tried out other Tanks, and notes his favorite DPS to play level-synced is, in fact, Red Mage.
      If you've never tried any of the jobs he mentioned, we have several guides on Icy Veins to help you learn! Each one is written by someone who knows the job well, so you're sure to learn something new -- and maybe start another challenge just like RathGames.

      One of the biggest difficulties with this challenge is that leveling a new job takes time. Like, a lot of time. RathGames, as well as anyone who has tried leveling a brand-new Level 1 class, knows there are not that many fast ways to level without the boosted experience from Main Story Quests. As a result, he notes that he doesn't try to pick up a new job unless he has to—and is incredibly thankful the Palace of the Dead level grind is over. Phew!
      RathGames's current goal is to reach the end of Endwalker, but maybe the Seat of Sacrifice LB3 check will prove to be impossible to overcome? This was a mechanic to check that many new players failed back in Shadowbringers, and it is very difficult to execute on Blue Mage without any limit break. He plans to expand the challenge to Dawntrail once the next expansion releases, but until then, you can check out his content on Twitch and YouTube below!
      RathGames on Twitch RathGames on YouTube Also, a big thank you to MogTalk for hosting this interview! This summary can't possibly cover everything they discussed, so maybe consider checking out their podcast sometime!
      FrostyMog on Twitch MogTalk on YouTube
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