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Shadowlands Season 4 Preview: Mythic+ Dungeons from Previous Expansions

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The Shadowlands expansion won't end with Season 3. Blizzard just released their plans for Shadowlands Season 4, including Warlords of Draenor, Legion, and Battle for Azeroth Mythic+ dungeons!

In an ongoing poll, the community must decide which two Mythic+ dungeons from WoD should be available in Shadowlands Season 3.

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Now that Season 3 is well underway and players are pursuing all of the seasonal aspects of Mythic+ and competitive PvP, we’d like you to join us in considering what might come afterward. Later this year, after the current season has run for a typical duration, we’re planning to conclude Season 3 and begin Shadowlands Season 4, a fresh take on what a season of WoW might include.

In Shadowlands Season 4, your PvP efforts will reward you with a new higher tier of PvP gear along with other Season rewards, such as mounts and titles. We’re planning for the highest ranking title to be Eternal Gladiator, a fitting capstone for your Shadowlands PvP accomplishments.

We’re excited to announce that we’re going to shake things up in Mythic+ and raiding in Season 4. We’d like to change up the Mythic+ dungeon pool so that it would include 8 dungeons that span the last four expansions of WoW:

  • Tazavesh: Streets of Wonder
  • Tazavesh: So’leah’s Gambit
  • Operation Mechagon: Junkyard
  • Operation Mechagon: Workshop
  • Return to Karazhan: Lower
  • Return to Karazhan: Upper
  • And two dungeons from Warlords of Draenor

To that end, we’ve started a community poll where you’ll help us decide which two Draenor dungeons are included in the Season 4 Mythic+ rotation. You can click here to vote to select two dungeons from among: Auchindoun, Bloodmaul Slag Mines, Everbloom, Grimrail Depot, Shadowmoon Burial Grounds, Skyreach, and Upper Blackrock Spire.

For Season 4 raiding, we’re imagining adding a progenitor-themed affix system to infuse some new mechanical twists into Castle Nathria, Sanctum of Domination, and Sepulcher of the First Ones. Our intention here would be to make all three raids relevant in Season 4, with increased difficulty and more powerful levels of raid loot dropping throughout all of them.

Feel free to reply here and let us know what you think of these experiments, and we’ll have more details on all of this for you soon. Also, please vote for your preferred Warlords of Draenor dungeons.

Thank you!

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Ok, I have to admit. This is pretty damn cool. Making old dungeons relevant and previous raid tiers in an expansion current Content! 

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Eh, not looking forward to this. Not a fan of mythic+ in general, plus I've done WoD dungeons back then when there was a challenge mode instead of mythic+, so going back there... No thanks.

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replaying old and new dungeons over and over again, its not that bad, probably 25-30 minutes of joy, tears, anguish, pain and all the feelings you can think about, but having to run previous tier raids, which is probably going to be 1 or maybe 2 hours of constant hate, is a big No, that cant be pugged, and can only favors coordinated guilds if they are interested. I hope they realize that and make better changes.

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I think this is a really good idea. It might be able to keep content fresh instead of letting it stagnate now that the final raid is out.

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Oh boy, can't wait to farm Jaithys and Old Warrior's soul all over again next season!!!!!!11!1!

Edited by Teufel

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On 3/22/2022 at 5:56 PM, Melcahia said:

replaying old and new dungeons over and over again, its not that bad, probably 25-30 minutes of joy, tears, anguish, pain and all the feelings you can think about, but having to run previous tier raids, which is probably going to be 1 or maybe 2 hours of constant hate, is a big No, that cant be pugged, and can only favors coordinated guilds if they are interested. I hope they realize that and make better changes.

I mean... having to pug raids in general is not fun nor an ideal experience either way. Hell some can say that LFR is not the best experience as well. In my opinion group content is always best if you are with a guild or doing it with friends, but I can understand the challenges that goes into being in a guild. 

Also 1-2 hours of constant hate is a bit of an exaggeration. Yes re-doing some of the fights will be annoying, but outside of the actual affix we already know the fights and strategies that goes into the fights themselves. It really just depends on the affix, and the difficulty on whether it will be an overwhelming challenge. But nonetheless - really cool idea and hope that is executed well enough to be a future inclusion in the upcoming expansions.

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