Jump to content
FORUMS
Sign in to follow this  
Stan

Amalgam of Rage (Diablo 4 Collector's Edition) Mount Hints in Patch 9.2.5

Recommended Posts

h55SYPx.jpg

Players who buy the Diablo 4 Collector's Edition will receive the Amalgam of Rage mount in World of Warcraft. The mount is currently not available for preview and was hinted at in the Patch 9.2.5 database files.

While the achievement table hasn't been updated and doesn't mention the mount, the Criteria Tree database table has 3 new entries in Patch 9.2.5, revealing "Reins of the Amalgam Rage" being awarded to players who buy the Diablo IV Collector's Edition when it becomes available for purchase.

  • Owner of the Diablo IV Collector's Edition Amalgam of Rage mount.
  • Reins of the Amalgam of Rage
  • Amalgam of Rage mount

wowtools.png

The data comes from wow.tools maintained by Marlamin and shows differences between 9.2.5 Build 42850 -> 43022.

Please note that this doesn't confirm any release date or pre-orders for Diablo IV. The achievement can sit in the game for a long time before Diablo IV is released.

  • Like 1

Share this post


Link to post
Share on other sites

Sigh.....

 

Remember the days when we didn't have this garbage and the worst scandal was the horse armor?

  • Like 1
  • Confused 1

Share this post


Link to post
Share on other sites
12 minutes ago, Dejo93 said:

Sigh.....

 

Remember the days when we didn't have this garbage and the worst scandal was the horse armor?

Gotta milk everyone now.

Can't be happy just selling a game.

Share this post


Link to post
Share on other sites

I've changed my stance toward pre-purchases since the Shadowlands debacle. As far as Diablo IV is concerned, I'm going to wait the few years until it goes on sale at 50% off if it passes review muster. Not only do I save the cost of full price, but I will gain a few years of patch cycles that address and hopefully improve upon the undisclosed early access pre-alpha state the game will be released in.

Share this post


Link to post
Share on other sites
2 hours ago, Dejo93 said:

Sigh.....

 

Remember the days when we didn't have this garbage and the worst scandal was the horse armor?

I like how you have nothing better to do than throw your two cents on every post 

Weve been getting pre order mounts for *filtered* years

Share this post


Link to post
Share on other sites
2 hours ago, Dejo93 said:

Sigh.....

 

Remember the days when we didn't have this garbage and the worst scandal was the horse armor?

And they already said there are some plans for in-game shop in some form for D4. While they promised that D4 will be much darker, I wonder if some armor skins or mounts from the store won't break this immersion. After all, stuff that usually ends up in store is designed to stand out more from default, tends to be flashy and/or silly at times. So much for this game being dark if people gonna ride around on Mini-Diablos or Azmodans.

Share this post


Link to post
Share on other sites
17 minutes ago, Arcling said:

And they already said there are some plans for in-game shop in some form for D4. While they promised that D4 will be much darker, I wonder if some armor skins or mounts from the store won't break this immersion. After all, stuff that usually ends up in store is designed to stand out more from default, tends to be flashy and/or silly at times. So much for this game being dark if people gonna ride around on Mini-Diablos or Azmodans.

Diablo 4 doesn't have mounts? This news is for World of Warcraft players mostly...

 

And to this point. Let's be honest. Blizzard games have always been secondary to immersion. WoW has a few pieces of material that don't fit the universe, like a flying mouse and footie pajamas.

Diablo 3 has the cow level, and other little mini pets that are a bit farfetched... Oh and Mercy wings. 

Embrace the weird, someone out there likes it and easy to ignore! Lol

Edited by Razortotem

Share this post


Link to post
Share on other sites
36 minutes ago, Razortotem said:

Blizzard games have always been secondary to immersion.

Maybe they are now but not always.

Share this post


Link to post
Share on other sites
41 minutes ago, Razortotem said:

Diablo 4 doesn't have mounts? This news is for World of Warcraft players mostly...

It was in the context of microtransactions in general, but Diablo 4 is going to have mounts. It is known since the first announcement.

Edited by Arcling

Share this post


Link to post
Share on other sites
On 4/5/2022 at 3:56 PM, Prophet001 said:

Maybe they are now but not always.

They always have though...

Easter eggs and out of universe stuff has been in literally every game theyve made. You can make a case that Easter eggs "break immersion" too. Just don't be easily offended by literal fun extra stuff in the game. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We have another sign of just how close we are to 9.2.5 launching, as Martin Benjamins, a well known dataminer and Community Council member, has spotted that the patch has moved to the production hardware and software side of the PTR! With yesterday's build being labeled as a release candidate and the fact that the move to this side of the PTR usually marks 1 week before the actual launch, could we be seeing the patch as soon as next week?
       
      The big argument against this is we still haven't heard any official announcements from Blizzard on the release date, but usually with patches they do so with the Season ending soon posts, and considering Season 3 is NOT ending when patch 9.2.5 launches, this might be less of an issue. Official patch date announcements tend to come right around the first release candidate appearing so let's see if we hear anything official soon, but until then, there's a solid likelihood of 9.2.5 arriving a lot sooner than expected!
    • By Starym
      Fishbones06 is back with more glyph options, this time some very angry and very polearm-y Warriors, and we paired that with one of their earlier works with blacksmith-themed elemental glyphs as well!
      Starting with the Warriors, we have some Alliance/Horde themed ones, with a banner linked to Rallying Cry and polearm + shield combo (which is a bit more of a transmog) on the Alliance side, and all the anger linked to Dragon Roar for Horde. (The image is animated, just click on it if it doesn't auto-start.)
      Then there's an older concept, with some blacksmith-themed Shaman elementals:

      Source.
      And finally, here are some comments from the glyph-maker:
      Exactly, I started making them because if you go to any wow forum, the community has list and list of ideas for Glyphs, but no visual representation.
      ...
      The thrust animation and the ready idle stance is real. The only thing I changed was the arm holding the polearm.
      ...
      I agree, the artist truly are the heroes. I'm just playing and changing the assets they've provided. On classes I dont play much, I rely on class forums on what they would want to see. My goal for this, is to just bring visual representation to these ideas and to push blizzard into consider them and to see the excitement from the community for something like this.

      - Fishbones06
    • By Stan
      Content creator MGM found out during Patch 9.2.5 testing that cross-faction queue works for Timewalking raids, which is a neat feature!
      Cross-faction grouping comes with a few limitations; you must be Battle.net Friends with the person you're inviting or you both need to be members of the same cross-faction community. So far, we thought the feature was limited to Mythic+, raids, and Legacy raids.
      It turns out you can queue up for Timewalking raids cross-faction as well. You can learn more about cross-faction play in our overview.
      Placeholder for tweet 1529130447023792133
    • By Stan
      We're looking at some interesting Genn Greymane audio files from Patch 9.2.5. This post contains spoilers.
      The audio files play during the "Eyes of the Wolf" quest when Greymane sends you to meet Calia Menethil in Brill and spy on the Forsaken as they're gathering in Tirisfal Glades for an unknown purpose.
      Transcript
      Genn Greymane: You must don a disguise and travel deep into enemy territory. Do not let down your guard.
      Genn Greymane: In life, Calia Menethil endured more than her share of sorrow. She may not be a typical undead, but the Forsaken are not to be trusted. 
      Placeholder for tweet 1528767413696733184 Sylvanas no longer unites the Forsaken and your goal is to find out what they are up to. Genn also says "Calia is no typical undead". Do you think Genn will try to hunt her down or attack the Forsaken at their gathering?
      I wouldn't be surprised if he secretly planned a coup. After all, it was Sylvanas who killed his son Liam Greymane.
      Most of the Patch 9.2.5 content remains encrypted, so we don't know exactly what will transpire until the patch hits live servers.
    • By Stan
      Blizzard has updated some abilities cast by Nathrezim Infiltrators in the first Release Candidate of Patch 9.2.5.
      Introduction to the Season 4 Affix
      The Season 4 affix is called Shrouded and causes groups of mobs to hide a dreadlord that gives you stackable buffs upon death.
      Shrouded - Nathrezim infiltrators have disguised themselves among enemies throughout the dungeon. Cartel Ta will reward you handsomely for assisting in their capture. How Does the Season 4 Affix Work?
      At the beginning of each Mythic+ Dungeon, there is a bounty hunter NPC who offers you Critical Strike/Haste/Mastery/Versatility buffs for each dreadlords you help capture, stacking up to 20 times.
      Bounty: Critical Strike - Critical Strike increased by 2% for each dreadlord captured. This effect stacks. Bounty: Haste - Haste increased by 2% for each dreadlord captured. This effect stacks. Bounty: Mastery - Mastery increased by 2% for each dreadlord captured. This effect stacks. Bounty: Versatility - Versatility increased by 2% for each dreadlord captured. This effect stacks. After you make your choice, you will be granted a 2% buff to the secondary stat of your choice.
      Nathrezim Infiltrators
      Throughout the dungeons, some NPCs will have a purple aura and the Disguised debuff. These will transform into Nathrezim Infiltrators when you enter combat. Nathrezim Infiltrators replace regular trash mobs in dungeons, so this might directly affect Mythic routes.
      Nathrezim Infiltrators cannot be stunned or death-gripped. The spells are not interruptible.

      When the dreadlord is captured you will receive another +2% secondary stat increase (on top of what you had at the beginning, as this buff stacks up to 20. Shortly after the dreadlord is captured, you'll receive another buff which restores 6% health and mana every second for 3 seconds.
      Restoration - Restoring 6% health and mana every 1 sec. What Abilities do Nathrezim Infiltrators Use?
      Nathrezim Infiltrators will use 3 abilities. The first one is a frontal cone which reduces healing received for a short duration, the second one heals the dreadlord for a portion of the damage inflicted and the third one puts the player into a statis.
      Blizzard adjusted two abilities used by Nathrezim Infiltrators in the Patch 9.2.5 Release Candidate this week. We highlighted the changes below.
      Vampiric Claws - Strikes the target inflicting 50 45 Shadow damage and healing for [ 10,000% of E1 ]% of the damage dealt. (20 yd range, 3 sec cooldown, 1.5 sec cast)
      Carrion Swarm - Inflicts 35 38 Shadow damage to enemies in front of the dreadlord and reduces healing received by 25% 50% for 10 sec. (100 yd range, 3 sec cooldown, 2.5 sec cast)
      Nightmare Cloud - Creates a wandering Nightmare Cloud for until cancelled. Coming into contact with a Nightmare Cloud afflicts players with [email protected] (3 sec cooldown, 2 sec cast)
×
×
  • Create New...