Jump to content
FORUMS
Sign in to follow this  
ara

Square Enix on Third-Party Tools in FFXIV Raiding

Recommended Posts

ew.jpg

In the wake of the Dragonsong’s Reprise World First (WF) race, a new handful of problems has risen to the surface — the use of third party tools.

Third party tools have been widely known to inhabit a gray area within the community in terms of their use. More often than not, third party tools are fairly harmless, allowing people to change the appearance of characters on the clients’ side and are generally unobtrusive to other players. Other, more prominent third-party tools are more questionable, such as the unending debate of using triggers or callouts to aid a party in completing and managing mechanics. 

Earlier today, Yoshida made a statement regarding his stance on third party tools, which coincided with the link to the WF clear video being taken down by Square Enix. For those who are unaware, Neverland’s RDM uploaded a video of their clear from their POV to YouTube that included enhanced information from the fight, from party buffs to debuff trackers and triggers clarifying where you should position yourself for certain mechanics.

At this point in time, it is unclear as to why the copyright claim happened. The community widely speculates it is due to Square Enix finally setting their foot down on third party tools. However, recent developments show that that might not be the case, as elaborated on by popular streamer Arthars

Placeholder for tweet 152378504631826432

It is important to note, however, that a VOD from Neverland’s MNK still remains available to watch. 

Public outcry has sparked a debate of whether or not using triggers constitute cheating. There are some who believe that any and all kinds of modifications to the game are considered cheating. On the other hand, there are those who believe creating triggers for mechanics they’ve already seen is no different to having a coach call out mechanics, which many groups already use in the form of 9th or 10th raid members monitoring and aiding their progression. Some even argue that triggers are necessary if they want to claim first place.

Prior to the announcement, a well-known Japanese world progger by the name of Hiroro_FF was sent to GM jail mid-progression for showing his tools during stream. 

Another well-known streamer in the community who goes by BagelGooseFF was also pulled out of prog for similar reasons.

While most of the effects are felt most keenly by the Ultimate community, the ripples extend outside of the boundaries of competitive high-end duties. It has been discovered that PVP rankings have also received a closer look from Square Enix, with numerous confirmed win-traders removed from the Crystalline Conflict ranking in particular. While the situation is different, with win-trading clearly being against the rules, it seems like Square Enix is started to put the pressure on players who break the guidelines and rules.

What do you think about Square Enix's renewed stance on third party tools? Do you think this was the right call or were things just blown completely out of proportion? Let us know down below!
 

Share this post


Link to post
Share on other sites

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

  • Like 2

Share this post


Link to post
Share on other sites

One of the things I like best about FFXIV is there are no damage meters unless you use a third party software, which has made the roulette dungeons/raids far less toxic. The game has easily interpretable telegraphs for those abilities they want to be telegraphed, so there's no need to head down the DBM road, and theoretically using 3rd party to do callouts on non-telegraphed abilities could be considered a line not to cross with SQEX.

  • Like 1

Share this post


Link to post
Share on other sites

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

22 hours ago, lolblizzard said:

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Marauder said:

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

  • Like 1

Share this post


Link to post
Share on other sites
19 hours ago, SidonisAntares said:

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

Yeah that's a fair assessment. If they used clear telegraphs it wouldn't be so bad. 

I do really enjoy how Yoshi P in his letter essentially said "Prove you can beat the fight without a crutch." Basically as nice as you can possibly say "git gud" lol.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Neviriah
      Players from all across the world have responded to the recently released Dawntrail benchmark, with both positive and negative feedback. This led Yoshi-P to address the issues and provide additional information. Here is what you need to know!
      Character Creation System Concerns:
      Yoshi-P said that the character creation system in the Benchmark, created over ten years ago, is still based on "A Realm Reborn." While it employs the same processes as the actual game, certain aspects, such as weather, were combined to create conditions unique to character creation. These were based on the texture resolutions and shaders of the standard quality at the time of ARR, including the PS3 version. Unfortunately, this approach did not adequately showcase the upcoming graphical update.
      Moreover, Yoshi-P acknowledges that updating the character creation environment was overlooked due to the prioritization of Dawntrail's development and extends his sincere apologies.
      Upcoming Improvements:
      The FFXIV team is currently reworking the environment and light sources for character creation in both the actual game and the benchmark. Once completed, the benchmark will be updated, and the following issues will be addressed:
      "Lifeless" eyes due to a lack of highlights in the pupils. Facial contours appearing flattened due to incorrect lighting conditions caused by backlighting. A lack of gloss or excessive appearance of gloss due to character creation-exclusive weather conditions (i.e. the use of thunderclouds). Additional Issues:
      Players have also identified issues related to specific data and processes. Yoshi-P assures that these are being addressed during the finalization of Dawntrail’s development. However, these issues will remain in the Benchmark due to data-related errors, including:
      An issue with unimplemented high-resolution textures, including those for certain playable races. An issue pertaining to special data processes. An issue with necklines for playable races under certain circumstances. An issue with uncorrected scaling for the mouth of certain playable races Yoshi-P asks for players' patience as the team works to resolve these issues, which will be corrected for Dawntrail's release.
      Benchmark Replacement:
      As stated, the Dawntrail benchmark will be replaced once the issues are resolved. Further information on the benchmark's replacement will be released in the future. 
      The FFXIV team is actively incorporating player feedback to refine Dawntrail's release version, so please continue to share your thoughts across various social media platforms!
      If you want to read Yoshi-P's full statement, head here: An Update on the Dawntrail Official Benchmark
      And if you have not done so yet, we recommend you download the official benchmark software to ensure your PC is ready for launch!
    • By Neviriah
      With the return of the Yo-Kai event, it is once again time to catch them all and get your hands on original weapons, mounts, and minions, as well as a brand new framer’s kit!
      The beloved Yo-Kai Watch Event is coming back to Eorzea from April 24, 2024, at 8:00 AM GMT (6:00 PM AEST) until the release of Patch 7.0.
      This event will be identical to the previous ones, but with one additional reward: a framer's kit. The quest cannot be taken again if you have already completed it, but you can still earn Yo-Kai medals while equipped with the Yo-Kai Watch! And if you have lost your watch, it can be repurchased from the recompense officers in major cities.
      For this event, start by picking up the quest from the NPC "Poor-heeled Youth" in Ul'dah!

      Once the quest is completed, you will receive your first Yo-Kai watch. With this watch, you will be able to earn Yo-Kai medals from various content:
      Fates in La Noscea, The Black Shroud and Thanalan Fates in All regions of Heavensward Fates in All regions of Stormblood You will need to complete the FATES with either a silver or gold rating to receive medals at the end, and we suggest you team up with other players to make farming more enjoyable.
      Once you have collected enough medals, you can then exchange them for Yo-Kai minions at the Gold Saucer's wandering executive.

      There are a total of 17 different minions to collect, all of which are listed on this page: Yo-kai Watch: Gather One, Gather All!
      After exchanging 13 minions, you will receive the Whisper-go mount!

      Once you befriend all 17 minions, you can speak with Nohi at the Gold Saucer (X:5.2 Y:6.9) and purchase a brand new Yo-Kai watch framer's kit with MGP.
      Additionally, once all minions have been collected, you will be able to gather legendary Yo-Kai medals. These medals allow you to acquire different weapons; one weapon corresponds to each minion. Participating and completing the same Fates with the corresponding minion summoned will reward special Yo-Kai medals, which you can then exchange for the desired weapon.

      For example, if you want the Paw of the Crimson Cat weapon, you will need to complete Fates while equipped with Jibanyan. Occasionally, the Fate will reward you with legendary Jibanyan medals, which can then be exchanged for the weapon at the Gold Saucer's wandering executive. There are a total of 17 weapons to collect, one for each minion.
      After collecting 13 weapons, you will receive the Whisper-a-go-go mount, and after obtaining all 17 weapons, you will receive the Jibanyan Couch mount!

      As collecting medals can be quite challenging, Kaiyoko on Twitter/X has shared a personal guide that can help you identify which Fates to complete to get all the weapons you need:

    • By Neviriah
      Throughout the recent 14-hour stream, Yoshi-P shared some fun and intriguing statistics about Final Fantasy XIV and its community. Here is a quick overview of what we have learned!
      In the Realm Resplendent with Warriors of Light segment, Yoshi-P shared some original game statistics and survey results from players. Here are some of the amazing information we have gathered from it:
      Over 30 Million Players worldwide have become Warriors of Light. A total of 159 hours of cutscenes. 4.917 Minutes of amazing Music. 16.096 tons of Materia melded in the past year, an amount equal to the world's total platinum reserves! 46.152 km of corks fired in-game from bottles of Realm Reborn Red in the past year, a distance surpassing the Earth's circumference!
      54.350.656 Liters of concoctions imbibed in the past year, nearly more than the annual ketchup consumption in the US! 26% of players started the game with ARR, 13% with Heavensward, 14% with Stormblood, 34% with Shadowbringers, and 13% with Endwalker! Starbird, Fat Cat and Lesser Panda are the Warriors of Light's favorite minions! Company Chocobo, SDS Fenrir and Fatter Cat are the most beloved mounts. Limsa Lominsa, Gridania and Old Sharlayan are the preferred Home Points. The most Formidable Foes are Hades, The Endsinger and The Warrior of Light. Warriors of Light have also shared what Final Fantasy XIV means to them - a wonderful blend of adventure, family, friends, fun, love, escape, exploration, and so much more!

      On top of that, you can also have a look at the amazing real-life minions belonging to Warriors all over the world:

      After more than a decade, the adventures in Eorzea are far from over. Warriors of Light and Darkness are still needed, and Dawntrail is set to help us create new, incredible memories!
    • By Neviriah
      Exciting news for collectors and fans alike! Yoshi-P has recently announced a variety of new and returning collectible items related to FFXIV. Here is a list of items that are available and how you can get them!
      First up, the beloved Eorzea Popoto Chips are making a comeback in Japan!

      If you are residing in Japan or know someone who does, Koikeya is launching another batch of these tasty treats in collaboration with FFXIV! Purchase a box of the "Deliciously Hot!" flavor, and you will receive an extra one for free! So if you are interested, make sure to visit the Koikeya online shop to get yours. 
      Another cherished item returning to the lineup is the Meister Quality Figurine of Hydaelyn and Zodiark. Pre-orders are open now for $359.99, and each figurine comes with a Ballroom Etiquette bonus item.

      The expected delivery dates are July for Japan and October for North America and Europe. You can pre-order here. 
      For those looking to save, there is a 10% discount campaign for the "Memories of Light" Photo Book, running until Monday, May 13, 2024. 
      And for the great collectors, a brand-new item is set to release, as well as a real-life event:
      Wonderful Wajima-nuri (Lacquerware) Design Plates will be available around Summer 2024.
      A Planetarium Show titled "A Tale of Eorzea's Divine and Celestial" will be featured in Japan at the Planetarium Manten Ikebukuro, the Planetaria Yokohama, and the Planetarium Manten Nagoya, starting on Tuesday, May 7, 2024.
      Final Fantasy XIV continues to offer us incredible adventures, both in-game and in real life, along with a treasure trove of amazing items to collect. Stay tuned for more updates, and happy collecting!
    • By Neviriah
      With the Benchmark now available, players have been busy testing their PCs, and some have already discovered an interesting new detail within the Benchmark!
      Many players have gone over the Dawntrail Benchmark cutscenes, particularly the gear and weapons that can be equipped on the character featured in the cutscene.
      In doing so, some have noticed that certain Viper weapons bear a resemblance to older weapons. For instance, as mentioned by Eksu Plosion on Twitter/X, different weapons for the Dreadwyrm and Omega sets can be seen in the Benchmark.
      The pressing question is: does this mean we will be able to obtain weapons from old ultimate fights or other older raids for the new Jobs?

      Yoshi-P did mention a desire to re-evaluate the rewards from various content, suggesting this could be a possibility. It would be a welcome addition to acquire new job weapons, even if it is just for the purpose of using them as weapon glams, as some of them look really nice.
      It is of course possible that these are merely new leveling weapons, but for now, the question remains unanswered! As the community speculates, only time will reveal the true nature of these newly found details.
×
×
  • Create New...