Jump to content
FORUMS
Sign in to follow this  
ara

Square Enix on Third-Party Tools in FFXIV Raiding

Recommended Posts

ew.jpg

In the wake of the Dragonsong’s Reprise World First (WF) race, a new handful of problems has risen to the surface — the use of third party tools.

Third party tools have been widely known to inhabit a gray area within the community in terms of their use. More often than not, third party tools are fairly harmless, allowing people to change the appearance of characters on the clients’ side and are generally unobtrusive to other players. Other, more prominent third-party tools are more questionable, such as the unending debate of using triggers or callouts to aid a party in completing and managing mechanics. 

Earlier today, Yoshida made a statement regarding his stance on third party tools, which coincided with the link to the WF clear video being taken down by Square Enix. For those who are unaware, Neverland’s RDM uploaded a video of their clear from their POV to YouTube that included enhanced information from the fight, from party buffs to debuff trackers and triggers clarifying where you should position yourself for certain mechanics.

At this point in time, it is unclear as to why the copyright claim happened. The community widely speculates it is due to Square Enix finally setting their foot down on third party tools. However, recent developments show that that might not be the case, as elaborated on by popular streamer Arthars

Placeholder for tweet 152378504631826432

It is important to note, however, that a VOD from Neverland’s MNK still remains available to watch. 

Public outcry has sparked a debate of whether or not using triggers constitute cheating. There are some who believe that any and all kinds of modifications to the game are considered cheating. On the other hand, there are those who believe creating triggers for mechanics they’ve already seen is no different to having a coach call out mechanics, which many groups already use in the form of 9th or 10th raid members monitoring and aiding their progression. Some even argue that triggers are necessary if they want to claim first place.

Prior to the announcement, a well-known Japanese world progger by the name of Hiroro_FF was sent to GM jail mid-progression for showing his tools during stream. 

Another well-known streamer in the community who goes by BagelGooseFF was also pulled out of prog for similar reasons.

While most of the effects are felt most keenly by the Ultimate community, the ripples extend outside of the boundaries of competitive high-end duties. It has been discovered that PVP rankings have also received a closer look from Square Enix, with numerous confirmed win-traders removed from the Crystalline Conflict ranking in particular. While the situation is different, with win-trading clearly being against the rules, it seems like Square Enix is started to put the pressure on players who break the guidelines and rules.

What do you think about Square Enix's renewed stance on third party tools? Do you think this was the right call or were things just blown completely out of proportion? Let us know down below!
 

Share this post


Link to post
Share on other sites

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

  • Like 2

Share this post


Link to post
Share on other sites

One of the things I like best about FFXIV is there are no damage meters unless you use a third party software, which has made the roulette dungeons/raids far less toxic. The game has easily interpretable telegraphs for those abilities they want to be telegraphed, so there's no need to head down the DBM road, and theoretically using 3rd party to do callouts on non-telegraphed abilities could be considered a line not to cross with SQEX.

  • Like 1

Share this post


Link to post
Share on other sites

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

22 hours ago, lolblizzard said:

we can clearly see where the use of those addons have driven wow to.. encounters are designed with those in mind and they make the game unplayable for a vast playercount. they should just stop those "greylines" and put a clear statement for addons to prevent the same mistake wow has made.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

  • Like 1

Share this post


Link to post
Share on other sites
4 hours ago, Marauder said:

Personally, having to go through endgame fights a few times to learn the mechs and get used to it is fun for me. Or at least, it's more fun to go into a fight blind and not knowing what to expect instead of getting orders from an addon.

I'm actually really in agreement here. Making fights with DBM and Recount in mind has made the fights a little lazy. Not bad, but not as good as they could have been.

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

  • Like 1

Share this post


Link to post
Share on other sites
19 hours ago, SidonisAntares said:

Not so much lazy, but nearly impossible to beat without them because the fights are tuned around the expectation of the majority of the playerbase using them.

Yeah that's a fair assessment. If they used clear telegraphs it wouldn't be so bad. 

I do really enjoy how Yoshi P in his letter essentially said "Prove you can beat the fight without a crutch." Basically as nice as you can possibly say "git gud" lol.

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Neviriah
      Enjoy the season of renewal with Final Fantasy XIV's spring sale announcement after the recently revealed Dawntrail release date, and dive into the epic journey with a 60% discount!
      Square Enix kicks off the spring season with some nice sales after the announcement of the Dawntrail release date! If you have been putting off playing Final Fantasy XIV or want to upgrade from the free version to continue your Main Story Quest adventure, now is the time to do it.
      Get the game at a 60% discount:
      From Monday, March 25, 2024, to Wednesday, April 10, 2024, on the Square Enix Store and Mog Station. From Wednesday, March 27, 2024, to Wednesday, April 10, 2024, on the PlayStation Store. The sale includes the following editions (as download):
      Final Fantasy XIV Complete Edition Final Fantasy XIV Complete Collector's Edition Final Fantasy XIV: Endwalker Standard Edition Final Fantasy XIV: Endwalker Collector's Edition In addition, you can now get the new original soundtrack album. This collection includes 93 tracks from Patch 6.1 ( Newfound Adventure), to Patch 6.5 ( Growing Light).
      Available now, the soundtrack includes two exclusive bonus videos from the FFXIV Fan Festival 2023:
      Scream - FFXIV Fan Festival 2023 in Las Vegas & London Flow - FFXIV Fan Festival 2023 in Las Vegas & London Furthermore, you will also receive a special code for the in-game Hydaelyn Idol Minion.

      To purchase the soundtrack and read additional information, please visit the official soundtrack site.
    • By Neviriah
      The exciting crossover event between Final Fantasy XIV and XVI is finally happening. You can participate between April 2nd and May 8th, 2024, to earn unique rewards such as Clive's outfit, a Torgal minion, and more!
      Excitement is increasing within the FF gaming community as the much-anticipated crossover event between Final Fantasy XIV and Final Fantasy XVI has officially been scheduled!
      The crossover event will run from April 2nd to May 8th, 2024. This limited-time activity will allow fans to participate in exclusive content that celebrates both games. 
      Check out the event trailer for a sneak peek into the adventures to come:
      Participation Requirements:
      A character of at least Level 50 Completion of the main scenario quest "The Ultimate Weapon" If both requirements are met, you will be able to head to Ul'dah - steps of Nald, and seek out the Neophyte Adventurer NPC to start the quest called "A Land on Fire". Following that, simply continue the questline and enjoy the adventure!

      Once the quest is completed, you will obtain the following rewards:
      Clive Rosfield's Armor Set: Including Chest, Gloves, Pants, and Boots. Torgal Whistle: Summoning Clive's trusty friend Torgal as a Mount. Torgal Pup Minion.
       

      Keep in mind that the crossover quest will not contain any FFXVI spoilers! Yoshi-P wanted to make sure that PC players who were not yet able to play the game will not be spoiled by participating in the crossover event. So prepare yourself for an exciting journey that connects the worlds of Eorzea and Valisthea!
      Additionally, you can also visit the official website here: The Path Infernal - At the Conjunction of Two Stars Does the Tale Begin...
    • By Neviriah
      FFXIV players will be excited to learn that the release date and collector's edition contents for the highly anticipated Dawntrail expansion have been revealed!
      Dawntrail will make its debut with an Early Access period starting on Friday, June 28, 2024, followed by the official release on Tuesday, July 2, 2024.
      Pre-Order Benefits: Starting March 26, 2024, players can pre-order Dawntrail to get Early Access. Those who pre-order will enjoy the expansion before its official release in July and receive exclusive in-game bonus items:
      a Wind-up Zidane from Final Fantasy IX Azyma’s Earrings, offering a 30% experience boost and stats that scale with your character level.
      Both items will be delivered in-game as soon as your pre-order is confirmed, allowing you to enjoy them prior to Dawntrail's launch! Furthermore, Dawntrail will be available both as physical and digital collector's edition, each packed with unique items.
      The Physical Collector’s Edition includes:
      Viper figure Cloth map of FFXIV's world Unending journey notebook Adventurer's pen case Dawntrail art box
      The Digital Collector’s Edition features in-game items such as:
      The Ark Mount Wind-up Garnet Minion Chocobo Brush for Pictomancers
      Purchasing the physical collector’s edition also grant access to the digital in-game items.
      Additionally, it is important to remember that with Dawntrail's release, a graphical update is set to improve the visual experience, which means the system requirements for FFXIV will be updated. So make sure your system is ready before summer to fully enjoy the new expansion!

      Of course, Dawntrail will also be available for PS5 and Xbox Series X|S.
      On top of all the exciting Dawntrail news, it is worth mentioning that some of the collector's items and pre-order bonuses are related to Final Fantasy IX, as Yoshi-P announced at PAX East that we might see some related FFIX material during Dawntrail!
      If you wish to learn more about what to expect from FFXIV's upcoming expansion, you can check out our Dawntrail hub.
    • By Neviriah
      Another exciting journey awaits fans of Final Fantasy XVI with the upcoming update and second DLC for the game, The Rising Tide. The expansion includes new features, including Jill's narrative, an encounter with the Eikon of Water, and much more.
      The second DLC (downloadable content) of FFXVI, The Rising Tide, is set to release on April 18, 2024, and can already be pre-purchased for $19.99 or as part of a bundle that includes the first DLC, Echoes of the Fallen, for $24.99. Both DLC's are available for pre-order on the PlayStation Store for PS5.
      Now, let's have a look at the awesome trailer for The Rising Tide:
      This DLC will contain the following features:
      A new territory, Mysidia, is located in the northern region, near the area where Jill comes from.  The story of the long-lost Eikon of Water: Leviathan's Tale. Continuation of the intertwined fates of Jill and the Eikon of Ice. New Eikon Abilities. Level Cap increased from 50 to 60, with New Game+ extending from 100 to 110. There is a new endgame mode called Kairos Gate, in which you can test how powerful you are by playing through 20 progressively challenging stages. A new version of the Curtana weapon from the FFXIV Warrior of Light. Two new Orchestrion Rolls: Torn from the Heavens and Through the Maelstrom. Keep in mind that the story of the Rising Tide DLC takes place before the end of the game.

      On the same day as the DLC release, Square Enix will also launch a general update for the game. Everyone will be able to download it for free, no matter if you bought the Rising Tide DLC or not. This update includes the following features:
      Quick Complete Feature: Quickly return to quest givers upon task completion. Character Quest Icons: Easily identify important character quests. Skill Set Customization: Save and manage up to five unique skill configurations. Refined abilities and accessories. Controller Customization. Enhanced Photo Mode: new screen effects, tone adjustments, and more. Additional Orchestrion Rolls. As The Rising Tide is on its way, fans of Final Fantasy XVI can once again enjoy new tales of destiny and look forward to another unforgettable journey!
    • By Neviriah
      Everything you need to know about FFXIV’s Patch 6.58, including Trust NPC changes, PVP updates, Abyssal Fracture adjustments, and more.
      Patch 6.58 was released today, March 19th, 2024, and it came with a few updates and adjustments to the game, such as PVP updates, various bug fixes, the Abyssal Fracture (Extreme) moving from Raid Finder to Duty Finder, drop rate modifications for the Lynx mount of the Abyssal Fracture, as well as multiple changes to other duties, and more!
      Here are the official patch notes along with everything you need to know:
      FINAL FANTASY XIV Patch 6.58
      Patch 6.58 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

      Starting in Patch 6.5, the FINAL FANTASY XIV: Starter Edition will include the second expansion pack, Stormblood. Accordingly, access to Stormblood will automatically be granted to players who have already registered A Realm Reborn to their service accounts.
      These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers. These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker. These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
      EXP gained by Trust NPCs has been increased.
      Applicable Duties
      The Tower of Zot The Tower of Babil Vanaspati Ktisis Hyperboreia The Aitiascope The number of Allagan tomestones of causality available as a reward for completing two rows in Wondrous Tails has been increased from 500 to 1,000.

      The Abyssal Fracture (Extreme) has been moved from the Raid Finder to the Duty Finder.
      The drop rate for the Lynx of Abyssal Grief Flute in the Abyssal Fracture (Extreme) has been further increased.
      This item can also be purchased in exchange for totems from Nesvaaz in Radz-at-Han (X:10.6 Y:10.0).
      Item Obtained   Item Required Lynx of Abyssal Grief Flute   Voidvessel Totem x99
      The weekly restriction on receiving Unsung Blades of Anabaseios from Anabaseios: The Twelfth Circle has been removed.
      The strength of the Echo granted in Pandæmonium: Anabaseios (Savage) has been increased.
      The Echo will take effect upon entering Pandæmonium: Anabaseios (Savage) raids, increasing players' maximum HP, damage dealt, and healing potency by 15%.
      * Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.
      The following adjustments have been made to Thaleia:
      The weekly limit on rewards from treasure coffers has been removed. The weekly limit on Thaleia coins has been removed. The item required to enhance equipment purchased with Allagan tomestones of comedy, Divine Solvent, can be purchased from the following vendors:
       
      Vendor   Item Required Nesvaaz, Radz-at-Han (X:10.6 Y:10.0)   Aglaia Coin
      Euphrosyne Coin
      Thaleia Coin Upgrading Equipment
      After acquiring the items to enhance your equipment from J'lakshai, Wilmetta, or Nesvaaz, speak with Khaldeen in Radz-at-Han (X:10.9 Y:10.4) and exchange them for augmented gear of your choice. PvP
      The following adjustments have been made to PvP actions:
      Further explanations of PvP action changes and adjustments can be found in the job guide.
      View the job guide.
      Paladin
      Action   Adjustment Holy Sheltron   The barrier effect duration has been reduced from 5 seconds to 4 seconds.
      The barrier potency has been reduced from 12,000 to 8,000.
      The unaspected damage dealt to nearby enemies when the effect expires has been increased from 100% of the remaining barrier potency to 150%.
      The Knight's Resolve effect duration has been reduced from 10 seconds to 8 seconds. Confiteor   Damage potency has been increased from 8,000 to 12,000. Blade of Faith   Damage potency has been increased from 6,000 to 7,000. Blade of Truth   Damage potency has been increased from 7,000 to 8,000. Blade of Valor   Damage potency has been increased from 8,000 to 9,000. * Certain adjustments have not been reflected in action descriptions. For further details, please check known issues.
      Dancer
      Action   Adjustment Honing Ovation   Attack and barrier potency granted by each stack of Acclaim has been decreased from 2,000/3,000/4,000/5,000/6,000 to 1,000/2,000/3,000/4,000/5,000. Crystalline Conflict
      Season Ten will end and Season Eleven will begin.
      When the season ends, the top 100 ranking players from each data center will receive vouchers via the moogle delivery service.

      Players finishing in the Bronze tier or higher can claim rewards by speaking with the Seasonal Quartermaster at the Wolves' Den Pier (X:4.9 Y:5.7).

      Learn more about rewards.
      * Tier rewards for Season Ten must be claimed before the end of Season Eleven.

      Players will begin Season Eleven five risers lower than the rank at which they finished Season Ten. Rising Stars will be reset to zero.

      In accordance with the end of the stress test, the cloud data center has been removed from the list of options on the Data Center Selection screen.
      All Worlds on the Oceanian data center are now available as destinations in the Data Center Travel menu.
      * The Oceanian data center will be open for travel starting Monday, 25 March around 3:00 (GMT) / 14:00 (AEDT). Learn more about Oceanian data center travel.

      The following issues have been addressed. An issue during the main scenario quest "The Satrap of Radz-at-Han" wherein Estinien would not be present in the main hall of the Baldesion Annex under certain conditions. An issue during the duty Alexander - The Burden of the Son (Savage) wherein the damage of the enemy action Height Error was not downscaled. An issue during the duty of Alexander - The Burden of the Son (Savage) wherein certain actions did not function properly when targeting enemies. An issue in Crystalline Conflict wherein the Crystalline Conflict Map would continue to display even after unchecking "Display Element" in the HUD Layout menu. An issue after completing the seasonal quest "Breaking Brick Mountains" wherein players were unable to repurchase the item Thug's Mug from the recompense officer. Other various issues have also been addressed.


      An issue wherein the description of the paladin PvP action Holy Sheltron does not reflect the adjustments made in Patch 6.58.
      * This is an issue only in the description. The action functions as intended.  
      This patch not only improves gameplay but also sets the stage for the upcoming 'Dawntrail' expansion. With anticipation building for the summer release, it is the perfect time to explore the updated content and prepare for the challenges ahead!
×
×
  • Create New...