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Notes for Patch 6.11a Released

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Notes for Patch 6.11a have been released! This update is mainly focused around PVP actions and resolved issues.

It seems like most jobs got a well-needed potency upgrade, with Black Mage getting a cast time improvement. If you are an avid PVP appreciator, this update may be for you!

Overall, I think I'm the most excited over the removal of automatic logout. Sometimes you just want to make a quick run to the grocery store and come back to your character still doing their thing, you know?

Check out the notes below:

Square Enix LogoPatch 6.11a Notes (Source)

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The notes for Patch 6.11a are now available and include details on adjustments to PvP actions and several resolved issues.

* Additional features will be implemented in future updates:
* New custom deliveries, Arkasodara tribal quests, and Somehow Further Hildibrand Adventures are scheduled to be released in Patch 6.15.
* The Data Center Travel system is scheduled to be implemented in Patch 6.18.

FINAL FANTASY XIV Patch 6.11a

Patch 6.11a contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

vNEWMNCsOTu709b_kR7LodvPu8.png
These additions and adjustments only require the purchase of FINAL FANTASY XIV: A Realm Reborn and FINAL FANTASY XIV: Heavensward.
qvEpkjFAwOFvXW1X4GT7QjPYno.png
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Stormblood.
P_Alm3vC59j61Igjyp_v--KDic.png
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
BZ0cgwm4TRlfTZ69XSmFIwYfmA.png
These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png
These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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PvP

vNEWMNCsOTu709b_kR7LodvPu8.pngqvEpkjFAwOFvXW1X4GT7QjPYno.pngP_Alm3vC59j61Igjyp_v--KDic.png

The following adjustments have been made to PvP actions:

* The balance changes made to PvP actions are based on the win rates and playability of each job.
Further adjustments requiring changes to action functionality will be made in Patch 6.15.

Gunbreaker

Action   Adjustment
Rough Divide   Increased damage and healing potency of the additional effect No Mercy has been changed from 10% to 20%.
Relentless Rush   The additional effect "reduces damage taken by 25%" has been added.

Bard

Action   Adjustment
Powerful Shot   Base potency has been increased from 3,000 to 4,000.
Empyreal Arrow   Potency has been increased from 3,000 to 4,000.

Machinist

Action   Adjustment
Drill   Potency has been increased from 9,000 to 10,000.
Potency when under the effect of Analysis has been increased from 18,000 to 20,000.
Bioblaster   Damage over time effect duration has been increased from 9 to 12 seconds.
Chain Saw   Potency has been increased from 10,000 to 12,000.

Dancer

Action   Adjustment
Honing Dance   The additional effect "reduces damage taken by 20%" has been added.
Fan Dance   Potency has been increased from 4,000 to 5,000.

Black Mage

Action   Adjustment
Fire   Astral Fire II effect duration has been increased from 15 to 30 seconds.
Blizzard   Umbral Ice II effect duration has been increased from 15 to 30 seconds.
Burst   Potency has been increased from 12,000 to 16,000.
Barrier potency has been increased from 12,000 to 16,000.
Paradox   Now a charged action with a maximum of 2 charges.
Night Wing   Half-asleep effect now also reduces movement speed by 50%.
Half-asleep effect duration has been reduced from 4 to 3 seconds.
Sleep effect duration has been reduced from 4 to 3 seconds.
Fire IV   Cast time has been reduced from 1.92 to 1.44 seconds.
Astral Fire III effect duration has been increased from 15 to 30 seconds.
Flare   Cast time has been reduced from 1.92 to 1.44 seconds.
Damage dealt to primary target has been increased from 8,000 to 12,000.
Blizzard IV   Cast time has been reduced from 1.92 to 1.44 seconds.
Umbral Ice III effect duration has been increased from 15 to 30 seconds.
Freeze   Cast time has been reduced from 1.92 to 1.44 seconds.
Damage dealt to primary target has been increased from 8,000 to 12,000.
Soul Resonance   Now grants Apocatastasis, reducing damage taken by 20% with a duration of 15 seconds.

Summoner

Action   Adjustment
Slipstream   Potency has been increased from 6,000 to 8,000.
Windstorm potency has been increased from 3,000 to 4,000.
Radiant Aegis   Damage reduction has been increased from 10% to 20%.
Barrier potency has been increased from 8,000 to 10,000.
Mountain Buster   Potency has been increased from 2,000 to 4,000.
Revelation   Potency has been increased from 3,000 to 6,000.

Red Mage

Action   Adjustment
Corps-a-corps   Damage reduction has been changed from 20% to 10%.

Astrologian

Action   Adjustment
Aspected Benefic   Base cure potency has been increased from 4,000 to 5,000.
Maximum cure potency has been reduced from 12,000 to 10,000.
* The help text in Patch 6.11 was erroneous, listing a base potency of 4,000 and maximum potency of 8,000.

Crystalline Conflict

vNEWMNCsOTu709b_kR7LodvPu8.png

When registering for a match in Crystalline Conflict, players in the Crystal tier can now be matched with players who are Diamond 3 (with 1 Rising Star) or higher.

* The matching system will be adjusted further in future updates.

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vNEWMNCsOTu709b_kR7LodvPu8.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.png

Players will no longer be logged out automatically after 30 minutes of inactivity.

* This applies to all areas including the Firmament.

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  • The following issues have been addressed.
    • An issue when playing as paladin in PvE wherein the potency of Holy Spirit and Holy Circle did not increase when the player had one stack of Requiescat.
    • An issue wherein the description of the warrior PvP action Primal Scream failed to note the potency of Primal Rend and Chaotic Cyclone is increased while under the effect of Inner Release.
      * This is an issue only in the description. The action functions as intended.
    • An issue when playing as gunbreaker in PvP wherein the description of certain actions after executing Continuation while under the effect of Junction Healer failed to note the range of its healing effect is 15 yalms.
      * This is an issue only in the descriptions. The actions function as intended.
    • An issue wherein the description of the ninja PvP action Three Mudra failed to note the action changes to Meisui while under the effect of Three Mudra.
      * This is an issue only in the description. The action functions as intended.
    • An issue wherein attempting to execute the bard PvE action Wanderer's Minuet multiple times in quick succession prevented players from queueing another action for execution.
    • An issue wherein the barrier potency listed in the description of the machinist PvP action Bishop Autoturret was incorrect.
      * This is an issue only in the description. The action functions as intended.
    • An issue wherein the description of the gunbreaker PvP action Terminal Trigger, the dancer PvP action Honing Dance, and the machinist PvP action Wildfire failed to note their attack radius is 5 yalms.
      * This is an issue only in the descriptions. The actions function as intended.
    • An issue in PvP wherein the additional effect of the redmage action Displacement erroneously increased the healing potency of the limit break Southern Cross.
    • Other minor text issues have also been addressed.

Other various issues have also been addressed.

 

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