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A Preview of the Dracthyr Evoker Dragonriding Ability

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Dracthyr Evokers can launch into the air anywhere in the open world thanks to their Soar Soar racial ability which copies Dragonriding.

Dracthyr Evokers were definitely designed to look good in the air. While the other races need a dragon companion to have access to Dragonriding in the Dragon Isles, this isn't the case for Dracthyr Evokers who can launch into the air pretty much everywhere thanks to their racial.

Using Soar Soar grants you access to two abilities:

1. Surge Forward Surge Forward - Flap forward a short distance, gaining speed. (Instant, 2 charges, 5 min recharge)

2. Skyward Ascent Skyward Ascent - Flap upward, gaining height at the cost of some momentum. (Instant, 1 charge, 5 min recharge)

The cooldown on Soar Soar begins when you land.

Here's a video of a Dracthyr Evoker roaming the Azure Span.

Source: Reddit

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Eh, still don't like this new flying gimmick, the way how it works and looks (those sounds could get annoying very fast).

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15 minutes ago, Arcling said:

Eh, still don't like this new flying gimmick, the way how it works and looks (those sounds could get annoying very fast).

On one hand, you might be right

On the other, I'm glad we're getting new things. If we like it, we could probably get it in other expansions

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1 hour ago, Arcling said:

Eh, still don't like this new flying gimmick, the way how it works and looks (those sounds could get annoying very fast).

I'll take this over another borrowed power system you have to progress on every character.

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22 minutes ago, Q said:

I'll take this over another borrowed power system you have to progress on every character.

Yeah, I'm not going to miss any borrowed power systems. 😁 Maybe I will change my mind about it, but so far it doesn't look too good, it could be annoying when I just want to get from point A to B, but are instead forced to play some minigame. It also wouldn't work for machines and non-winged creatures (if it was adapted to other mounts, it would just look weird), and I do prefer to use some machines as mounts.

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45 minutes ago, Arcling said:

Yeah, I'm not going to miss any borrowed power systems. 😁 Maybe I will change my mind about it, but so far it doesn't look too good, it could be annoying when I just want to get from point A to B, but are instead forced to play some minigame. It also wouldn't work for machines and non-winged creatures (if it was adapted to other mounts, it would just look weird), and I do prefer to use some machines as mounts.

Honestly, I think they'd be smart to get rid of flying altogether but odds are that wouldn't go over well with the community.

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16 minutes ago, Q said:

Honestly, I think they'd be smart to get rid of flying altogether but odds are that wouldn't go over well with the community.

I wouldn't go that far. Flying is fine, especially if there are zones designed around it.

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24 minutes ago, Arcling said:

I wouldn't go that far. Flying is fine, especially if there are zones designed around it.

Maybe something akin to war mode, a toggle that places players in a phased version of the world where flying mounts are disabled. Likely would have to implement something for zones designed around flying so they probably wouldn't do that.

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Is this optional? i mean is normal flying also going to be there because doing it for the whole xpac will be annoying when the novelty wears off after a month

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that looks actually really fun and makes giong from one place to another a bit more interesting then just auto run in the direction and watch vidoes while wating

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7 hours ago, Q said:

Honestly, I think they'd be smart to get rid of flying altogether but odds are that wouldn't go over well with the community.

They need to stop grounding everyone to be honest, i mean what magic stops a flying mount from flying? i would like to know.

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4 hours ago, Lithari said:

They need to stop grounding everyone to be honest, i mean what magic stops a flying mount from flying? i would like to know.

Gravity. In a lot of RPGs there are mechanics which can prevent flying enemies, which typically have high evasion as a result, to become grounded and vulnerable to attacks which would otherwise be useless.

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18 hours ago, VXZN said:

Is this optional? i mean is normal flying also going to be there because doing it for the whole xpac will be annoying when the novelty wears off after a month

Normal flying was mentioned in one of the interviews, but it will likely happen towards the end of the expansion. My guess is that it will happen during last major patch. Perhaps overall reception will have an effect on when normal flying is going to be reintroduced.

Edited by Arcling

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22 hours ago, Arcling said:

I wouldn't go that far. Flying is fine, especially if there are zones designed around it.

This may be a dumb question, but can't you just choose to use ride ground mounts rather than flying mounts?  I am not trying to be argumentative, but you can get everywhere you need to go on the ground...just don't use flying mounts.

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On 7/18/2022 at 2:32 AM, Q said:

I'll take this over another borrowed power system you have to progress on every character.

Inb4 the final boss would reqire chasing him using this perk.

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16 hours ago, Godsend213 said:

This may be a dumb question, but can't you just choose to use ride ground mounts rather than flying mounts?  I am not trying to be argumentative, but you can get everywhere you need to go on the ground...just don't use flying mounts.

Good point, those who hate flying can just keep using ground mounts. But for some reason, they just want to force everyone to stay grounded.

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