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Devastation Dracthyr Evoker Talents and Abilities in Dragonflight

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We bring you a detailed overview of the Devastation Dracthyr Evoker's abilities and talents! Find out what the new ranged DPS spec has to offer!

Dracthyr Evoker Resources

Primary Resource: Mana

The new class uses mana as their primary resource.

Secondary Resource: Essence

The Evoker's secondary resource is called Essence which recharges over time.


Devastation Dracthyr Evoker Mastery

  • Mastery: Giantkiller Mastery: Giantkiller - Increases the damage of your spells by up to 20.0%, based on the current health of your target. Higher health targets take more damage.
  • The Awakened Awakened racial passive further increases your Mastery by 2.5%.

Baseline Abilities

The following abilities are available to all Dracthyr Evokers regardless of specialization.

  • Azure Strike Azure Strike (Blue) - Project intense energy onto 2 enemies, dealing [ 72% of Spell Power ] Spellfrost damage to them. (Costs 0.9% of Base Mana, Instant, 25 yd range)
  • Blessing of the Bronze Blessing of the Bronze (Bronze) - Weave the threads of time, reducing the cooldown of the a major movement ability for all party and raid members by 15% for 60 min. (Costs 4% of Base Mana, Instant, 40 yd range, 15 sec cooldown)
  • Deep Breath Deep Breath (Black) - Take in a deep breath and fly to the targeted location, spewing molten cinders dealing [ 250% of Spell Power ] Volcanic damage to enemies in your path. You are immune to movement impairing and loss of control effects while flying. (Instant, 20-50 yd range, 2 min cooldown)
  • Disintegrate Disintegrate (Blue) - Tear into an enemy with a blast of blue magic, inflicting [ 261% of Spell Power ] Spellfrost damage over 3 sec, and slowing their movement speed by 30% for 3 sec. (Costs 3 Essence, 3 sec cast, 25 yd range)
  • Emerald Blossom Emerald Blossom (Green) - Grow a bulb from the Emerald Dream at an ally's location. After 2 sec, heal up to 3 injured allies within 10 yds for [ 250% of Spell Power ]. (Costs 3 Essence and 4% of Base Mana, Instant, 25 yd range, 30 sec cooldown)
  • Fire Breath Fire Breath (Red) - Inhale, stoking your inner flame. Release to exhale, burning enemies in a cone in front of you for [ 145% of Spell Power ] Fire damage. Deals reduced damage beyond 5 targets. (Costs 2.6% of Base Mana, 2.5 sec cast, 30 sec cooldown)
    • I: Deals [ 70% of Spell Power ] damage over 4 sec.
    • II: Deals [ 140% of Spell Power ] damage over 8 sec.
    • III: Deals [ 210% of Spell Power ] damage over 12 sec.
  • Hover Hover - Launch yourself and gain 30% increased movement speed for 6 sec. Allows Evoker spells to be cast while moving. Does not affect empowered spells. (Instant, 1 charge, 35 sec recharge)
  • Living Flame Living Flame (Red) - Send a flickering flame towards your target, dealing [ 200% of Spell Power ] Fire damage to an enemy or healing an ally for [ 275% of Spell Power ]. (Costs 2% of Base Mana, 2 sec cast, 25 yd range)
  • Return Return (Bronze) - Brings a dead party member back to life with 35% health and mana. Cannot be cast when in combat. (Costs 0.8% of Base Mana, 10 sec cast, 40 yd range)

Talent Points

At max level (70), you can spend 31 points in your core talent tree and 30 points in your specialization tree for a total of 61 talent points.

Dracthyr Evoker: Core Talent Tree

  • The tree is available to all Evokers regardless of specialization, hence the name core tree.
  • Most talent nodes have either one or two ranks. When there are arrows next to a talent node, you must pick one talent out of two.
  • You won't have enough points to unlock all nodes in the tree.
  • You must progress down one of the branches of the trees to unlock abilities. Some nodes will be connected to other branches.
  • In total, there are 10 rows of talents.
  • Evokers use the magic of all dragonflights. You will find which dragonflight a particular spell or talent belongs to next to every spell.
  • You can spend 30 talent points at max level (70) in this tree.


Row 1

  • Landslide Landslide (Black) 1/1 - Conjure a path of shifting stone towards the target location, rooting enemies for 30 sec. Damage may cancel the effect. (Costs 2.8% of base Mana, 10-40 yd range, 1.5 min cooldown)
  • Obsidian Scales Obsidian Scales (Black) 1/1 - Reinforce your scales, increasing your armor by 200% and reducing magic damage taken by 20%. Lasts 12 sec. (Instant, 2.5 min cooldown)
  • Expunge Expunge (Green) 1/1 - Expunge toxins affecting an ally, removing all Poison effects. (Costs 1.3% of Base Mana, Instant, 25 yd range, 8 sec cooldown)

Row 2

  • Natural Convergence Natural Convergence 1/1 - Disintegrate channels 20% faster.
  • Permeating Chill Permeating Chill (Blue) 1/1 - Your damaging Blue spells reduce the target's movement speed by 50% for 3 sec.
  • Rescue Rescue (Green) 1/1 - Fly to an ally and heal them for [ 430% of Spell Power ]. (Costs 3% of Base Mana, Instant, 25 yd range, 24 sec cooldown)

Row 3

  • Forger of Mountains Forger of Mountains 1/1 - Landslide's cooldown is reduced by 30 sec, and it can withstand 200% more damage before breaking.
  • Innate Magic Innate Magic 2/2 - Essence regenerates 5% faster.
  • Obsidian Bulwark Obsidian Bulwark 1/1 - Obsidian Scales's cooldown is reduced by 60 sec.
  • Enkindled Enkindled 2/2 - Living Flame deals 5% more damage and healing.
  • Scarlet Adaptation Scarlet Adaptation 1/1 - Store 20% of your effective healing, up to [ 600% of Spell Power ]. Your next damaging Living Flame consumes all stored healing to increase its damage dealt.

Row 4

  • Quell Quell 1/1 - Interrupt an enemy's spellcasting and preventing any spell from that school of magic from being cast for 4 sec.
  • Recall Recall 1/1 - You may reactivate Deep Breath within 3 sec after landing to travel nback in time to your takeoff location.
  • Select One Talent
  • Tailwind Tailwind 1/1 - Hover increases your movement speed by 70% for the first 4 seconds.
  • Cauterizing Flame Cauterizing Flame (Red) 1/1 - Cauterize an ally's wounds, removing all Bleed, Curse, and Disease effects. Heals for (350% of Spell Power) upon removing any effect.

Row 5

You must spend 8 talent points to unlock this row.

  • Roar of Exhilaration Roar of Exhilaration 1/1 - Successfully interrupting an enemy with Quell generates 1 Essence.
  • Suffused With Power Suffused With Power 2/2 - Your Magic damage done is increased by 2%.
  • Tip the Scales Tip the Scales 1/1 - Compress time to make your next empowered spell cast instantly at its maximum empower level. (Instant, 2 min cooldown)
  • Attuned to the Dream Attuned to the Dream 2/2 - Your healing done and healing received are increased by 2%.
  • Sleep Walk Sleep Walk (Green) 1/1 - Incapacitate an enemy for 20 sec, causing them to sleep walk towards you. Damage has a chance to awaken them. (Costs 2.4% of Base Mana, 1.5 sec cast, 25 yd range, 15 sec cooldown)

Row 6

Row 7

  • Blast Furnace Blast Furnace 2/2 - Fire Breath's instant damage is increased by 10%. 
  • Exuberance Exuberance 1/1 - While above 75% health, your movement speed is increased by 10%.
  • Source of Magic Source of Magic (Blue) 1/1 - Redirect your excess magic to a friendly healer for 30 min. When you cast an empowered spell, you restore 0.5% of their maximum mana per empower level. Limit 1. (Instant, 25 yd range)
  • Ancient Flame Ancient Flame 1/1 - Healing yourself with Living Flame reduces the cast time of your next Living Flame by 40%.

Row 8

You must spend 20 talent points to unlock this row.

  • Unravel Unravel (Blue) 1/1 - Sunder an enemy's protective magic, dealing [ 500% of Spell Power ] Spellfrost damage to absorb shields. (Costs 1% of Base Mana, Instant, 25 yd range, 9 sec cooldown)
  • Protracted Talons Protracted Talons 1/1 - Azure Strike damages 1 additional enemy.
  • Oppressing Roar Oppressing Roar (Black) 1/1 -Let out a bone-shaking roar at enemies in a cone in front of you, increasing the duration of crowd controls that affect them by 50% in the next 10 sec. (Instant, 2 min cooldown)
  • Fly With Me Fly With Me 1/1 - Swoop to an ally and fly with them to the target location. (Costs 3% of Base Mana, Instant, 30 yd range, 1 min cooldown)
  • Lush Growth Lush Growth 2/2 - Green spells restore 5% more health.
  • Renewing Blaze Renewing Blaze (Red) 1/1 - The flames of life surround you for 8 sec, healing you over 14 sec for 100% of damage taken. (Instant, 1.5 min cooldown)

Row 9

  • Leaping Flames Leaping Flames 1/1 - Fire Breath causes your next Living Flame to strike 1 additional target per empower level.
  • Overawe Overawe 1/1 - Oppressing Roar removes 1 Enrage effect from each enemy, and its cooldown is reduced by 20 sec for each Enrage dispelled.
  • Aerial Mastery Aerial Mastery 1/1 - Hover gains 1 additional charge.
  • Twin Guardian Twin Guardian 1/1 - You and your ally are protected from harm, absorbing damage equal to 30% of your maximum health for 5 sec.
  • Select One Talent
    • Fire Within Fire Within 1/1 - Renewing Blaze's cooldown is reduced by 30 sec.
    • Pyrexia Pyrexia 1/1 - While Renewing Blaze's initial effect is active, you receive 20% increased healing from all sources.

Row 10

  • Terror of the Skies Terror of the Skies 1/1 - Deep Breath stuns enemies for 3 sec.
  • Time Spiral Time Spiral (Bronze) 1/1 - Bend time, allowing you and your allies to cast their major movement ability once in the next 10 sec, even if it is on cooldown. (Instant, 2 min cooldown)
  • Zephyr Zephyr 1/1 - Conjure an updraft to lift your party members within 25 yds into the air, reducing damage taken from area-of-effect attacks by 20% and increasing movement speed by 30% for 8 sec. (Instant, 2 min cooldown)

Devastation Talent Tree

The following tree is unique to the Devastation (Ranged DPS) specialization of Dracthyr Evokers. You can spend 31 talent points here at max level (70).


Row 1

  • Pyre Pyre (Red) 1/1 - Lob a ball of flame, dealing [ 102.5% of Spell Power ] Fire damage to the target and nearby enemies. (Costs 3 Essence, Instant, 25 yd range)

Row 2

  • Ruby Essence Burst Ruby Essence Burst 1/1 - Your Living Flame has a 20% chance to cause an Essence Burst, making your next Disintegrate, Pyre, or Charged Blast cost no Essence.
  • Azure Essence Burst Azure Essence Burst 1/1 - Azure Strike has a 15% chance to cause an Essence Burst, making your next Disintegrate, Pyre, or Charged Blast cost no Essence.

Row 3

  • Volatility Volatility 2/2 - Pyre has a 30% chance to flare up and explode again on a nearby target.
  • Arcane Intensity Arcane Intensity (Blue) 2/2 - Disintegrate deals 10% more damage.
  • Lay Waste Lay Waste 2/2 - Deep Breath's damage is increased by 10%.

Row 4

Row 5

You must spend 8 talent points to unlock this row

  • Ruby Affinity Ruby Affinity 2/2 - Red spells deal 5% more damage and healing.
  • Dragonrage Dragonrage 1/1 - Erupt with draconic fury and exhale Pyres at 3 enemies within 25 yds. For 14 sec, Essence Burst's chance to occur is increased to 100%. (Instant, 2 min cooldown)
  • Azure Affinity Azure Affinity 2/2 - Blue spells deal 5% more damage.

Row 6

  • Select One Talent
    • Engulfing Blaze Engulfing Blaze 1/1 - Living Flame deals 40% increased damage and healing, but its cast time is increased by 0.5 sec.
    • Ruby Embers Ruby Embers 1/1 - Living Flame deals [ 20% of Spell Power ] damage over 12 sec to enemies, or restores [ 40% of Spell Power ] health to allies over 12 sec. Stacks 3 times.
  • Imminent Destruction Imminent Destruction 1/1 - Empower spells reach maximum level in 20% less time.
  • Animosity Animosity 1/1 - Dragonriding lasts 6 seconds longer.
  • Power Swell Power Swell 1/1 - Empower spells increase your Essence regeneration rate by 50%. Lasts 2 sec per empower level.
  • Eternity Surge Eternity Surge (Blue) 1/1 - Focus your energies to release a salvo of pure magic, dealing [ 369% of Spell Power ] Spellfrost damage to an enemy. (2.5 sec cast, 25 yd range, 30 sec cooldown)
    • I: Damages 1 enemy.
    • II: Damages 2 enemies.
    • III: Damages 3 enemies.

Row 7

  • Firestorm Firestorm (Red) 1/1 - An explosion bombards the target area with white-hot cinders, dealing [ 140% of Spell Power ] Fire damage to enemies over 12 sec. (2 sec cast, 25 yd range, 20 sec cooldown)
  • Cascading Power Cascading Power 1/1 - Essence Burst has a 10% chance to not be consumed.
  • Font of Magic Font of Magic 1/1 - Your empower spells' maximum level is increased by 1.
  • Imposing Presence Imposing Presence 1/1 - Quell's cooldown is reduced by 20 sec.
  • Power Nexus Power Nexus 1/1 - Increases your maximum Essence to 6.
  • Select One Talent
    • Continuum Continuum 1/1 - Eternity Surge critical strikes grant you Essence Burst
    • Causality Causality 1/1 - Essence abilities reduce the remaining cooldown of Eternity Surge by 1 sec.
  • Charged Blast Charged Blast (Blue) 1/1 - Exhale a bolt of concentrated power from your mouth for [ 140% of Spell Power ] Spellfrost damage. Azure Strike increases the damage of Charged Blast by 100% for 3 sec, stacking 2 times. (Costs 2 Essence, Instant, 25 yd range, 15 sec cooldown)

Row 8

You must spend 20 talent points to unlock this row.

  • Snapfire Snapfire 1/1 - Living Flame has a 12% chance to reset the cooldown of Firestorm, and make your next one instant cast and deal 40% increased damage.
  • Feed the Flames Feed the Flames 1/1 - Pyre reduces the remaining cooldown of Fire Breath by 2 sec.
  • Heat Wave Heat Wave 2/2 - Fire Breath deals 20% more damage over time.
  • Honed Aggression Honed Aggression 2/2 - Azure Strike's damage is increased by 15%.
  • Eternity's Span Eternity's Span 1/1 - Eternity Surge hits twice as many targets.
  • Select One Talent
    • Arcane Reverberation Arcane Reverberation 1/1 - Charged Blast has a 40% chance to instantly reset its own cooldown.
    • Expansive Maw Expansive Maw 1/1 - Charged Blast deals 10% more damage and strikes 2 additional enemies.

Row 9

  • Burnout Burnout 2/2 - Fire Breath reduces the cast time of Living Flame by 30% for 4 sec.
  • Ruin Ruin 1/1 - During Deep Breath and Dragonrage you gain the maximum benefit of Mastery: Giantkiller regardless of targets' health.
  • Focusing Iris Focusing Iris 2/2 - Disintegrate increases your damage done to the target by 5% for 4 sec.

Row 10

  • Everburning Flame Everburning Flame 1/1 - Damaging an enemy with Pyre or Living Flame extends the duration of your Fire Breath's damage over time by 1 sec.
  • Tyranny Tyranny 2/2 - Fire Breath and Eternity Surge reduce the remaining cooldown of Deep Breath and Dragonrage by 1 sec per empower level.
  • Scintillation Scintillation 1/1 - Disintegrate has a 6% chance each time it deals damage to cast a level 1 Eternity Surge at your target.

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I'll admit, I'm not the biggest fan of the dracthyr's design but the evoker is interesting and I'm looking forward to trying one for myself when they come to live servers.

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BRACKENHIDE HOLLOW General Withering debuff No longer stacks. Periodic damage reduced by 16%. Haste reduction increased to 10% (was 2%). Movement reduction increased to 10% (was 2%). Fetid Rotsinger Decay Totem health reduced by 20%. Addressed an issue where Withering cast by Decay Totem is inflicting more periodic damage than Withering from other sources. Rotbow Stalker Renamed to Rotbow Ranger. Shoot now has a recast of 6 seconds. Diseased Meat renamed to Rotten Meat, and is now a Poison dispel. Brackenhide Shaper Summon Lashers and Touch of Decay have been removed. Stinkbreath Violent Whirlwind radius reduced to 6 yards (was 7 yards). Stink Breath now locks facing after targeting a player. Stink Breath now has a visual while casting. Wilted Oak Necrotic Breath's casting visual has been updated. Necrotic Breath's cone width has been adjusted to match with the new visual. Gutstabber Withering Poison has been removed. Bracken Warscourge Bloody Bite has been removed. Claw Fighter Bloody Bite has been removed. Decay Speaker Rotchanting Totem has been removed. Encounters Hackclaw’s War-Band Predatory Instincts Haste bonus reduced to 5% (was 10%). Mark for Butchery damage frequency increased to 1 second (was 0.5 seconds). Gash Frenzy damage reduced by 21%. Gash Frenzy duration reduced to 15 seconds (was 45 seconds). HALLS OF INFUSION General Dungeon checkpoint added after defeating Gulping Goliath. Normalized the spawn rate of Crashing Tsunami during the gauntlet. Containment Apparatus' Containment Beam damage reduced by 42%. Primalist Galesinger Wind Buffet and Thunderstorm have been removed. New ability: Thunderstrike – Inflicts Nature damage to all players within 7 yards of impact. Primalist Earthshaker Rumbling Earth rim visual will no longer clip into the terrain. Encounters Watcher Irideus Titanic Fist now has a visual during cast. Power Overload now has a rim visual around afflicted player. Power Field now gradually grows to its full size. Khajin the Unyielding Added rim visuals on Ice Boulders that will trigger Avalanche. Primal Tsunami Cast Away now occurs at 60% health (was 100% energy). NELTHARUS General Each Burning Chain can only be used once. Burning Chain now stuns all enemies in it and increases their damage taken by 50% for 5 seconds. Encounters Chargath Fiery Focus pulsing damage near the Chargath has been removed. Fiery Focus now channels damage on current target. Grounding Chain now persists on defeated player. Grounding Chain now does a small knockback to the player when applied. Warlord Sargha Curse of the Dragon Hoard now stacks. Curse of the Dragon Hoard duration reduced from to 30 seconds (was 5 minutes). Azure Stone of Might has been removed. THE NOKHUD OFFENSIVE General Nokhud Longbow Multi-Shot has been removed. Rain of Arrows will now be cast less frequently. Nokhud Beastmaster Hunt Prey damage bonus reduced by 25%. Desecrated Ohuna Rotting Wind initial damage reduced by 30%. Ukhel Beastcaller Desecrating Roar frequency reduced by 25%. Nokhud Thunderfist Storm Shock has been removed. Primalist Stormspeaker Storm Bolt has been removed. Encounters Balakar Khan Frequency of Stormwinds during intermission has been reduced to every 10 seconds (was every 6 seconds). RUBY LIFE POOLS General Primal Terrasentry Stone Missiles has been removed. Primalist Flamedancer Blaze of Glory now has a 1 second delay before inflicting damage around the caster. Flame Dance’s end of channel damage reduced by 25%. Encounters Kyrakka and Erkhart Stormvein Infernocore duration increased to 4 seconds (was 3 seconds). Infernocore periodic damage reduced by 25%. Flamespit targets reduced to 2 (was 3). ULDAMAN: LEGACY OF TYR General Reduced the Mythic+ timer by 1 minute. Encounters The Lost Dwarves Fiery Surge damage reduced by 75%. Fiery Surge's frequency has been significantly reduced – One dwarf reduced by 33%, two dwarves reduced by 50%, and three dwarves reduced by 100%. Burning Pitch maximum radius reduced to 6 yards (was 10 yards). Fiery Surge and Burning Pitch now properly scales with key level. Fixed an issue where Heavy Arrow was damaging pets. Sentinel Talondras Earthen Shards initial damage reduced by 20%. Earthen Shards periodic damage reduced by 12.5%. Emberon Burning Heat duration reduced to 6 seconds (was 10 seconds). Seeking Flame’s visual has been adjusted to no longer clip into the terrain. PLAYER VERSUS PLAYER
      Honor gained from the Battleground Blitz Brawl now contributes towards the PvP track in the Great Vault.  MONK Mistweaver Ancient Teachings healing transfer amount reduced to 375% in PvP combat (was 412%). PRIEST Discipline Atonement healing increased by 35% in PvP combat (was 15%).  
      To view all content update notes, click here.
      For World of Warcraft customer support, please visit our Support Site or our Customer Support discussion forum. If you’ve found a bug, please let us know about it in our Bug Report Forum.
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    • By Staff
      Dragonriding has been renamed to Skyriding in The War Within and we're taking a closer look at how the system works!
      More than 400 mounts have been updated with new animations to support Skyriding in The War Within. Skyriding and all the associated spells reside in your updated SpellbooK.

      The Mounts tab has been updated with a new button that lets you switch flight style. You can switch between Skyriding and standard flying, but some zones still require the Pathfinder achievements to enable standard flying.

      Dynamic Flight Talents cost Dragon Power. You will gain extra Skyriding power as you level up. This how Blizzard is changing the current Dragon Glyphs / talent system.

      There are two new choice nodes to the right in the tree as you can see in the screenshot.
      The first node lets you enable/disable the Ride Along feature.

      The node beneath it lets you pick between Whirling Surge or Lightning Rush.

    • By Staff
      The new Arachnophobia Mode in The War Within also works on spider mounts!
      If you own a spider mount say Bloodfang Cocoon and you turn on Arachnophobia Mode, you will suddenly have a crab mount! Here is a shot from the Alpha by MrGM who did it all for science.
      Placeholder for tweet 1781074564966957538 Check out our news post about the new Arachnophobia Mode for more details.
    • By Staff
      A lot has been covered from the War Within Alpha press event, so here's everything we have from it so far. 
      Interviews and Collector's Edition:
      The War Within Developer Group Interview Summary: April 16th A First Look at the War Within 20th Anniversary Collector's Edition New Systems and UI Previews:
      More Classes for the Dracthyr Race in The War Within (New) Stacking XP Buff From Warbands in War Within (New) More Classes for the Dracthyr Race in The War Within (New) Warbands: Account-Wide Everything in The War Within War Within Warbands Feature Preview (Official) New Character Select Screen in The War Within New "All Crab" Arachnophobia Accessibility Setting in War Within Alpha Spellbook Revamp in War Within Alpha Dungeons and Raids
      New Dungeons and Loot Item Levels in The War Within Season 1 Nerub'ar Palace Raid Bosses and Item Level of Rewards War Within Season 1 Nerub'ar Palace Tier Sets Sneak Peek Nerub'ar Palace Raid Environments and Enemies (War Within Alpha) Heroic Raid Week Returns With Nerub'ar Palace in War Within Season 1! Mounts
      Mole Mounts in the War Within (New) War Within Dynamic Flight Preview (Official) (New) The War Within Season 1 Vicious Mounts Preview Gladiator Mounts in The War Within Season 1&2: Gold/Silver Armored Fel Bat Delver's Dirigible: Customizable Mounts from the Delves Story
      Important Lore Character Dies in the War Within? The Fate of Dalaran in The War Within Pre-Patch Event New Alleria, Anduin, and Xal'atath Models in The War Within The World
      Earthen Racials in The War Within (New) War Within Zone Screenshots A Look at the Earthen Allied Race
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