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Lost Ark Rage With the Machinist Update: New Class, Legion Raid, Powerpass, Event Mission, Skins and MoreBy Starym
The September update arrives tomorrow and brings a ton of new content, from the new Machinist class to the new Legion raid, another Punika powerpass, special event mission, server merges, a new Fever Time event, the growth support effect will be extended to 1415, many new skins, 6 more character slots, the removal of the AFK kick timer and a lot more!
September Update 2 (Source)
Heroes of Arkesia,
The September “Rage with the Machinist” Update arrives in Arkesia tomorrow. Downtime for the update will begin on September 28 at 12AM PT (7AM UTC) and is expected to last 4 hours. Downtime for regions with server merges is expected to take longer, estimated up to 16 hours. The Machinist arrives in Arkesia armed to the teeth with highest-tech machine guns, laser weapons, and drones found in Arthentine— ready to blast, burn, and neutralize any threat with surgical precision. An old threat also resurfaces in the next Legion Raid; Mayhem Demon Legion Commander Kakul-Saydon and his dangerously alluring Midnight Circus. Find the full list of content, updates, new progression events, and bug fixes below.
Machinist Advanced Class
The Machinist is armed to the teeth with highest-tech machine guns, laser weapons, along with a Drone capable of remote, precise strikes and unique attacks. When standard weapons and drone strikes aren’t enough to take down a target, the Machinist can activate their identity skill and suit up in cutting-edge technology with the Hypersync ability. Energy cores for the high-tech Hypersync suit can be charged by landing attacks, and once entered, Hypersync core energy will be expended by abilities until the Machinist runs out.
The Machinist joining the Deadeye, Gunslinger, Artillerist, and Sharpshooter as the fifth Gunner Advanced Class. Learn more about the Machinist in the recent Lost Ark Academy focused on detailing its identity, Engravings, and skills.
Kakul-Saydon Legion Raid
Kakul-Saydon enters the fray as the third Legion Raid. In this raid, you’ll face the insanity of the Midnight Circus as you battle members of the Mayhem Legion and Legion Commander Kakul-Saydon. No revives are available mid-battle, so be ready to fight for your life. Differing from Valtan & Vykas, Kakul-Saydon is a four-player Legion raid. This Legion Raid has 3 gates, and is complete with a swathe of new unique characteristics, abilities, and mechanics.
While players will need to be Item Level 1475 to attempt the Normal difficulty of the raid, an easier version of the raid called Midnight Circus: Rehearsal can be entered by players at Item Level 1385 to practice the difficult mechanics and teamwork required to vanquish the Mayhem Legion.
Rehearsal and Normal Modes share a weekly lockout per character. A character that clears Rehearsal Mode first will not be able to do Normal Mode that week.
Once a player has completed Normal Mode Kakul-Saydon in a given week they can no longer clear Rehearsal Mode that week on any character.
Doing Normal Mode first will grant the rewards that would have been obtained in Rehearsal Mode, in addition to all of the Normal Mode rewards.
A new special training feature has been added, and can be accessed by speaking to Beatrice in Trixion. The special training contains the same minigames encountered in the Kakul-Saydon Legon Raid for players to practice.
Two new items used in exchange for rewards are introduced in this raid: Mayhem Marks and Mayhem Trumpets. Mayhem Marks are used at the Legion Raid Exchange NPC to obtain various rewards, such as card packs, accessories, and more. Some of items have a weekly limit while others have a roster limit. Mayhem Horns are used to upgrade the bonuses provided by Legion Raid gear sets. These sets grant unique effects when 2, 4, or 6 pieces of the same set are equipped. These set effects can be increased using Mayhem Horns at a new Set Gear Management NPC available in all major cities. A new Guide Quest will be available detailing the new system in-game.
New Progression Events
Free Punika Powerpass
Players will receive a Punika Powerpass after completing Punika's quest “Berver's Friend”. To access this quest, players must first complete all Adventure Quests (marked by purple exclamation marks) on Punika to collect stamps and become a citizen. Once the final quest in this chain, “Honorary Punikan" has been completed, you can talk to Nia in Nia village to start "Berver's Friend." If you've already finished the quest before the update, you'll get the Powerpass when the event starts! This Event Powerpass will be delivered via in-game mail.
The Punika Powerpass will function like the North Vern Powerpasses available to players in the launch version of Lost Ark— once you’ve completed the storyline through that continent, you can use it to bring an alternate character to that point in the game. With the Punika Powerpass, you'll receive Item Level 1302 gear. This is an event Powerpass, and will expire on October 26.
Special Event Missions
Similar to an Express Event, you can designate a character between item Level 1302 and 1415 on your roster to participate in the Special Event Missions, where they’ll earn honing materials to quickly level up to 1415. Defeat Guardians, Abyssal Dungeons, and reach Item Level thresholds to earn impactful honing material rewards. The Special Event Missions will stay active until November 23.
We’re excited to see the new alternate characters roaming Arkesia as players experience different playstyles or quickly level up a brand new Mechanist. Both of these events are available for a limited-time— so make sure you take advantage and use them while you can!
The first round of server merges will begin after the regularly scheduled downtime. Find the list of servers merging and an FAQ on how these merges will be handled in our Server Merge Details article.
Updated and refreshed the daily login bonuses reward track.
Updated the Fever-time event system to allow for new types of Fever-time events. The first new event will take place during the final week of Arktoberfest from September 30 to October 3. In this event, each day, rewards can be claimed through the button normally— but a special track will also be active that grants a bonus prize. This extra reward track can be progressed through by logging and playing for 30 minutes each day. Once you meet the daily requirements, the next prize is reached. You only earn one prize, claimable at the end of the event, based on the number of days you met the requirements.
The Growth Support Effect has increased from 1370 to 1415 to help new players reach their friends in the T3end-game.
The level 22 (Legendary Engraving Selection Chest) and 25 (Lv. 3 Gem Box) rewards from Thronespire now have Item Level requirements (1445 and 1460 respectively) to open.
Updated the Item Level requirement for “Legendary Class Custom Engraving Recipe Chest” available from the vendor found on Anguished Isle to require Item Level 1445 or higher.
Added an option to report mail received from other players.
Added 6 additional character slots, to increase the previous max of 18 to 24.
AFK kick has been removed.
Additional items have been added to the Event Guardian Raid vendor, including:
Legendary Card Pack (1 roster limit)
Petit Saydon Pet Chest (1 roster limit)
Legendary Rapport Selection Chests (2 roster limit)
Event Tome of Enhancement books (3 roster limit for weapon books, 15 for armor)
Regulus' Light Currency Chest (10 weekly roster limit)
Vitameow (5 weekly roster limit)
Leap's Essence (3 weekly roster limit)
Basic Life Energy Potion (2 weekly roster limit)
Daily Una Instant Completion Ticket (6 weekly roster limit)
Daily Una +1 Task Ticket (1 weekly roster limit)
Creation Fragment (5 weekly roster limit)
Added Solar Grace, Solar Blessing, and Solar Protection honing materials.
Doubled the previous amount of Destruction and Guardian Stones received. The price remains the same.
The Rage with the Machinist Update includes special Machinist skins, the Magick Society skins, new Machinist specific bundles, and more! Find the new cosmetics showcased below.
Magick Society Skins
Machinist Robotics Skin
Machinist Dawn Skin
Notable Bug Fixes
Fixed an issue causing background audio to be missing in various cutscenes.
Fixed an issue causing unintended text to appear in the Achievements menu in non-English languages.
Fixed an issue causing the color options to not appear in the settings window for the Attack Direction Indicator.
Fixed an issue causing the identity tooltip setting to not function while using certain classes.
Fixed an issue allowing HTML formatted text to be sent via guild group chat notices.
Fixed an issue causing a cutscene to be skipped when completing certain quests in Anikka while in a party.
Fixed an issue causing the Pheromone Bomb to not last for 30 seconds if used on Night Fox Yoho before becoming invincible.
Fixed an issue causing the virtual keyboard to be shown when changing tabs in various menus while using a controller.
Fixed an issue causing the incorrect weekly reset time to be shown in the Stronghold Activity Notebook.
Fixed an issue where sever effects granted by the "Strange Movement" Tripod for the Destroyer's "Earth Smasher" skill were not applied as described.
Fixed an issue causing guild chat messages to occasionally not appear.
Fixed an issue causing various chat tab settings to be reset.
Fixed an issue causing text to be reversed on one side of the Wingsuit Bike mounts.
Stay tuned to our forums and social channels for updates related to server merges. We’ll see you in Arkesia!
The long-awaited Scouter class (renamed Machinist in our version) is coming next week, and Amazon have detailed everything about the new Gunner sub-class, from skills to class identity, the laser/drone theme, and we even get a tease that one or more progression events will be coming with the class patch!
Heroes of Arkesia,
On September 28, the Machinist Advanced Class will arrive in Arkesia. The Machinist is armed to the teeth with highest-tech machine guns, laser weapons, and drones found in Arthentine— ready to blast, burn, and neutralize any threat with surgical precision.
The Machinist will join the Deadeye, Gunslinger, Artillerist, and Sharpshooter as the fifth Gunner Advanced Class. In this Lost Ark Academy, you’ll find information to see if the Machinist is the class for you— and if so, help you start planning the skills and engravings you’re interested in using to enhance your impact on the battlefield.
Key Mechanics & Class Identity
The Machinist comes armed with an arsenal of high-tech weapons and a Drone capable of remote, precise strikes and unique attacks. When standard weapons and drone strikes aren’t enough to take down a target, the Machinist can activate their identity skill and suit up in cutting-edge technology with the Hypersync ability. Energy cores for the high-tech Hypersync suit can be charged by landing attacks, and once entered, Hypersync core energy will be expended by abilities until the Machinist runs out.
The Machinist’s skills are split into four categories; Normal, Drone, Combo, and Sync. Normal skills are centered around the high-tech arsenal of guns, grenades, packed by the Machinist, which all charge the Hypersync Battery. Drone skills are focused on utilizing the Drone in unique ways— firing missiles, lasers, and even baby Drones out in precise, remote strikes. Joint skills are focused on the Machinist and Drone working together in harmony to unleash powerful joint attacks. Lastly, Sync skills are the uniquely powerful attacks unleashed by the high-tech suit that can only be accessed while Hypersync is active.
Class Engravings & Skills
Like other Advanced Classes, the Machinist has two unique Class Engravings that enhance different aspects of the class. The Evolutionary Legacy Class Engraving is focused on the Hypersync Mode, adding damage, reducing cooldowns, and granting Core Energy back to maximize time spent in the high-tech suit. Enhancing another key aspect of the class, the Arthentinean Skill Class Engraving is centered around the Machinist’s teamwork with the Drone, by increasing Drone and Joint skills and movement speed while the Drone is attached to the Machinist.
Level 1 - During Hypersync Mode, on hit, Sync skills inflict Damage +2% (Max 3 stacks) and Cooldown -0.5s. Also, Hypersync Mode returns 40% of its Core Energy cost when canceled.
Level 2 - During Hypersync Mode, on hit, Sync skills inflict Damage +4% (Max 3 stacks) and Cooldown -0.5s. Also, Hypersync Mode returns 40% of its Core Energy cost when canceled.
Level 3 - During Hypersync Mode, on hit, Sync skills inflict Damage +6% (Max 3 stacks) and Cooldown -0.5s. Also, Hypersync Mode returns 40% of its Core Energy cost when canceled.
Level 1 - Increases damage of Drone and Joint skills by 15%, and increases Battery Max by 10%. Increase Move Speed by 10% when a Drone is attached to the Machinist.
Level 2 - Increases damage of Drone and Joint skills by 20%, and increases Battery Max by 15%. Increase Move Speed by 10% when a Drone is attached to the Machinist.
Level 3 - Increases damage of Drone and Joint skills by 25%, and increases Battery Max by 20%. Increase Move Speed by 10% when a Drone is attached to the Machinist.
Find a full list of the Machinist’s skill descriptions below, followed by the Awakening skills. If you’re interested in seeing some of these showcased in video, checkout our Machinist Class Page! And remember, these are just the base skills - each can be customized further through the Tripod system as you experiment to find what works best against the myriad of threats found throughout Arkesia.
Bullet Hail - Aim forward and fire multiple times to inflict damage and partially recharge the battery. Using the skill also obtains the Reload buff.
Overcharged Battery - Toss an overcharged battery to the target location. The battery will ignite and inflict Damage. It will then explode and inflict Damage, knock the target into the air, and partially recharge the battery.
Mobile Shot - Use Roll to quickly move toward the target location. Use Roll again to shoot repeatedly at the target location, inflicting Damage and partially recharging the battery. Obtain the Reload buff upon using Roll.
Strategic Fire - Use the skill to enter a sitting shooting position. Aim forward and fire repeatedly, inflicting Damage and partially recharging the battery. Use the skill to obtain the Reload buff.
Backflip Strike - Dash forward and draw your gun to inflict Damage. Use the skill again to stomp your feet and inflict Damage. Attach a powerful bomb on a foe, then do a somersault to move away. The bomb explodes after several seconds and inflicts Damage to foes around it, partially recharging the battery. Deal a dash or roll attack to enable a frontal attack and counterattack.
High Voltage Bullet - Quickly use an electric stun gun to shoot forward and inflict Damage, electrocuting hit foes and partially recharging the battery.
Pulse Fire - Fire a pulse bullet forward and inflict Damage to the hit foe and partially recharge the battery.
Avalanche - Rush forward and inflict Damage. Press an additional combo to fire in a cone-shaped area and inflict Damage. The Kill Confirmation inflicts Damage and partially recharges the battery. Can Counterattack with dash attack. Obtain the Reload buff upon charging.
Command: Flare Beam - The drone fires laser beams at the target location, inflicting Damage.
Command: Active Pulse - The drone immediately generates a pulsating wave that attacks its surroundings from the current position and inflicts Damage.
Command: M143 Machine Gun - The drone flies toward the target location while firing at foes and inflicting Damage.
Command: Baby Drones - The drone sends small self-destructing drones to the target location, inflicting Damage.
Command: Carpet - Send a drone flying toward the target location and drop bombs that inflict Damage.
Command: Raid Missile - The drone fires missiles at the target location and inflicts Damage, knocking down hit foes.
Command: Blockade - Send a drone flying toward the target location. The drone fires at foes as it spins around, inflicting Damage.
Annihilation Mode - Instantly summon a drone and stand back-to-back as you fire at foes while turning 450 degrees in total. Each time you turn 90 degrees, you'll fire and inflict Damage.
Fiery Escape - Instantly summon a drone and ride it forward while firing at foes and inflicting Damage.
Energy Buster - Instantly summon a drone and turn it into a buster. Attach it to your arm and once charged, release the energy forward. When the buster is not fully charged, inflict Damage and paralyze the hit foe. When overcharged, inflict Damage and knock back foes.
Comet Strike - Teleport to the target location and rush forward, inflicting Damage to hit foes and knocking them back.
Slugshot - Raise your right hand and fire a laser forward to inflict Damage. Airborne foes are launched back in the air when hit. Use after Comet Strike or Thruster Move to use the skill faster.
Laser Blade - Generate laser blades in both hands that inflict Damage, knocking foes away. Use after Comet Strike or Thruster Move to inflict increased Damage.
Echelon Beam - Jump up high and shoot a laser forward to inflict Damage. Use after Comet Strike or Thruster Move to perform the skill even faster.
Surge Blow - Stretch out your fists as you charge forward and inflict Damage, then inflict Damage in a cone-shaped area and knock back foes.
Crimson Breaker - Develop parts to shoot a laser forward and inflict Damage.
Air Strike - Send a signal to the target location to drop a bomb that inflicts Damage over a number of times.
Command: Final Explosion - Order the drone to self-destruct. The drone will immediately self-destruct at the current position, inflicting massive Damage to nearby foes. After the skill is complete, the drone will be regenerated at your location.
For those eager to create a Machinist, we’re looking into some special progression events to help players level up and face the Demon Legion Commanders and other Tier 3 end-game threats. We’ll have more specifics leading up to the launch of the September Update in next week’s release notes!
We look forward to seeing new Machinists across the battlefields of Arkesia on September 28. In the meantime, we’ll see you in Arkesia celebrating Arktoberfest.
Amazon have detailed the compensation all players will be receiving due to yesterday's almost full-day maintenance, and there's quite a lot in there.
Heroes of Arkesia,
Due to the extended downtime and multiple delays that occurred when implementing the September 7th Update, players will receive a compensation package.
The following items will be delivered to all players who login between now and 12 AM PT / 7 AM UTC on September 16th:
Crystalline Aura 5 Day x1 Aura of Resonance Recovery Elixir (14 days) x2 3 Battle Items Chest x3 Una’s Tasks [Daily] +1 x3 Pheon x20 Growth Support Pack Destruction Stone Selection Pouch x5 Guardian Stone Selection Pouch x12 Honing Shard Selection Chest x10 Remember that your Aura of Resonance Recovery Elixir must be used within 14 days of when it’s claimed!
We hope this helps make up for the time in which heroes were unable to explore Arkesia, and we thank you for your patience surrounding the situation.
The patch that has been causing a lot of trouble today as servers are down and maintenance keeps getting extended was actually a very significant one, as it set up key changes that will allow for server merges, something the community has been asking for for a while. The first round of these merges is coming on September 28th, with a list of affected servers below, as well as a list of merges that will occur later, and a FAQ section.
Server Merges (Source)
Heroes of Arkesia,
Vanquishing the myriad of threats invading Arkesia often requires a group to team-up, and some servers have fewer heroes than others. This week’s September 7 update includes key back-end tech changes that will allow us to implement server merges. To ensure players in every server are able to reliably participate in world-specific content (Field Bosses, Co-op Sailing Missions, Guild content, etc.) we plan to kick-off the first round of server merges immediately following the September 28 update.
Server merges will be straightforward for players who have a roster of characters on one of the servers (they’ll just need to log-in to the new server), but players who have a roster on both servers will have their rosters combined. If you’re one of these players, find our plan for combining your rosters below list of planned merges.
Planned September 28 Merges
Shadespire will merge into Rethramis
Petrania will merge into Tortoyk
Tragon will merge into Moonkeep
Stonehearth will merge into Punika
Kurzan will merge into Agaton
Prideholme will merge into Vern
Yorn will merge into Gienah
Feiton will merge into Arcturus
Sirius will merge with Sceptrum and become Starlight
Thaemine will merge with Procyon and become Lazenith
Nineveh will merge with Beatrice and become Twilightmist
Brelshaza will merge with Inanna and become Balthorr
Planned Round 2 Merges
We will monitor how the initial round of merges progresses, but plan to implement the following merges several weeks after the initial September 28 merges.
Rethramis and Tortoyk will merge and become Rudric
Moonkeep and Punika will merge and become Sylvain
Agaton and Vern will merge and become Arthentine
Gienah and Arcturus will merge and become Blackfang
Roster Merge FAQ
For players who have rosters on more than one server merging into each other, here’s how we plan on handling items, progression, and rosters together. With some exceptions, the majority of items and systems can be categorized by the following policies:
Max - The items/system are set to the highest value found on either roster.
Min - The items/system are set to the lowest value found on either roster.
Sum - Both roster’s values are added together.
Union - The items/system are added together, with duplicates being removed.
Reset - The system is reconfigured to the default value.
With that key for reference, let’s dive into how each system will function.
Character Level Systems
Characters and Character Slots
All characters will be sent to Universal Character Storage. Upon entering the character selection screen, a pop-up guide to the Universal Character Storage will be displayed. Universal Character Storage can permanently store characters, and you will be able to move your characters in and out of this storage space freely.
Character slots will reset to the default 6. Additional character slots that have been purchased will be returned to the player as Character Slot Extension Tickets.
Content displaying main characters (Stronghold, Proving Grounds, etc.) will be adjusted to show the character with the highest Item Level across both merged servers. Once a player manually selects a main character, the screen will be adjusted to follow this designation.
Character Designation from Universal Character Storage for Gold Acquisition
When a character from Universal Character Storage is moved to the Roster and designated for an activity that includes Gold acquisition, this character will become “bound” for use once this activity is complete and the Gold has been acquired.
After the weekly reset, this character will become unbound and can be moved back to Universal Character Storage
Before the weekly reset, the character remains bound and cannot be moved back to Universal Character Storage
If the character was designated for Gold acquisition but didn't complete any gold acquiring activities, it will be unbound from the roster and can be moved back to Universal Character Storage prior to the weekly reset.
Existing Name Change Tickets, Reskin Tickets, and Character Slot Extension Tickets will not be changed, as they already function across a player’s entire account.
Unused Powerpasses will be summed.
Please remember to use your Event Punika Powerpass prior to the beginning of the server merges on September 28, as it will expire after this update is complete.
Crystal, Gold, Silver, Pheons, Phoenix Plumes, Pirate Coins, Coin of Courage, Providence Stones, Gienah's Coin, Septrum's Coin, Arcturus's Coin, Ancient Coin, and Sun Coin will all be combined across servers to grant the player the sum of their values. For example, if you have 1,000 gold on Server A and 500 gold on Server B, following the merge you will have 1,500 gold available.
Excess currency over the max will be sent to Universal Storage, except for Gienah's Coin,
Septrum's Coin, Arcturus's Coin, Ancient Coin, and Sun Coin, which will cap at the max of 9,999,999.
Achievements - Max
Considered as complete if completed in either server. Applies the higher level if completed in both servers.
Overall Achievement Progression Status - Union
Overall Achievement progression is to be recalculated upon merge.
Achievement Completion Rewards - Union
If the reward has already been claimed on at least one server, it cannot be claimed again after the merge.
If the reward completed and is waiting to be claimed on one server, and is not completed and cannot be claimed on another server, the reward can be claimed on the merged server.
Titles and Virtue Points - Union
These will be added together, but any duplicates will be removed.
Engravings & Cards
Engraving Effect - Max
Engraving Recipes in the Roster/Stronghold Storage and Inventory are to be summed.
Card Deck Presets will Reset.
Card Deck Slot - Max
The Bigger Slot number between two servers remains.
If the removed slots have been extended with Gold, the Gold is refunded to Universal Storage.
If the removed slots have been extended with Crystal, the Crystal is refunded to the Product Inventory.
Card Book - Union
The Card Book will include the sum of all cards from Server A and Server B, with any duplicates removed.
All remaining Cards (excluding Cards that have been removed due to duplication) are moved into Universal Storage so that they can be obtained again as needed.
Card Enhancement - Max
If a card is enhanced, the highest enhanced card among merged servers will be retained and others will be removed.
Any card XP put toward a removed card to enhance it will be abandoned and reset to zero, so players should use up their XP before the merges. Card XP put toward a remaining card will remain. Card XP will also be lost if applied before having duplicates needed for an Awakening.
Card Catalog Slots - Max
The Bigger Slot number between two servers remains.
If the removed slots are extended with Gold, Gold is refunded to Universal Storage.
If the removed slots are extended with Crystal, Crystal is refunded to the Product Inventory.
Card Bookmarks and Stacks - Max
The value of the server with higher number of bookmarks remains, along with the value with the higher number of stacks.
Roster Level and XP - Max
The value of the Roster with the highest level and XP will remain.
Roster rewards, such as character stats, will be recalculated after the merge to reflect the highest earned values. These rewards cannot be claimed multiple times.
If the reward was already claimed in at least one server, it cannot be claimed again after the merge.
If the reward is not claimed in either servers and available in at least one server, it will remain available to claim after merge.
Roster Storage - Sum
Items in Roster Storage are sent to Universal Storage after the merge.
Roster Storage Slot Extension - Max
The bigger Storage Slot number between the two servers will remain.
If any slots are removed that were previously extended with Gold or Crystals, this currency will be refunded to the Product Inventory.
Main Quests, Collectibles, Cooking, Vistas, Dungeons, Monsters, Bosses, Hidden & Another Stories, Rapport, Triport, Virtue Points - Union (added, but duplicates removed)
Excess values above max to be discarded.
Adventurer's Tome Progression - Depending on a player's progression in each server, a new combined progression completion will be recalculated to provide players additional rewards.
Rapport Quest Completion and Rapport Dialogue - Union
If at least one server has a claimable reward, and the same reward has never been claimed in another, it will remain claimable after the merge.
Rapport Level, Rapport Points, Rapport Grade - Max
Island Souls, Giant’s Hearts, Masterpieces, Omnium Stars, Mokoko Seeds, Ignea Tokens, World Tree Leaves, and Sea Bounties - Union
Collectible Rewards - Max
Newly available rewards upon recalculation can be claimed after the merge.
If a reward is available in either server, it will process as completed and be sent to Universal Storage.
Ship Acquisition, Ship Level, Ship Skins, Sail Glyphs, and Crew List Max
Duplicates of Ship Skins and Sail Glyphs will be removed. If these were obtained in exchange for Crystals, you can receive a refund by contacting Customer Support.
Reputation Level, Reputation Points, Completion Count - Max
For Lopang, the higher Lopang Inc. reputation value between servers is applied.
Completed if acquired on either server.
Players will be able to obtain a reward if they have not previously acquired the reward from either server and have met the proper criteria.
Per Roster rewards, only the first character to claim them can be granted rewards. Other characters can claim character rewards only.
MMR & PvP Rank - Max
The value of the server with the higher last MMR remains if competitive matches have been played in either server.
Competitive & PvP Match Rewards
Rewards will need to be claimed after the season ends on September 7, and before the merges on September 28.
World Content & Systems
Tower First Clear Reward - Max
If the first clear reward has not been claimed in either servers, it can be claimed after the merge.
Bifrost Slots - Slots will be recalculated based on Roster level and Ignea Tokens.
Bifrost Save Information - Reset
Content Drop Limits - Max
If a limited drop is obtained in either server, counts as drop completed in the merged server.
All transaction registrations canceled/reset.
Refunds Royal Crystal for canceled transactions.
Refunds Gold for canceled transactions.
All items are to be canceled and sent via mail before merge, and can be claimed for 30 days from cancellation.
Deposit for canceled registration refunded via mail.
Skill Runes - Union (duplicates from the same source will be removed)
Stronghold Level and Experience - Max
Stronghold Currencies - Sum
Structures - Union
Excess structures above the storage limit will be discarded.
NPC Outfits - Union
Removed duplicates will be
refunded to the Product Inventory with Crystals.
Placement - dependent on the Stronghold selected based on the highest level
NPC placement will remain.
Character placement will be reset.
Completed Research List & Research in Progress - Union
Removed duplicates of Completed Research will be refunded with the Gold spent on the Research.
For duplicate Research in progress, the one started earlier will remain and Gold will be refunded for the removed Research.
Crafting List & Status - Max
Crafting in process in the removed Stronghold will be all canceled.
Gold expenses will be refunded (no material return).
Dispatch in Progression and Completed Dispatch List - Union
No Pirate Coin refunds for removed duplicates.
For duplicate Dispatches in progress, the one started earlier will remain.
Stronghold Ships - Max
Ships are dependent on Research, which will be retained based on the max value.
Stronghold Crew - Union
Stronghold Quests, Stronghold Farm, Pet Ranch,
Interested Stronghold List - Max
Visitor records - Reset
Knowledge Transfer in progress - Reset
Gold expenses refunded
Training Camp - Reset
Character Training in progress will be reset - make sure you collect your experience before the planned downtime on September 28!
Manor Status Value, Stronghold Feast Status, Stronghold Merchant Status - Max (Dependent on the selected Stronghold)
Stronghold Activity Notebook- Sum
Stronghold Badge, Slots, and Jukebox - Union
Siege Event will not be available the week of the merge.
Pets & Mounts
Pet Collection - Sum, with duplicates allowed.
Mounts - Union (duplicates removed)
Mount Bookmark is to be summed removing duplicates
Removed duplicates will be compensated to Universal Storage.
For duplicate Founder’s Pack mounts, a Founder's Mount selection chest (Untradeable) will be provided.
For duplicate ‘Golden Cloud’ mount, a ‘Golden Cloud’ mount (Tradable) will be provided.
For other duplicate mounts, a ‘Mount Selection Chest’ (Untradeable) will be provided.
Universal Storage - Sum
Roster Friend list - Sum
Excess friends above max will be abandoned based on the last login date.
Block List - Sum
Excess above list cap to be abandoned based on the last login date.
Friend Requests, Recent Friend List, and Friend Group - Reset
The Express Event Missions end on September 28, and rewards must be claimed prior to the server merges.
Mokoko Challenge - Max
Value of the higher progression state between two servers will remain.
Trade Skills & Energy
Life Energy - Max
Leap Essence – Sum
Any card XP put toward a removed card to enhance it will be abandoned and reset to zero, so players should use up their XP before the merges. Card XP put toward a remaining card will remain. Card XP will also be lost if applied before having duplicates needed for an Awakening.
Trade Skills Level and Experience - Max
Items & Product Inventory
Product Inventory - Sum
If your Product Inventory exceeds 50 items following the server merge, you will not be able to purchase or receive any new items to your Product Inventory until it is brought below 50.
Purchase Count Limit - Sum
Purchases occurring in both servers are to be added.
Other Chat/Auction House Settings - Latest setting remains based on the time they were last set.
Special Equipment (Compass, Charm, etc.) - Max
Regardless of being equipped or not, the higher grade one will remain. The lower grade one will be discarded. If the unequipped one in the inventory has higher grade, equipped and lower graded one will be deleted, and the one in the inventory will remain.
We’ll have more information on anticipated downtimes approaching the update. We look forward to the new relationships players can forge in their merged servers. We’ll keep an eye out for any other servers in need of a merge. Until then, we’ll see you in Arkesia!
We have a truly giant list of patch notes for the September update, which brings many quality of life and Stronghold updates, some class tuning, chat and Proving Grounds improvements, Trixion updates, a new storage tab, two new hairstyles for each class and much more!
September Update (Source)
Heroes of Arkesia,
The first of the September updates arrives in Arkesia tomorrow! Downtime will begin on September 7 at 12AM PT (7AM UTC) and is expected to last 4 hours. This update is packed full of quality of life updates, major Stronghold updates, a balance patch and includes back-end tech changes that will allow the first round of server merges to take place later this month. Find the full list of updates, new settings, balance changes, and bug fixes below.
Added new settings
UI Display Settings
Alter HUD Size, Buff Icon Size, and the number of Buff icons shown
Set Buff Icon Display Priority
Added an option to favorite different settings, along with a new widget under the mini-map to quickly access favorited settings.
Added a new tab under ‘Gameplay’ named ‘Combat Related Settings’
Revised the location of various settings to fall under this new tab.
Content Status Improvements
Updated the Content Status UI to better display the status of content (in relation to its completion) on each character. This includes adding new settings, changing how the status is shown, and implementing the following updates:
Added full-screen option to check detailed completion status of all content.
Added an icon to indicate if gold can be obtained from various pieces of content.
Content that you cannot obtain gold from can now be displayed.
Global Chat Improvements
You can now write announcements in Global Chat.
You can now search past messages in Global Chat conversations.
Button to send messages via mouse-click instead of 'Enter' has been added
Chat System Improvements
Chat category filters have been added and integrated.
Added 'Combat' and 'Content' filters.
'Error' and 'Warning' have been merged into 'Caution (warning)'.
Consolidated several chat tab groups such as 'Loot', 'Experience', and 'Currency' into 'Obtained (Consume)'.
General Community Updates
All friends and blocked players have been converted to be Roster-wide.
Added a chat command to block another player using "/block" or "/ban" followed by their character name.
You can now update your status in the Friends menu to switch between Connected, AFK, and Offline.
You can now add friends from other servers in the same region.
When participating in the Proving Grounds the intro sequence at start of the game has been shortened for players to jump into the action even faster.
Reduced the position selection phase in Team Elimination from 20s to 10s.
Added an option to skip cinematics when starting a PvP match.
Added a free camera in Team Deathmatch spectator mode.
You can move the camera point of view with the W, A, S, and D keys.
You can zoom in/out the camera with the Q and E keys.
You can adjust the camera movement speed with the Z and C keys.
You can switch between full screen and specific participant cameras using Number Pad 1-9 keys.
The Recommended Strongholds tab in the Stronghold Members menu has been improved with additional filters.
Added a Stronghold Activity Notebook that contains weekly missions and replaces the previous weekly Stronghold quests.
Pet Ranch Updates
Split the available items in the Jelly Cookie Exchange shop between 3 separate tabs:
Added new items to the Pet Ranch Vendor
Legendary - Rare Card Pack
Pet Expertise Potion
The number of weekly 'Legendary - Uncommon Card Pack' available has increased from 1 to 6
The number of weekly 'Soul Leaf' available has increased from 7 to 14 .
Added a Lord chat channel that’s accessible while in the Stronghold.
You can switch to the lord chat channel by using the tab on the left side of the chat input window or the commands '/lord', '/t'.
Consolidated the Stronghold Acceleration Chips into a singe ‘Stronghold Activity Acceleration Chip’ item which can be used to reduce Dispatch, Lab, or Workshop wait times.
Existing Acceleration Chips stored in mail, material storage, integrated storage, or other existing Acceleration Chips delivered in boxes can be disassembled to obtain 'Stronghold Activity Acceleration Chips'.
Improved the Stronghold HUD in the upper-left corner and added a “Like Button” called Saved Stronghold.
Added new Achievements and a reward for the total number of accumulated “Likes” (Saved Stronghold).
All guide quest icons conducted in the Stronghold changed to orange colored icons.
The “Visit Stronghold” button in the Friends & Guild UI is now always activated.
Added an option in the Global Chat menu to immediately access any player’s Stronghold in their region.
Added Stronghold Badges shown in the Profile menu earned after meeting various Achievements.
Added an 'Invite' other players function while in your Stronghold.
You can now acquire Stronghold Badges from completing various activities related to the Stronghold.
Instead of having to manually place each piece of a Stronghold prop theme yourself, a new Theme Placement menu has been added which allows you to place a single pre-arranged object containing all the required items. If you do not have the items, then you can also buy them in this menu.
Improvements have been made so that all of the following setting items can be changed in the Trixion Training Center:
Combat stats, skills, Tripods, Skill Runes, Gems, Engravings, and Cards.
The Card Set effect can be equipped by selecting the desired total awakening value.
The maximum Combat stat points have been increased to 2900 points with a cap of 1850 points per stat.
Material storage reorganization
Added a new ‘Content’ storage tab in the Inventory.
This hold 3 categories of items:
Items obtained from Una's Tasks, Chaos Dungeons, and Chaos Line
Moved 3 items to the Stronghold Storage tab: Vernil, Caldarr, and Oreha Woodworking Box.
Added a guild group chat system – Each guild can have up to 5 separate chat rooms.
Guild leaders can open guild group chats for 3000 Bloodstones.
Added filters to the Weekly Tasks Guild menu to make finding tasks easier.
Can now check each type of Weekly Tasks with filters (Favorites, Combat, Life, Sailing)
Removed the ability to refresh Weekly Tasks.
All Weekly Tasks can now be viewed.
Guild members who have authority to change Guild Skill and begin Research can see the alerts, (but other Guild members without authority cannot).
Guild Skill Levels can now be freely changed.
Guild Skills have been rebalanced.
You can now swap gears and skills outside of Battle Workshop in Raid Match and Sieges.
The following changes are applied to Medeia, Slime Island, and Death's Hold Island bases:
Gear set effect is no longer applied.
Damage & defense stats will change.
Controller support improved with updates made to using targeting-based skills.
You can set the pointer speed when point controlling.
You can turn on/off the display for the point control guide.
LS, RS: Depending on the point control skill, you can use the LS and RS keys to determine where to use the skill.
LT, RT: You can auto-target enemies within 16m of the character.
LB, RB: You can auto-target party members within 16m of the character.
X: Use skills, Y: Cancel skill use.
Adventurer Tome Cooking Updates
Gourmet Stir-Fried Mushroom
Mushrooms will now only spawn within the Mushroom Cultivation Grounds of the Unfinished Garden instead of being spread out.
The respawn time for mushrooms has been greatly reduced.
The number of times a mushroom can be interacted with has been changed from 2 to 1 per spawn.
Worm Head Jelly
The probability of obtaining a "Fresh Worm Head" has been greatly increased.
Krakan Intestine Cream Soup
The probability of obtaining a "Fine Intestine" has been greatly increased
Snail Roll Cake
Increased the amount of times snails can be collected from 1 to 2 per object
Decreased the respawn timer for snails
Card Pack icons have been updated to reflect the rarity of card packs that can be obtained from them. Similarly, the resulting individual pack icons have been updated as well.
Added 2 new hair types for all root classes.
The conditions for activating forced Super Armor in PvP have been relaxed. Previously, forced Super Armor was activated if an additional hit or more is received after 4s of damage. This requirement has been reduced to 3s.
Mountain Crash - 'Numbing Effect' tripod now decreases the target's movement speed for 2s instead of 4s on hit.
Swift Wind Kick - ‘Water Round Kick' tripod now decreases the target's movement speed for 2s instead of 4s on hit.
Wind's Whisper - Cooldown time in PvP has been increased from 30s to 36s.
Bolting Crash Skill- when applying the 'Repulse' tripod in PvP, the pushing distance and hit time when an attack is hit have been slightly increased.
Merciless Pummel - Slightly increased the damage time when an attack hits in PvP.
Swift Wind Kick - The 'Water Round Kick' tripod effect now decreases the target's movement speed for 2s instead of 4s on hit.
Identity - In PvP, the Hawk Gauge no longer decreases during non-combat.
Stalker - The 'Tenacity' tripod effect has been changed. Previously, the player was immune to damage until the first attack during skill casting. Now, the caster will be immune to damage taken during skill casting.
Stampede - The skill cooldown time in PvP has been increased from 8s to 10s.
Quick Step - The skill cooldown time in PvP has been increased from 10s to 12s.
Scratch Dealer - Slightly increased the Stagger time on targets hit by the attack during PvP.
Celestial Rain - Slightly increased the Stagger time on targets hit by the attack during PvP.
Spiral Edge - Slightly increased the Stagger time on targets hit by the attack during PvP.
Slightly increased the Stagger time on the target when the attack hits.
Reduced the freeze duration of the 'Frost Fragment' tripod effect from 5s to 3s.
In PVP, when the 'Frost Zone' tripod is applied, the Stagger time that occurs on targets hit by frost thorns has been slightly increased.
Lightning Vortex - Rotation speed has been increased.
While in Demon Form, reduced damage taken in PVP by 9%.
Demonic Slash - The 'Numbing Effect' tripod effect now decreases the target's attack and movement speed for 3s instead of 5s on hit.
Demon's Grip - The 'Numbing Effect' tripod effect now decreases the target's attack and movement speed for 2s instead of 4s on hit.
Grind Chain - The 'Impaired Mobility' tripod effect now decreases the target's movement speed for 2s instead of 3s on hit.
Bug Fixes & Minor System Improvements
When players receive an EAC offline error, the game client will no longer close. Players will be directed to the server selection screen instead.
Fixed an issue where first time completion reward for Argos was not received when the player was above a certain Item Level.
Fixed an issue where all monsters were killed in certain phases of the "The Brewery's Uninvited Guests" quest, but quest progress could stay at 98%.
Fixed an issue where all monsters were killed during certain phases inside the "Secret Laboratory" on Eternity Isle, but the quest goal was occasionally not updated.
Updated the “Soulstone” object to immediately disappear when destroyed during the 24th floor of Shadespire.
Fixed an issue where the increase in distance provided by the "Leap" tripod level on the Berserker's “Hell Blade” skill was not applied.
Fixed an issue where Berserker HP in the Party UI would change later than when switching to and from the Berserker 'Burst' state.
Fixed an issue that could occur while trying to change the guild name to a guild name that exists on a different server, where the change failed, but the player was not properly notified.
Moved fences in the Stronghold Farm to prevent characters from getting stuck.
Improved the Rapport gift delivery UI to display the item tool tip when hovering over any area for a rapport item as opposed to just the icon.
Improved support for automatic completion when typing on a virtual keyboard while using a controller.
The HUD size can now be changed freely in the Room of Growth.
Added a "Batch Move" button to move items to the Roster Storage in bulk.
Improved the ability to immediately sell, dismantle, trade, destroy and/or fuse items previously registered in a preset instead of blocking players.
Gear, Skin, and Gem presets will now be saved immediately when equipping and unlocking items.
Added a note to the help text in the Gem Fuse window that gems registered as presets will not be selected as part of the auto-fuse process.
The time display in the map symbol tooltip for Co-op Quests now automatically updates.
Loot Auction Mail has been changed from Standard to Express so it be claimed immediately instead of using a pet or the Mail NPC.
Fixed an issue where the Guardian Soul Harvest count was reset at 10:00 UTC, but was not immediately updated in the Integrated Dungeon and Content Status menus.
Fixed an issue that caused the continent to move abnormally when hovering over the border of Rohendel on the world map.
Fixed an issue where the "Bonus Rewards" button could occaisionally not be used after reconnecting to a Raid or Dungeon.
Some missions have been removed from the Training Room for specific Classes.
Fixed an issue where a Skill Rune other than the selected one would be equipped when right-clicking on a Skill Rune while hovering the mouse over it in the Book of Coordination UI.
Fixed an issue where floor graphics at certain locations in “Fesnar Highland” in North Vern were distorted.
Fixed a few staircases in the Northern part of "Port Krona" that would appear black while using certain graphics options.
The Striker's "Lightning Kick" skill will no longer go through boss enemies.
The “Crisis Avoidance” engraving will no longer be triggered when hit by a skill that leaves 1 HP.
Fixed an issue where the Overcharge casting bar would occasionally not disappear after using the Destroyer's "Earth Eater" skill while the "Earthen Rage" tripod was active.
Fixed an issue where the “Final Strike” tripod effect was not shown in the tool tip for Sorceress' “Frost's Call” Skill when both the “Rule Enhancement” and “Final Strike” tripods were active.
Fixed an issue where presets were not changed when entering Chaos Dungeons while a skill was on cooldown.
Fixed a rare issue where characters would die while in a safe zone during certain mechanics in Phase 3 of the Argos Abyss Raid.
Fixed an issue where a character is displayed incorrectly in the Character Profile menu when viewing an offline character from the Global Chat menu.
Fixed an issue where the slider to set the number of items to be crafted was occasionally not displayed when attempting to craft items in succession within the Stronghold.
Fixed an issue where characters would sit on the floor instead of a bench when placed on low terrain in the Stronghold.
Fixed an issue where some Epic Rapport items were not sorted based on how much Rapport XP they granted for Rapport NPCs.
Fixed an issue where the location of the expanded mini-map would change when reconnecting or changing zones after moving it to the left side of the screen.
Fixed an issue where the red dot notification icon would occasionally be shown in the widget menu after changing zones.
Fixed an issue where tool tips were incorrectly displayed when the mouse was quickly moved out of the game screen while in windowed mode.
Fixed an issue where the number of Abyss Dungeon entries was occasionally displayed incorrectly in the Integrated Dungeon menu.
Fixed an issue causing the Paladin’s "Sacred Executioner" skill effect to occasionally not disappear while the "Judgement" engraving was active.
Fixed an issue where VO couldn’t be heard when using the Gunslinger's "Bullet Rain" skill with the "Rapid Fire" tripod while certain voice types were used.
Fixed an issue causing the visual effects for the Sorceress' "Blaze" skill to be shown for longer than the effect was active while the "Undying Flame" tripod was active.
Fixed an issue where characters would occasionally not be able to move when arriving at the “Ancient Waterfall” Triport in the Candaria Territory.
Fixed an issue that prevented characters from traversing certain areas of Shushire's Frozen Sea.
Fixed an issue where pet features could occasionally not be used in the Raid area after completing Phase 3 of the Argos Abyss Raid.
Fixed an issue where the MVP UI was occasionally not displayed after defeating Argos.
Fixed an issue where Roster XP was not earned when clearing certain Tower levels for the first time.
Keyboard input to accept/decline various popups has been disabled to prevent accidental interactions including: admission confirmations, quit confirmations, restart confirmations, and re-entry confirmations.
Fixed an issue where some skills would still cause the camera to shake despite the “Skill Screen Shake” setting being disabled.
Fixed an issue where alarms would occasionally be shown despite already receiving all rewards for the reset period and having the "Block notifications after receiving rewards" toggle enabled in the Alarm Settings menu.
Confirmation prompts are no longer shown when using Card XP items.
The Una Task "Bleak Night Fog" can now be completed in the same week after having already claimed rewards from a Ghost Ship.
Improved the ability to interact with surfboards near the Surfing Instructor in Punika to aid those attempting to complete various Una's Tasks that use them.
During the Guardian Investigator quest “[Investigation] Lava Chromanium”, a notice has been added to the “Deliver a surprise gift to Luna” step to more clearly note that tradable items are required for the quest.
The “Archaeological Senses” buff will no longer be earned when interacting with reward chests in Excavating Secret Dungeons.
Fixed an issue where relevant information would occasionally not be displayed when checking achievement information linked by another person in the chat window.
Fixed an issue where chat content deleted with the "Clear Chat" option was restored after changing chat tab settings.
Fixed an issue where the chat tab list was not immediately updated in Chat Tab Settings after removing a chat tab.
Fixed an issue where some Mokoko seeds hidden in Totopia were floating in the air.
Fixed an issue where emotes intermittently continued after interacting with NPCs when using emotes just before interacting with them.
Fixed an issue where the core would not be charged in certain situations when using the "Gravity Inversion" tripod on the Destroyer's "Jumping Smash" skill.
Fixed an issue where the “Enforce Execution” skill's upper kick attack would occasionally be applied in the wrong direction after passing through the enemy.
Fixed a rare issue where characters would move under the terrain at certain locations in "Port Krona" in North Vern.
Fixed an issue that caused characters to fall below the terrain at certain locations in "Lake Eternity" on Shushire.
Fixed an issue where the map symbol would occasionally appear active as if the island appeared even though it was not yet time for the Island to appear.
Fixed an issue that caused character shadows to appear awkwardly in certain locations on “Eternity Isle”.
Fixed an issue where an "unknown error" message was occasionally displayed when crafting “Oreha Fusion Material” in the Stronghold Crafting Workshop.
Fixed an issue where the Codex menu was occasionally not opened when clicking the "See Info" button from the item menu when linked in chat.
Fixed an issue where all of the conditions for entering the Secret Space in “Gesbroy” were met, but it was intermittently impossible to enter under certain circumstances.
Fixed an issue that caused tooltips to display a negative critical hit rate value or greater than 100%.
Fixed an issue where presets would change according to what Integrated Preset was used for entering a normal dungeons when moving to Trixion.
Fixed a rare issue where not enough enemies would spawn during certain phases in the "Gray Hammer Mine" dungeon in Bilbrin Forest.
Fixed an issue where some NPCs were placed incorrectly in the “People are Pushed to the End of the Cliff” cinematic if watched from the Memory Chamber.
Fixed an issue where Secret Maps on Shushire would occasionally display unintended elements.
When using the Stronghold Sailor Application item outside of the Stronghold territory, the related achievement will now progress even if you do not enter the Stronghold.
Reduced the difficulty on various T1 and T2 Tower levels.
When using the Gunslinger's “Sharpshooter” tripods “Omnidirectional Fire” and “Guardian's Breath” at the same time, the hit effect of the “Omnidirectional Fire” tripod has been improved so that its hit effect is output first.
When applying the “Raid Captain” engraving, decimal values applied to movement speed are now taken into account.
Equipped Gems in the Gems tab in the Character Profile window cannot be selected or unequipped when the Dismantle or Fuse menus are displayed.
Improved the display of component quantities for some boxed items.
In the Proving Grounds, spectator background music has been improved to output consistently regardless of the character's position or spectator time.
Fixed and removed awkward terrain features outside the arena on some Proving Grounds maps.
Flotsam that appears in the Sea of Gienah have been updated to appear more frequently.
Slightly moved the position of the Raid Commander Chat UI in the center of the screen to the top.
When you have multiple Gems with the same effect in your inventory, the Gem item icon will now display the rising mark correctly.
That concludes the September Update Part 1, but we’re not done this month. We’re excited to witness the epic battles against Kakul-Saydon, and witness the high-tech battlefield prowess of the Machinist in action later in September. Stay tuned to our website and social channels for the full list of content and server merge information arriving later this month. We’ll see you in Arkesia!