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"Tales from the Dawn": Final Story Released

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The final entry in the collection "Tales From the Dawn" has been published. This time, it follows Jullus, a Garlean prominent in Endwalker's Garlemald arc, as he struggles to rebuild his nation in the aftermath of the Final Days. 

With the conclusion of Endwalker, we are thrown into another narrative in Sharlayan, without any news of how our enemy-turned-friend from Garlemald is faring alongside our favorite Leveilleur twins. Jullus began as a close-minded Garlean soldier tempered by their extremely discriminating view of outsiders such as the Warrior of Light's alliance, but shows a significant amount of character development over the span of the Garlemald arc. Personally, he's become one of my favorite NPCs after the Scions; that's saying something in a game with a massive cast spanning four whole expansions!

We are brought along with him on his difficult journey to recover his homeland — his heartbreak, his sorrow, his history are laid bare in bittersweet detail. We explore the echoes of Garlemald's erstwhile glory, beneath the layers of their antagonistic front. I may have choked up a bit reading some of the passages, as the descriptions of Jullus' loss are so vivid it felt like I was physically there myself. What do you think of the Endwalker side stories, and which one is your favorite? 

Square Enix LogoA Question of Death (Source)


Jullus awoke to near darkness.

He was but one of many soldiers, young and old, lying in Tertium. Every ilm of the carriage floor was covered in bedrolls, leaving no room for careless movement.

Taking care not to disturb the others, he sat up, straining to make out the hands of the old clock salvaged by who-knows-who that was hidden somewhere in the gloom. The near edge of dawn... Further down, beyond his sleeping fellows, was the wavering blue glow of the ceruleum stove.

It was not the cold that had roused him from his slumber. We're old friends now. Before accepting the Ilsabard contingent's proffered aid, his people had little materiel─and certainly no magic─to warm frozen fingers and toes. The exhaustion that often carried him to sleep still failed to prevent him from regularly stirring in the night.

Thinking he might pass the time with fresh air at least, he reached down to drag his boots and bag towards him. Conscious of every noise, he dressed stealthily, holding his breath when Publius rolled over next to him. Fortunately, there came no word of complaint, and Jullus was free to slip out and mull over the events of the previous night in peace.

 

They'd been huddled around a lamp in an out-of-the-way corner, the familiar scent of honey and spices wafting from their cradled mugs─one small comfort afforded by a surplus in rations. The conversation had again settled into a lull when Publius broke the silence.

"I may just leave for Sharlayan."

The grimacing youth─of an age with Jullus, though low in rank─had barely spoken a word all evening. Now that he had, none knew how to respond.

It wasn't surprising. Inevitable, really. Survive the Telophoroi and Final Days they had, but Garlemald was still in a sorry state. The Emperor was gone, the senate disbanded, and nations were hesitant to commit to any policy concerning the erstwhile empire.

There had been some hesitant steps toward forming an interim government, but neither Garlemald nor its neighbors had the means to establish one immediately. The provincial leaders were waiting to see which way the winds would blow, welcoming their countrymen home while making no moves to resurrect the Empire themselves. Rumors that this or that province was poised to formally declare independence, or had as good as seceded already, ran rampant.

It was only natural to give Garlemald up as a lost cause. Even as some returned to rebuild, others who had been tempered and taken to other nations for treatment petitioned to remain there, and these nations─Sharlayan among them─welcomed the refugees with open arms. Though Publius might be the first among present company, he would not be the last to make a new home far from the old.

Publius stared into his cup as the moment dragged on. In this nation of the fallen, what was left to say?

"...You should speak with Alphinaud or Alisaie on the morrow. They'll put you in contact with someone you can trust," Jullus ventured. The ever-helpful pair was staying at Camp Broken Glass, and like as not had plenty to be doing already, but he would be remiss not to mention it.

"I'll do that."

With that small gesture, the atmosphere changed. Publius exhaled in relief, and the others were soon offering their own words of encouragement and vows to meet again. Though their drinks had long gone cold, their cheers gave them warmth enough.

"To our brothers and our homeland!"


The brisk winds carried away sleep's warm haze as Jullus climbed the slope that led out of the station. Beyond the shaft's angular portal, the weak morning light revealed the stark outline of his reality.

The remaining spire of the once-shining Palatium Novum stood alone in the city center, amongst homes reduced to steel skeletons and grey rubble. Beyond these unnatural hills loomed the Tower of Babil, grasping for the heavens.

Tertium's surrounds had been spared out-and-out obliteration, but were dead all the same. None remained to hurry to work or school, or stagger home after a night on the town. None remained to clear snow from a neighbor's path, or rove helplessly in their dog's wake. The people who had given this place life a few short months ago were gone. How many even had the chance to say good-bye?

Jullus breathed deep of the frozen air, but though its icy pinpricks grounded him in the present, it was powerless to dispel the long nightmare. The vision endured, implacable, without regard for the dreamers. To the shrewdest of minds and the purest of hearts, fate offered no justice nor justification.

"Yet you would ask me why."

That injury should have healed. Yet it itched at him now─a scab that bled and bled, threatening to hollow him out from within. Even as he picked at it, his feet carried him forward─better to survey the surrounds for threats─and into the silent city.

 

Unforgiving grey. Destruction and loss. All silent as the grave, as if even beasts preferred not to pick through these bones of an empire so early in the morn.

A flash of movement caught his eye─a scrap of old newsprint trapped in the tumbledown debris of a roadside ruin. The last will and testament of someone's breakfast table. He drew closer, mindful of the potential for further collapse.

"I remember this..."

A special edition, distributed on Unity Day several years past. The celebration commemorating Garlemald's founding and the heroes who had labored for the Empire was always a tremendous affair for residents of the capital, most of whom spent the day reveling. The eldest told stories of meager harvests and desperate clashes as choirs sang old marching songs. Hawkers along the avenues sold food, drinks, traditional adornments from the campi, and the latest magitek baubles.

Naught was more highly anticipated than the military parade─a show of strength and patriotism that never failed to inspire both awe and pride. Countless soldiers and magitek units moved in time through the city, beating a steady rhythm towards the imperial palace, where the Emperor's family stood assembled to receive them.

They led us to greatness. We who formed the vanguard of history's grand march forward. His city was the heart of the world, through which flowed blood stronger than steel─a bond between countrymen that would remain unbroken even should their every enemy join together to oppose them. Glory be to Garlemald.

The Unity Day described in this print had taken place while Jullus was in the academy, and marked the last year that the ailing Solus had been in attendance. Though the lead article detailing the events and speeches of the day was in tatters, the accompanying portrait of the imperial family remained.

At its center, naturally, was the stern visage of Solus zos Galvus. Though still dignified in his old age, the gaze which he fixed upon the reader was more melancholic than proud. Never saw the man smile once. To the Emperor's right stood Titus, second of Solus's sons, along with his wife Arrecina and son Nerva. Both Titus and his son had a strained look about them, not dissimilar to the younger Solus found in the history books.

On His Radiance's left was his grandson Varis, the only legacy of the deceased crown prince Lucius. A proud one, too─Varis was tall and broad of shoulder, and his comportment marked him a prime candidate for high legatus even then. His wife and right-hand, Carosa, had passed away in her prime, and so he was flanked instead by his mother, Hypatia. Though she departed to join Carosa a mere year after this portrait was taken, she supported Varis's claim to the throne until the very end. And then there was the young man with a faraway look in his eyes and an air of detachment...

"Would you be 'happier' had I a 'good reason'?"

Zenos yae Galvus. Though his anger had cooled since their encounter on the Eblan Rime, Jullus nevertheless found himself wrenched back to the present with no little displeasure.

His homeland was gone. That much was plain, even as he clung to the ragged scrap of remembrance. He hadn't known then whence the fervor of that day would lead, but knew well now that it would never be reborn. Even should Garlemald rise from the ashes, its age had ended.

And what of us? A new day had dawned, and Jullus would not suffer his people to remain in the dark. Yet what star were they to follow?

Jullus shook out the paper, folded it neatly, and tucked it in his pocket before leaving the ruin behind.

 

The streets were still and silent, his crunching footsteps the only sound. Playing his role of watchman, he investigated the semi-intact structures he came across, but found little of note. No food or supplies remained, only the detritus of peaceful lives─naught worth saving then or now. A fine layer of ash covered splintered furniture and forgotten trinkets, forming cairns in the gloom.

After a time, he arrived at a house he had never explored in his prior wanderings. With the roof torn off and the walls half-crumbled, it seemed unlikely to hold anything of value, but he nevertheless picked his way through the frosted rubble that would have once formed the lintel. Once inside, he dusted himself off and took in his surroundings─and drew a startled breath.

XWo705q8WWJpecrGoO5UPBhjI4.jpg

Jullus had seen enough death by now to recognize it at a glance. He approached the soldier and knelt to examine his corpse. Though the cold had prevented significant decay, it was clear he had died some time ago. Had it been during the war, the body would have been removed, so he could only be one of the tempered or their victims. The bite and scratch marks suggested the latter. Like the scars my family gave me.

He removed the helmet carefully─not a face he recognized, so probably not a member of the Ist Legion. Just another poor soul who had escaped the tempering, exhausted the last of his strength, and died anyway.

Jullus would offer no gods-bound prayers as an Eorzean might, but nevertheless set the helmet aside to pay his respects. Though the sentiment rang hollow, he silently encouraged the deceased to find peace with his ancestors and watch over his kin.

Alphinaud and Alisaie claimed that the Scions had visited the aetherial sea, where all souls returned. There, they were healed of their traumas and washed clean of memories─even should not a single prayer be offered on their behalf. Their deeds in life had no bearing on their place within the relentless machinery of death and rebirth─made no more difference than Garlemald's vaunted unity had to its ultimate fate.

If the twins spoke true, then what meaning was there in any of it? What was life, if not another pointless parade?

 

It occurred to him that this was probably not the most respectful place to ruminate on life's worth. My new friend here would certainly have an opinion. He had no tools for a proper burial, but if he could at least make note of the man's name...

Alas, there was no identification to be found. Understandably not a priority for you at the time. His armaments were standard-issue, and provided no hint either. Although...

"What have we here?"

Gently prising open the corpse's fist revealed the empty case for a magitek armor identification key. Had it been stolen after his death? That didn't make sense─a thief wouldn't have repositioned the dead man's hand, which had been clutching the thing so desperately. As if in prayer. But if he had reason to hope that a comrade might escape, or that rescue was on the way, then maybe...

"You gave it away," Jullus muttered, as another memory surfaced in his mind.

It was summer─of the same year as the newsprint he'd found earlier. A friend had insisted he read some poetry collection, and in the spirit of camaraderie Jullus obliged. He had little interest in elegies, often finding them difficult to parse, but one inscrutable passage had stayed with him:

"Let this be my final gift to you. In death, my love."

 

In death we have the power to bequeath the life we might have had─the possibilities and potential─to others. To grant them what they need to go on...or so the poet said.

Was your key one such gift?

Would my mother, my brother, my sister─would they tell me to accept theirs?

Lord Quintus, with his suicide? My comrades, whom I failed? My countrymen, gone without a word?

Did you leave your lives, and your love, to me?

 

The dead do not answer, yet the wound within ceases its bleeding for a time.

If that is our truth...

"Then let it be our meaning. Let it be the chain which binds us through generations. Live on in me, as I would have in you."

And perhaps...

"Perhaps we may yet live on in others."

The dead do not answer, but light shines through the broken ceiling, and Jullus follows it to behold a brightened sky. His comrades at Tertium will be waking soon. In apology and gratitude, he offers one last silent prayer to his kinsman ere departing.

Be at peace─and know that you are with me.

Jullus stands, and forges ahead into the dawn.

TcqaK33ZJ6qCdz9YzN1YwdL-8U.jpg

 

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       motion Perform motion only.

      Both text and motion will be displayed when no subcommand is specified. Additions have been made to the auto-translation dictionary.
      Additions have been made to the PlayStation®5, PlayStation®4, and Xbox Series X|S auto-complete dictionaries.
      New trophies have been added. (PlayStation®5)
      New achievements have been added. (Xbox Series X|S)
      New music and sound effects have been added.
      The launcher has been adjusted. (Windows®)
      As the launcher has been adjusted to accommodate WebView2, players must install Microsoft Edge WebView2. This may already be installed for many players, but certain Windows® 10 configurations will require a separate installation. The installation will commence upon opening the launcher for those who do not have it installed already.

      Additionally, this will cause the "Remember Square Enix ID" checkbox to reset, so please be sure to select it once more.

      The following issues have been addressed. An issue with AAC Cruiserweight M4 (Savage) wherein the actions Sand Surge and Wind Surge used by certain enemies dealt more damage than intended. An issue when using duty actions wherein the icon indicating the selected target is out of range did not display. An issue wherein certain elite marks could not be targeted. An issue wherein the description for the bard PvE action Barrage listed the incorrect potency for Shadowbite.
      * This was a text-only issue. The potency of the action remains unchanged. An issue when playing as sage wherein an action that cannot be executed or set to the hotbar appeared in the Actions & Traits window. An issue when playing as certain races wherein a portion of the following hairstyles displayed with the incorrect color:
      Voidswept Strands, Sharlayan Studies, Sharlayan Rebellion An issue with the following gear wherein applying certain dyes caused material qualities to display incorrectly:
      Augmented Temple Circlet, Augmented Temple Cyclas, Augmented Temple Gloves, Augmented Temple Gaskins, Augmented Temple Boots An issue when equipping the leg gear Ninja Hakama, Koga Hakama, or Augmented Ninja Hakama while playing as certain races wherein the graphics displayed incorrectly. An issue with the leg gear Argute Culottes wherein a portion of the colors were incorrect. An issue wherein the elemental clusters required to craft the newly implemented Cronopio Leather and Diatryma Felt were reversed. An issue wherein a striking dummy erroneously appeared by the Kugane aetheryte plaza. An issue when using the Sit emote and interacting with certain furniture while in an estate hall wherein moving and then stopping erroneously triggered the sitting animation. An issue when using master recipe tomes for which you do not meet the level requirement wherein the recipes did not display in the Crafting Log. An issue with the Wondrous Tails duty "Dungeons (Lv. 1-49)" available at level 99 and below wherein completing the Bowl of Embers, the Navel, or the Howling Eye did not mark the task as complete. An issue during certain quest cutscenes wherein objects erroneously obstructed the view of the player and NPCs.
      * We are continuing to investigate and address this issue. An issue after completing the seasonal quest "Eggceeding Expectations" wherein Egg Hunter Riggy was not added to the toy chest. Other various issues have also been addressed.

      An issue when speaking with Scanningway while participating in Cosmic Exploration wherein dialogue relevant to the player's contribution in the previous ranking period is erroneously displayed.
      * Taking part in a Stellar Mission and making a contribution before speaking with Scanningway again will trigger the correct dialogue. An issue with certain Cosmic Exploration reward windows wherein the player is able to move the cursor to areas with no item icon present. An issue with Cosmic Exploration wherein specific NPCs are displayed incorrectly under certain conditions. An issue when participating in Cosmic Exploration projects wherein allowing the timer to run out causes other players to display incorrectly under certain conditions. An issue when participating in Cosmic Exploration wherein the NPC Orbitingway does not display while the project "Mech Hangar Beta Expansion" is underway.
      * Orbitingway will reappear once the project "Mech Hangar Beta Expansion" has been completed. An issue when participating as ground support in a Mech Op during Cosmic Exploration wherein leaving and rejoining causes the field scanner to become inaccessible.
      * Using Stellar Return or Teleport will cause the field scanner to become accessible again. An issue when participating in Cosmic Exploration wherein the Lunar Credit bonus granted by cosmic tools occasionally does not function correctly. An issue when playing cosmic exploration wherein the 5% lunar credit bonus for certain levels of cosmic tool is not adequately accrued. Other minor text issues have also been discovered.
    • By Jaym0
      Reunite with old friends and embark on new adventures with the Callback Campaign starting now! Don't miss out out on the exclusive rewards!
      The Final Fantasy XIV Callback Campaign is returning! If you have any friends who haven't logged in for a while, now is the perfect time to invite them back. 
      From Friday, 11 April 2025 at 8:00 GMT (18:00 AEST) to Friday, 9 May 2025 at 8:00 GMT (18:00 AEST) you can select in-game friends or company members and invite them back to play.
      In order to do so, you need to:
      Log into the game and open your friend list or free company member list. Select an offline friend. Right-click on the friend and select "Invite Friend to Return". They will receive an email indicating you wish to invite them back to play Final Fantasy XIV. Your friend needs to return to the game and purchase a subscription within 90 days if you want to get the rewards.
      It is important to note that the invited player must have been inactive for at least 90 days, otherwise they will not receive any email. They must also have purchased and registered Final Fantasy XIV to their service account. This will not work for players using the Free Trial.
      Each character on a service account can invite up to five friends.
      If you are one of the players being called back, here is what you need to do:
      Open the email that is registered on your Square Enix account.  Click on 'Redeem Your Rewards' to be redirected to the Final Fantasy XIV: Mog Station. Log into the Mog Station with the same account. Redeem your rewards. Players who are being called back will receive the following exclusive gifts:
      7 Days of Free Play. The timer will start from the first day you log back into the game. x99 Aetheryte Tickets. 10 Silver Chocobo Feathers, which you can exchange at the Calamity Salvager in Limsa Lominsa, Gridania, or Ul'dah. For players who call friends back, your friend needs to buy a subscription if you want to receive the 5 Gold Chocobo Feathers, which you can trade at the Calamity Salvager as well. 
      As a reminder, Gold Chocobo Feathers can be exchanged for rare items such as:
      Twintania Neurolink Key. Amber Draught Chocobo Whistle. Mangarm Horn. Aetheryte Ticket x10. Rare Dye x5.
      For more information on the Callback Campaign, you can head to the official Square Enix website.
    • By Jaym0
      The Chinese App Store may have just given us a hint about the first possible release window for the FFXIV mobile game! Here is everything we know so far!
      A few months ago, the first trailer for the upcoming Final Fantasy XIV Mobile Game has been released! Tencent and Square Enix teamed up to create a new version of our favorite MMORPG. If you did not see the trailer, you can watch it here:
      The game will most likely be slightly different from your original version, however, it should contain everything you need from story, to mechanics and off-combat functionalities!
      Naoki Yoshida is also directing things for the mobile version, and it will be developed by LightSpeed Studio, which is part of Tencent.
      Recently, players have noticed a date appeared on the Chinese App Store: 29 August 2025:
      While it is unsure if this is the official release date in China, or only for the first playtests, this does indicate that things are moving forward. We should expect more information about the mobile game soon! Maybe some beta for a global release as well. 
      If you want to be among the first players to join, you can already sign up on the Official FFXIV Mobile Game website as well!
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