Jump to content
FORUMS
Damien

Barbarian Leveling and Fresh 70

Recommended Posts

This thread is for comments about our Barbarian Leveling and Fresh 70 Guide.

Share this post


Link to post
Share on other sites
Guest Morty

Hey guys, any more plans to finish the beginner guides for other classes?

or more diablo 3 content on this site in general. I think these guides are very helpful and would like to see more.

Share this post


Link to post
Share on other sites
Guest Nemesis

This Barbarian build seems out of date... It mentions things I don't have and I have more slots than they show here

Share this post


Link to post
Share on other sites

This Barbarian build seems out of date... It mentions things I don't have and I have more slots than they show here

The only thing that's out of date that I know of is the Swords to Ploughshares rune from Battle Rage has changed.  Instead of dropping health globes, it heals you directly.

 

If your character is not yet level 70, then you won't have everything listed.  You add in the skills and runes it recommends as you level up .  Some of them aren't available until at or near level 70.

 

They do not show a recommendation for your off hand equipment slot.  I don't know if this was an oversight or if they assume you will be using a two-handed weapon or dual-wielding.  Either way, the guide could be more clear about it.

Share this post


Link to post
Share on other sites
Guest Guest

 

This Barbarian build seems out of date... It mentions things I don't have and I have more slots than they show here

The only thing that's out of date that I know of is the Swords to Ploughshares rune from Battle Rage has changed.  Instead of dropping health globes, it heals you directly.

 

If your character is not yet level 70, then you won't have everything listed.  You add in the skills and runes it recommends as you level up .  Some of them aren't available until at or near level 70.

 

They do not show a recommendation for your off hand equipment slot.  I don't know if this was an oversight or if they assume you will be using a two-handed weapon or dual-wielding.  Either way, the guide could be more clear about it.

 

 

As of Feb 5 2016 this appears to be garbage. My barbarian doesnt have Rend, cant have Battle Rage is #2 which means you cant have BOTH Battle Rage and War Cry in 3

Share this post


Link to post
Share on other sites

 

 

This Barbarian build seems out of date... It mentions things I don't have and I have more slots than they show here

The only thing that's out of date that I know of is the Swords to Ploughshares rune from Battle Rage has changed.  Instead of dropping health globes, it heals you directly.

 

If your character is not yet level 70, then you won't have everything listed.  You add in the skills and runes it recommends as you level up .  Some of them aren't available until at or near level 70.

 

They do not show a recommendation for your off hand equipment slot.  I don't know if this was an oversight or if they assume you will be using a two-handed weapon or dual-wielding.  Either way, the guide could be more clear about it.

 

 

As of Feb 5 2016 this appears to be garbage. My barbarian doesnt have Rend, cant have Battle Rage is #2 which means you cant have BOTH Battle Rage and War Cry in 3

 

It sounds like you need to enable Elective Mode. Open your game menu, choose “options,” then “gameplay,” and check the “elective mode” box. Then you can put any skill to any spot on your bar, and choose more than one skill from the same section.  Let me know if that fixes your problem or not.

 

Elective mode is required for all but the most basic, beginner setups.  I'm not sure why they don't just have it enabled by default.

Share this post


Link to post
Share on other sites
Guest Guest

This build is working great for me in low difficulty nepahlem rifts right now, but you can easily run into a fury-starved situation in solo greater rifts with this, since everything else despawns when the rift guardian shows up.

 

I found replacing Sprint with Furious Charge helped with a lot of those problems.

Share this post


Link to post
Share on other sites
Guest Hambone

Does it really work that great without the orb drop from swords to plow shares?  It seems to hinge on it.

Share this post


Link to post
Share on other sites
Guest CoA Skill Swap?

What skill would one suggest dropping in favor of Call of the Ancients if you have 2 (or more) of IK's set pieces?

Share this post


Link to post
Share on other sites
8 hours ago, Guest CoA Skill Swap? said:

What skill would one suggest dropping in favor of Call of the Ancients if you have 2 (or more) of IK's set pieces?

I'm not an expert, but I would say it depends on which rune you choose with Call of the Ancients.  If you choose Together as One, which will cut your damage in half, then get rid of War Cry, as you won't need the armor buff (for now.)  If you choose a damage-oriented rune, then maybe drop Battle Rage (but watch how that effects your healing.)  If you choose Ancients Fury, you will have virtually unlimited fury, so you can drop the Unforgiven passive.  But which skill to drop there...  Well, you will have enough fury to Whirlwind non-stop, so you might even drop Rend.  Either way, change your Whirlwind rune to something else like Blood Funnel, since you won't need it to generate fury.

Share this post


Link to post
Share on other sites
Guest Kemad

Note that the video was made in 2015 and the guide updated recently. That's also a reason there might be slight discrepancy (like weapon secondaries).

Share this post


Link to post
Share on other sites

Is there a catch with using rend as a primary attack? Although it does lots of damage and pretty good work at cleaning large packs of mobs, I can't seem to have enough furry to sustain it.

I'm 70 paragon 34. Am I doing something wrong?

Share this post


Link to post
Share on other sites
7 hours ago, mijansky said:

Is there a catch with using rend as a primary attack? Although it does lots of damage and pretty good work at cleaning large packs of mobs, I can't seem to have enough furry to sustain it.

I'm 70 paragon 34. Am I doing something wrong?

Whirlwind will act as your primary generator, since the rune grants you fury when it hits an enemy. You will basically be constantly whirlwinding, while using Rend when you can.

Share this post


Link to post
Share on other sites
Guest BearakKGM

These guides, aside from the basic aspect that they show how to build a skills build together, are really quite confusing and less than helpful.  Case in point is this IK set Barb build.  

The guide says "Items that are recommended and should be priority to obtain for the Immortal King's Call set (which Season 8 Barbarians obtain in full from Haedrig's Gifts) are:" and then proceeds to give a list of gear which mostly doesn't support the build and skills given AT ALL - no Hammer of the Ancients for Gavel of Judgement or Bracers of the First men to boost, no Seismic Slam to get any benefit from Fury of the Vanished Peak or Bracers of Destruction.  Likewise, Lamentation and Chilanik's Chian are listed without either of their related skills being part of the build.  Suggested gear also includes both Endless Walk and Bastions of Will jewelry sets, which cannot be usefully combined.  

Gear suggestions should be written specifically for the build they're presented with, not as a general synopsis of the entire class...doing so is just lazy and not helpful.

Share this post


Link to post
Share on other sites
18 hours ago, Guest BearakKGM said:

Gear suggestions should be written specifically for the build they're presented with, not as a general synopsis of the entire class...doing so is just lazy and not helpful.

Hello there, and thanks for the feedback. While the "staple items for X set" list had its use, I can see how you found it jumbled and confusing rather than helpful, so I have pushed an update on their presentation. I hope their purpose becomes clearer, and the beginner guides now point you better to intermediate/late game guides.

As for the remainder of the guide, both its leveling and "fresh 6 piece set" builds assume no specific gear at all, and merely point you towards a spec that works from the get go. Hopefully their purpose as a broad introduction to the class are better fulfilled now.

Share this post


Link to post
Share on other sites
On 1/24/2017 at 3:23 AM, Guest Triscuit said:

Envious Blade is an Act 3 cache drop, not Act 2.

Reported and getting this fixed.

Share this post


Link to post
Share on other sites

Hello,

New to Icy-Veins for D3. Was scoping out the leveling Barbarian build that says it was updated recently.  Seems to call for rend and whirlwind to be on the action bar at the same time, Rend can't be chosen as a primary,  it and whirlwind share the "secondary" attack slot. Am I missing something with my noobness?  

Thanks,

Bobby

Share this post


Link to post
Share on other sites
5 hours ago, BobbyT said:

Hello,

New to Icy-Veins for D3. Was scoping out the leveling Barbarian build that says it was updated recently.  Seems to call for rend and whirlwind to be on the action bar at the same time, Rend can't be chosen as a primary,  it and whirlwind share the "secondary" attack slot. Am I missing something with my noobness?  

Thanks,

Bobby

lol everyone is new at first :)

So to answer your question in your options menu you can select elective mode. This allows you to take multiple abilities from the same "tier". So with elective mode on, a barbarian could have both rend and whirlwind on their active bar. It has no restrictions. You can use 4 resource generators, 4 spending abilities, what have you. This is what allows a lot of the end game builds but also allows them to function :) 

  • Like 2
  • Thanks 1

Share this post


Link to post
Share on other sites
14 hours ago, Tri said:

lol everyone is new at first :)

So to answer your question in your options menu you can select elective mode. This allows you to take multiple abilities from the same "tier". So with elective mode on, a barbarian could have both rend and whirlwind on their active bar. It has no restrictions. You can use 4 resource generators, 4 spending abilities, what have you. This is what allows a lot of the end game builds but also allows them to function :) 

Thanks a ton!  Every build I looked at had two or three abilities from a category.  Makes much more sense now!!

Share this post


Link to post
Share on other sites
On 11/11/2017 at 2:26 AM, BobbyT said:

Thanks a ton!  Every build I looked at had two or three abilities from a category.  Makes much more sense now!!

You'd be amazed how often this is asked! :p

Share this post


Link to post
Share on other sites
Guest Noob barb again

huh! Barbarian leveling quide and its 2 primary attack use fury! I dont have fury so my char just stand still and yell "I need FURY!" uh.. So I have to  call "pls boost me lvl70" and then use this "beginner leveling guide from lvl1 to 70" ? 

And other thing poke my eye there "Use your farm skill and farm stuff BEFORE start your main class" Oh really?

 

 

Share this post


Link to post
Share on other sites
On 7/22/2018 at 11:42 AM, Guest Noob barb again said:

huh! Barbarian leveling quide and its 2 primary attack use fury! I dont have fury so my char just stand still and yell "I need FURY!" uh.. So I have to  call "pls boost me lvl70" and then use this "beginner leveling guide from lvl1 to 70" ? 

And other thing poke my eye there "Use your farm skill and farm stuff BEFORE start your main class" Oh really?

 

 

Hi,

I am only new to diablo 3 and I have been using this guide for my barbarian from the start.

My advice would be to save using rend until you have a large group and then only activate it again when the dripping blood icons disappear. Keep using leap, ground stomp and war cry when available to maintain your fury levels and use whirlwind to do the damage. It has been working fine for me even when I didn't have wind shear.

As deadset mentioned you might want to use cleave with rend until you get the whirlwind skill as it tags multiple enemies and again worked well for me.

Thanks for the guide deadset it helped a lot. Looking forward to the update for season 17.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Dalaran Heist Rogue guide.
    • By positiv2
      This thread is for comments about our Dalaran Heist Priest guide.
    • By Stan
      With the Season of Nightmares in full swing, Blizzard posted a guide on Ancient and Primal items, where they highlight the difference between them and talk about the ongoing Seasonal bonus, which increases your damage dealt and reduces damage taken by a percentage for each Ancient you equip.
      Blizzard (Source)
      Ancient items truly shine in Season 17: so long as you have no Set bonuses equipped, each Ancient you equip will provide you with a massive 750% boost to damage dealt and 4% reduction in damage taken. For those of you who may have taken a break from gathering loot recently, we thought a quick refresher was in order to clear up any confusion about the differences between Legendary, Ancient, and Primal Ancient items.

      In general, Ancient and Primal Ancient items are more powerful versions of Legendary items. They are identical to Legendary items except that their base attributes (damage or armor) and all non-percentile affixes roll higher values for both minimum and maximum possible rolls.
      Ancient & Primal Ancient Items
      The stats on these items will (generally) be tailored to the character class you are playing when the item drops Set items are also able to roll as both Ancient and Primal Ancient You can’t equip more than one item with the same name, even if one is Ancient and the other isn’t Any percentage-based affix will not be boosted (such as Attack Speed, bonus % to skills or % Critical Hit Chance/Damage) Ancient Items
      Only drop for characters who have reached level 70, and only on Torment level difficulties When dropped, Ancient items share the same orange glow as regular Legendaries You must identify the item to see if it’s an Ancient Once identified, Ancient items have an orange border (or green for Set items) around the item tooltip and say "Ancient" in the item description. They drop from all sources including monsters, chests, Kadala, Horadric Caches, Kanai's Cube, and even crafting at the Blacksmith or Jeweler Primal Ancient Items
      When dropped, Primal Ancient items have a red beam and glow Drops from any source of Legendary item in the game, including Horadric Caches, Kadala, and Kanai's Cube, but only after having successfully completed at least a level 70 Greater Rift solo These items are much rarer than Ancient items and have perfect Ancient-level stats on all affixes, including the item’s Legendary Power Primal Ancients & Developer Philosophy
      Primal Ancients are for players who have largely completed gearing for their build or finished their Season Journey but want to continue playing. They’re also for non-Seasonal players who have great gear and spend most of their time gaining Paragon Levels and upgrading Legendary Gems. We wanted to extend the excitement of seeing gear drop or spending Blood Shards at Kadala beyond obtaining Ancients in every slot. Primals provide an avenue for dedicated players to complete a build, without feeling like required upgrades.
      We hope that answers any questions you may have about Ancients and Primal Ancients. Now go get ‘em!
    • By Stan
      Players have been reporting their inability to trade with others in Diablo. Blizzard confirmed there were some issues with game licenses and manual purchase approvals which caused this problem to occur. A hotfix has been already deployed, which should prevent the bug from happening again.
      Blizzard (Source)
      I am unable to trade with players in my party/game session, they cant trade with me, sais the I am busy whilst I am not, also when they drop it I cant pick it up - appears faded - I do not have a fresh account been playing d3 since season 3 in seasonal, never had this problem before.
      Hey all,

      An investigation was launched on this immediately and there were some issues with game licenses and manual purchase approvals that caused this limitation to occur. We've deployed a hotfix already, which should prevent this situation from occurring again.

      If you are still experiencing this issue, please hang tight; it does require some manual review on our end to clear up and appropriately re-flag any remaining affected accounts. This process is already underway, so we ask for your patience as we complete this step.

      Thanks for your understanding and apologies for any confusion this may have caused.
    • By Stan
      It's the 100th Challenge Rift for Diablo III this week and both regions deal with Necromancers!
      Challenge Rift 100 EU Guide
      Gear
      Broken Crown Dovu Energy Trap + Molten Wildebeest's Gizzard (Rank 38) Heart of Iron Corpsewhisper Pauldrons Moribund Gauntlets Dayntee's Binding Blackthorne's Jousting Mail Steuart's Greaves Akkhan's Manacles Oculus Ring + Enforcer (Rank 16) Justice Lantern + Boyarsky's Chip (Rank 38) Eun-jang-do + Leger's Disdain Kanai's Cube Powers
      Reilena's Shadowhook Aquila Cuirass Xephirian Amulet Skills
      Corpse LanceBlood Lance Command GolemFlesh Golem Land of the DeadShallow Graves Command SkeletonsDark Mending Blood RushMetabolism FrailtyAura of Frailty Passives
      Final Service Overwhelming Essence Eternal Torment Aberrant Animator As usual, here's a video guide by Mnemonic.
      Challenge Rift 100 US Guide
      Gear
      Deathseer's Cowl Homing Pads Squirt's Necklace + Pain Enhancer (Rank 31) Aquila Cuirass Gladiator Gauntlets Lacuni Prowlers Sebor's Nightmare Litany of the Undaunted + Boyarsky's Chip (Rank 32) The Wailing Host + Simplicity's Strength (Rank 34) Pox Faulds Irontoe Mudsputters Griswold's Perfection + Iron Rose Kanai's Cube Powers
      Hack Heart of Iron Nagelring Skills
      Siphon BloodPower Shift Skeletal MageSingularity Bone ArmorDislocation Blood RushPotency Command SkeletonsFrenzy Command GolemIce Golem Passives
      Extended Servitude Swift Harvesting Grisly Tribute Aberrant Animator Raxx is here with a #1 NA clear of the weekly Challenge Rift.
×
×
  • Create New...