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Diablo 4 Server Slam Dates Revealed - Get Another Chance to Earn Beta-Exclusive Rewards and Play the Game Before Release

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If you didn't get the chance to play Diablo 4 Beta yet, we've got good news for you! A Server Slam is taking place between May 12-14 and you'll be able to earn all the Beta-exclusive rewards you might have missed!

Blizzard today during the Developer Live Stream revealed one more testing phase for Diablo 4! Server Slam will be up for 48 hours, allowing players to earn all of the previous Beta rewards and post-Beta changes.

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If you didn't have the chance to earn the titles and Beta Wolf Pack Cosmetic, you will be able to earn them along with the Cry of Ashava Mount Trophy.

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Blizzard has also posted a blog post detailing the upcoming Server Slam.

Blizzard Logo(Source)

Calling all wanderers! In preparation for the launch of Diablo IV on June 6, we must enlist your demon-cleansing services for one final task: Server Slam.

From May 12, 12 p.m.–May 14, 12 p.m. PDT, everyone can come to Sanctuary’s defense on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4—along with couch co-op for consoles and cross-play and cross-progression for all platforms—against the armies of the Burning Hells to help us test the durability of our servers.


Journal

What to Expect During Server Slam

Earn Server Slam Rewards as You Play

How to Download Server Slam

Watch the Latest Diablo IV Developer Update Livestream


What to Expect During Server Slam

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Server Slam will give players one final weekend in Hell to experience a fraction of what Diablo IV has to offer, while simultaneously testing the capabilities of our servers prior to launch. The Prologue and entirety of Act I will be your canvas to paint with the remains of slain demons. Fractured Peaks, the first Zone, is yours to navigate as you please. Traverse its rugged landscape as Barbarian, Druid, Necromancer, Rogue, or Sorcerer, unleashing devastating power upon foes, and honing your unique skillset in the process.

For those who played during our Early Access and Open Beta weekends, these details may seem familiar—however, there are a few nuances we’re ushering in with Server Slam.

  • Any character progress made during the Early Access and Open Beta weekends will not carry over to Server Slam. Additionally, any character progress made during Server Slam will not carry over to launch.
  • Players may level up their characters to Level 20, after which you will cease to gain Ability Points, but can continue to slay demons and earn alluring gear.
  • The Legendary Item drop rate has been altered to reflect the drop rate that will be present in the launch version of Diablo IV.
  • The version of Diablo IV available during Server Slam will include all the bug fixes and updates detailed in our Open Beta Retrospective blog.

Fractured Peaks is not only teeming with danger for you to vanquish, but a variety of activities to Level up your character with. Visit Kyovashad to repair and purchase new gear, upgrade your healing potion, access the Stash, and much more. There’s also both Main and Side Quests to experience Sanctuary’s rich story, World and Legion Events to exercise your martial prowess, and Dungeons to amass gear from.

Overcome Server Slam’s Biggest Challenge: Ashava

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Steel yourself before one of the Burning Hells’ most fowl machinations, Ashava. She’s a lumbering behemoth with two razor-sharp arm blades, scales stronger than plate mail, and hell-bent on ripping through all who interrupt her quest to bathe Sanctuary in poisonous bile.

Because your characters can't surpass Level 20 during Server Slam, felling her will be quite the monumental task.

Here’s when you’ll have an opportunity to combat Ashava during Server Slam:

  • May 13 starting at 9 a.m. PDT and every 3 hours thereafter until the final spawn on May 14 at 9 a.m. PDT.

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Earn Server Slam Rewards as You Play

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Felling the pestilence spewing Ashava comes with a new earnable reward, the Cry of Ashava Mount Trophy. We’ve also reanimated rewards from our Early Access and Open Beta weekends, giving players another chance at earning these tokens of valor by spilling demon blood. Players who unlock these rewards will receive them once Diablo IV launches.

If you previously earned any of the below rewards from the Early Access and Open Beta weekends, you DO NOT need to earn them again.

  • Initial Casualty Title: earned by reaching Kyovashad with one character.
  • Early Voyager Title: earned by reaching Level 20 on one character.
  • Beta Wolf Pack Cosmetic Item: earned by reaching Level 20 on one character.
  • Cry of Ashava Mount Trophy: earned by defeating Ashava with one Level 20 character.

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How to Download Server Slam

There’s no need to wait until May 12 to begin your download of Server Slam! Early Download for this experience starts on May 10 at 12 p.m. PDT. See the directions below on how to download Server Slam for your platform of choice.

If you do not have the Diablo IV Open Beta downloaded:

PC

  • Launch the Battle.net client. If Diablo IV is not already in your Favorites bar, you can add it by clicking on the + icon. Alternatively, you can find Diablo IV by accessing the All Games page. You’ll see Diablo IV at the top of the list.
  • Once you get to the Diablo IV Game Page, click the dropdown menu under Game Version and select the Diablo IV – Server Slam option. Click the blue button that says Install. The game will begin to install, and once it’s available, click Play to Launch.

Xbox

  • Launch the Xbox Store and search for Diablo IV–Server Slam. Select Download.

PlayStation

  • Launch the PlayStation Store and search for Diablo IV–Server Slam. Select Download.

For those that still have the Diablo IV Open Beta downloaded:

  • Once the Early Download period begins, an update will be available for you to download. After Server Slam starts, you can begin your journey into Sanctuary.

Note: An Xbox Live Gold or PlayStation Plus subscription will not be required to play Diablo IV during the Open Beta and Early Access weekends in most regions. In Germany, a PlayStation Plus subscription will be required due to ratings requirements. Once Diablo IV launches, an Xbox Live Gold or PlayStation Plus subscription will be required to access some of the game’s multiplayer features.

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Watch the Latest Diablo IV Developer Update Livestream

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Our latest Diablo IV Developer Update Livestream may have concluded, but you can catch up on hellish new insights about the game through the below video on demand.

Today, we were joined by game director Joe Shely, associate game director Joseph Piepiora, and associate director of community Adam Fletcher—accompanied by special guest host Rhykker. This group of Diablo experts shed some light on endgame offerings, elaborated on changes made to Classes and dungeons because of player feedback and gameplay data, and held a live Q&A session where players fielded questions directly to our developers.

Be Prepared to Enter Hell’s Gates

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If you have not already pre-purchased the Diablo IV Ultimate Edition for your platform of choice and want triumph over Lilith’s legions with up to 4 days of Early Access to launch, visit the shop.

Thank you for getting us ready for launch!
-The Diablo IV Team

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      Back to Top
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      Xbox Series X: 60fps at 4K Xbox Series S: 60fps at 1440p Xbox One X: 30fps at 1440p Xbox One S: 30fps at 1080p Xbox One: 30fps at 1080p Back to Top
      What’s Next
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      Damage Reduction gained from Skill Ranks reduced from 4% to 2% Legendary Aspect Changes
      Bold Chieftain's Aspect 
      Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds. 
      Maximum Cooldown reduction from 12 to 6 seconds.  Aspect of the Dire Whirlwind 
      Increased Critical Strike Chance per second reduced from 5-10% to 3-8%. 
      Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%. Druid 
      Skill Changes 
      Pulverize 
      Lucky Hit Chance reduced from 33% to 25%.  Lightning Storm 
      Damage increased from 32% to 40%.  Grizzly Rage 
      Damage bonus increased from 5/10/15% to 6/12/18%.  Class Specialization
      Obsidian Slam
      Kills required for bonus increased from 10 to 20. Calm Before the Storm
      Lucky Hit Chance reduced from 15% to 10%. Passive Changes
      Electric Shock
      Damage bonus increased from 5/10/15% to 6/12/18%. Legendary Aspect Changes 
      Shockwave Aspect 
      Damage reduced from 90-130% to 60-100%. Crashstone Aspect
      Critical Strike Damage reduced from 40-50% to 30-40%. Lightning Dancer's Aspect
      Flat damage increased from .5-.6 to .7-.8.  Necromancer
      Skill Changes
      Blood Lance
      Damage increased from 67.5% to 80%. Army of the Dead
      Damage increased from 30% to 45%. Cooldown reduced from 90 to 70 seconds. Blood Wave
      Damage increased from 90% to 120%. Passive Changes
      Shadowblight
      Damage increased from 20% to 22%. Grim Harvest
      Essence gained reduced from 3/6/9 to 2/4/6. Serration
      Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%. Death's Defense
      Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. Class Specialization
      Raise Skeleton
      Skeleton Warrior attack damage increased by 10%. Golem
      Golem attack damage increased by 10%. Blood Golem
      Blood Golem Life drain damage increased from 40% to 90%. Blood Golem Life drain healing from enemies hit increased from 4% to 5%. Iron Golem
      Iron Golem slam damage increased from 25% to 175%. Iron Golem shockwave damage increased from 30% to 40%. Necromancer Paragon Board Changes
      Hulking Monstrosity                                                        
      Golem Life and damage bonus increased from 30% to 40% Life. Cult Leader
      Damage bonus increased from 10% to 15%. Rogue 
      Skill Changes 
      Twisting Blades 
      Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.  Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.  Rapid Fire 
      Damage increased from 24% to 30%.  Dark Shroud 
      Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.  Dash 
      Enhanced Dash Critical Strike Damage bonus from 20% to 15%.  Caltrops 
      Damage increased from 30% to 40%.  Passive Changes 
      Concussive 
      Critical Strike Chance reduced from 5/10/15% to 4/8/12%.  Legendary Affix Changes 
      Repeating 
      Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%. Sorcerer
      Skill Changes
      Arc Lash
      Lucky Hit Chance reduced from 30% to 14%. Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds. Teleport
      Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds. Legendary Affix Changes
      Aspect of Control
      Bonus damage reduced from 30-40% to 25-35%. General
      Miscellaneous Class Changes
      Druid Companions and Necromancer Minions
      Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life. Paragon Board Changes
      Rare Nodes
      Player Attack Speed nodes reduced by 50%. Glyphs
      All Glyph Bonus scaling has been reduced by ~34%, except for the following: Critical Strike Damage Glyphs’ Bonus reduced by ~66%. Vulnerable Glyphs’ Bonus reduced by ~66%. Glyphs' Bonus to Rare nodes reduced by ~50%. Glyphs' Bonus to Magic nodes reduced by ~40%. Glyphs' Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%. Monster Changes 
      Significantly reduced the spawn rate of Treasure Goblins within PvP zones.  Bug Fixes 
      Fixed the name for the Light Bearer Mount.   The Go to Shop button from the Wardrobe will now properly open the shop.  Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned.   Miscellaneous stability and crash fixes.  Back to Top
      June 2, 2023 -  Patch Notes 1.0.2c Build 42122 (PC)
      Stability
      Fixed an issue where players using high-speed NVMe SSDs would experience game freezes upon start-up. Various issues that caused crashes have been fixed. Back to Top
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