Damien

Destruction Warlock 6.2

68 posts in this topic

This thread is for comments about our Destruction Warlock guide.

Share this post


Link to post
Share on other sites

how is glyph of demonic training not in this guide??? for those of us who dont want to sacrifice our demons.

Share this post


Link to post
Share on other sites

Hey, why are you putting crit gems on the guide while your TC warlocks (who writed this guide) put mastery gems everywhere ? 

Share this post


Link to post
Share on other sites

I'd actually like to know why I see them gemming so much Haste + Mastery and not crit when crit is supposed to be above haste? Is it to reduce cast time on Incinerate?

Share this post


Link to post
Share on other sites

Hey, why are you putting crit gems on the guide while your TC warlocks (who writed this guide) put mastery gems everywhere ? 

 

 

I'd actually like to know why I see them gemming so much Haste + Mastery and not crit when crit is supposed to be above haste? Is it to reduce cast time on Incinerate?

 

Crit and Mastery are very close in value. The difference between gemming for crit, or for mastery, won't impact your dps greatly. I'm using mastery gems because I had them before the patch, and I didn't see a point in paying 1.5k to switch all of my gems on the gear I'll be replacing in two weeks :).

 

I'd recommend keeping crit and mastery relatively close to each other, but if you're a beginner player, crit is much more forgiving if you make mistakes.

Share this post


Link to post
Share on other sites

Hey all, this is a general guide comment but I have not found such a forum here so I will put it here in my main character's thread.

 

I wish for the guide (and the guides in general) to include an as close to optimal opener for fights as possible. I am quite sad to see this lagging in guides that are so great in the other areas. The opener of a fight really does matter and it would be awesome if you experienced people would include what you surgest. It would fit great under the Rotation section of the guide. As destro I use my 5.4:

Precast Incin then immolate > prepot+on use trink+DS:ins >conf x2 > incin x4 > 2x CB

 

This might be wrong and most likely is but pls, spend a few sec to help people as me improve our dps, by writing your surgestions in the guide.

 

Great work though!

 

A great fan of your site

 

Bharzaros

Share this post


Link to post
Share on other sites

Hey there, just have an inquiry about what I read on another website (noxxic) concerning statistics priority for destruction warlocks. I read that the priorities are now as follows:
Intellect > Haste = Multistrike > Crit > Versatility = Mastery

 

Is this truly the case? Has mastery fallen this low, with intellect once again becoming the top followed by haste=multistrike?

 

Thanks in advance =)

Share this post


Link to post
Share on other sites

Hey guys, my imp r doing about 1500-2000 dps with grimoire of supremacy and demon trainning glyph, i think u must think about this combination in destrolock

Share this post


Link to post
Share on other sites

When is this page going to be updated along with Affliction and Demonology? It seems that the warlocks and I think, Mages haven't been updated to count their new talents or setups.

Share this post


Link to post
Share on other sites

It's been up since shortly after you posted wink.png

Share this post


Link to post
Share on other sites

Most warlocks doing challenge modes are:
Sacrifice, Cataclysm, Archimonde and no DS glyph.

 

Share this post


Link to post
Share on other sites

Wow there are a lot of weird (read as "bad") things in the guide:
 

  • Int>Crit>Mastery... Then proceeds to gem mastery with 0 explanation
  • The rotation is bad if you use cataclysm. It applies immolate yet the guide says to use it AFTER immolate >_>
  • No starting rotation
  • Not a single word about Archimode's Darkness

I could go on but fix these at least >_>

Share this post


Link to post
Share on other sites

Wow there are a lot of weird (read as "bad") things in the guide:

  • Int>Crit>Mastery... Then proceeds to gem mastery with 0 explanation
  • The rotation is bad if you use cataclysm. It applies immolate yet the guide says to use it AFTER immolate >_>
  • No starting rotation
  • Not a single word about Archimode's Darkness
I could go on but fix these at least >_>

Please go on. I fixed the Mastery issue, it was just a typo. I agree that the Immolate oversight was a pretty bad one. For the other two points, we don't give a starting rotation, unless it requires you to do things drastically different or you can reliably do the same thing every pull and we don't talk about Archimonde's Darkness, because we don't advise to take it.

Share this post


Link to post
Share on other sites

Wow there are a lot of weird (read as "bad") things in the guide:

 

  • Int>Crit>Mastery... Then proceeds to gem mastery with 0 explanation
  • The rotation is bad if you use cataclysm. It applies immolate yet the guide says to use it AFTER immolate >_>
  • No starting rotation
  • Not a single word about Archimode's Darkness

I could go on but fix these at least >_>

 

The guide doesn't go in to detail about how to use archimonde's darkness because it's currently a dps loss over mannoroth's fury in all situations.

 

We can't specific a 'starting rotation' because of the nature of burning embers. The amount you generate on pull is RNG. Sometimes you might get off 3 chaos bolts, sometimes only 1.

Edited by gahhda

Share this post


Link to post
Share on other sites

Returning after a few year hiatus from the game.  I think I'm missing something.

 

why is cataclysm not mentioned in the 4 or more section?

Share this post


Link to post
Share on other sites

Do why are you accounting pvp gear when i dont see a mention of even heroic gear?

Share this post


Link to post
Share on other sites

Hey guys, I have a few questions about the dps guide.

1) are we to continue re-applying RoF? thats a toughy, but seems like it would be fun!

2) when we hit 3.5 embers, do we spam Chaos bolt until we drain to 1 burning ember? or do you just use 1 and resume rotation?

Thanks!

Share this post


Link to post
Share on other sites

Do why are you accounting pvp gear when i dont see a mention of even heroic gear?

An update is coming soon for these. The Blizzard Item API is broken and has none of the WoD items, so I had to change all my scripts to go get and item information from WowDB. Obviously, repopulating my entire database of items from this new source has been taking some time.

Share this post


Link to post
Share on other sites

Hey guys, I have a few questions about the dps guide.

1) are we to continue re-applying RoF? thats a toughy, but seems like it would be fun!

2) when we hit 3.5 embers, do we spam Chaos bolt until we drain to 1 burning ember? or do you just use 1 and resume rotation?

Thanks!

You keep applying RoF whenever it expires.

Unless it says otherwise, you are only supposed to cast Chaos Bolt once. This is made explicit by the statement that says that you need to stay close to full Embers, so that you can burn them during Dark Soul.

1 person likes this

Share this post


Link to post
Share on other sites

Without running the numbers, what kind of sense does having 2 double damage Rain of Fires a minute represent a DPS increase over what probably ends up being 40 extra seconds of 30% crit?  In any other situation than dungeon trash this makes no sense.  I can see the argument where you have 3 or more targets, but against 1-2 target fights, it seems like it HAS to be a DPS loss.

Share this post


Link to post
Share on other sites

hey i was just wondering if u had the numbers for the stat prio so i can put it into ask mr robot the link isent doing it for me thanks. also everywhere i look ppl are saying a diff stat priority is there a reason behind this one?

Share this post


Link to post
Share on other sites

hey i was just wondering if u had the numbers for the stat priority to plug into ask mr robot the linkl isent working for me thanks 

Share this post


Link to post
Share on other sites

From the patch notes today in hotfix:

 

 

Does this change anything in stat priority? Also wondering when RoF will be useful to cast as casting for 1 target sounds like a waste now.

Share this post


Link to post
Share on other sites

I'm assuming that with the latest changes to Destro, the hugely nerfed RoF is no longer part of the single target rotation?  

 

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      In addition to pets coming with the Deadmines Pet Battle Dungeon, the latest 7.2.5 PTR build added two pets that drop from the Time-Lost Wallet inside the Deaths of Chromie Scenario and our friends over at WarcraftPets seem to have discovered a new fairie dragon pet possibly from Argus.
      Ageless Bronze Drake (Ageless Bronze Drake)
      The pet is a miniature version of the Reins of the Bronze Drake mount and has a unique Rewind Time ability "This particular drake has oddly retained its age throughout its travels, but its size has certainly changed."
      Bronze Proto-Whelp (Bronze Proto-Whelp)
      The pet's a miniature version of the Reins of the Time-Lost Proto-Drake (Storm Peaks) mount and comes with the an ability to bend time "The Bronze Proto-Whelps have been discovered only in the most peculiar of timelines."
      Sun Darter Hatchling - Faerie Dragon Pet
      Quintessence from WarcraftPets suggests this pet may be from Argus as noted by its description. If you try to paste the item in-game (Patch 7.2), it seems to coincide with a mount tagged named as "REUSE", however 7.2.5 Mount Journal lists the pet and so does the in-game tooltip.

      Sun Darter Hatchling drops from Oddly-Colored Egg (Source N/A) "This unique species of faerie dragon is not usually found on Azeroth."
    • By Stan

      Nether Disruptor is again up in both regions and with Seal Your Fate, you can get a free Seal of Broken Fate each day the Nether Disruptor is active.
      The good news is that these bonus seals go beyong the normal 3 limit. All you need to do is accept the quest Fate Sealed from Maggie "Slither" Masterson (coords: 41.19 // 64.46).
      World Boss Apocron

      The permanent Nether Disruptor perk (Epic Hunter) always unlocks a Broken Shore World Boss that drops item level 900 loot and this time, it's Apocron. Below is the loot he drops.
      Apocron's Energy Core Ashen Worldscorcher Gloves Band of Dark Millennia Charged Felfire Casing Doom-Herald's Footpads Harness of Devouring Flame Reaver's Rattling Girdle Spaulders of Forgotten Worlds
    • By Stan

      Four new bosses were added to the Broken Shore. Base item level of their loot is 890+. Old world bosses remain untouched with 860+ loot. The bosses will spawn when the Nether Disruptor's active.
      Patch 7.2 World Boss Loot Tables
      Below you can find loot from the new world bosses. We don't know yet if they share respawn timers with existing world bosses.
      Apocron
      Apocron's Energy Core Ashen Worldscorcher Gloves Band of Dark Millennia Charged Felfire Casing Doom-Herald's Footpads Harness of Devouring Flame Reaver's Rattling Girdle Spaulders of Forgotten Worlds Brutallus
      Armbands of Crude Strategy Brutallus's Wretched Heart Crashing Ember Clasp of Burning Demise Gauntlets of Dreadful Tenacity Leggings of Echoing Calamity Polished Felfury Helmet Rigid Meteorguard Gauntlets Violent Zealot's Shoulderpads Malificus
      Beguiling Revelation Cloak of Growing Mistrust Cuffs of Fearful Service Doomsayer's Ritualistic Vestment Gory Dreadlord Horn Legguards of Unholy Disdain Malicious Zealot's Legplates Plague-Resistant Headcover Taloned Brain-Scrapers Treads of Disorderly Retreat Si'vash
      Coral Band of the Abyss Cowl of Plumbed Depths Dockthrasher Cinch Glistening Seaspray Legguards Globule of Submersion Pauldrons of the Engulfing Tide Sandblasted Conch Si'vashi Guard's Breastplate Shorebreaker Robes
    • By Stan

      Several Serenity members joined Method recently, but it doesn't seem to be the end. Slootbag confirmed on Twitch that some Serenity members (Naguura included) are forming a new guild for Mythic Tomb of Sargeras progression on Twisting Nether (EU - Horde), but haven't decided the name just yet.
      According to a reddit post, they won't be competing for world firsts and instead, they're looking for a place in the Top 10 - 20. Time commitments will be 50% less than what they were in Serenity and each raider only needs to maintain 2 geared characters (down from 5).
      The guild will still be hardcore and raid 7 days a week (6 hours a day) during the first weeks of ToS progression. The roster's only missing healers and recruitment may be open soon.
      (Source)
    • By Stan

      This week's 7.2.5 PTR patch added a new tracking quest (fix?) for the undiscovered Shoe Shine Kit vanity item.
      Shoe Shine Kit is one of the few items that haven't been discovered yet and it should be available in the game since Legion launch. Every Sunday, Sheddle Glossgleam leaves the toy store (2nd floor of Photonic Playground - 44, 47) at 12 AM (PST) / 3 AM (EST) realm time and goes drinking in Legendermain Lounge. During his absence, a chest spawns, but nobody managed to open it yet. The WoW community has cracked down mysteries far harder than this, which is why I believe the chest couldn't be opened until now and Blizzard stealth fixed this in the latest PTR build by adding a new tracking quest related to the toy - Shoe Shine Kit Tracking Quest.  Notice the different ID in the old quest -  Shoe Shine Kit Tracking Quest.
      Other related spells
      7.0 Dalaran - Shoe Shiner Disappear Guess we'll have to wait and see until midnight if someone's able to obtain the toy on PTR. If this proves to be true, redditor Wobbelblob could have been right all along!
      Comment from discussion Still a mystery: Every Sunday morning (tonight) Sheddle Glossgleam leaves behind a chest that nobody has unlocked.