Damien

Frost Mage 6.2

108 posts in this topic

This thread is for comments about our Frost Mage guide.

Share this post


Link to post
Share on other sites

I am a fairly new mage, and i was wondering how to use alter time, the description on it is a bit confusing in 6.0.2

Share this post


Link to post
Share on other sites

AT's offensive value has significantly decreased. What you can use it very effectively for, is for bosses like SHA, when you can AT, soak a rift, and then AT back to the original position!

Share this post


Link to post
Share on other sites

Stat priority lists intellect as being the top stat. So why does it suggest to gem for haste and haste/crit instead of intellect? that doesn't make much sense.

Share this post


Link to post
Share on other sites

Stat priority lists intellect as being the top stat. So why does it suggest to gem for haste and haste/crit instead of intellect? that doesn't make much sense.

 

That's because an Intellect gem only gives you +10 Intellect, while a gem with a secondary stat gives you +20 of that stat. So Intellect, doesn't just need to be better than a secondary stat to make it worth it to gem Intellect, it needs to be twice as desirable (which is not the case, obviously)

Share this post


Link to post
Share on other sites

would using the insanity buff[plus 50 to all stats] from timeless isles in a raid be better then flask of warm sun [115 int] as plus 50 to multistrike would be a proc increase overall

Share this post


Link to post
Share on other sites

would using the insanity buff[plus 50 to all stats] from timeless isles in a raid be better then flask of warm sun [115 int] as plus 50 to multistrike would be a proc increase overall

Does it really increase Multistrike?

Share this post


Link to post
Share on other sites

I can't see any mention of Amplify Magic, either under 'Rotation, Cooldowns, and Abilities' or (more likely) under 'Buffs, Debuffs, and Useful Abilities'.

 

Has this been missed, or have I overlooked something?

Share this post


Link to post
Share on other sites

I can't see any mention of Amplify Magic, either under 'Rotation, Cooldowns, and Abilities' or (more likely) under 'Buffs, Debuffs, and Useful Abilities'.

 

Has this been missed, or have I overlooked something?

I know, I forgot to add it tongue.png I'll try and take care of it today!

Share this post


Link to post
Share on other sites

What about professions? Is any of them preferable to any other? Just about to boost my new mage and 'd like to now :p

Share this post


Link to post
Share on other sites

What about professions? Is any of them preferable to any other? Just about to boost my new mage and 'd like to now tongue.png

Profession bonuses are gone, so just choose a profession you like or that can craft useful stuff for your Mage, like tailoring.

Share this post


Link to post
Share on other sites

If you are low on gold consider alchemy, as you can craft your own flasks for double the duration.

Share this post


Link to post
Share on other sites

I would like to add a macro I just came up with as I haven't seen it anywhere else and it is rather useful (if you use the ice nova talent)

 

#showtooltip
/cast [mod:alt, talent:5/3] ice nova
/cast [talent:5/3,@target, exists, harm] ice nova
/cast [talent:5/1] frost nova
/cast [talent:5/2] frost nova
 
What this does is prevent you from casting ice nova without an enemy target around, or it will cast frost nova if you do not have the ice nova talent and alternately you can press alt and still cast it (perhaps theres a rogue nearby).

Share this post


Link to post
Share on other sites

 

I would like to add a macro I just came up with as I haven't seen it anywhere else and it is rather useful (if you use the ice nova talent)

 

#showtooltip
/cast [mod:alt, talent:5/3] ice nova
/cast [talent:5/3,@target, exists, harm] ice nova
/cast [talent:5/1] frost nova
/cast [talent:5/2] frost nova
 
What this does is prevent you from casting ice nova without an enemy target around, or it will cast frost nova if you do not have the ice nova talent and alternately you can press alt and still cast it (perhaps theres a rogue nearby).

 

Oh, this is great mate, I would indeed suggest Damien to add this to the macros! :)

Share this post


Link to post
Share on other sites

Hello, 

 

The information on the BiS trinkets is outdated in the frost mage guild. In 6.03 we can't use the proc of Black Blood of Y'shaar to refresh our dots, because we don't have any dots as frost mages.  tongue.png

Share this post


Link to post
Share on other sites

Hello, 

 

The information on the BiS trinkets is outdated in the frost mage guild. In 6.03 we can't use the proc of Black Blood of Y'shaar to refresh our dots, because we don't have any dots as frost mages.  tongue.png

Yep, you are right. Nevertheless, it's a new expansion at 24.00 EU server time today, so everything here is basically out-dated. :P Wait until tomorrow! :)

Share this post


Link to post
Share on other sites
Updated my ice Nova macro

 

#showtooltip frost nova

/cast [mod:alt, talent:5/3] ice nova

/cast [talent:5/3,@target, exists, harm, nodead] ice nova

/cast [talent:5/1] frost nova

/cast [talent:5/2] frost nova

 

now it should always show a tooltip, and the nodead addition further prevents you from wasting charges.

Edited by Tipsey
  • Like 2

Share this post


Link to post
Share on other sites

Got a question, is there any haste cap for frost to reach? or is it literately one of the worse stats now? 

Share this post


Link to post
Share on other sites

Sorry I'm no math wizz but, out of curiosity would not taking unstable magic (and possibly prismatic crystal) change stat priority for a frost mage? I assume since the chance of getting more procs (or greater use of prismatic crystal) increases based on greater number of casts if it would affect the value of haste for frost?

 

Appreciate what you guys do here and thanks in advance for the response!

Share this post


Link to post
Share on other sites

Thanks for the update! However I dont see it addressed but it seems the water jet and frost nova from the elemental share a cooldown, can you address this in the guide? Also its unclear during a phase with the prismatic crystal and ice lance cleaving a boss should you be attacking the shard or the boss? You say to apply frostbomb to the boss does it still benefit from ice lances generated for the cleave? 

Share this post


Link to post
Share on other sites

Got a question, is there any haste cap for frost to reach? or is it literately one of the worse stats now?

There's no cap. It is just not a stat you should prioritize. It doesn't mean it's bad, but it's below the others.

 

Sorry I'm no math wizz but, out of curiosity would not taking unstable magic (and possibly prismatic crystal) change stat priority for a frost mage? I assume since the chance of getting more procs (or greater use of prismatic crystal) increases based on greater number of casts if it would affect the value of haste for frost?

 

Appreciate what you guys do here and thanks in advance for the response!

 

Not according to our reviewer.

 

Thanks for the update! However I dont see it addressed but it seems the water jet and frost nova from the elemental share a cooldown, can you address this in the guide? Also its unclear during a phase with the prismatic crystal and ice lance cleaving a boss should you be attacking the shard or the boss? You say to apply frostbomb to the boss does it still benefit from ice lances generated for the cleave?

Freeze and Water Jet do share a cooldown. I'll add something to the guide for people wondering about that. In the meantime, I've made the Prismatic Crystal explanations clearer.

Share this post


Link to post
Share on other sites

Technically there is a cap for 989 haste, which is the time when IV unglyphed gives 50% Haste (GCD Cap). Only worth considering (needs to be tested in raids) when you take Thermal Void. This is purely theoretical though and we have to see how it works in raid environments.

 

 

 

Sorry I'm no math wizz but, out of curiosity would not taking unstable magic (and possibly prismatic crystal) change stat priority for a frost mage? I assume since the chance of getting more procs (or greater use of prismatic crystal) increases based on greater number of casts if it would affect the value of haste for frost?
 
Appreciate what you guys do here and thanks in advance for the response!

Technically it alters the stat weights, but not the stat priority. Generally stats are weird for Frost and change on a character by character basis. The only thing you know for sure is int>>Multistrik>> insert anything else in random order.

Share this post


Link to post
Share on other sites

Why do you cast frost bomb on the boss instead of the crystal?

 

Nevermind, more uptime to cast Ice Lance on the crystal instead of using precious time to Frost Bomb it.

 

PCrystal and FBomb only seems useful on stationary targets, is Comet Storm any good?

Edited by Archimage

Share this post


Link to post
Share on other sites

Why do you cast frost bomb on the boss instead of the crystal?

 

Nevermind, more uptime to cast Ice Lance on the crystal instead of using precious time to Frost Bomb it.

 

PCrystal and FBomb only seems useful on stationary targets, is Comet Storm any good?

Nope, not at the moment. Comet Storm unfortunately is a but undertuned compared to the other 2 talents. It doesn't have the synergy with anything.. It's like.. a filler..

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Here come today's hotfixes, reminding us of the Feral and Frost buffs coming this reset, as well as a few extra fixes for Reckless Flurry, Siege of Boralus and Way of the Crane.
      December 17 (source)
      Classes
      Note: These changes will be applied with weekly restarts in each region. Druid Feral Damage of all abilities increased by 7% Mage Frost Damage of all abilities increased by 3%  
      Items
      Heart of Azeroth (Fury Warrior) Reverted an unintended reduction to the damage of Reckless Flurry .  
      Dungeons
      Siege of Boralus Viq’Goth Call of the Deep should no longer damage players who are currently mounted in the cannon.
      Player versus Player
      Monk Mistweaver Fixed a bug that caused Way of the Crane to heal for more than intended on a critical strike.  
      Quests
      The Alliance War Campaign quest “The Big Boom ” can now be completed while the world quest “Zem'lan Rescue ” is active. Previous hotfixes.
    • By positiv2
      This thread is for comments about our Mage guide for Rumble Run.
    • By Stan
      The Feast of Winter Veil has begun and you can work toward the Merrymaker achievement for the Reins of the Violet Proto-Drake mount through January 2.
      2018 Updates to Winter Veil
      At Least You're Being Careful is a new achievement for opening this year's gift. Toy Armor Set (Alliance) & Toy Armor Set (Horde) can be found in the 2018 gift. The Alliance set contains Alliance Toy Cape & Wooden Toy Helm. The Horde set contains Horde Toy Cape & Wooden Toy Helm. Miniature Winter Veil Tree's item level is 335 this year. Blizzard also updated the Stag & Sleigh models in Battle for Azeroth. Check out our Winter Veil guide to learn more about the event!
      Stag & Sleigh Model Updates

    • By positiv2
      This thread is for comments about our High Priestess Jeklik guide for Rumble Run.
    • By positiv2
      This thread is for comments about our Zentimo guide for Rumble Run.